Author Topic: Ghost Recon: Future Soldier  (Read 14048 times)

0 Members and 1 Guest are viewing this topic.

fistfulofmetal

  • RAPTOR
  • Senior Member
Re: Ghost Recon: Future Soldier
« Reply #60 on: April 14, 2010, 06:37:48 AM »
guys on the giantbomb cast say that the game at this point has literally no post processing or other effects. no dust or grain or stuff like that. at least not yet. said it looks super early. so 60fps now is not really impressive.
nat

maxy

  • Sales Loser
  • Senior Member
Re: Ghost Recon: Future Soldier
« Reply #61 on: April 14, 2010, 06:55:27 AM »
60 fps is always impressive on consoles,always

And one other thing
Smart and experienced developers(people at Ubi are certainly that) are always targeting performance bottlenecks first...
« Last Edit: April 14, 2010, 08:25:33 AM by maxy »
cat

duckman2000

  • A lot of shit pisses me off
  • Senior Member
Re: Ghost Recon: Future Soldier
« Reply #62 on: April 15, 2010, 03:08:14 AM »

Game will be Natal enabled,French people say...controller-Natal combo

Natal enabled game mode-use it to interact with the interface,give orders,etc...controller is used for aiming,etc

Give orders with what, the non-existent command system? Or is that for online only? Natal, lulz  :lol

Stoney Mason

  • So Long and thanks for all the fish
  • Senior Member
Re: Ghost Recon: Future Soldier
« Reply #63 on: April 15, 2010, 02:19:44 PM »
The Giant Bomb guys said it was absolutely nothing like Graw from they've seen. A closer comparison was Gears for them.

They gave the impression that this is a complete reboot into something different for the franchise which seems about right with what they have shown.

Stoney Mason

  • So Long and thanks for all the fish
  • Senior Member
Re: Ghost Recon: Future Soldier
« Reply #64 on: May 18, 2010, 01:14:45 PM »
Delayed


Quote
During Ubisoft's annual fiscal call this morning, the company announced it is delaying Tom Clancy's Ghost Recon: Future Soldier until March, 2011.

The game was originally scheduled for release this coming holiday when the title was first announced.

During the call, Ubisoft CEO Yves Guillemot added the game will be showcased for the first time at E3 next month

maxy

  • Sales Loser
  • Senior Member
Re: Ghost Recon: Future Soldier
« Reply #65 on: May 18, 2010, 01:16:57 PM »
Not surprised.
cat

Stoney Mason

  • So Long and thanks for all the fish
  • Senior Member
Re: Ghost Recon: Future Soldier
« Reply #66 on: May 18, 2010, 01:20:22 PM »
Not surprised.

Yeah I heard what they were showing was very rough looking and that to make it by fall seemed very unlikely. Not to mention they would be going head to head with a lot of bigger shooter franchises in the fall.

duckman2000

  • A lot of shit pisses me off
  • Senior Member
Re: Ghost Recon: Future Soldier
« Reply #67 on: May 19, 2010, 03:20:01 AM »
If this was from any other company, I'd say some shit like "good, more time to polish the game" but that doesn't seem to apply to Ubi. Who knows, maybe they will just up and redesign the thing again.

duckman2000

  • A lot of shit pisses me off
  • Senior Member
Re: Ghost Recon: Future Soldier
« Reply #68 on: May 24, 2010, 06:44:28 AM »
Yo, Altogether where have ya been lately?

Here and there. Mostly out in the woods.

Stoney Mason

  • So Long and thanks for all the fish
  • Senior Member
Re: Ghost Recon: Future Soldier
« Reply #69 on: June 15, 2010, 08:42:00 AM »
[youtube=560,345][/youtube]

Stoney Mason

  • So Long and thanks for all the fish
  • Senior Member
Re: Ghost Recon: Future Soldier
« Reply #70 on: November 15, 2010, 12:17:22 PM »
Delayed again.

Quote
Ubisoft's just put out its first half 2010-11 results, revealing that Ghost Recon: Future Soldier and Driver: San Francisco have been delayed.

The pair were originally due in Q1 2011, but have now been delayed into Ubisoft's next fiscal year, which means they'll release sometime between March 31, 2011 and the same date in 2012.


Ghost Recon was delayed the first time from this Christmas to early next year, with the publisher putting the slip down to "a very competitive environment".

"It will also provide more time to our development teams to realise their ambition," said Ubi CEO Yves Guillemot at E3 2010.

Diunx

  • Humble motherfucker with a big-ass dick
  • Senior Member
Re: Ghost Recon: Future Soldier
« Reply #71 on: November 15, 2010, 02:23:15 PM »
Man with those graphics this shit better be 4 players split screen co op.
Drunk

Mupepe

  • Icon
Re: Ghost Recon: Future Soldier
« Reply #72 on: November 15, 2010, 02:41:58 PM »
A new Driver game too???   :o

Raban

  • Senior Member
Re: Ghost Recon: Future Soldier
« Reply #73 on: November 15, 2010, 03:00:55 PM »
A new Driver game too???   :o

You didn't see it during E3 this year? Looks alright.

duckman2000

  • A lot of shit pisses me off
  • Senior Member
Re: Ghost Recon: Future Soldier
« Reply #74 on: November 15, 2010, 04:57:05 PM »
lulz

Stoney Mason

  • So Long and thanks for all the fish
  • Senior Member
Re: Ghost Recon: Future Soldier
« Reply #75 on: June 08, 2011, 10:04:54 AM »
[youtube=560,345][/youtube]

Stoney Mason

  • So Long and thanks for all the fish
  • Senior Member
Re: Ghost Recon: Future Soldier
« Reply #76 on: August 16, 2011, 09:06:33 AM »
[youtube=560,345]#at=55[/youtube]

Stoney Mason

  • So Long and thanks for all the fish
  • Senior Member
Re: Ghost Recon: Future Soldier
« Reply #77 on: January 26, 2012, 09:37:28 PM »


« Last Edit: January 26, 2012, 09:50:16 PM by Stoney Mason »

maxy

  • Sales Loser
  • Senior Member
Re: Ghost Recon: Future Soldier
« Reply #78 on: January 27, 2012, 08:31:41 AM »
Nice.
cat

Stoney Mason

  • So Long and thanks for all the fish
  • Senior Member
Re: Ghost Recon: Future Soldier
« Reply #79 on: January 27, 2012, 12:37:35 PM »


I love modes like this.

chronovore

  • relapsed dev
  • Senior Member
Re: Ghost Recon: Future Soldier
« Reply #80 on: January 31, 2012, 10:51:28 AM »
What do you mean, customization in general, or specifically building out your weapon based on your play style?

Stoney Mason

  • So Long and thanks for all the fish
  • Senior Member
Re: Ghost Recon: Future Soldier
« Reply #81 on: January 31, 2012, 11:48:41 AM »
Both but what I really meant was then a shooting range where you can go and immediately test those results. Whenever I setup a class in COD it annoys me that I have to go into a regular private match to test things out and shoot at a wall or something.

Stoney Mason

  • So Long and thanks for all the fish
  • Senior Member
Re: Ghost Recon: Future Soldier
« Reply #82 on: February 02, 2012, 02:14:41 PM »

duckman2000

  • A lot of shit pisses me off
  • Senior Member
Re: Ghost Recon: Future Soldier
« Reply #83 on: February 02, 2012, 04:12:00 PM »
Trailer reeks of COD, but hey, can't blame them. The game is releasing on PC after all and it's bound to at least be something different so I'm buying it.
« Last Edit: February 02, 2012, 04:16:26 PM by duckman2000 »

Sho Nuff

  • o/~ TOUCH ME AND I'LL BREAK YOUR FACE o/~
  • Senior Member
Re: Ghost Recon: Future Soldier
« Reply #84 on: February 04, 2012, 03:47:29 AM »
WHERE ARE THE LAZERS, FUTUR SOLDIER USE LAZERS

duckman2000

  • A lot of shit pisses me off
  • Senior Member
Re: Ghost Recon: Future Soldier
« Reply #85 on: February 04, 2012, 07:17:12 PM »
You know, the invisibility stuff was a lot easier to digest when it was a cloak. Now they automatically turn on predator-powers when they crouch, and it seems to work on skin too!

Stoney Mason

  • So Long and thanks for all the fish
  • Senior Member
Re: Ghost Recon: Future Soldier
« Reply #86 on: February 04, 2012, 07:19:36 PM »
I don't care about it in sp. I'm fine with it there.

Where it might annoy me is in mp. Nothing sucks more than camo invisi-snipers. See Crysis 2 or Halo Reach MP.

duckman2000

  • A lot of shit pisses me off
  • Senior Member
Re: Ghost Recon: Future Soldier
« Reply #87 on: February 04, 2012, 08:02:54 PM »
I'm more than fine with it... in Crysis. Ghost Recon is supposed to have some anchor in reality, and even Crysis forced you to have a full suit to get it working.

Stoney Mason

  • So Long and thanks for all the fish
  • Senior Member
Re: Ghost Recon: Future Soldier
« Reply #88 on: March 21, 2012, 02:57:41 PM »

Stoney Mason

  • So Long and thanks for all the fish
  • Senior Member
Re: Ghost Recon: Future Soldier
« Reply #89 on: March 29, 2012, 01:52:50 PM »

« Last Edit: March 29, 2012, 03:14:03 PM by Stoney Mason »

Stoney Mason

  • So Long and thanks for all the fish
  • Senior Member
Re: Ghost Recon: Future Soldier
« Reply #90 on: April 10, 2012, 10:10:43 PM »

duckman2000

  • A lot of shit pisses me off
  • Senior Member
Re: Ghost Recon: Future Soldier
« Reply #91 on: April 12, 2012, 05:48:47 AM »
The slowed time shit during sniping is just... urgh. Then again, the whole thing looks drab and over-engineered.

Stoney Mason

  • So Long and thanks for all the fish
  • Senior Member
Re: Ghost Recon: Future Soldier
« Reply #92 on: April 12, 2012, 12:17:23 PM »

Stoney Mason

  • So Long and thanks for all the fish
  • Senior Member
Re: Ghost Recon: Future Soldier
« Reply #93 on: April 13, 2012, 12:05:16 PM »


Stoney Mason

  • So Long and thanks for all the fish
  • Senior Member
Re: Ghost Recon: Future Soldier
« Reply #94 on: April 16, 2012, 12:36:03 AM »

cool breeze

  • Senior Member
Re: Ghost Recon: Future Soldier
« Reply #95 on: April 16, 2012, 12:56:31 AM »
Beta is coming up soon, I think.

one of April's PS Plus perks is the beta, so this week or the next.  I'm interested in trying it, although I have no interested in the actual multiplayer.  It should give a feel for the same mechanics that'll be in the single player. 

Stoney Mason

  • So Long and thanks for all the fish
  • Senior Member
Re: Ghost Recon: Future Soldier
« Reply #96 on: April 16, 2012, 01:01:30 AM »
The only way to get into the beta on 360 from what I've seen is to pre-order and then they will send you like 4 codes.

I'm only in it for the mp so I hope it turns out well. It's been in dev hell for awhile so hopefully it turns out alright.

drew

  • sy
  • Senior Member
Re: Ghost Recon: Future Soldier
« Reply #97 on: April 16, 2012, 01:34:19 AM »
mag pouches on the back? seriously?

Stoney Mason

  • So Long and thanks for all the fish
  • Senior Member
Re: Ghost Recon: Future Soldier
« Reply #98 on: April 17, 2012, 02:59:11 PM »

cool breeze

  • Senior Member
Re: Ghost Recon: Future Soldier
« Reply #99 on: April 17, 2012, 08:26:28 PM »
beta is out today, at least on PS3 if you have Plus

unless there's another sign up process when you want to play.  I'll find out in...2 to 8 hours, whenever the install finishes.

nvm.  seems like it starts on the 19th and you can just download it early.
« Last Edit: April 17, 2012, 08:29:03 PM by Linkzg »

Stoney Mason

  • So Long and thanks for all the fish
  • Senior Member

demi

  • cooler than willco
  • Administrator
Re: Ghost Recon: Future Soldier
« Reply #101 on: April 19, 2012, 12:59:21 AM »
fat

Stoney Mason

  • So Long and thanks for all the fish
  • Senior Member
Re: Ghost Recon: Future Soldier
« Reply #102 on: April 19, 2012, 10:44:50 AM »


Beta is up. Played a couple of quick games. thoughts

-It definitely ain't 60 fps. I think at one point in the development they said they were targeting that but clearly it was dropped at some point to go for 30.
-I like how it emphasizes doing the objectives. You can run around and kill in the default mode, but you really get the points and the victory by actually doing the objective. Hopefully this will attract a more objective oriented crowd. Weapons actually have recoil so you tend to need to burst fire them which is a nice change of pace from nearly all shooters now.
- Completely personal but man its weird to play a third person shooter. I didn't really touch Gears at all in the mp so this is a new experience after all the fps games for me. I played Graw back in the day but its been so long it might well have been decades ago.
-I think I'll fuck with this. I already have it pre-ordered. And unlike something like Medal of honor. This thankfully doesn't feel like a COD clone.

I'll probably have an extra beta code or two. They send you three extra and I'm gonna give two to friends to play with which leaves me with 2 as I had an extra.

Re: Ghost Recon: Future Soldier
« Reply #103 on: April 19, 2012, 10:47:02 AM »
I'm more than fine with it... in Crysis. Ghost Recon is supposed to have some anchor in reality, and even Crysis forced you to have a full suit to get it working.

Cloaking devices are reality.  Not as a fabric or whatever, but as a working device that can conceal large objects - yes.  There are several different kinds.  It's not outlandish that these things are gonna be everywhere in the not-too-distant future.
ǚ

originalz

  • Z!?
  • Member
Re: Ghost Recon: Future Soldier
« Reply #104 on: April 19, 2012, 10:50:36 AM »
Holy hell the beta is shit.  At least on PS3.

Searching for game...

No games found...starting new session

(quit out instantly and search again, finding a game somehow)

Deployment Restricted

(wait several minutes)

Spawning...

(wait a long-ass time, none of the buttons do anything)

Force-exit game.

Tried twice and got the same results.  Great beta, guys.
« Last Edit: April 19, 2012, 10:52:10 AM by originalz »

Stoney Mason

  • So Long and thanks for all the fish
  • Senior Member
Re: Ghost Recon: Future Soldier
« Reply #105 on: April 19, 2012, 10:54:03 AM »
Unfortunate. I got in a game right away and things seems to work fine for me. The frame rate is a bit sketchy but otherwise I didn't have a problem getting into games. When I play some more later, I'll mention if I'm having those issues.

originalz

  • Z!?
  • Member
Re: Ghost Recon: Future Soldier
« Reply #106 on: April 19, 2012, 11:03:58 AM »
Finally got in a game, guess it's random whether or not you'll be stuck on the spawn screen since the next game wouldn't let me spawn, I gave up and stopped playing.  Game seems pretty good when it works but not worth this frustration.
« Last Edit: April 19, 2012, 11:06:49 AM by originalz »

Stoney Mason

  • So Long and thanks for all the fish
  • Senior Member
Re: Ghost Recon: Future Soldier
« Reply #107 on: April 19, 2012, 11:58:54 AM »
Played a couple more games but yeah it has connection issues. I got stuck on a loading screen twice and had to dashboard and I lost connection to a game.

Stoney Mason

  • So Long and thanks for all the fish
  • Senior Member
Re: Ghost Recon: Future Soldier
« Reply #108 on: April 19, 2012, 07:16:39 PM »
Yeah if you get in a game you better stay there. Because the connection issues right now of actually getting in one are rough.  When it works the game is fun though and does require a lot of teamwork.

My complaints right now are

The connectivity sucks.
The frame rate is sketchy
Grenades are too powerful.
I like the sensor stuff but I think its a little too powerful right now. Especially if a team runs a bunch of engineer and recons.

All that being said, I'm enjoying myself when things actually work.

But the Call of Duty's of the world have nothing to worry about. While I like it, it too sketchy in general to be the next big thing and a little bit too hardcore for the masses. Which is fine. Not everything should be for the masses.
« Last Edit: April 19, 2012, 07:29:32 PM by Stoney Mason »

originalz

  • Z!?
  • Member
Re: Ghost Recon: Future Soldier
« Reply #109 on: April 19, 2012, 09:29:53 PM »
The frame rate could be a bit smoother but I don't think you need 60FPS for a tactical shooter like this, Ghost Recon games have always been slow-paced so it almost kind of suits the style.  If they can get it to a solid 30 with no slowdown when shit starts happening on screen, that'll be good enough.

Stoney Mason

  • So Long and thanks for all the fish
  • Senior Member
Re: Ghost Recon: Future Soldier
« Reply #110 on: April 19, 2012, 10:12:45 PM »
Yeah if it was a solid 30 I wouldn't mind but it definitely drops below that when things get hot and heavy.

originalz

  • Z!?
  • Member
Re: Ghost Recon: Future Soldier
« Reply #111 on: April 19, 2012, 11:10:03 PM »
Seems like they fixed the spawning issue, haven't had any problems lately.

Grenades seem insane in this game, if you're securing an objective and a grenade lands near you, there's really nothing you can do.  I also wonder about some of the attachments, lots of them seem to have no disadvantages  once you unlock them, love this generation of gaming!  Can't wait to unlock armor-piercing rounds so I have an obvious advantage against my opponents in a fair firefight!

Stoney Mason

  • So Long and thanks for all the fish
  • Senior Member
Re: Ghost Recon: Future Soldier
« Reply #112 on: April 19, 2012, 11:47:16 PM »
They either need to be harder to throw so accurately or do less damage. Since harder to throw involves patching in a whole new mechanic they need to do less damage. I fear once people unlock grenade launchers. Those were always overpowered in graw

Momo

  • Nebuchadnezzar
  • Senior Member
Re: Ghost Recon: Future Soldier
« Reply #113 on: April 20, 2012, 07:02:49 AM »
I'm in the PS3 beta

bork

  • おっぱいは命、尻は故郷
  • Global Moderator
Re: Ghost Recon: Future Soldier
« Reply #114 on: April 20, 2012, 12:24:24 PM »
Holy hell the beta is shit.  At least on PS3.

Searching for game...

No games found...starting new session

(quit out instantly and search again, finding a game somehow)

Deployment Restricted

(wait several minutes)

Spawning...

(wait a long-ass time, none of the buttons do anything)

Force-exit game.

Tried twice and got the same results.  Great beta, guys.

Why are you playing this on PS3?  Did you ditch your 360?
ど助平

originalz

  • Z!?
  • Member
Re: Ghost Recon: Future Soldier
« Reply #115 on: April 22, 2012, 09:08:41 AM »
Holy hell the beta is shit.  At least on PS3.

Searching for game...

No games found...starting new session

(quit out instantly and search again, finding a game somehow)

Deployment Restricted

(wait several minutes)

Spawning...

(wait a long-ass time, none of the buttons do anything)

Force-exit game.

Tried twice and got the same results.  Great beta, guys.

Why are you playing this on PS3?  Did you ditch your 360?

I have PLAYSTATION PLUS so I got in the beta, still got lots of love for the 360!

Momo

  • Nebuchadnezzar
  • Senior Member
Re: Ghost Recon: Future Soldier
« Reply #116 on: April 22, 2012, 09:52:08 AM »
It's fine on PS3, was playing with some of the GAF Battlefielders I have on my friendslist. Had no idea what we were doing but finished in the top positions score wise

MyNameIsMethodis

  • QUIT
  • Ebola Carrier
Re: Ghost Recon: Future Soldier
« Reply #117 on: April 22, 2012, 09:54:41 AM »
GRN-JWQC-FRXJ-VNM7-PVCM
USA

Stoney Mason

  • So Long and thanks for all the fish
  • Senior Member
Re: Ghost Recon: Future Soldier
« Reply #118 on: April 22, 2012, 10:07:30 PM »
I have a couple of extra codes if anybody wants one.

360

bork

  • おっぱいは命、尻は故郷
  • Global Moderator
Re: Ghost Recon: Future Soldier
« Reply #119 on: April 22, 2012, 10:52:51 PM »
I tried to get this through Splinter Cell a few times this past weekend, and the game would not connect to UPlay.   :lol


I have a couple of extra codes if anybody wants one.

360

Sure, PM me one please.
ど助平