What I really want tho is a third-person Star Wars action game with an open world and jump-in/jump-out co-op. Let me level up my powers/abilities, choose to be on the good or bad side of the force or Federation/Empire law and for once some 3D lightsaber controls that don't such holy ass and it's goty material.
The first
Lego Star Wars game was pretty good and has much of what you mention, but the sequel based on the original (Eps. IV~VI) movies was too much of a blasé port from the PS2 base game.
Lazy, even though I hate to use that phrase on any dev team's efforts on a multi-platform title, especially a cross-generational multi-platform title.
Dark Forces, considering it was largely a Star Wars skin over the Doom gameplay, with a sweet MIDI-driven contextual soundtrack WAS PURE CRACK. The game really made me feel like a character in a Star Wars movie in a way that nothing else has, before or since. It was really a breath of fresh air, despite how derivative it actually is in retrospect.
Jedi Knight 1 and 2 were outstanding for their time, though "Jedi Speed" powers, which predated the whole goddamned tidal wave of BULLET TIME games, actually sped your character up faster than the player could hope to control it. This changed for JK2, when they'd figured out "oh, hey. slowing everyone else down is a better representation of that." Never played
Jedi Academy, and it feels like I missed out.