that line of reasoning could make a game like Endless Ocean a "man's game", couldn't it?
I've played a few games-Live for Speed, NASCAR Racing 2003, GTR2 and other SimBin games, iRacing-that have amazing fidelity to the driving simulation and track recreation. They also at the same time never get so lost in their simulation building that they forget to be racing games at heart, and all offer the searing, edge of your seat intensity and competitive struggle that a good racing game provides.