Author Topic: Iwata Turned Down Natal Technology for Wii  (Read 8875 times)

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Iwata Turned Down Natal Technology for Wii
« on: January 27, 2010, 03:59:43 PM »
Quote
According to a report by European videogame news site CVG, Nintendo President Satoru Iwata was offered the opportunity to use the technology behind Microsoft's Project Natal on the Wii. Iwata turned it down.

The reason Iwata refused to accept the technology, despite being impressed by the demo created by 3DV Systems, was because he didn't believe they could release the peripheral at a mass-market price and couldn't see it as an add-on peripheral for Wii.

Source: http://www.nintendoworldreport.com/newsArt.cfm?artid=20838

History of Nintendo's Sloppy Seconds


September, 2002 - Microsoft acquires Rare: In a daring move that would catapult Nintendo reputation as a ruthless negotiator to heights never before witnessed since the Herschel Walker trade, Nintendo unloaded a bloated and thoroughly exhausted 2nd party deadweight to their rivals for hundreds of millions of dollars. The return? Rare has yet to release a single fucking game for any Microsoft console worthy of their enormous price tag. Nintendo came out like bandits, and Rare has since elected to make games for the Nintendo DS in hopes of bolstering their pitiful post-N64 resume. Currently, the developing team has been relegated to avatar and TECH duties for Microsoft's upcoming Natal.


GDC 2007 - LittleBigPlanet: Nintendo expresses that former SCEE Executive Vice President, Phil Harrison, supposedly beat them to the punch in acquiring Media Molecule's services. Unfortunately, the real truth behind it is the Nintendo didn't really care, and their tremendous foresight served them well, as LittleBigPlanet failed, despite all the marketing, to cement itself as one of Sony's prolific flagship titles. While it didn't bomb sales wise in a manner of speaking, the fact that it was once heralded as the next coming of Sonic/Mario left gamers wondering wtf happened?



June 1, 2009 - Project Natal: Microsoft's announces its "Wii Killer" and 360 fans, who once ridiculed the Nintendo system for its lack of hardcore gaming focus, are excited at the prospect of literally waving their arms and legs around in a most hardcore fashion. Rightfully, Nintendo dismissed the technology before it crawled its way into Microsoft's camp, but the issue isn't whether Natal will fail or not (it will), but if another one of Nintendo's sloppy seconds will end up costing Microsoft more than the Rareware blunder.
« Last Edit: January 27, 2010, 04:03:10 PM by Nintendosbooger »

duckman2000

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Re: Iwata Turned Down Natal Technology for Wii
« Reply #1 on: January 27, 2010, 04:03:22 PM »
So in the name of corporate wankdom, ntards are now celebrating the lack of a game, including one in the once so precious innovative category? I'm not going to even pretend that I'm surprised.

Raban

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Re: Iwata Turned Down Natal Technology for Wii
« Reply #2 on: January 27, 2010, 04:04:26 PM »
I love how you make it out that Rare and Nintendo were enemies or some shit. Nintendo screwed Rare over, and most of the staff bailed because they thought that they'd be sticking with Nintendo.

There is such a thing as being too big a fan, and I believe you've crossed that line several times over. However, you're probably a troll anyways so :lenowned

Re: Iwata Turned Down Natal Technology for Wii
« Reply #3 on: January 27, 2010, 04:09:46 PM »
I love how you make it out that Rare and Nintendo were enemies or some shit. Nintendo screwed Rare over, and most of the staff bailed because they thought that they'd be sticking with Nintendo.

There is such a thing as being too big a fan, and I believe you've crossed that line several times over. However, you're probably a troll anyways so :lenowned

How exactly did I make it seem like they were enemies? Rare has developed on the DS. They aren't enemies with Nintendo. They'd have to be considered a RIVAL first before becoming an enemy, and nothing Rare has produced since they were promptly jettisoned from the company could even be considered worthy of being in the same category as Nintendo's past and present lineup. Microsoft thought they bought themselves a mini-Nintendo, and what they got instead is a glorified tech developer.

Great Rumbler

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Re: Iwata Turned Down Natal Technology for Wii
« Reply #4 on: January 27, 2010, 04:13:29 PM »
The Stamper Brothers were the ones that made the deal happen, since they had a majority stake in Rare. Nintendo dumped their shares because they didn't want a minority stake in a company owned by Microsoft.
dog

Phoenix Dark

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Re: Iwata Turned Down Natal Technology for Wii
« Reply #5 on: January 27, 2010, 04:15:52 PM »
Nintendo turns down 2007 tech for 2001 tech  :lenowned
010

Raban

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Re: Iwata Turned Down Natal Technology for Wii
« Reply #6 on: January 27, 2010, 04:17:35 PM »
How exactly did I make it seem like they were enemies?

Oh?

September, 2002 - Microsoft acquires Rare: In a daring move that would catapult Nintendo reputation as a ruthless negotiator to heights never before witnessed since the Herschel Walker trade, Nintendo unloaded a bloated and thoroughly exhausted 2nd party deadweight to their rivals for hundreds of millions of dollars. The return? Rare has yet to release a single fucking game for any Microsoft console worthy of their enormous price tag. Nintendo came out like bandits, and Rare has since elected to make games for the Nintendo DS in hopes of bolstering their pitiful post-N64 resume. Currently, the developing team has been relegated to avatar and TECH duties for Microsoft's upcoming Natal.


Bloated and exhausted? What the fuck are you talking about? Rare was an amazing game developer. I love how of all pictures, too, you choose their best game to head a paragraph where you slam them.

Also, I bolded "enormous price tag" because what the fuck are you talking about? The budget for Rare's games? Last I checked they aren't exorbitant. They aren't indie, but what the fuck do you expect? Maybe you're talking about the consumer price-tag? Next-gen games cost $10 more than a first-party Wii game, which are usually the only ones worth getting, as evidenced by your fucktarded attempts at trying to bandy the Wii around like some savior of independent video gaming, when all you own are first-party titles, all of which I'm sure Nintendo spent a fuck-ton of money developing, Hollywood-gaming style.

Now how about I drop trou and you can wrap that big fucking mouth around my dick and we'll see if you can tongue my balls at the same time. How's that for Bollywood gaming, motherfucker? :smug

maxy

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Re: Iwata Turned Down Natal Technology for Wii
« Reply #7 on: January 27, 2010, 04:18:46 PM »
It was probably like this...oh shit Wii can't run this,with rendering power left we can only draw two dots :lol

Can Mario game be made with two dots ???.......silence...No...then fuck this stupid thing...idiots :maf
cat

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Re: Iwata Turned Down Natal Technology for Wii
« Reply #8 on: January 27, 2010, 04:19:37 PM »
Quote
Also, I bolded "enormous price tag" because what the fuck are you talking about? The budget for Rare's games? Last I checked they aren't exorbitant. They aren't indie, but what the fuck do you expect? Maybe you're talking about the consumer price-tag? Next-gen games cost $10 more than a first-party Wii game, which are usually the only ones worth getting, as evidenced by your fucktarded attempts at trying to bandy the Wii around like some savior of independent video gaming, when all you own are first-party titles, all of which I'm sure Nintendo spent a fuck-ton of money developing, Hollywood-gaming style.

 :wtf

I'm pretty sure he's talking about the $375 million that Microsoft paid to buy up all of Rare's stock.
dog

Raban

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Re: Iwata Turned Down Natal Technology for Wii
« Reply #9 on: January 27, 2010, 04:21:17 PM »
Quote
Also, I bolded "enormous price tag" because what the fuck are you talking about? The budget for Rare's games? Last I checked they aren't exorbitant. They aren't indie, but what the fuck do you expect? Maybe you're talking about the consumer price-tag? Next-gen games cost $10 more than a first-party Wii game, which are usually the only ones worth getting, as evidenced by your fucktarded attempts at trying to bandy the Wii around like some savior of independent video gaming, when all you own are first-party titles, all of which I'm sure Nintendo spent a fuck-ton of money developing, Hollywood-gaming style.

 :wtf

I'm pretty sure he's talking about the $375 million that Microsoft paid to buy up all of Rare's stock.

Oh. Thanks for pointing that out :-*

BobFromPikeCreek

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Re: Iwata Turned Down Natal Technology for Wii
« Reply #10 on: January 27, 2010, 04:45:31 PM »
Nuts & Bolts is bad ass.
zzzzz

drew

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Re: Iwata Turned Down Natal Technology for Wii
« Reply #11 on: January 27, 2010, 05:13:44 PM »
so is perfect dark zero :tomato

Raban

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Re: Iwata Turned Down Natal Technology for Wii
« Reply #12 on: January 27, 2010, 05:17:10 PM »

magus

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Re: Iwata Turned Down Natal Technology for Wii
« Reply #13 on: January 27, 2010, 05:18:33 PM »
dayum i took a wrong turn and i ended up on neog...
oh wait it's just a booger thread!  
<----

chronovore

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Re: Iwata Turned Down Natal Technology for Wii
« Reply #14 on: January 27, 2010, 05:47:51 PM »
Nuts & Bolts is bad ass.
People talk about how Rare has fallen, but I bought Nuts and Bolts despite disliking the original games. What got me to pick up N&B was its stellar demo, and the fact that Viva Piñata is one the most addictive games I've ever played. The last game that kept me up that late was Zork on the Apple //e.

Flannel Boy

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Re: Iwata Turned Down Natal Technology for Wii
« Reply #15 on: January 27, 2010, 05:51:02 PM »


History of Nintendo's Sloppy Seconds

(Image removed from quote.)

(Image removed from quote.)


Dear Nintendo:

Thank you for selling a developer and refusing to purchase another; I dislike having too many games. I can barely control my addiction with the eight wii games I currently own.

Love, Nintendosbooger

TripleA

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Re: Iwata Turned Down Natal Technology for Wii
« Reply #16 on: January 27, 2010, 05:53:59 PM »
So Iwata turned down unproven technology, what's all the fuss about?

Project Natal is just as big a joke as the Ps3 Wand at this point, the only difference is the Wand is a joke because Sony are completely dropping the ball on it while Natal is a joke because it is basically a repackaged EyeToy.

The hilarious part is people are trying to make Iwatas' decision appear as a terrible move and loss for Nintendo; Wake up folks, Nintendo are dominating everyone in the video game business. I mean, not only are they outselling their competitors hardware-wise, but they're also crushing their "Epic/blockbuster/AAAAAAA"games with the same ip they've had for the last 20+ years. So why would they need an incredibly laggy Camera add-on for their Wii?

Re: Iwata Turned Down Natal Technology for Wii
« Reply #17 on: January 27, 2010, 06:07:30 PM »
So Iwata turned down unproven technology, what's all the fuss about?

Project Natal is just as big a joke as the Ps3 Wand at this point, the only difference is the Wand is a joke because Sony are completely dropping the ball on it while Natal is a joke because it is basically a repackaged EyeToy.

The hilarious part is people are trying to make Iwatas' decision appear as a terrible move and loss for Nintendo; Wake up folks, Nintendo are dominating everyone in the video game business. I mean, not only are they outselling their competitors hardware-wise, but they're also crushing their "Epic/blockbuster/AAAAAAA"games with the same ip they've had for the last 20+ years. So why would they need an incredibly laggy Camera add-on for their Wii?

Preach, my man.

These 360 cats live in their own little world. You say anything positive about Nintendo and these clowns will be all over you. Favorable impression of a Wii game? Not allowed in this territory, with the gang mentality going on here. They're like fucking sheep.

Flannel Boy

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Re: Iwata Turned Down Natal Technology for Wii
« Reply #18 on: January 27, 2010, 06:13:42 PM »
Wait a second, the DSi camera isn't even a full megapixel?

What's the point of a full megapixel? 0.3-megapixels is more than enough for booger's needs. It's more than enough resolution for him to capture his entire wii collection.

pilonv1

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Re: Iwata Turned Down Natal Technology for Wii
« Reply #19 on: January 27, 2010, 06:17:36 PM »
i love the theory that iwata was right to turn it down and in 2010 it will be the same tech
itm

Re: Iwata Turned Down Natal Technology for Wii
« Reply #20 on: January 27, 2010, 06:19:04 PM »
Quote
These 360 cats live in their own little world. You say anything positive about Nintendo and these clowns will be all over you. Favorable impression of a Wii game? Not allowed in this territory, with the gang mentality going on here. They're like fucking sheep.

there's nothing positive in "ha ha we sold a dev" , "ha ha we didn't buy this dev" and "ha ha, the wii doesn't have enough power to run the Natal tech so Iwata decided against it"

 8)

Truth hurts? Those events happened. But when it comes to games, then it's a matter of opinion and the prevalent opinion here, fostered by the existing gang/sheep mentality in this place, is biased against the Wii/DS.

Even when I post impressions of Wii games, my review AND I get criticized by members who don't even OWN the game (e.g., my comment about REmake's graphics on the Wii being superior to the GC)

Third

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Re: Iwata Turned Down Natal Technology for Wii
« Reply #21 on: January 27, 2010, 06:23:43 PM »
Jewtendo was not interested because they couldn't make huge profits from day 1.

Iwata is only interested in dated cheap technology. Look at the Wii, and the DS.

Great Rumbler

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Re: Iwata Turned Down Natal Technology for Wii
« Reply #22 on: January 27, 2010, 06:53:28 PM »
lololol wii lololol
dog

duckman2000

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Re: Iwata Turned Down Natal Technology for Wii
« Reply #23 on: January 27, 2010, 07:01:00 PM »
The Wii gets it because of it's turgid line up littered with shovelware shit and a lack of real games

Games, lulz. Remember, it is a praiseworthy thing that there are less games available. You rarely meet ntards these days that are into games first, and corporate knob polishing second. I guess those dudes all got other systems, leaving only said knob polishers.  :gloomy

Phoenix Dark

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Re: Iwata Turned Down Natal Technology for Wii
« Reply #24 on: January 27, 2010, 08:01:45 PM »
So Iwata turned down unproven technology, what's all the fuss about?

Project Natal is just as big a joke as the Ps3 Wand at this point, the only difference is the Wand is a joke because Sony are completely dropping the ball on it while Natal is a joke because it is basically a repackaged EyeToy.

The hilarious part is people are trying to make Iwatas' decision appear as a terrible move and loss for Nintendo; Wake up folks, Nintendo are dominating everyone in the video game business. I mean, not only are they outselling their competitors hardware-wise, but they're also crushing their "Epic/blockbuster/AAAAAAA"games with the same ip they've had for the last 20+ years. So why would they need an incredibly laggy Camera add-on for their Wii?

Preach, my man.

These 360 cats live in their own little world. You say anything positive about Nintendo and these clowns will be all over you. Favorable impression of a Wii game? Not allowed in this territory, with the gang mentality going on here. They're like fucking sheep.

Co-sign. These thug gamers need to be stopped
010

AdmiralViscen

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Re: Iwata Turned Down Natal Technology for Wii
« Reply #25 on: January 27, 2010, 08:02:54 PM »
What the fuck is a Natal and why should I care? And why does Buttfuck think people are dissing Nintendo for not having it?

All I know is Nuts & Bolts is amazing. Also a fine example of why HD resolutions aren't the only thing you sacrifice when you decide to make a Wii game.

Purple Filth

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Re: Iwata Turned Down Natal Technology for Wii
« Reply #26 on: January 27, 2010, 08:48:51 PM »
oh look another Booger thread of corporate cock sucking   :-\

archie4208

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Re: Iwata Turned Down Natal Technology for Wii
« Reply #27 on: January 27, 2010, 09:07:18 PM »
Rare can still make great games, but I don't think Microsoft has any interest in letting them do it anymore.





Rare has probably made Microsoft more money via avatars than games.  The number of people who will drop $5 for a virtual lightsaber or Transformers helmet is disturbing.

TripleA

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Re: Iwata Turned Down Natal Technology for Wii
« Reply #28 on: January 27, 2010, 09:42:42 PM »
Quote
So why would they need an incredibly laggy Camera add-on for their Wii?

jesus, the camera wouldn't be the issue, interpreting the point cloud on fucking GAMECUBE tech would be.
This tech is used in a number of other areas, with no lag. It runs on the X360, with no lag. WOW, I wonder what would introduce lag concerns?! :O

also, if we want to talk about shitty camera tech... let's have a look at the DSi shall we? Not even HALF a megapixel ?!

Nintendo : Cheap ass fuckers.


Wait: You're joking . . . right?

Now replace the ball with a Gun, and you quickly realize why hardcore gamers are in for significant disappointment with Natal. Here's one more link http://www.tomsguide.com/us/Microsoft-Project-Natal-Lag-Xbox,news-5408.html

As for the DSi; Yes, it has an underwhelming camera. But you don't need the camera to play games now, do you?

@Nintendosbooger, I know right? It's like Nintendos' success doesn't exist  :shh

AdmiralViscen

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Re: Iwata Turned Down Natal Technology for Wii
« Reply #29 on: January 27, 2010, 10:18:49 PM »
Disappointment has excitement as a prerequisite

Re: Iwata Turned Down Natal Technology for Wii
« Reply #30 on: January 27, 2010, 10:31:46 PM »
Quote
Games, lulz. Remember, it is a praiseworthy thing that there are less games available. You rarely meet ntards these days that are into games first, and corporate knob polishing second. I guess those dudes all got other systems, leaving only said knob polishers.


haha, basically.

What is even funnier is that they laugh and slap themselves on the back about what a great bit of business selling Rare was, yet somehow slap themselves on the back for missing out on picking up Media Molecule for, frankly, next to nothing - a company now worth much much more than when they were being touted around. That's simply bad business.

It's simple - all they know is that "nintendo is doing well" and from that they are inferring that every decision they take , be it business/stock market/gaming based, is the right one.

http://www.techflash.com/seattle/2010/01/analysts_see_project_natal_as_microsofts_next_billion-dollar_product.html

Oh more good Nintendo news, projections of Billion $ revenues from analysts for Natal - thank god they dodged that bullet.






AdmiralViscen

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Re: Iwata Turned Down Natal Technology for Wii
« Reply #31 on: January 27, 2010, 10:36:42 PM »

archie4208

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Re: Iwata Turned Down Natal Technology for Wii
« Reply #32 on: January 27, 2010, 10:56:11 PM »

Beezy

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Re: Iwata Turned Down Natal Technology for Wii
« Reply #33 on: January 27, 2010, 11:12:48 PM »
 :lol

Re: Iwata Turned Down Natal Technology for Wii
« Reply #34 on: January 27, 2010, 11:23:04 PM »


drew

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Re: Iwata Turned Down Natal Technology for Wii
« Reply #35 on: January 27, 2010, 11:26:58 PM »
sorry but you lose nb

archie4208

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Re: Iwata Turned Down Natal Technology for Wii
« Reply #36 on: January 27, 2010, 11:41:32 PM »
Wouldn't an E74 error be more appropriate?

Re: Iwata Turned Down Natal Technology for Wii
« Reply #37 on: January 28, 2010, 12:41:06 AM »
sorry but you lose nb

Drew, don't you have some more self snapshots to take, you starving-for-acceptance myspace starlet?

Sho Nuff

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Re: Iwata Turned Down Natal Technology for Wii
« Reply #38 on: January 28, 2010, 01:27:36 AM »

EmCeeGrammar

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Re: Iwata Turned Down Natal Technology for Wii
« Reply #39 on: January 28, 2010, 03:02:19 AM »
Quote
I know right? It's like Nintendos' success doesn't exist

um, it doesn't though.

The wii being this generations "deelieboppers" hardly means roaring success. As a platform it's utter wank.

The DS however is NOT, it's a monster machine THANKS TO AMAZING SOFTWARE that serves both 1st -and- 3rd party needs.
The Wii is a "lol, like we give a fuck about 3rd parties!" machine serving mamaiwagta and his selfserving agenda.

???
Surely you jest.  There's fun stuff between retail and the wiiware service itself.  And I don't know how you can't define success by massive profits.
sad

Damian79

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Re: Iwata Turned Down Natal Technology for Wii
« Reply #40 on: January 28, 2010, 03:36:16 AM »
What is with DCharlie's absolute hatred of Nintendo.  It is like they took his 9 year odl daughter shoved their cock in her, peed in her ass and came all over his face.

T-Short

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Re: Iwata Turned Down Natal Technology for Wii
« Reply #41 on: January 28, 2010, 04:09:50 AM »
What is with DCharlie's absolute hatred of Nintendo.  It is like they took his 9 year odl daughter shoved their cock in her, peed in her ass and came all over his face.

Yeah he hates Nintendo, he certainly haven't praised the DS in this thread
地平線

Damian79

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Re: Iwata Turned Down Natal Technology for Wii
« Reply #42 on: January 28, 2010, 04:19:38 AM »
Can you blame them though?   Even when they made good shit on the N64 and the GC, the casuals didnt want to buy the damn thing.  They are a business after all.

Damian79

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Re: Iwata Turned Down Natal Technology for Wii
« Reply #43 on: January 28, 2010, 04:32:32 AM »
Quote
Can you blame them though?   Even when they made good shit on the N64 and the GC, the casuals didnt want to buy the damn thing.  They are a business after all.

of course i don't blame Nintendo for the change in direction - and Iwata is a genius. As i've said prior - the repackaging of the GC will go down in history as one of the greatest pieces of marketing EVER in any industry.

however, again, that does not elevate the Wii beyond it being extremely disappointing. The library is a mash of awful half arsed efforts, a couple of diamonds, and then utter dross.

Well when it came to their target market(the casuals), they made some brilliant games.  As for third parties, they just couldnt replicate what Nintendo did.

EmCeeGrammar

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Re: Iwata Turned Down Natal Technology for Wii
« Reply #44 on: January 28, 2010, 05:24:31 AM »


i don't give a shit with 99% of the world population likes. The fact that millions of tagnuts went out and bought Wii's doesn't make it a great console. It makes it a great sales success, it doesn't elevate the botchfest it is anything beyond "meh".


Exactly. You said it wasn't a success.  I don't like shopping at walmart, but it is very successful.
sad

Olivia Wilde Homo

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Re: Iwata Turned Down Natal Technology for Wii
« Reply #45 on: January 28, 2010, 07:34:40 AM »
So in the eyes of Damian79, basically if something is considered a sales success, it can't be criticized.  Gotcha.
🍆🍆

Damian79

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Re: Iwata Turned Down Natal Technology for Wii
« Reply #46 on: January 28, 2010, 07:42:00 AM »
So in the eyes of Damian79, basically if something is considered a sales success, it can't be criticized.  Gotcha.

Sure you are talking to me?  I was simply saying that if a business cant compete with others normally and then tries something different to gain more business, they shouldnt be criticised.

EmCeeGrammar

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Re: Iwata Turned Down Natal Technology for Wii
« Reply #47 on: January 28, 2010, 08:03:59 AM »
anything can and will be criticized. 
sad

AdmiralViscen

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TOPIC SHIFT
« Reply #48 on: January 28, 2010, 08:06:49 AM »
:drudge :drudge :drudge :drudge :drudge

Noted deity of Nintendo has never played one of its best games:


Quote
Aonuma:
And the Chomps who appear in the Mario games were also enemies. At a certain point in the game you could have them walk along with you.
 
Nakago:
That’s right! The SRD programmer was doing whatever he wanted and had it so you could hold onto and walk a Chomp that had previously been your enemy and have it eat flowers in front of a dungeon.
Iwata:
Now just wait a second! Chomps in Zelda?
Nakago:
Yeah. They just appeared like it was normal. And Piranha Plants and Goombas, too.
Iwata:
That certainly is unrestrained. (laughs) You wouldn’t do anything like that today, would you?
Tezuka:
No, I doubt it.
Nakago:
If we did, I suppose you’d get mad.
Tezuka:
Yeah, I’d get mad. (bluntly)

http://www.nintendo.co.uk/NOE/en_GB/news/iwata/iwata_asks_-_zelda_handheld_history_15603_15604.html#top


Looks like I'm a bigger Nfag than he is :smug

EmCeeGrammar

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Re: Iwata Turned Down Natal Technology for Wii
« Reply #49 on: January 28, 2010, 08:17:12 AM »
Iwata was developing at hal laboratories while that was going on.  He's never been into zelda development.
sad

AdmiralViscen

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Re: Iwata Turned Down Natal Technology for Wii
« Reply #50 on: January 28, 2010, 08:21:15 AM »
Who said anything about development? Play 5 minutes of the game and you'll see Bow Wow, play for 15 minutes and you'll see a goomba.

"True fans" are tripping over themselves to blow this guy and he's a pussy. They spend so much energy making him out to be someone who is so in tune with their gaming ideals, the savior and preserver of real gaming, and he hasn't even experienced Nintendo's golden era? CliffyB probably knows about Bow Wow and he's the HD Satan out to destroy gaming.
« Last Edit: January 28, 2010, 08:23:16 AM by AdmiralViscen »

Brehvolution

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Re: Iwata Turned Down Natal Technology for Wii
« Reply #51 on: January 28, 2010, 11:42:16 AM »
 :lol :lol Amazing thread.

Quote
(Image removed from quote.)

well, at least the old man is doing his best to tone down the stench of the Wii. Fair play to him.

:rofl
©ZH

TripleA

  • Senior Member
Re: Iwata Turned Down Natal Technology for Wii
« Reply #52 on: January 28, 2010, 01:09:13 PM »
Quote
I know right? It's like Nintendos' success doesn't exist

um, it doesn't though.

The wii being this generations "deelieboppers" hardly means roaring success. As a platform it's utter wank.

The DS however is NOT, it's a monster machine THANKS TO AMAZING SOFTWARE that serves both 1st -and- 3rd party needs.
The Wii is a "lol, like we give a fuck about 3rd parties!" machine serving mamaiwagta and his selfserving agenda.

Oh I see; your argument is based on the availability and sales performance of hardcore 3rd party titles on the platform, while mine is based on the fact that the Wii has been a profitable machine for Nintendo and has outperformed both Sony and Microsoft in hardware, first party software, mind share, and everything else in between.

And can you kindly define "roaring success". Because you know, it being the fastest selling videogame console of all time+having the highest selling videogame title of all time, I mean . . . if that isn't a roaring success then I would really like to know what is  :D




TripleA

  • Senior Member
Re: Iwata Turned Down Natal Technology for Wii
« Reply #53 on: January 28, 2010, 01:16:06 PM »
Can you blame them though?   Even when they made good shit on the N64 and the GC, the casuals didnt want to buy the damn thing.  They are a business after all.

Exactly. Both the N64 and the Gamecube suffered with the mainstream audience as both platforms were (rightfully) perceived as having a significant lack of content in comparison to the Ps1 and ps2.

The console with the most shovelware always wins the videogame generation. This is exactly why the Wii is on top.

duckman2000

  • A lot of shit pisses me off
  • Senior Member
Re: Iwata Turned Down Natal Technology for Wii
« Reply #54 on: January 28, 2010, 01:16:25 PM »
Quote
I know right? It's like Nintendos' success doesn't exist

um, it doesn't though.

The wii being this generations "deelieboppers" hardly means roaring success. As a platform it's utter wank.

The DS however is NOT, it's a monster machine THANKS TO AMAZING SOFTWARE that serves both 1st -and- 3rd party needs.
The Wii is a "lol, like we give a fuck about 3rd parties!" machine serving mamaiwagta and his selfserving agenda.

Oh I see; your argument is based on the availability and sales performance of hardcore 3rd party titles on the platform, while mine is based on the fact that the Wii has been a profitable machine for Nintendo and has outperformed both Sony and Microsoft in hardware, first party software, mind share, and everything else in between.

Imagine that, a Wiiner clinging to sales. Wii evangelists attempting to establish a Nintendo presence on a forum so unfortunately filled with gamers, it's not a pretty sight.  :gloomy

By the by, no one worth paying attention to is claiming that Nintendo is somehow doing anything wrong for itself. That doesn't make the Wii any less of a shit system filled to the brim with garbage-ware. Of course, this would be mourned only by real fans of Nintendo games and typically competent hardware, not by the corporate slob-jobber ntards that have set up shop this generation.
« Last Edit: January 28, 2010, 01:20:26 PM by duckman2000 »

Re: Iwata Turned Down Natal Technology for Wii
« Reply #55 on: January 28, 2010, 04:32:17 PM »
Pay the idiot Duckman no mind. He doesn't own a Wii and he'll say the darnest things to justify his previous decision to sell it. He's like one of those jilted females who stupidly dumped an all-star winner and now would rather jump off of a bridge before saying anything even remotely cordial about their successful ex-boyfriend.
« Last Edit: January 28, 2010, 04:33:51 PM by Nintendosbooger »

drew

  • sy
  • Senior Member
Re: Iwata Turned Down Natal Technology for Wii
« Reply #56 on: January 28, 2010, 04:37:18 PM »
Drew, don't you have some more self snapshots to take, you starving-for-acceptance myspace starlet?

lol what

the only pic ive ever posted here is a half decade old facebook profile picture taken by somebody else

MAYBE YOU SHOULD READ UP ON OTHER PEOPLE BEFORE YOU GET YOURSELF IN TROUBLE MAYNE

TripleA

  • Senior Member
Re: Iwata Turned Down Natal Technology for Wii
« Reply #57 on: January 28, 2010, 04:50:28 PM »
Quote
I know right? It's like Nintendos' success doesn't exist

um, it doesn't though.

The wii being this generations "deelieboppers" hardly means roaring success. As a platform it's utter wank.

The DS however is NOT, it's a monster machine THANKS TO AMAZING SOFTWARE that serves both 1st -and- 3rd party needs.
The Wii is a "lol, like we give a fuck about 3rd parties!" machine serving mamaiwagta and his selfserving agenda.

Oh I see; your argument is based on the availability and sales performance of hardcore 3rd party titles on the platform, while mine is based on the fact that the Wii has been a profitable machine for Nintendo and has outperformed both Sony and Microsoft in hardware, first party software, mind share, and everything else in between.

Imagine that, a Wiiner clinging to sales. Wii evangelists attempting to establish a Nintendo presence on a forum so unfortunately filled with gamers, it's not a pretty sight.  :gloomy

By the by, no one worth paying attention to is claiming that Nintendo is somehow doing anything wrong for itself. That doesn't make the Wii any less of a shit system filled to the brim with garbage-ware. Of course, this would be mourned only by real fans of Nintendo games and typically competent hardware, not by the corporate slob-jobber ntards that have set up shop this generation.

 :lol  :lol :lol

TripleA

  • Senior Member
Re: Iwata Turned Down Natal Technology for Wii
« Reply #58 on: January 28, 2010, 04:53:03 PM »
Pay the idiot Duckman no mind. He doesn't own a Wii and he'll say the darnest things to justify his previous decision to sell it. He's like one of those jilted females who stupidly dumped an all-star winner and now would rather jump off of a bridge before saying anything even remotely cordial about their successful ex-boyfriend.

I'm a Wiiner  :lol

Rob

  • Junior Member
Re: Iwata Turned Down Natal Technology for Wii
« Reply #59 on: January 28, 2010, 05:07:11 PM »
Wow Duckman takes this shit way too seriously.