Author Topic: Mass Effect 2 Thread  (Read 142409 times)

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The Sceneman

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Re: Mass Effect 2 Thread
« Reply #2400 on: March 30, 2011, 02:11:37 AM »
the YMIR mech turns up in the final wave so once you get past him and his goons cheevo should pop
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AdmiralViscen

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Re: Mass Effect 2 Thread
« Reply #2401 on: March 31, 2011, 07:38:38 PM »
I think that was the worst dlc yet, gameplaywise. Storywise, it was hokey when it wasn't thin as paper. Very disappointing. Even the writing and voice acting seemed phoned in.

The Sceneman

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Re: Mass Effect 2 Thread
« Reply #2402 on: March 31, 2011, 10:52:53 PM »
FUD
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Positive Touch

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Re: Mass Effect 2 Thread
« Reply #2403 on: March 31, 2011, 11:52:10 PM »
SOMEBODY ELSE GIVE SOME POSITIVE IMPRESSIONS SO I CAN DROP $10 ON THIS IN A MOMENT OF WEAKNESS
pcp

The Sceneman

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Re: Mass Effect 2 Thread
« Reply #2404 on: March 31, 2011, 11:55:15 PM »
its fine, just not as good as the other DLCs. If you like Mass Effect, just get it. Its not even 10 bucks
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Positive Touch

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Re: Mass Effect 2 Thread
« Reply #2405 on: April 01, 2011, 12:01:44 AM »
no but i gotta spend $10 2 get the rite # of points and thats $10 away from liquor $$$
pcp

Re: Mass Effect 2 Thread
« Reply #2406 on: April 01, 2011, 03:40:32 AM »
Storywise, it was hokey when it wasn't thin as paper. Very disappointing. Even the writing and voice acting seemed phoned in.

Obviously a sign of things to come with ME3.  :'(

Will wait to get it on sale like all other ME2 DLC.

AdmiralViscen

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Re: Mass Effect 2 Thread
« Reply #2407 on: April 01, 2011, 09:30:21 AM »
Somebody said this wasn't done by the regular me2 team. I believe it.

Great Rumbler

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Re: Mass Effect 2 Thread
« Reply #2408 on: April 01, 2011, 10:41:17 AM »
Somebody said this wasn't done by the regular me2 team. I believe it.

Wouldn't be surprising. The main ME team is busy getting ME3 ready for release, they don't have time to work on DLC.
dog

Great Rumbler

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Re: Mass Effect 2 Thread
« Reply #2409 on: April 01, 2011, 06:19:57 PM »
Finished up Kasumi today. It was okay, the whole scene at the party was neat but felt too confined and was over way too quick. There was some fighting after that, but hardly worth noting. The wrap up was okay, but didn't feel like it had any real weight. Kasumi is a cool character though.

As of right now, I'd rank ME2 DLC: Lair of the Shadow Broker > Overlord > Kasumi = Zaeed
dog

Great Rumbler

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Re: Mass Effect 2 Thread
« Reply #2410 on: April 07, 2011, 01:29:03 PM »
Who's that guy supposed to be?  ???
dog

Stoney Mason

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Re: Mass Effect 2 Thread
« Reply #2411 on: April 07, 2011, 01:37:03 PM »
Who's that guy supposed to be?  ???

Wentworth Miller

Raban

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Re: Mass Effect 2 Thread
« Reply #2412 on: April 07, 2011, 06:39:02 PM »
pleasedon'tsuckspleasedon'tsuckpleasedon'tsuckspleasedon'tsuckpleasedon'tsuckspleasedon'tsuckpleasedon'tsuckspleasedon'tsuck

MyNameIsMethodis

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Re: Mass Effect 2 Thread
« Reply #2413 on: April 07, 2011, 06:43:11 PM »
After DA2 i'm not expecting much. ME2 might be one of my fav games of all time though but DA 2 is such shit.
USA

Raban

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Re: Mass Effect 2 Thread
« Reply #2414 on: April 07, 2011, 06:46:39 PM »
DA has always been < ME, so this is nothing new. BioWare is obviously focusing their efforts where it matters.

The Sceneman

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Re: Mass Effect 2 Thread
« Reply #2415 on: April 07, 2011, 06:51:05 PM »
the games are by different teams....
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MyNameIsMethodis

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Re: Mass Effect 2 Thread
« Reply #2416 on: April 07, 2011, 06:59:42 PM »
DA has always been < ME, so this is nothing new. BioWare is obviously focusing their efforts where it matters.

DA:O is way better than mass effect, for one it involved you actually had skill and the cutscenes werent pre palnned garbage.
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Great Rumbler

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Re: Mass Effect 2 Thread
« Reply #2417 on: April 07, 2011, 07:38:26 PM »
ME3 will have about 20 months of dev time.

DA2 had, at most, 13 months of dev time.
dog

Stoney Mason

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Re: Mass Effect 2 Thread
« Reply #2418 on: April 07, 2011, 07:42:00 PM »
Honestly I wish they would take their time with Mass Effect 3 (3 year dev time) but I'll just have to hope the third one does the series justice. I'm not sure why EA is rushing so much lately this gen. Even COD games get 24 months (2 full years). I don't like EA shortchanging on that cycle. 

Great Rumbler

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Re: Mass Effect 2 Thread
« Reply #2419 on: April 07, 2011, 09:43:05 PM »
Honestly I wish they would take their time with Mass Effect 3 (3 year dev time) but I'll just have to hope the third one does the series justice. I'm not sure why EA is rushing so much lately this gen. Even COD games get 24 months (2 full years). I don't like EA shortchanging on that cycle. 

There were about 26 months between Mass Effect 1 and 2, but with ME3 they won't need to completely overhaul large portions of the gameplay. I think it'll turn out great.

DA2 got 13 months AND they made a lot of base changes [including a new engine].
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tiesto

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Re: Mass Effect 2 Thread
« Reply #2420 on: April 07, 2011, 11:13:00 PM »
Wasn't too crazy about the latest download pack, Shadow Broker and Kasumi are still my favorites. Overlord wasn't bad but the Hammerhead stuff was kinda boring and that whole weird crazy Autistic guy plot was just like all "WTF?".
^_^

Great Rumbler

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Re: Mass Effect 2 Thread
« Reply #2421 on: April 08, 2011, 12:10:50 AM »
Wasn't too crazy about the latest download pack, Shadow Broker and Kasumi are still my favorites. Overlord wasn't bad but the Hammerhead stuff was kinda boring and that whole weird crazy Autistic guy plot was just like all "WTF?".

Overlord was basically Lawnmower Man.

And, I don't know if this is true or not, but I think the latest DLC at least was done by another BioWare team.
dog

The Sceneman

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Re: Mass Effect 2 Thread
« Reply #2422 on: April 08, 2011, 12:14:31 AM »
yeah, the Dragon Age team
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maxy

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Re: Mass Effect 2 Thread
« Reply #2423 on: April 08, 2011, 03:28:58 AM »
This time they have another platform to worry about,PS3...in house job,i think
Rumored release date is...November,if true EA has gone batshit insane

Details are out,good scans are not out yet

Quote
Got my new Game Informer, read the ME3 article. Game starts with Shepard on Earth, effectively on trial in regard to the events of Arrival, and in the middle of the trial, the Reapers invade. Prologue involves Shepard's escape to the Normandy, and off to start finding those allies, fighting Reaper troops (husks of all the different species) the whole way.

Confirmed squadmates: Liara, Ashley/Kaiden, Garrus (if he's alive) and... James Sanders... That must be the guy from the trailer, I don't remember.

Speaking of which, there's a screenshot of Ashley with her hair down, and she actually looks hot. Don't have a scanner, so wait till someone with one turns up.

Confirmed to appear, but not guaranteed as squaddies: Wrex, Mordin, Legion, and Anderson. Obviously, if they live.

The game will by default feature a "previously on Mass Effect" comic to make decisions with if starting from scratch.

The Illusive Man also plays a prominent role, and Cerberus is out to kill Shepard. Reason why is unknown at this point.

The RPG elements are being beefed up, not going back to ME1, but giving more freedom with the character skills. Skill trees will be larger, and powers will evolve several times instead of just once, offering even more freedom. Weapons are ME2 style, with a set list, but mods make a return, not in the ME1 style, but allowing you to swap out different parts such as barrels, scopes, and so on, which effect both the weapon's combat performance and its appearance.

All classes can wield all weapons unhindered now, but will have limited slots to carry them. Only the Soldier can carry all weapons at once. Probably means Adept, Engineer, and Sentinal will be limited to two, and Vanguard and Infiltrator will have three.

Also mentioned: The game will have numerous endings, some good, some bad, and who you have in your squad and which allies you recruit can have a drastic effect on which are available.

That's basically the gist of it, except for the sidebars filled with stuff everyone already knows.

http://www.gamefaqs.com/boards/995452-mass-effect-3/58730036

You can find some crappy pics in that thread.



 :-*

If only Bioware could make decent looking hair.
« Last Edit: April 08, 2011, 04:16:22 AM by maxy »
cat

fistfulofmetal

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Re: Mass Effect 2 Thread
« Reply #2424 on: April 08, 2011, 05:37:19 AM »
I SWEAR TO GOD I BETTER HAVE MY TALI
nat

Re: Mass Effect 2 Thread
« Reply #2425 on: April 08, 2011, 05:58:49 AM »
That... doesn't even look like Ashely.

Quote
The RPG elements are being beefed up, not going back to ME1, but giving more freedom with the character skills. Skill trees will be larger, and powers will evolve several times instead of just once, offering even more freedom. Weapons are ME2 style, with a set list, but mods make a return, not in the ME1 style

So Bioware didn't learn. They continue to make the non-RPG RPG. No mention of armor equips either? Oh well, guess I'll just look foward to hanging with my squadmates... oh wait, they're not all confirmed to be back. Then I guess I'll look foward to seeing how the intriguing story will end... oh forgot, the plot turned to garbage after ME2.

I guess there's always ME1 if I ever want to play an RPG with an awesome story set in the Mass Effect universe.  :-\

MCD

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Re: Mass Effect 2 Thread
« Reply #2426 on: April 08, 2011, 08:47:19 AM »
Yeah, she is too good looking for Ashely.

demi

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Re: Mass Effect 2 Thread
« Reply #2427 on: April 08, 2011, 09:08:30 AM »
After the amazing improved sequels for BOTH Mass Effect and Dragon Age, how can you NOT be hyped for this. BioWare is getting their shit together.
fat

AdmiralViscen

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Re: Mass Effect 2 Thread
« Reply #2428 on: April 08, 2011, 09:15:54 AM »
Why would Cerberus want t kill Shepard? Even if they are mad that his bizzounced and took the Normandy, wouldn't they be focusing on the reapers instead of infighting?

Also didn't you have the option at the end of me2 to turn over the collector base to Cerberus and avoid pissing off the illusive man?

Stoney Mason

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Re: Mass Effect 2 Thread
« Reply #2429 on: April 08, 2011, 10:03:09 AM »
All the stuff sounds good and interesting to me. I don't want Mass Effect to return to the style of the first one but a little more variation in the combat pickups and mods would be nice.

As far as the Illusive Man and Cerberus, one of the things that distinguishes the books is that they really show what an asshole he can be and the really really dark side of Cerberus. I'm hoping the last game does a decent job of that.

I don't think this is coming out in Nov but who knows I guess.

Great Rumbler

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Re: Mass Effect 2 Thread
« Reply #2430 on: April 08, 2011, 10:04:25 AM »
Quote
The RPG elements are being beefed up, not going back to ME1, but giving more freedom with the character skills. Skill trees will be larger, and powers will evolve several times instead of just once, offering even more freedom. Weapons are ME2 style, with a set list, but mods make a return, not in the ME1 style

So Bioware didn't learn. They continue to make the non-RPG RPG.

The problem with ME1 wasn't the presence of RPG elements but rather that presence of VERY POORLY IMPLEMENTED RPG elements along with an awful menu/item system.
dog

The Sceneman

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Re: Mass Effect 2 Thread
« Reply #2431 on: April 08, 2011, 10:22:14 AM »
Legion has been confirmed, Tali is still awol though  :( Garrus is my favourite character and Tali is second, so I hope she comes back. Jacob would be good too
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MCD

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Re: Mass Effect 2 Thread
« Reply #2432 on: April 08, 2011, 10:26:33 AM »
Jacob :lol

The Sceneman

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Re: Mass Effect 2 Thread
« Reply #2433 on: April 08, 2011, 10:31:33 AM »
he's hilarious. An embarrassment for black men everywhere
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maxy

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Re: Mass Effect 2 Thread
« Reply #2434 on: April 08, 2011, 10:37:22 AM »
Leave Ashley alone



Tali :piss2
cat

Stoney Mason

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Re: Mass Effect 2 Thread
« Reply #2435 on: April 08, 2011, 10:37:44 AM »
There is such a wide selection of characters to pick from which is one of the reasons the Mass Effect games have been interesting. In an ideal world you could just pick your favorite surviving characters and roll with them but I know what won't be the case based on logistics of storytelling. It will be interesting to see who is ultimately available to roll with.

Robo

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Re: Mass Effect 2 Thread
« Reply #2436 on: April 08, 2011, 10:39:57 AM »
Miranda :'(  And by that I mean, dat ass :'(
obo

MCD

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Re: Mass Effect 2 Thread
« Reply #2437 on: April 08, 2011, 11:14:37 AM »
Cerberus's bitch. Who needs her.

Re: Mass Effect 2 Thread
« Reply #2438 on: April 08, 2011, 02:58:35 PM »
The problem with ME1 wasn't the presence of RPG elements but rather that presence of VERY POORLY IMPLEMENTED RPG elements along with an awful menu/item system.

I won't deny that ME1 wasn't the best of RPG elements (the item system definitely needed an overhaul), but rather than balance and streamline things out for ME2, Bioware went in the completely opposite direction with barely any RPG elements at all. And in the end, I'd rather some semblance of an RPG system than none at all.

Had hoped ME3 was where they'd finally learn to balance it out between the two, but at this point it appears like they're still heavily on the "action-based strategy game with a mild exploration aspect" side of the scale, so I guess I'll just have to resign my hopes and dreams.

Stoney Mason

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Re: Mass Effect 2 Thread
« Reply #2439 on: April 08, 2011, 03:02:09 PM »
Different strokes. I much preferred the approach of Mass Effect 2 rather than a faux rpg of the first one.


I prefer it as an action game with dialogue, character interaction, and choice making. I like the action bits of it to be action rather than whatever the original was trying to go for. Now that doesn't mean you can't add in some light rpg trappings to customize it a bit more but like I said I much prefer the design approach of ME 2.

Which is a separate debate from the direction the Dragon Age series should go in.

Re: Mass Effect 2 Thread
« Reply #2440 on: April 08, 2011, 03:38:03 PM »
I prefer it as an action game with dialogue, character interaction, and choice making.

Sure, ME2 had much more in terms of action... but dialogue, character interaction and choice making took a heavy drop compared to ME1. And that I did not appreciate. Aside from the complaints about abandoning the RPG system, ME2 felt like it diverged from the RPG-type interactions as well.

Quote
I like the action bits of it to be action rather than whatever the original was trying to go for. Now that doesn't mean you can't add in some light rpg trappings to customize it a bit more but like I said I much prefer the design approach of ME 2.

Oh I definitely agree, the design approach for ME2 is much more streamlined, I don't have any fault with that. I just wish they kept that and still managed to keep the expansive exploration, leveling system, larger skill tree, weapons and armor customization, and looting aspects as well for ME2.

And a better plot, but that's neither here or there I suppose.

Stoney Mason

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Re: Mass Effect 2 Thread
« Reply #2441 on: April 08, 2011, 03:48:04 PM »
Sure, ME2 had much more in terms of action... but dialogue, character interaction and choice making took a heavy drop compared to ME1.

I thought the dialogue and the individual stories, and my personal investment in the stories of those individual characters in my party in ME 2 were far greater than in the first Mass Effect where I mostly didn't like or care about the party. Now there are a couple of great individual choices in Mass Effect 1 that are better in the sense of one character is going to die and another character isn't based on a single choice. But that's mainly a case of it just having a bigger individual impact moment. When I played through ME 2 I was very intent and making sure that nobody died. Not because of an achievement or anything. But just because that's the sort of leader the game had me envisioning myself as.

Mass Effect 2 was a recruitment character building game with a suicide mission at the end. I personally really liked and bought into that concept despite realizing that overall plot wise not as much important backstory was filled as in the original title. A lot of people look at that as the fatal flaw of mass effect 2. I don't. I think ME 2 was about bonding with a group of characters and then going on the big mission.

Now 3 will have to be different than that to be effective imo but I was fine with the structure of ME 2. It was very different from ME 1  but I liked that. 

As far as the RPG stuff and adding elements of that stuff I'm fine with. I think you do need more loot mechanic style upgrades. But what I don't want the game to feel like is number crunching is going on in the background or that diablo style I need a new gun and inventory management every few minutes which is what I felt like in the first Mass Effect and what I didn't really like. I liked that they embraced being an action game. Now you can add some more rpg lite elements to that but I always want them to embrace that series as an action series first and foremost.

« Last Edit: April 08, 2011, 03:52:03 PM by Stoney Mason »

Great Rumbler

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Re: Mass Effect 2 Thread
« Reply #2442 on: April 08, 2011, 06:09:31 PM »
Mass Effect 1 was a Star Wars-esque adventure.

Mass Effect 2 was a season of Star Trek: TNG.

I like both.
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AdmiralViscen

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Re: Mass Effect 2 Thread
« Reply #2443 on: April 08, 2011, 06:19:36 PM »
I thought it was the other way around

Great Rumbler

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Re: Mass Effect 2 Thread
« Reply #2444 on: April 08, 2011, 06:23:11 PM »
I thought it was the other way around

ME2 is much more "episodic" than ME1.
dog

Stoney Mason

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Re: Mass Effect 2 Thread
« Reply #2445 on: April 08, 2011, 06:36:26 PM »
I kinda agree with Great Rumbler.

ME 2 had this Star Trek vibe that I really dug for some reason.

AdmiralViscen

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Re: Mass Effect 2 Thread
« Reply #2446 on: April 08, 2011, 06:38:53 PM »
I thought the first one was all wonder and culture and the second was setpieces and cowboys

Great Rumbler

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Re: Mass Effect 2 Thread
« Reply #2447 on: April 08, 2011, 06:57:50 PM »
I thought the first one was all wonder and culture and the second was setpieces and cowboys

The first was much more like a point A to point B adventure, following the trail of the evil Darth Vader Saren. Whereas ME2 is split up into chunks which you can tackle in whatever order you feel like [or not at all].
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maxy

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Re: Mass Effect 2 Thread
« Reply #2448 on: April 11, 2011, 02:13:16 AM »
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pilonv1

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Re: Mass Effect 2 Thread
« Reply #2449 on: April 11, 2011, 05:58:52 AM »
Only thing I didn't like about ME2 was that once you got all your dudes the game ended. Everything else was awesome.
itm

naff

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Re: Mass Effect 2 Thread
« Reply #2450 on: April 11, 2011, 09:22:58 AM »
Miranda :'(  And by that I mean, dat ass :'(

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rodi

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Re: Mass Effect 2 Thread
« Reply #2452 on: April 12, 2011, 01:26:55 AM »
Looks like they worked on the hair somewhat. Yay.

maxy

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Re: Mass Effect 2 Thread
« Reply #2453 on: May 04, 2011, 02:23:25 PM »
Delayed,2011 ruined

Quote
Mass Effect 3 will be released in the first three months of 2012. The development team is laser focused on making sure Mass Effect 3 is the biggest, boldest and best game in the series, ensuring that it exceeds everyone’s expectations.” - Casey Hudson, Executive Producer Mass Effect series

MEH

 :piss
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MyNameIsMethodis

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Re: Mass Effect 2 Thread
« Reply #2454 on: May 04, 2011, 02:30:49 PM »
now the 360 literally has no games this year  :lol :lol :lol
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Re: Mass Effect 2 Thread
« Reply #2455 on: May 04, 2011, 02:36:20 PM »
Delayed,2011 ruined

Quote
Mass Effect 3 will be released in the first three months of 2012. The development team is laser focused on making sure Mass Effect 3 is the biggest, boldest and best game in the series, ensuring that it exceeds everyone’s expectations.” - Casey Hudson, Executive Producer Mass Effect series

MEH

 :piss

I'm not too disappointed, plenty of good-to-great games already this year. And Bioware absolutely does not need to get in a huge rush to push the conclusion to their scifi trilogy out the door as quick as they can.
dog

Stoney Mason

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Re: Mass Effect 2 Thread
« Reply #2456 on: May 04, 2011, 02:36:55 PM »
I never did believe it was coming out this year. I welcome the delay. I hope they take as long with it as possible.

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Re: Mass Effect 2 Thread
« Reply #2457 on: May 04, 2011, 02:41:46 PM »
I never did believe it was coming out this year. I welcome the delay. I hope they take as long with it as possible.

Now that they're looking at an early 2012 release, that'll give them about 24-26 months of dev time.
dog

Stoney Mason

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Re: Mass Effect 2 Thread
« Reply #2458 on: May 04, 2011, 02:44:14 PM »
It just didn't make sense to do a fall release. It would be competing with titles like MW 3, BattleField 3, Skyrim, Uncharted 3, Gears 3, Batman, etc.

Beezy

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Re: Mass Effect 2 Thread
« Reply #2459 on: May 04, 2011, 02:44:35 PM »
In the mean time, re-release ME2 with all the DLC please.