This game throws the complexity of normal controls that Nintendo aimed to cure with the Wii into a long game that requires long play sessions and a lot of fine tuned aiming, rotating of that damn 3D map, and lots reaching down for the 1 and 2 buttons. I just played an hour and I was in pain trying to find a save point (and damn near nauseous) after fighting that damn wasp hive boss. Don't even get me started on how hard it is to simply turn around...by the time you're facing the right way, the enemy has already strafed you. Why the hell was this game necessary? These controls work, as in, they won't get you killed, but Retro was too busy thinking about what they could do instead of what they should do. Smart of them to remove gamecube controls though, so ninthings don't remember how they were completely better in every respect.
Wii can't do FPS controls. Fact.