This is only my second tower defense game after Plants vs. Zombies, and I picked it up after hearing Fraggamemnon's recommendation on The Borecast. It starts off easily enough, but now I am completely swamped and destroyed on the 6th or 7th mission (called "Focal Point").
Essentially the map is a series of interconnected islands, wherein you are supposed to route the enemies along a convoluted path across many different islands, so as to maximize the time they are exposed to my defenses. I don't have much of a problem creating an intricate maze or a devastating AOE chokepoint, but nothing seems to work. I end up spending all of my resources merely routing enemies and I don't have the capability to upgrade anything or invest in heavy firepower. So when the big big baddies come out they laugh as they slowly trudge through my gauntlet of piddly Lvl1 turrets and lasers, eventually stealing all my power cores in the final waves. Obviously there's a solution to all this, but I don't really understand how to prioritize routing versus firepower and I'm pretty aghast at how the game has ramped up to a very nasty difficulty level. It was only $2.50 on Steam so even if I quit it entirely I wouldn't feel cheated, but I'd like to figure everything out without resorting to cheats.