Welcome,
Guest
. Please
login
or
register
.
1 Hour
1 Day
1 Week
1 Month
Forever
Login with username, password and session length
News:
yaere is th.
Home
Help
Login
Register
THE BORE
»
General
»
Video Game Bored
»
Should game series move to using GUIDs instead of numbers or subtitles?
Print
Pages: [
1
]
Author
Topic: Should game series move to using GUIDs instead of numbers or subtitles? (Read 649 times)
0 Members and 1 Guest are viewing this topic.
recursivelyenumerable
you might think that; I couldn't possibly comment
Senior Member
Should game series move to using GUIDs instead of numbers or subtitles?
«
on:
December 11, 2009, 07:03:12 PM »
I think it might scale better.
Logged
QED
Bebpo
Senior Member
Re: Should game series move to using GUIDs instead of numbers or subtitles?
«
Reply #1 on:
December 11, 2009, 08:04:39 PM »
how can subtitles or numbers be a GUI? You don't interface with them. They just appear.
Logged
recursivelyenumerable
you might think that; I couldn't possibly comment
Senior Member
Re: Should game series move to using GUIDs instead of numbers or subtitles?
«
Reply #2 on:
December 11, 2009, 08:33:24 PM »
Well, that just means someone needs to design a successor to OLE that can be implemented in print.
Logged
QED
Brehvolution
Until at last, I threw down my enemy and smote his ruin upon the mountainside.
Senior Member
Re: Should game series move to using GUIDs instead of numbers or subtitles?
«
Reply #3 on:
December 11, 2009, 08:38:36 PM »
Never thought about it that way. Wouldn't that put someone out of a job?
Logged
©ZH
Print
Pages: [
1
]
THE BORE
»
General
»
Video Game Bored
»
Should game series move to using GUIDs instead of numbers or subtitles?