Author Topic: Freedom vs Teabagging: Japanese Gamers Sound Off  (Read 7406 times)

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pilonv1

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Re: Freedom vs Teabagging: Japanese Gamers Sound Off
« Reply #60 on: February 01, 2010, 12:53:45 AM »
yeah in Oblivion and Fallout, you would gain negative karma and be fined/jailed/attacked if a guard caught you.  I think the AI "forgets" about it after 3 days though.  It was actually pretty fun sneaking around pickpocketing and picking locks in those games.

the most fun is putting grenades or land mines in their pockets.
itm

TripleA

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Re: Freedom vs Teabagging: Japanese Gamers Sound Off
« Reply #61 on: February 01, 2010, 01:19:34 AM »
The reason why JRPGs and other 'culturally Japan' games have failed/will fail in the West, is because the gameplay mechanics and story telling aspects of Japanese games are incredibly outdated.

Western games have become simpler and more accessible while Japanese games have gone in the opposite direction. This is why the success of Demons Souls (in the West) was such a surprise, it literally contradicts Western game design in every imaginable way yet it still performed exceptionally well with critics and with retailers.

I think Final Fantasy 13 marks the official death of JRPGs in their current form. Only hype and franchise popularity can save the game from becoming one of the biggest disappointments of this generation.

not sure if I agree or disagree....

You're saying that western rpgs will beat jrpgs in the west because they've allowed themselves to be dumbed down for joe 6 pack.  Hmmmmmmmm....maybe you are right.



That is exactly what I'm saying.

Not only RPGs, but FPS, driving games, and TPS as well. I can't possibly be the only one who's noticed that "normal" is now easy mode in like all games.

Ichirou

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Re: Freedom vs Teabagging: Japanese Gamers Sound Off
« Reply #62 on: February 01, 2010, 01:38:32 AM »
I dont see anything wrong with that EoE scene. Context please? Janson likes SO4 but reels at this little clip. Pretend you dont care any more... bro. Another Himuro, for sure

Yep. Running away from his japafag roots.... smh
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chronovore

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Re: Freedom vs Teabagging: Japanese Gamers Sound Off
« Reply #63 on: February 01, 2010, 04:46:33 AM »
yeah in Oblivion and Fallout, you would gain negative karma and be fined/jailed/attacked if a guard caught you.  I think the AI "forgets" about it after 3 days though.  It was actually pretty fun sneaking around pickpocketing and picking locks in those games.

the most fun is putting grenades or land mines in their pockets.
I did that once for the 'cheev, giggled, felt bad, reloaded. I play these games as a goody-two-shoes hero; I don't even like doing the other stuff to get the Neutral and Capital-E-Evil 'cheevs.