Author Topic: Game  (Read 8054 times)

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Borys

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Game
« on: December 10, 2009, 09:57:49 AM »
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« Last Edit: February 10, 2020, 12:14:59 PM by Borys »

magus

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Re: Developers spittin' truth like a cobra: lol Wii
« Reply #1 on: December 10, 2009, 10:14:54 AM »
Quote
Wii’s limited power makes it “difficult for it to compete with the very latest generation of games on PS3 and 360, at least in terms of the ‘wow factor’.”
yes because it's the wow factor that makes a good game ::)

well being more serious about it,is it true that 3rd party aren't finding success on the wii but are we having any big hits on the other console? maybe capcom?
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Great Rumbler

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Re: Developers spittin' truth like a cobra: lol Wii
« Reply #2 on: December 10, 2009, 10:15:17 AM »
Oh man, this totally validates my hate for the system! YES!!
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EmCeeGrammar

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Re: Developers spittin' truth like a cobra: lol Wii
« Reply #3 on: December 10, 2009, 12:44:03 PM »
Who the fuck is Relentless?
sad

Bebpo

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Re: Developers spittin' truth like a cobra: lol Wii
« Reply #4 on: December 10, 2009, 12:46:07 PM »
It's the wow factor that sells new IPs without big advertising budgets, yeah.  On PS3/X360, you can make a originality devoid generic game with no marketing but if it looks great, people will buy it.

EmCeeGrammar

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Re: Developers spittin' truth like a cobra: lol Wii
« Reply #5 on: December 10, 2009, 12:49:26 PM »
Hmm, this ninthing appreciates the insight, although a full transcription would be appreciated.  I dunno about the whole 'realism through graphics angle".  Any game that attempts "realism" ends up looking like plastic without the right texture work.  You can't beat good art.
sad

bork

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Re: Developers spittin' truth like a cobra: lol Wii
« Reply #6 on: December 10, 2009, 12:50:23 PM »
It's been this way since the N64.  Why is this is a surprise?
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EmCeeGrammar

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Re: Developers spittin' truth like a cobra: lol Wii
« Reply #7 on: December 10, 2009, 12:51:13 PM »
It's the wow factor that sells new IPs without big advertising budgets, yeah.  On PS3/X360, you can make a originality devoid generic game with no marketing but if it looks great, people will buy it.

But then Nintendo sells 20 million + copies of wii sports/play/fit/etc. with just Miis, so there are other wow factors to consider.
sad

EmCeeGrammar

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Re: Developers spittin' truth like a cobra: lol Wii
« Reply #8 on: December 10, 2009, 12:52:10 PM »
Who the fuck is Relentless?

They develop one of sony's biggest ip's


BUZZ!

Jesus Christ, why the hell was this dude and the guy who did bonsai barber allowed to discuss this again?
sad

HyperZoneWasAwesome

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Re: Developers spittin' truth like a cobra: lol Wii
« Reply #9 on: December 10, 2009, 01:32:49 PM »
It's been this way since the N64.  Why is this is a surprise?
because this is the first time in decades Nintendo has held a commanding lead outside of the portable market.  And market-wise, the Wii has more in common with the DS or GBA then it does the other consoles and developers/publishers are still trying to wrap their heads around it.

Great Rumbler

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Re: Developers spittin' truth like a cobra: lol Wii
« Reply #10 on: December 10, 2009, 01:47:20 PM »
Who the fuck is Relentless?

A developer that hasn't released a single game for a non-Sony system. And they're all, as Green Man mentioned, from the Buzz! quiz game series.

I'm sensing irony somewhere in this article.
dog

magus

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Re: Developers spittin' truth like a cobra: lol Wii
« Reply #11 on: December 10, 2009, 01:59:29 PM »
It may sound lol-worthy but it is true. Devs look at Wii sales (humongous), Wii install base (humongous) and then at 3rd party titles sales ang go WTF. How do we bite that cake?
you know what pisses me off?
this wasn't a problem with ps2,developer made what the heck they wanted to do,nobody ever wondered "HOW DO WE SELL OUR GAMES TO THESE CURIOUS ALIEN?"  >:(
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Third

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Re: Developers spittin' truth like a cobra: lol Wii
« Reply #12 on: December 10, 2009, 02:04:05 PM »
Yep, he nailed it. Wii is terrible.

Great Rumbler

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Re: Developers spittin' truth like a cobra: lol Wii
« Reply #13 on: December 10, 2009, 02:04:32 PM »
It may sound lol-worthy but it is true. Devs look at Wii sales (humongous), Wii install base (humongous) and then at 3rd party titles sales ang go WTF. How do we bite that cake?
you know what pisses me off?
this wasn't a problem with ps2,developer made what the heck they wanted to do,nobody ever wondered "HOW DO WE SELL OUR GAMES TO THESE CURIOUS ALIEN?"  >:(

In the PS2 era, cores and casuals flocked to the PS2 so that any type of game could sell well on it. In this era, casuals have flocked to the Wii and cores are split between the Xbox360 and the PS3. You've got some Wii fans clamoring for core games on the Wii, but their just aren't enough Wii owners buying those types of games to support a major shift in core titles from the Xbox360/PS3 to the Wii.

Like was said previously, this generation is heavily fragmented unlike past generations.
dog

duckman2000

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Re: Developers spittin' truth like a cobra: lol Wii
« Reply #14 on: December 10, 2009, 02:12:44 PM »
I'm sure there is a lure for developers and publishers there, there's always the opportunity to get that incredible hit. Problem is that it wouldn't be one of those games that the "core" gamers want on the system. And asking for ports of 360/PS3 games is becoming less and less sane the further into the generation we get, so I guess these poor developers can release a severely gimped port and get riced by "core" ntards for dumping lazy ports, release a made-for Wii game to the best of their abilities and get riced by the same group for supposedly undershooting the abilities and underestimating the audience, or simply abandon such ideas and stick with the mini-games and gimmicks.

It's odd though that the popular opinion amongst Wiiners is that developers and publishers suck for not figuring out the Wii, yet Nintendo is rarely flogged for putting the developers and publishers in that position.

Phoenix Dark

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Re: Developers spittin' truth like a cobra: lol Wii
« Reply #15 on: December 10, 2009, 02:53:52 PM »
*waits for Ntard to bring up RE4 sales*
010

Re: Developers spittin' truth like a cobra: lol Wii
« Reply #16 on: December 10, 2009, 03:01:42 PM »
I wonder how a GTA Wii game would sell?
野球

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Re: Developers spittin' truth like a cobra: lol Wii
« Reply #17 on: December 10, 2009, 03:15:44 PM »
I wonder how a GTA Wii game would sell?
I know it's not the best comparison but I think GTA: Chinatown Wars' performance is a fair indicator.

It also bombed on the PSP, although that might be because PSP owners just don't buy very many games.
dog

Don Flamenco

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Re: Developers spittin' truth like a cobra: lol Wii
« Reply #18 on: December 10, 2009, 03:17:38 PM »
I wonder how a GTA Wii game would sell?

probably not very well at all.

Re: Developers spittin' truth like a cobra: lol Wii
« Reply #19 on: December 10, 2009, 03:21:51 PM »
Reggie keeps whining about how they're getting snubbed by the big 3rd party devs. I'd love to see them get their wish with GTA Wii and then watch it fail miserably.
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Eel O'Brian

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Re: Developers spittin' truth like a cobra: lol Wii
« Reply #20 on: December 10, 2009, 03:25:54 PM »
When Jillian Andrews Fitness Holocaust outsells most well intentioned efforts publishers tend to give up trying and just start throwing shit against the wall.

exactly

granny doesn't play gta, and gamers can get their gta fix elsewhere

nintendo has been marketing this thing as a family toy/workout tool, it's sold millions on the basis of that marketing, so i don't understand the surprise and outrage when "regular" games fail to sell,  or when companies silently drop that type of support for it

dead space extraction, a truly decent rail shooter with fairly high production values, sold 9000 copies the first month it was out

does anyone think EA is going to ever drop that kind of money on the wii again?  they may finish up some games that are already far along in the pipeline, but they're headed back to the toolshed for the shovels immediately afterward



sup

Damian79

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Re: Developers spittin' truth like a cobra: lol Wii
« Reply #21 on: December 10, 2009, 03:38:06 PM »
Read the whole article, more devs quotes there (Climax from Silent Hill Wii for example).

Silent Hill wii is a love or really hate game it seems.  It has one 90+ score and the others gave it like 50.


As for fitness games versus dead space extraction, i honestly dont know how teh fitness games can sell so well in such a saturated market.  Dead space is like the 6th good light gun game though so its understandable.

Phoenix Dark

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Re: Developers spittin' truth like a cobra: lol Wii
« Reply #22 on: December 10, 2009, 03:38:50 PM »
The Wii audience is not as diverse as its marketshare suggests. The majority of its owners bought it as a toy, and their dollars go exclusively to the casual games Nintendo has been making. Wii Sports, Wii Fit, etc. I don't see why developers are surprised their higher budget shooters and "serious" titles aren't selling on the Wii in 2009. People who want those games go elsewhere, and have done for some time. Meanwhile casual games - whether it's shovelware or a genuine effort - attract the attention of the Wii's main audience. Why would EA or anyone spend time polishing another exclusive action game for the Wii when they can make more money copying Nintendo's casual game blueprint

We had similar discussions during the Gamecube era
010

Damian79

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Re: Developers spittin' truth like a cobra: lol Wii
« Reply #23 on: December 10, 2009, 03:41:59 PM »
The Wii audience is not as diverse as its marketshare suggests. The majority of its owners bought it as a toy, and their dollars go exclusively to the casual games Nintendo has been making. Wii Sports, Wii Fit, etc. I don't see why developers are surprised their higher budget shooters and "serious" titles aren't selling on the Wii in 2009. People who want those games go elsewhere, and have done for some time. Meanwhile casual games - whether it's shovelware or a genuine effort - attract the attention of the Wii's main audience. Why would EA or anyone spend time polishing another exclusive action game for the Wii when they can make more money copying Nintendo's casual game blueprint

We had similar discussions during the Gamecube era

Some companies like ubisoft fail at even copying Nintendo's "blueprint".

The Fake Shemp

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Re: Developers spittin' truth like a cobra: lol Wii
« Reply #24 on: December 10, 2009, 03:59:41 PM »
I said this years ago. This is news?

We already established that the Wii is not really a videogame machine, anymore than those monochrome Tiger electronics handhelds were or those stupid joysticks you plug in your television to play TEN THOUSAND CLASSIC ARCADE GAMEZ.
PSP

magus

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Re: Developers spittin' truth like a cobra: lol Wii
« Reply #25 on: December 10, 2009, 04:06:38 PM »
i don't know... wii is home of little king story which is the most awesome game of this year and next year it will be home of shiren the wanderer which is going to be the most awesome of next year
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Beezy

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Re: Developers spittin' truth like a cobra: lol Wii
« Reply #26 on: December 10, 2009, 04:23:42 PM »
The Wii audience is not as diverse as its marketshare suggests. The majority of its owners bought it as a toy, and their dollars go exclusively to the casual games Nintendo has been making. Wii Sports, Wii Fit, etc. I don't see why developers are surprised their higher budget shooters and "serious" titles aren't selling on the Wii in 2009. People who want those games go elsewhere, and have done for some time. Meanwhile casual games - whether it's shovelware or a genuine effort - attract the attention of the Wii's main audience. Why would EA or anyone spend time polishing another exclusive action game for the Wii when they can make more money copying Nintendo's casual game blueprint

We had similar discussions during the Gamecube era
Good 3rd party games actually sold decently on the Gamecube though. I think.

Chussy Pacer

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Re: Developers spittin' truth like a cobra: lol Wii
« Reply #27 on: December 10, 2009, 04:24:20 PM »
This news is something Playstation & Xbox fans knew all along. Every gen the Nintendo fanbase buy 1st & 2nd party Nintendo games almost exclusively.

3rd party's get ignored on Nintendo consoles every gen, the only difference is this time 3rd party developers assumed they had a better chance since the base was larger.
(although I can't figure out how they come to that conclusion when the consumer base is made up of Nintendo loyals and non gamers who wont buy anything unless it's a trend.)

Purple Filth

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Re: Developers spittin' truth like a cobra: lol Wii
« Reply #28 on: December 10, 2009, 04:31:41 PM »
I said this years ago. This is news?

We already established that the Wii is not really a videogame machine, anymore than those monochrome Tiger electronics handhelds were or those stupid joysticks you plug in your television to play TEN THOUSAND CLASSIC ARCADE GAMEZ.

The nfans can't ever admit it.


Phoenix Dark

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Re: Developers spittin' truth like a cobra: lol Wii
« Reply #29 on: December 10, 2009, 04:50:34 PM »
The Wii audience is not as diverse as its marketshare suggests. The majority of its owners bought it as a toy, and their dollars go exclusively to the casual games Nintendo has been making. Wii Sports, Wii Fit, etc. I don't see why developers are surprised their higher budget shooters and "serious" titles aren't selling on the Wii in 2009. People who want those games go elsewhere, and have done for some time. Meanwhile casual games - whether it's shovelware or a genuine effort - attract the attention of the Wii's main audience. Why would EA or anyone spend time polishing another exclusive action game for the Wii when they can make more money copying Nintendo's casual game blueprint

We had similar discussions during the Gamecube era
Good 3rd party games actually sold decently on the Gamecube though. I think.

Only a handful, like the RE4s of the world. After awhile the GC was basically a graveyard. Third parties preferred the PS2/Xbox and Nintendo was releasing maybe one "big" game a year (not counting Mario Party). The Wii has been in this stage for what, the last year? Seriously, the only thing they have this holiday season is a 2D Mario
010

Chussy Pacer

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Re: Developers spittin' truth like a cobra: lol Wii
« Reply #30 on: December 10, 2009, 05:02:11 PM »
PD nailed it

The Fake Shemp

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Re: Developers spittin' truth like a cobra: lol Wii
« Reply #31 on: December 10, 2009, 05:06:20 PM »
I remember when I got flamed for saying the Wii was the equivalent of a karaoke machine. Except the karaoke machine is probably more fun, and I've seen some with better graphics.
PSP

Stoney Mason

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Re: Developers spittin' truth like a cobra: lol Wii
« Reply #32 on: December 10, 2009, 05:06:56 PM »
Wait until today's NPD's.


Wii greater than all bitches.



pilonv1

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Re: Developers spittin' truth like a cobra: lol Wii
« Reply #33 on: December 10, 2009, 05:16:30 PM »
Oscar is right in a way with attach rates - it's pretty good for the Wii I believe. But as has been said, they primarily buy 1st party titles, and the third party games that do well are either the Guitar Heroes or stuff like Carnival Games. And even then the reason Carnival Games did well is because they picked the market early and priced accordingly.

Now you have an oversaturated market, much worse than PS2, since everyone is trying to have a title in the genres that have done well on Wii. Everyone has a fitness game, everyone has a brain training game, everyone has a party game collection etc... You end up with 10-12 types of each game and none of them give you the return that having more first party titles on a shelf would.

2010 is going to be a mindfuck for publishers when they see retailers scaling back the range of titles they stock.
itm

Phoenix Dark

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Re: Developers spittin' truth like a cobra: lol Wii
« Reply #34 on: December 10, 2009, 05:31:43 PM »
Everyone is waiting for Nintendo to create the next big casual game so they can copy it. I don't see anyone trying to be ahead of the curve and 1up Nintendo with something truly innovative.

Although Wii sales are falling I'd imagine it will crush the competition this holiday season. But how long can the platform stay on top, with HDTV saturation increasing while PS3/360 prices drop, plus both consoles have their own casual friendly stuff on the way.

Not gonna say Nintendo is doomed, but I definitely think they really dropped the ball. They've put so much emphasis into these small casual games, throwing one or two "hardcore" games like Mario Kart out there to stifle the manchild tribe. There hasn't be any resurgence of Nintendo franchises, or creation of new ones aimed at the non-grandma crowd. Instead they updated some Gamecube games and called it a day. Pikman? Star Fox? Kirby? A non-rehash Pokemon game? An rpg? Nope.
010

M3wThr33

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Re: Developers spittin' truth like a cobra: lol Wii
« Reply #35 on: December 10, 2009, 05:35:02 PM »
Buzz is a million selling franchise bitches  :gun
Because Buzz is a great game. Better than Scene-It, at least.

Stoney Mason

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Re: Developers spittin' truth like a cobra: lol Wii
« Reply #36 on: December 10, 2009, 05:37:55 PM »
But how long can the platform stay on top, with HDTV saturation increasing while PS3/360 prices drop, plus both consoles have their own casual friendly stuff on the way.


The Wii from a hardcore gamer perspective has a lot of issues but its not going to be outsold (at least in this country) ever this gen and the WW lead it has will never be touched. Its won. The battle is over.

The only question is how everybody transitions and positions themselves for the next generation war.

Damian79

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Re: Developers spittin' truth like a cobra: lol Wii
« Reply #37 on: December 10, 2009, 05:39:12 PM »
Well for RPG's they got Monado, but yeah they seem to be catering to the non gamers more than anything.

iconoclast

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Re: Developers spittin' truth like a cobra: lol Wii
« Reply #38 on: December 10, 2009, 05:52:20 PM »
I just want Nintendo to finally make something new (without Wii in the title). When was the last time they did that, 8 years ago with Pikmin? They just remake and rehash the same tired franchises over and over. Maybe the next Zelda will shake up the formula; I'm tired of OoT remakes.

Wait until today's NPD's.


Wii greater than all bitches.




It's NPD day?! :hyper
BiSH

pilonv1

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Re: Developers spittin' truth like a cobra: lol Wii
« Reply #39 on: December 10, 2009, 05:59:35 PM »
Buzz is a million selling franchise bitches  :gun
Because Buzz is a great game. Better than Scene-It, at least.

word :gun

Buzzzzzzzz

Buzz is awesome but the PS3 releases have lost a lot of the charm that the PS2 games had.
itm

M3wThr33

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Re: Developers spittin' truth like a cobra: lol Wii
« Reply #40 on: December 10, 2009, 06:07:58 PM »
Buzz is a million selling franchise bitches  :gun
Because Buzz is a great game. Better than Scene-It, at least.

word :gun

Buzzzzzzzz

Buzz is awesome but the PS3 releases have lost a lot of the charm that the PS2 games had.
I only tried Quiz World at E3, but it seemed ok.

pilonv1

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Re: Developers spittin' truth like a cobra: lol Wii
« Reply #41 on: December 10, 2009, 06:11:35 PM »
The PS2 ones has much better mini games and more character. The PS3 ones are a bit lifeless. I have a promo for Quiz World lying around here somewhere but no desire to play it.
itm

twerd

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Re: Developers spittin' truth like a cobra: lol Wii
« Reply #42 on: December 10, 2009, 06:12:00 PM »
thread is fucking hilarious
wut

Purple Filth

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Re: Developers spittin' truth like a cobra: lol Wii
« Reply #43 on: December 10, 2009, 06:36:07 PM »
I just want Nintendo to finally make something new (without Wii in the title). When was the last time they did that, 8 years ago with Pikmin? They just remake and rehash the same tired franchises over and over. Maybe the next Zelda will shake up the formula; I'm tired of OoT remakes.

Wait until today's NPD's.


Wii greater than all bitches.




It's NPD day?! :hyper

it seems so cuz GAF is down for the count currently

Chussy Pacer

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Re: Developers spittin' truth like a cobra: lol Wii
« Reply #44 on: December 10, 2009, 06:53:02 PM »
yes it is out

PlayStation 2 203.1K
 PlayStation 3 710.4K
 PSP 293.9K
 Xbox 360 819.5K
 Wii 1.26M
 Nintendo DS 1.70M


CALL OF DUTY: MODERN WARFARE 2* 360 ACTIVISION BLIZZARD Nov-09 4.20M
 CALL OF DUTY: MODERN WARFARE 2* PS3 ACTIVISION BLIZZARD Nov-09 1.87M
 NEW SUPER MARIO BROS. WII WII NINTENDO OF AMERICA Nov-09 1.39M
 ASSASSIN'S CREED II 360 UBISOFT Nov-09 794.7K
 LEFT 4 DEAD 2 360 ELECTRONIC ARTS Nov-09 744.0K
 WII SPORTS RESORT* WII NINTENDO OF AMERICA Jul-09 720.2K
 WII FIT PLUS* WII NINTENDO OF AMERICA Oct-09 679.0K
 ASSASSIN'S CREED II PS3 UBISOFT Nov-09 448.4K
 DRAGON AGE: ORIGINS* 360 ELECTRONIC ARTS Nov-09 362.1K
 MARIO KART W/ WHEEL WII NINTENDO OF AMERICA Apr-08 315.0K

bork

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Re: Developers spittin' truth like a cobra: lol Wii
« Reply #45 on: December 10, 2009, 06:54:26 PM »
The Wii audience is not as diverse as its marketshare suggests. The majority of its owners bought it as a toy, and their dollars go exclusively to the casual games Nintendo has been making. Wii Sports, Wii Fit, etc. I don't see why developers are surprised their higher budget shooters and "serious" titles aren't selling on the Wii in 2009. People who want those games go elsewhere, and have done for some time. Meanwhile casual games - whether it's shovelware or a genuine effort - attract the attention of the Wii's main audience. Why would EA or anyone spend time polishing another exclusive action game for the Wii when they can make more money copying Nintendo's casual game blueprint

We had similar discussions during the Gamecube era
Good 3rd party games actually sold decently on the Gamecube though. I think.

Only a handful, like the RE4s of the world. After awhile the GC was basically a graveyard. Third parties preferred the PS2/Xbox and Nintendo was releasing maybe one "big" game a year (not counting Mario Party). The Wii has been in this stage for what, the last year? Seriously, the only thing they have this holiday season is a 2D Mario

Right.  I already said this.  The Wii is just continuing the same "trend" as the N64 and Game Cube.  To most people, the Wii is just an e-toy that you play some Wii Sports on every now and then, or get "exercise" with. 

Nintendo are still geniuses, though.  Repackage the Game Cube with a new controller, and re-release the games from older platforms for download or as ports with "enhanced" controls?   Brilliant.
« Last Edit: December 10, 2009, 06:56:11 PM by the lyte edge™ »
ど助平

chronovore

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Re: Developers spittin' truth like a cobra: lol Wii
« Reply #46 on: December 18, 2009, 08:37:36 PM »
Reggie keeps whining about how they're getting snubbed by the big 3rd party devs. I'd love to see them get their wish with GTA Wii and then watch it fail miserably.
As was pointed out, I think you already got that with the tanking of Chinatown Wars on DS. And though it may be selling crappy on PSP as well, I don't think it's an issue about piracy nearly as much as PSP fans not wanting something that looks inferior to the previous GTA offerings on the platform, and possibly the perception of it as a hand-me-down from DS.

What was weird was how humble Nintendo was during the Gamecube era, after the complete failure of 3rd party dev during N64. They were actively luring devs back, and being incredibly helpful to third party. When the Wii sold gangbusters, it was "You may approach the throne" time again. It sounds like, with the dearth of quality 3rd party titles, they're changing their tack again?

fistfulofmetal

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Re: Developers spittin' truth like a cobra: lol Wii
« Reply #47 on: December 18, 2009, 08:40:28 PM »
my feelings towards Wii has warmed since getting Wii Sports Resort and Metroid Prime Trilogy.... but I'm not gonna delude myself. It's still a shite system.
nat

Trent Dole

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Re: Developers spittin' truth like a cobra: lol Wii
« Reply #48 on: December 18, 2009, 09:12:47 PM »
Maybe part of the problem is most of the core types just pirate everything on Wii.  :-*
Hi

Third

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Re: Developers spittin' truth like a cobra: lol Wii
« Reply #49 on: December 18, 2009, 09:22:16 PM »
There isn't much out on the Wii that's even worth pirating.

EmCeeGrammar

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Re: Developers spittin' truth like a cobra: lol Wii
« Reply #50 on: December 19, 2009, 05:51:00 AM »
You guys coulda at least pirated Excitebots. 
But no, lets get a boy and his blob instead.
sad

CrystalGemini

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Re: Developers spittin' truth like a cobra: lol Wii
« Reply #51 on: December 19, 2009, 06:26:11 AM »
fuu i forgot to log her out
O_O

etiolate

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Re: Developers spittin' truth like a cobra: lol Wii
« Reply #52 on: December 19, 2009, 06:28:23 AM »
Nintendo left a big software gap for 3rd parties to jump on and all they did was churn out Little Orphan Annie's Doll Maker.

A few did offer some worthwhile efforts, but the way it is, those efforts look like oddballs amongst a wall of shovelware, so much so that the shovelware crap appears to be the norm and Mad World looks like the strange, suspicious software. This is partly Nintendo's fault for removing their software quality control, but it is also just another year of cowardly developers afraid to challenge Nintendo head-on. They'd rather suicide their own software sales so they can run off to a platform with no first party competition.

edit: don't make yourself look dumb by saying Gamecube was just another third party failure for Nintendo.  GC had plenty of 3rd party software, in fact I'd say its third party lineup shat all over Xbox. Nintendo even handed out instant-sales-worthy franchises to third parties to make it easy for them. It was a vast departure from N64. Nintendo abandoned it before third parties.
« Last Edit: December 19, 2009, 06:31:37 AM by etiolate »

demi

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Re: Developers spittin' truth like a cobra: lol Wii
« Reply #53 on: December 19, 2009, 09:16:16 AM »
fuu i forgot to log her out

wtf? You fuckin CG or something bro?
fat

EmCeeGrammar

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Re: Developers spittin' truth like a cobra: lol Wii
« Reply #54 on: December 19, 2009, 05:52:16 PM »
When the Wii sold gangbusters, it was "You may approach the throne" time again. It sounds like, with the dearth of quality 3rd party titles, they're changing their tack again?
I seriously don't understand why Nintendo doesn't get it. They've had over 20 years to figure out what's the best way to approach developers!

Every time things start to go well for them they fall back on their tired and irresponsible corporate policy of treating devs like they're fighting to get their scraps. Nintendo, more than anyone must know how absolutely vital it is to treat the third party community with the respect it deserves. The N64 and the GameCube were possibly the best education they could've received but the powers that be don't seem to pay attention to obvious market trends. OH WELL

I think it comes down to the fact that Nintendo is a conservative company.  They are not going to actively prop up developers with subsidised development... often. I'm pretty sure monster hunter 3 and dragon quest 10 were moneyhats.   But those are the big fish.  Otherwise you are microsoft which may have upset the market in japan by keeping some of the mid tier games from the ps3.
sad

chronovore

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Re: Developers spittin' truth like a cobra: lol Wii
« Reply #55 on: December 19, 2009, 09:17:26 PM »
People also forget that Nintendo never runs their hardware as a loss-leader, which means that they are making money just by selling the base system; this is not true with Xbox and PS systems, which rely on the per-unit moneys from software sales. So with the gazillion Wii units out there, Nintendo is happy, sure, but they were also still making money with each Gamecube sold.

And has been pointed out here more eloquently than I will manage: they are sufficiently served by their own IP, and don't need 3rd party stuff to further their control of their particular market.

What's sad is that the Wii has such a unique control system that it's very hard to port anything to it, as almost every publisher learned this generation. And the customers for the most part expect perfect ports, as I can attest from people who write my company all the time wondering why the Wii version doesn't have as much content, doesn't look as good, and doesn't support all the feature of the 360 and PS3 version of our flagship title.

So anything made for the system really needs to be a unique title, developed solely for Wii, and as we can see from Dead Space Rail Shooter, that's not a safe proposition.

Brehvolution

  • Until at last, I threw down my enemy and smote his ruin upon the mountainside.
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Re: Developers spittin' truth like a cobra: lol Wii
« Reply #56 on: December 19, 2009, 09:30:36 PM »
Quote from: chronovore
as I can attest from people who write my company all the time wondering why the Wii version doesn't have as much content, doesn't look as good, and doesn't support all the feature of the 360 and PS3 version of our flagship title.

 :lol :lol Realy?!
©ZH

chronovore

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Re: Developers spittin' truth like a cobra: lol Wii
« Reply #57 on: December 19, 2009, 09:46:08 PM »
Really. It's ridiculous. When you make a mainstream game, you get mainstream people who don't know about the platform differences. I guess it's an extension of people who hook their PS3 up to their HDTV with component cables, then don't understand why it doesn't look as good as it did at the store.

Brehvolution

  • Until at last, I threw down my enemy and smote his ruin upon the mountainside.
  • Senior Member
Re: Developers spittin' truth like a cobra: lol Wii
« Reply #58 on: December 19, 2009, 09:53:51 PM »
Hopefully, HDMI(or some other single cable for sound/video) will alleviate this level of "difficulty" over time.
©ZH

chronovore

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Re: Developers spittin' truth like a cobra: lol Wii
« Reply #59 on: December 20, 2009, 09:50:37 AM »
Hurrr. I meant "composite" cables, not "component." Here I am fighting for the enemy.  :'(