Author Topic: Capcom Working On Hardcore Natal Game  (Read 1652 times)

0 Members and 1 Guest are viewing this topic.

maxy

  • Sales Loser
  • Senior Member
Capcom Working On Hardcore Natal Game
« on: January 12, 2010, 05:15:57 PM »
Quote
Outside of tech demonstrations and modifications of several existing Xbox 360 games, we haven't seen what Project Natal is capable of. Microsoft is keeping those games under wraps. But speaking with Capcom's VP of strategic planning and business development Christian Svensson at CES last week, I learned about Capcom's potentially ambitious plans for one Project Natal game.

"I can't talk about what we're doing on Natal right now yet because we haven't announced it, although we have announced that we're working on stuff," said Svensson, emphasizing his vagueness.

He was willing to tease a little more about one unannounced game, however.
Quote
"I think you'll see again a brand focus on what we're doing there [on Natal], perhaps a brand we haven't seen in a while," he said with a coy smile, as Capcom public relations eyeballed us. "That's exciting."
Svensson did elaborate when pressed on whether it would be similar to Capcom's approach to Resident Evil 5 on PlayStation 3, which is getting updated to support Sony's upcoming motion controller.

    "We're gonna make a 'gamers game' for Natal using something amongst our brand history"

"What we're doing is creating it from the ground up for Natal, in this case. But it's..." he said, pausing. "How do I describe this...it's created from the ground up for Natal. We're not looking at Natal as 'okay, here's a little Natal gimmick that we've worked into some existing game.'"
When I jokingly proposed a spin-off of mini-games set in the Resident Evil universe, he corrected me.
"That's not the plan," said Svensson.

"The approach is we're gonna make a 'gamers game' for Natal using something amongst our brand history," he continued. "I know [Mega Man creator and Capcom head of R&D Keiji] Inafune is really excited about it, he's been very vocal both in Japan and with the media about his vision of what Natal brings. I'm going to have to ask you to wait and see."

Microsoft announced Project Natal would be released during the holidays at CES, but Svensson made it clear to me that Capcom was not rushing this one out the door to meet that deadline.

"We're not going to be at launch, just to temper the expectations," he said. "We're gonna cook something and it's gonna to take a while to cook."

http://g4tv.com/thefeed/blog/post/701811/Capcom-Working-On-Hardcore-Project-Natal-Game-Based-On-Old-Franchise-.html

 :smug

Swaggle=gimmick

Natal :bow
cat

magus

  • LIKES FF7
  • Senior Member
Re: Capcom Working On Hardcore Natal Game
« Reply #1 on: January 12, 2010, 05:17:59 PM »
Zack & Wiki: Special Edition
<----

duckman2000

  • A lot of shit pisses me off
  • Senior Member
Re: Capcom Working On Hardcore Natal Game
« Reply #2 on: January 12, 2010, 05:18:21 PM »
Natal  :lol

Phoenix Dark

  • I got no game it's just some bitches understand my story
  • Senior Member
Re: Capcom Working On Hardcore Natal Game
« Reply #3 on: January 12, 2010, 05:19:24 PM »
Ntards annihilated
010

pilonv1

  • I love you just the way I am
  • Senior Member
Re: Capcom Working On Hardcore Natal Game
« Reply #4 on: January 12, 2010, 05:25:53 PM »
Glass Rose 360? :o
itm

ManaByte

  • I must hurry back to my comic book store, where I dispense the insults rather than absorb them.
  • Senior Member
Re: Capcom Working On Hardcore Natal Game
« Reply #5 on: January 12, 2010, 05:47:33 PM »
Bionic Commando 2
CBG

Great Rumbler

  • Dab on the sinners
  • Global Moderator
Re: Capcom Working On Hardcore Natal Game
« Reply #6 on: January 12, 2010, 05:49:42 PM »
Dead Rising: Chop Till You Drop 2?  :omg
dog

Eel O'Brian

  • Southern Permasexual
  • Senior Member
Re: Capcom Working On Hardcore Natal Game
« Reply #7 on: January 12, 2010, 05:51:23 PM »
mega man 11

you'll jump to jump, make a "pew-pew" sound to shoot, and run in place left or right to move

it's about all natal can handle after being gimp't
sup

Trent Dole

  • the sharpest tool in the shed
  • Senior Member
Re: Capcom Working On Hardcore Natal Game
« Reply #8 on: January 12, 2010, 05:53:21 PM »
Dude, it's 'Natel'.  ;)
Hi

magus

  • LIKES FF7
  • Senior Member
Re: Capcom Working On Hardcore Natal Game
« Reply #9 on: January 12, 2010, 06:10:27 PM »
Powerstone: HARDCORE NATAL EDITION
PICK UP YOUR OWN CHAIR AND THROW THEM OUT OF YOUR WINDOW
<----

demi

  • cooler than willco
  • Administrator
Re: Capcom Working On Hardcore Natal Game
« Reply #10 on: January 12, 2010, 06:32:03 PM »
damn yo i hope its as innovative as Dead Rising Wii was
fat

Himu

  • Senior Member
Re: Capcom Working On Hardcore Natal Game
« Reply #11 on: January 12, 2010, 07:07:22 PM »
:lol
IYKYK

Crushed

  • i am terrified by skellybones
  • Senior Member
Re: Capcom Working On Hardcore Natal Game
« Reply #12 on: January 12, 2010, 07:08:20 PM »
damn yo i hope its as innovative as Dead Rising Wii was

dead rising wii ported to natal with unchanged graphics, swing household objects to attack zombies
wtc

cool breeze

  • Senior Member
Re: Capcom Working On Hardcore Natal Game
« Reply #13 on: January 12, 2010, 07:16:35 PM »
Ace Attorney Natal would be pretty dope if it registered slamming a table and yelling "THAT'S A LIE DAMMIT AND I CAN PROVE IT"

Or PN03 where you jiggle your ass in front the TV and avoid attacks by dancing
« Last Edit: January 12, 2010, 07:18:10 PM by swaggaz »

Crushed

  • i am terrified by skellybones
  • Senior Member
Re: Capcom Working On Hardcore Natal Game
« Reply #14 on: January 12, 2010, 07:22:29 PM »
okami: this time we're sure you're gonna buy it
wtc

Third

  • BODY TALK
  • Senior Member
Re: Capcom Working On Hardcore Natal Game
« Reply #15 on: January 12, 2010, 07:28:14 PM »
Would be pretty sad for Nintendo if developers would embrace Natal and Gem(?) in the end.

Joe Molotov

  • I'm much more humble than you would understand.
  • Administrator
Re: Capcom Working On Hardcore Natal Game
« Reply #16 on: January 12, 2010, 08:10:43 PM »
They won't.
©@©™

maxy

  • Sales Loser
  • Senior Member
Re: Capcom Working On Hardcore Natal Game
« Reply #17 on: January 14, 2010, 06:26:35 AM »
From Capcom Unity

Quote
Capcom first teased you about Natal possibilities back in September '09 during Tokyo Game Show, when Inafune-san appeared on a panel of "Natal creators" along with Kojima and that weirdly orange guy who made the Yakuza game for Sega. Insafune-san didn't say much then, just as Christian doesn't say much in this snippet from a longer G4 interview he did during CES:

"I think you'll see again a brand focus on what we're doing there [on Natal], perhaps a brand we haven't seen in a while," he said with a coy smile, as Capcom public relations eyeballed us. "That's exciting."

It's true, we were eyeballing the hell out of him, 'cause Christian likes to drop the megaton on unsuspecting journalists just to see later what the internet makes out of his sekrits.

If you really want to be frustrated and confused over his very, very vague wordage, check out the rest of his coyness on G4.

Honestly, you will never, ever, EVER guess which franchise it is, but you will freak out when we finally announce.

http://www.capcom-unity.com/kramez/blog/2010/01/13/christian_teases_you_with_hints_of_capcom_natal_game

cat

magus

  • LIKES FF7
  • Senior Member
Re: Capcom Working On Hardcore Natal Game
« Reply #18 on: January 14, 2010, 06:36:59 AM »
it's 1942
you'll have to stretch your arms like a plane and make "PEW PEW" sounds to shoot
<----

EmCeeGrammar

  • Casted Flamebait lvl. 3
  • Senior Member
Re: Capcom Working On Hardcore Natal Game
« Reply #19 on: January 14, 2010, 08:53:41 AM »
Probably some street fighter nonsense.  Only franchise where full body recognition could be used as a gimmick.
sad

magus

  • LIKES FF7
  • Senior Member
Re: Capcom Working On Hardcore Natal Game
« Reply #20 on: January 14, 2010, 11:49:44 AM »
Probably some street fighter nonsense.  Only franchise where full body recognition could be used as a gimmick.
[youtube=560,345][/youtube]
<----

Enl

  • Senior Member
Re: Capcom Working On Hardcore Natal Game
« Reply #21 on: January 14, 2010, 01:11:34 PM »
Final Fight would make the best sense to me.
mmm

Beezy

  • Senior Member
Re: Capcom Working On Hardcore Natal Game
« Reply #22 on: January 14, 2010, 02:23:49 PM »
Probably some street fighter nonsense.  Only franchise where full body recognition could be used as a gimmick.
Street Fighter fans don't want gimmicks. Tekken fans maybe.