Author Topic: L.A. Noire  (Read 33801 times)

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Great Rumbler

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Re: L.A. Noire
« Reply #120 on: April 07, 2011, 02:33:55 PM »
you can smell the production values.

Hollywood Gaming :bow2


Hopefully Rockstar remembers to add in a good game this time.
dog

Stoney Mason

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Re: L.A. Noire
« Reply #121 on: April 09, 2011, 09:41:19 AM »
Quote
Apologies to everyone for having to wait so long to get these available as DLC as there were some unanticipated technical delays - for those of you inquiring about the expected availability of the L.A. Noire preorder bonuses as DLC after game release, those should become available as DLC much, much sooner.


http://kotaku.com/#!5790402/you-wont-have-to-wait-so-long-for-la-noires-pre+order-bonuses-to-become-dlc

chronovore

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Re: L.A. Noire
« Reply #122 on: April 09, 2011, 11:10:28 AM »
Interesting. I've 100%'d the main RDR game, and can't imagine needing a suit to do anything worthwhile in that setting. I might have wanted the Trader Outfit just to get enough dosh to buy the Explosive Rifle, which was an outrageous $15,000 when I first tried to buy it.

OTOH the DLC I want for LA Noire is specifically additional gameplay, so this situation will be different no matter when they offer it. The temptation will still be to wait for the Platinum Hits version though.

rodi

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Re: L.A. Noire
« Reply #123 on: April 12, 2011, 01:22:53 AM »
I don't know if I want to pre-order this or not. Looks good, but doe anyone know how long this game will actually be? Will it be like Star Wars Unleashed II and tease you for a grand total of five minutes?

Stoney Mason

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Re: L.A. Noire
« Reply #124 on: April 12, 2011, 01:27:05 AM »
I don't know if I want to pre-order this or not. Looks good, but doe anyone know how long this game will actually be? Will it be like Star Wars Unleashed II and tease you for a grand total of five minutes?

http://www.thesixthaxis.com/2011/03/15/l-a-noire-length-revealed/

Whether that's true or not is anybody's guess but Rockstar Games in general have very good length so that's not the part I would worry about.

Stoney Mason

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Re: L.A. Noire
« Reply #125 on: April 21, 2011, 01:10:41 PM »
[youtube=560,345][/youtube]

chronovore

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Re: L.A. Noire
« Reply #126 on: April 21, 2011, 06:31:10 PM »
Looks good. With that much reliance on actual actor's performance, this must have required a ton of planning -- and knowing Rockstar, lots of money burnt on pickup sessions.

MyNameIsMethodis

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Re: L.A. Noire
« Reply #127 on: May 05, 2011, 02:53:59 PM »
The folks at Rockstar, never ones to skimp on the amount of content they put on a game disc, have made, in L.A. Noire, a game that spreads across three discs on the Xbox 360, the company confirmed to Kotaku. The forthcoming game about being a detective in 1947 Los Angeles fills a single-layer, 25 GB Blu-Ray disc on the PlayStation 3




Xbox  :lol :lol :lol
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maxy

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Re: L.A. Noire
« Reply #128 on: May 05, 2011, 03:02:26 PM »
3 discs>1 disc

have fun playing it on slow-ray while using playstation notwork



Full article
Quote
You can't judge a video game by the number of discs it ships on—not unless you're prepared to declare the four-disc Lost Odyssey  as the best Xbox 360 game of all time. You can, however, judge the intent of the developer to give you a whole lot for your dollar.

Rockstar Made L.A. Noire So Big, They Could Barely Fit It On One Disc (or Three)The folks at Rockstar, never ones to skimp on the amount of content they put on a game disc, have made, in L.A. Noire, a game that spreads across three discs on the Xbox 360, the company confirmed to Kotaku. The forthcoming game about being a detective in 1947 Los Angeles fills a single-layer, 25 GB Blu-Ray disc on the PlayStation 3.

In fact, the developers made so much game that it spilled over into downloadable content.

"L.A. Noire was always going to be a massive game, from the size and detail of the world to the length of the cases, and of course, the sheer amount of MotionScan data required for the faces of over 400 actors in-game," Jeronimo Barrera, one of the company's top people, told me. "To tell the story and make the game we wanted to make, we knew that it was going to take an entire single layer Blu-ray disc and three Xbox discs."
"This gave us a powerful main story, and left us with quality extra content that we wanted to put out as DLC."

Rockstar doesn't tend to ballpark the number of hours it will take to complete their games, and the number of discs on this one doesn't exactly mean the game will take, say, three times as long to play as the single-disc Grand Theft Auto IV. It does indicate, as Barrera explained, that the MotionScan data—the heavily-promoted new technique for rendering realistic facial expressions from the game's actors—requires a significant amount of storage.

The only down-side to a multi-disc game is that it could require a lot of disc-swapping. You don't want to play, say, the two-disc Mass Effect 2 and want to keep changing discs. Not to worry, Barrera said. "Since the game is built around the concept of progressing through individual cases from desk to desk, players on Xbox will find disc-swapping is hassle-free. In fact, players will only need to swap discs twice at natural breaks between cases without interrupting the flow of the game."

I've seen several of the game's cases, each of which is presented as a discrete episode, though players can diverge and tinker with some side-missions. Rockstar and Team Bondi people who worked together on the game have likened L.A. Noire to a couple of seasons of a TV show. And it turns out they made some episodes they didn't have disc space for. "Throughout development, we created lots of great cases, the bulk of which were central to the main story of Cole Phelps and his rise through the ranks of the LAPD, alongside other cases that felt more like strong stand-alone episodes," Barrera said. "This gave us a powerful main story, and left us with quality extra content that we wanted to put out as DLC, that would slot seamlessly into the existing game."

http://kotaku.com/#!5798996/rockstar-made-la-noire-so-big-they-could-barely-fit-it-on-one-disc-or-three
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demi

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Re: L.A. Noire
« Reply #129 on: May 05, 2011, 03:08:16 PM »
KMart has $20 coupon with buying this. TRU has $15 GC for buying.

I'm probably gonna buy due to hype. A lot of people I know want this game.
fat

Diunx

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Re: L.A. Noire
« Reply #130 on: May 05, 2011, 03:10:23 PM »
3 discs? :rofl
Drunk

Herr Mafflard

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Re: L.A. Noire
« Reply #131 on: May 05, 2011, 03:15:18 PM »
3 discs, "hassle-free" :bow2

Quote
Since the game is built around the concept of progressing through individual cases from desk to desk, players on Xbox will find disc-swapping is hassle-free. In fact, players will only need to swap discs twice at natural breaks between cases without interrupting the flow of the game.

also,

Quote
L.A. Noire was always going to be a massive game, from the size and detail of the world to the length of the cases, and of course, the sheer amount of MotionScan data required for the faces of over 400 actors in-game

400 faces, motioned, and scanned

seems like a lot of talking, police questing up in this

Stoney Mason

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Re: L.A. Noire
« Reply #132 on: May 05, 2011, 03:17:24 PM »
Either this game is going to be amazing or a tedious pile of shit. I'm still not sure which.

Robo

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Re: L.A. Noire
« Reply #133 on: May 05, 2011, 03:23:34 PM »
have fun playing it on slow-ray while using playstation notwork

I laughed way too hard at this.
obo

Great Rumbler

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Re: L.A. Noire
« Reply #134 on: May 05, 2011, 03:25:37 PM »
Either this game is going to be amazing or a tedious pile of shit. I'm still not sure which.

Yeah, I keep thinking the same thing. I think a lot of it is going to come down to two things: 1. Whether you like the kind of detective stories presented and 2. Whether you buy into the in-game universe. Saints Row 3 this ain't.
dog

chronovore

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Re: L.A. Noire
« Reply #135 on: May 05, 2011, 06:33:05 PM »
Holy crap, 3 DVDs.  :lol :lol :lol

Rockstar adopted tech requiring unmanageable amounts of data and made a game around it. Jesus. They should have just done live action FMV sequences and called it Night Trap 2.

Great Rumbler

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Re: L.A. Noire
« Reply #136 on: May 05, 2011, 06:36:13 PM »
I can't even imagine how much money they poured into this.
dog

chronovore

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Re: L.A. Noire
« Reply #137 on: May 05, 2011, 06:51:46 PM »
I'd say "more than they'll get back," but I'd probably be like the analysts were about Red Dead - - dead wrong.

pilonv1

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Re: L.A. Noire
« Reply #138 on: May 05, 2011, 07:16:52 PM »
Considering it's been in development in some form since 2005 I can only imagine the costs, but then some of them would be from the time as Sony Bondi.
itm

MyNameIsMethodis

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Re: L.A. Noire
« Reply #139 on: May 05, 2011, 07:26:12 PM »
I dont know which version to get, I guess PS3 because of the exclusive content but not having the superior version of RDR really bugged me so I might get 360 but...3 discs...  :-\
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Himu

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Re: L.A. Noire
« Reply #140 on: May 05, 2011, 07:27:12 PM »
really wanna play this
IYKYK

cool breeze

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Re: L.A. Noire
« Reply #141 on: May 05, 2011, 09:37:54 PM »
I like that they don't want me to buy this game.  First it was all the retailer exclusive content.  Now the 360 version is three disks and the PS3 version is sure to be inferior.  Ok, I got the message! I'll pass on this until it's cheap and I know the PS3 version won't be a mess.

Sho Nuff

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Re: L.A. Noire
« Reply #142 on: May 05, 2011, 10:02:36 PM »
Dude, Motionscan data takes up an obscene amount of space, the only thing that surprises me is that the PS3 version wasn't a 50gb disc.

pilonv1

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Re: L.A. Noire
« Reply #143 on: May 05, 2011, 10:13:26 PM »
would be funny if PS3 had compressed audio to fit it on a smaller disc :teehee
itm

cool breeze

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Re: L.A. Noire
« Reply #144 on: May 05, 2011, 11:02:17 PM »
I'm actually just finding reasons to justify passing on this game.  I know I'll have a lot of work starting the 16th and this will just be a huge distraction.  I want to play it (I think I even made a thread about it) but yeah, this seems like a game to wait off on.

Though if I had to be really bitchy, I dislike that the PS3 version uses L2/R2 as aim/shoot.  The PS3 triggers so mushy! first party games use L1/R1. 

demi

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Re: L.A. Noire
« Reply #145 on: May 05, 2011, 11:13:50 PM »
I'm gonna wait for reviews. I got some games from GameFly on the way, and I'm about to waste money on games I bought online.

Not that it matters since I'll play it eventually. But if reviews are HOT... will have to get that week.
fat

FatalT

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Re: L.A. Noire
« Reply #146 on: May 05, 2011, 11:24:20 PM »
I'll rent it but eh, Brink and Heroes of Newerth will take up most of my time.

pilonv1

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Re: L.A. Noire
« Reply #147 on: May 05, 2011, 11:37:45 PM »
I'm gonna wait for reviews. I got some games from GameFly on the way, and I'm about to waste money on games I bought online.

Not that it matters since I'll play it eventually. But if reviews are HOT... will have to get that week.

Reviews will be hot, it's Rockstar. It will take 1-2 weeks for the "real" reviews to come out.
itm

MyNameIsMethodis

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Re: L.A. Noire
« Reply #148 on: May 05, 2011, 11:38:30 PM »
I don't understand where the PS3 will be inferior commentws are coming from, it's on Team Bondi's engine they originally developed for PS3 not RAGE. I mean I can understand the hesitation since RDR and GTA4 where slightly better running on the 360 but by all accounts it SHOULD theoretically be best on PS3, and you get a exclusive case.
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cool breeze

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Re: L.A. Noire
« Reply #149 on: May 05, 2011, 11:43:30 PM »
ask yourself if the sun will rise tomorrow

chronovore

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Re: L.A. Noire
« Reply #150 on: May 06, 2011, 01:55:21 AM »
I don't understand where the PS3 will be inferior commentws are coming from, it's on Team Bondi's engine they originally developed for PS3 not RAGE. I mean I can understand the hesitation since RDR and GTA4 where slightly better running on the 360 but by all accounts it SHOULD theoretically be best on PS3, and you get a exclusive case.

:lol ::)

The PS3-engine is probably only left over as legacy file extensions in their dev pipeline, like ".gne" on the Flickr site.

demi

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Re: L.A. Noire
« Reply #151 on: May 06, 2011, 01:56:33 AM »
I'm gonna wait for reviews. I got some games from GameFly on the way, and I'm about to waste money on games I bought online.

Not that it matters since I'll play it eventually. But if reviews are HOT... will have to get that week.

Reviews will be hot, it's Rockstar. It will take 1-2 weeks for the "real" reviews to come out.

Mayne... you know I meant here. I dont read other opinions...
fat

pilonv1

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Re: L.A. Noire
« Reply #152 on: May 06, 2011, 03:07:19 AM »
true. it's been a shitty day at work and I'm in a terrible mood :gloomy
itm

Herr Mafflard

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Re: L.A. Noire
« Reply #153 on: May 06, 2011, 05:07:40 AM »
400 unique motionscan faces, people

that is like the 'one million troops' of facial animation

I'm hoping it's like an adventure game with 'action events', rather than your typical shootery and drivery of the gta games.

I'm excited, but if it's a failure than it'll be new and interesting failure, at least.

chronovore

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Re: L.A. Noire
« Reply #154 on: May 06, 2011, 08:14:46 AM »
I'ma just buy the original Dragnet series on DVD. It comes on 5 discs.

Brehvolution

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Re: L.A. Noire
« Reply #155 on: May 06, 2011, 09:32:30 AM »
If you install the game on 360, do you still have to swap discs?
©ZH

Shaka Khan

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Re: L.A. Noire
« Reply #156 on: May 06, 2011, 09:33:30 AM »
Yeah, the respective disk has to be in the tray for authentication purposes, iirc.
Unzip

demi

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Re: L.A. Noire
« Reply #157 on: May 06, 2011, 11:50:30 AM »
Um... if they only require one disc, that leaves an avenue for ripoff/thievery.
fat

rodi

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Re: L.A. Noire
« Reply #158 on: May 06, 2011, 02:05:33 PM »
Is having three disks such a big deal? Just switch them out when the box with letters on the tv screen tells you to?  ???

Stoney Mason

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Re: L.A. Noire
« Reply #159 on: May 06, 2011, 02:10:48 PM »
Is having three disks such a big deal? Just switch them out when the box with letters on the tv screen tells you to?  ???

It's the internet. Everything is a big deal here!


spoiler (click to show/hide)
No its not a big deal.
[close]



Robo

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Re: L.A. Noire
« Reply #160 on: May 06, 2011, 02:19:04 PM »
Is having three disks such a big deal? Just switch them out when the box with letters on the tv screen tells you to?  ???

Haha, what a pleb.  Like I'm gonna get out of the chair to change a disc.  Get real!
obo

Herr Mafflard

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Re: L.A. Noire
« Reply #161 on: May 06, 2011, 02:26:04 PM »
I heard this game makes you get up twice between 8 hour intervals. Twice!

What kind of sick, depraved dude designs a game like that?

rodi

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Re: L.A. Noire
« Reply #162 on: May 06, 2011, 02:37:07 PM »
Lawd, now I see the error of my ways.

Sho Nuff

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Re: L.A. Noire
« Reply #163 on: May 06, 2011, 02:40:31 PM »
Get off the couch fatty

demi

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Re: L.A. Noire
« Reply #164 on: May 06, 2011, 02:41:19 PM »
Rodi will be too busy orgasming in the corner to get up to put in the 2nd disc
fat

rodi

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Re: L.A. Noire
« Reply #165 on: May 06, 2011, 03:29:31 PM »
 :-*

MyNameIsMethodis

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Re: L.A. Noire
« Reply #166 on: May 06, 2011, 05:07:06 PM »
I don't understand where the PS3 will be inferior commentws are coming from, it's on Team Bondi's engine they originally developed for PS3 not RAGE. I mean I can understand the hesitation since RDR and GTA4 where slightly better running on the 360 but by all accounts it SHOULD theoretically be best on PS3, and you get a exclusive case.

:lol ::)

The PS3-engine is probably only left over as legacy file extensions in their dev pipeline, like ".gne" on the Flickr site.

They never said if they used a new engine from the original PS3 one. Guess we'll findo ut next week.
USA

Brehvolution

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Re: L.A. Noire
« Reply #167 on: May 06, 2011, 05:36:45 PM »
Insert disc 1, start game, load save, eject disc 1 and put in disc 2/3 to continue playing.
©ZH

rodi

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Re: L.A. Noire
« Reply #168 on: May 06, 2011, 05:41:00 PM »
Whatever, this game will be awesome. Just wait and see, haters.
« Last Edit: May 06, 2011, 05:45:31 PM by rodi »

Brehvolution

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Re: L.A. Noire
« Reply #169 on: May 06, 2011, 06:55:42 PM »
I'm hating the player, not the game.
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chronovore

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Re: L.A. Noire
« Reply #170 on: May 06, 2011, 08:39:39 PM »
I don't understand where the PS3 will be inferior commentws are coming from, it's on Team Bondi's engine they originally developed for PS3 not RAGE. I mean I can understand the hesitation since RDR and GTA4 where slightly better running on the 360 but by all accounts it SHOULD theoretically be best on PS3, and you get a exclusive case.

:lol ::)

The PS3-engine is probably only left over as legacy file extensions in their dev pipeline, like ".gne" on the Flickr site.

They never said if they used a new engine from the original PS3 one. Guess we'll findo ut next week.

Guess we'll find out when it plays on 360.

Sho Nuff

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Re: L.A. Noire
« Reply #171 on: May 07, 2011, 11:25:12 AM »
Wasn't used in Avatar IIRC. Motionscan = FMV of a dude's head talking + a different 3D model for every single frame of animation. Crazy tech, you have to know exactly what you're doing to use it because you can't edit it later (plus you can only have 3 people talking at the same time on-screen). Also chews up disc space like a fat kid through cheeseburgers

Herr Mafflard

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Re: L.A. Noire
« Reply #172 on: May 07, 2011, 12:07:34 PM »
$15 credit when you order this off Amazon.

MyNameIsMethodis

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Re: L.A. Noire
« Reply #173 on: May 09, 2011, 09:47:15 AM »
Does anyone know if this is a Project $10 like game, or if that exclusive case is going to require PSN access? With it looking like PSN won't be back up until June, i might as well just get L.A. Noire on 360 if it's going to have some kind of lock out that needs PSN activation / a download. Anyone know?
USA

demi

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Re: L.A. Noire
« Reply #174 on: May 09, 2011, 09:51:50 AM »
KMart is gonna have a $20 coupon, plus a free $20 game with purchase. Crazy deal...
fat

Stoney Mason

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Re: L.A. Noire
« Reply #175 on: May 11, 2011, 12:02:15 PM »
[youtube=560,345][/youtube]

FatalT

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Re: L.A. Noire
« Reply #176 on: May 11, 2011, 03:22:40 PM »
I'ma pick it up for PS3 if PSN is up, otherwise 360. I just want to avoid having to switch discs. Blarg.

Robo

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Re: L.A. Noire
« Reply #177 on: May 11, 2011, 03:34:35 PM »
KMart is gonna have a $20 coupon, plus a free $20 game with purchase. Crazy deal...

I was gonna wait this one out before, but this deal is too good.  :bow Kmart :bow2
obo

demi

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Re: L.A. Noire
« Reply #178 on: May 11, 2011, 03:42:29 PM »
The $20 free game isnt finalized yet, but the guy is trying to push for it.
fat

cool breeze

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Re: L.A. Noire
« Reply #179 on: May 11, 2011, 03:49:17 PM »
I'ma pick it up for PS3 if PSN is up, otherwise 360. I just want to avoid having to switch discs. Blarg.

I'm hoping that the multiple disk thing means they don't compress things.  I have it ordered for the 360 and disk switching doesn't bother me, but if the PS3 version has better audio and face stuff, I'll go for that version.  The talking is more the focus of the game than action or whatever, at least judging from what has been shown.