Author Topic: The Witcher 2: ASSASSINS OF KINGS(360 version--April 17) (buy 360 ver)  (Read 37515 times)

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maxy

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« Last Edit: January 30, 2012, 11:15:55 AM by maxy »
cat

archie4208

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Re: The Witcher 2: ASSASSINS OF KINGS
« Reply #1 on: March 23, 2010, 09:13:05 AM »
Looks fucking amazing.  :bow Geralt :bow2

WrikaWrek

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Re: The Witcher 2: ASSASSINS OF KINGS
« Reply #2 on: March 23, 2010, 09:55:46 AM »
The first one was one of the biggest surprises in recent memory for me. Really loved it.

This one, man it looks so different, like what a sequel should actually be, in terms of how they changed the art style, how it looks like it has a bigger budget.

Awesome.

tiesto

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Re: The Witcher 2: ASSASSINS OF KINGS
« Reply #3 on: March 23, 2010, 09:57:34 AM »
Cool, I'm gonna probably start the first Witcher some time this summer.

:bow Polacks :bow2
^_^

archie4208

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Re: The Witcher 2: ASSASSINS OF KINGS
« Reply #4 on: March 23, 2010, 10:37:21 AM »
http://www.neogaf.com/forum/showpost.php?p=20414758&postcount=125

Quote from: EvolveTom
We're only discussing a PC version at this time.

:bow PC :bow2

spoiler (click to show/hide)
Yes, I know 'at this time' means a console port is inevitable :P  Cue slime and maxy preaching that PC gaming is dead and so forth
[close]

maxy

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Re: The Witcher 2: ASSASSINS OF KINGS
« Reply #5 on: March 23, 2010, 11:04:18 AM »
PC gaming=zombie
Dead,but it still moves,hard to kill,drools a lot,nasty :smug
cat

Stoney Mason

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Re: The Witcher 2: ASSASSINS OF KINGS
« Reply #6 on: March 23, 2010, 11:08:30 AM »
The Witcher was one of the few PC games that PC gamers love to hype up that actually achieved the level of hype and was a very good game. I look forward to the second. Some of the best choice mechanics I've played in a game. 

Stoney Mason

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Re: The Witcher 2: ASSASSINS OF KINGS
« Reply #7 on: March 23, 2010, 02:51:42 PM »
Overall while I probably thought Dragon Age was a better overall product and game (which is probably a pointless distinction since they both are great games and pretty different rpg's), I have to laugh whenever I read reviews that say that Dragon Age or Awakening have tough moral choices.

Some of the choices in The Witcher are so intertwined and nuanced that its light years beyond the good and evil paradigm that defines the bioware style of rpg. Not only did I not know what was the "good" or "evil" choice in many cases, I didn't even know how to successfully pursue some of the courses of actions I wanted to take. It became almost like a puzzle game in that sense.

WrikaWrek

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Re: The Witcher 2: ASSASSINS OF KINGS
« Reply #8 on: March 23, 2010, 02:54:14 PM »
Didn't feel that at all.

But didn't bother myself with the distinction between good and bad.

Draft

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Re: The Witcher 2: ASSASSINS OF KINGS
« Reply #9 on: March 23, 2010, 03:43:03 PM »
PC Gaming :bow

Polacks :bow

Tittays :bow

Dwarf cock  :-*

archie4208

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Re: The Witcher 2: ASSASSINS OF KINGS
« Reply #10 on: March 23, 2010, 03:51:32 PM »
You forgot about magical disappearing clothes. :drool

Tieno

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Re: The Witcher 2: ASSASSINS OF KINGS
« Reply #11 on: March 23, 2010, 04:10:25 PM »
Compromised xbox 360 version please :smug

or better, xbox 360 version of compromised PC release  :smug :smug
i

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Re: The Witcher 2: ASSASSINS OF KINGS
« Reply #12 on: March 23, 2010, 05:41:18 PM »
Compromised xbox 360 version please :smug

or better, xbox 360 version of compromised PC release  :smug :smug

You can download a patch that puts the nudity back in the American release.
dog

archie4208

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Re: The Witcher 2: ASSASSINS OF KINGS
« Reply #13 on: March 23, 2010, 10:39:49 PM »
Hidden message in the trailer:



So much for that console version.  :smug

Bebpo

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Re: The Witcher 2: ASSASSINS OF KINGS
« Reply #14 on: March 23, 2010, 11:03:11 PM »
The character models are really nice.  The cutscenes look on par with jrpgs this gen, which is a HUGE leap forward for WRPGs (Mass Effect aside) because that's usually their visual weakness compared to jrpgs.

maxy

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« Last Edit: March 24, 2010, 06:31:46 AM by maxy »
cat

archie4208

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Re: The Witcher 2: ASSASSINS OF KINGS
« Reply #16 on: March 24, 2010, 10:30:45 AM »
The screenshots are gorgeous. :drool

maxy

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Re: The Witcher 2: ASSASSINS OF KINGS
« Reply #17 on: March 25, 2010, 08:41:01 AM »
Live press conference,in Mars language

http://polygamia.pl/Polygamia/1,95335,7699492,Ogladaj_z_nami_konferencje_prasowa_CD_Projektu.html

Sound is fucked up
edit:sound is fixed,nothing interesting to see
edit2:sound is fucked up again...damn polacks can't you do anything right
edit3:good now,snooze fest though
Highlight is the girl named Olga,i think
« Last Edit: March 25, 2010, 09:26:53 AM by maxy »
cat

maxy

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Re: The Witcher 2: ASSASSINS OF KINGS
« Reply #18 on: March 25, 2010, 10:28:54 AM »
Started again,Witcher 2 stuff

Looks good :hyper
« Last Edit: March 25, 2010, 10:49:00 AM by maxy »
cat

maxy

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Re: The Witcher 2: ASSASSINS OF KINGS
« Reply #19 on: March 25, 2010, 01:28:14 PM »
Good news for console peasants,crippled versions are planned...



Website has been updated with some juicy videos

http://www.thewitcher.com/

Game will also allow save importing


 
cat

cool breeze

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Re: The Witcher 2: ASSASSINS OF KINGS
« Reply #20 on: March 25, 2010, 01:32:48 PM »
yeah, I'm probably going to replay this.

anyone know how to get the Enhanced Edition stuff going if you own the retail copy of this?

Herr Mafflard

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Re: The Witcher 2: ASSASSINS OF KINGS
« Reply #21 on: March 25, 2010, 01:50:26 PM »
some of the locales in this sequel look fantastic - especially the forest with the giant trees. 

First time I played Witcher I kinda liked it and was enjoying the brief time I spent with it ('bout 8 hrs). However when Dragon Age came out it completely owned me and now whenever I go back to Witcher again I can't really get into it. The town design is really horrible, like you have to constantly look at your map to know where you're going. It's like a maze. Some of the missions at the start, back and forth, back and forth. Give me a break. I have no doubt it's a good game for people who invest in it though. I guess I played it at the wrong time (right about when DA came out.)

Draft

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Re: The Witcher 2: ASSASSINS OF KINGS
« Reply #22 on: March 25, 2010, 02:13:36 PM »
Good news for console peasants,crippled versions are planned...



Website has been updated with some juicy videos

http://www.thewitcher.com/

Game will also allow save importing


 
Importing :bow

Last time I reformatted, came pretty close to just letting my Witcher saves go. But I saved 10 or so end-game saves.  8)

Stoney Mason

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Re: The Witcher 2: ASSASSINS OF KINGS
« Reply #23 on: April 05, 2010, 03:08:56 PM »
[youtube=560,345][/youtube]

Stoney Mason

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Re: The Witcher 2: ASSASSINS OF KINGS
« Reply #24 on: June 06, 2010, 03:20:42 PM »
[youtube=560,345][/youtube]

archie4208

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Re: The Witcher 2: ASSASSINS OF KINGS
« Reply #25 on: June 06, 2010, 08:04:19 PM »
I'm in the midst of playing the original, and I have mixed feelings.  I love that the dialogue and choices are different from your typical Bioware palp, but the combat is terrible and bugs are a pain in the ass.  If CDProjekt can make it a less janky game, it will be incredible.

Great Rumbler

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Re: The Witcher 2: ASSASSINS OF KINGS
« Reply #26 on: June 06, 2010, 08:41:05 PM »
I'm in the midst of playing the original, and I have mixed feelings.  I love that the dialogue and choices are different from your typical Bioware palp, but the combat is terrible and bugs are a pain in the ass.  If CDProjekt can make it a less janky game, it will be incredible.

Are you playing the original release or the enhanced edition?
dog

Moran

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Re: The Witcher 2: ASSASSINS OF KINGS
« Reply #27 on: June 06, 2010, 09:46:43 PM »
I'm really enjoying the combat, bought the game on steam the other day and I've been pretty impressed so far.

Act 2 spoilers
spoiler (click to show/hide)
I accidentally accused everyone in town during my investigation and ended up pissing everybody off :lol
[close]
why

Stoney Mason

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Re: The Witcher 2: ASSASSINS OF KINGS
« Reply #28 on: June 06, 2010, 11:54:42 PM »
On the special edition, I found The Witcher no more janky than your average Bioware PC game.  Or honestly most PC games which tend to be riddled with bugs on the initial release.

Now the original Witcher is indeed a buggy pile. But still a great game imo.

Stoney Mason

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Re: The Witcher 2: ASSASSINS OF KINGS
« Reply #29 on: June 08, 2010, 12:50:00 AM »
Quote
"There will be a mechanism for importing your status from the first game," one member of developer CD Projekt RED explains. "Also, players will see the choices they made in part one reflected in part two. For instance, certain characters from The Witcher might treat us differently depending on how we completed that game."


fuck. I formatted my computer since I beat the original and don't have that save anymore. I'll have to beat it again.

archie4208

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Re: The Witcher 2: ASSASSINS OF KINGS
« Reply #30 on: June 10, 2010, 07:38:56 PM »
http://www.rockpapershotgun.com/2010/06/10/tomasz-gop-explains-the-witcher-2/

Quote
RPS: What is with all the RPG love in Europe? I mean, there are some US studios doing some interesting things, but the old fashioned RPG enthusiasm seems to radiate from European studios? Or am I just imagining things?

Gop: Interesting question. For most of the people I know, the guys that I know, the guys on this team and people I know outside of that who love RPGs, they all have a strong background on the pen and paper stuff. That means they have always had RPG in their blood, and migrating into computer games is just natural for them. I don’t know if that’s the scheme all around Europe, but from what I see from guys in Poland and European developers I talk to, they took to RPGs before they even thought about making videogames. That might explain it.


RPS: So are you being influenced by, say, Mass Effect 2 and Alpha Protocol?

Gop: Well it’s our own game, obviously, but we cannot hide that inspirations are good. We take inspiration from other games, it’s not a bad thing. And we see games inspired by The Witcher, we are inspired by things from The Witcher. But I don’t know, we could mention some games we’ve found inspiring, like I could name Heavy Rain, or name Batman, or… oh. I just got a post it from Borys saying “hello” to you. [Borys Pugacz-Muraszkiewicz, senior writer on The Witcher.]


RPS: Hello!

Gop: Sorry… Yes. I was saying that we played Mass Effect and we have been inspired by some of that stuff, making our own dialogue technologies, but we have not taken it literally. I mean they have choices which are red for evil and blue for good, things do not fit The Witcher in this way…


RPS: Right then. Technology. You’ve done a lot of work to create new tech after Aurora, but how has that changed the design fundamentals of the game? How important is it for the nature of the game?

Gop: It is the most important thing. We knew by the end of The Witcher that we wanted to write new technology, I mean, we did not /hate/ Aurora, but there were things we knew we wanted to do with the game. Aurora was fine for The Witcher 1, but we wanted more freedom in another game, and so we started writing an engine from the moment we released the first Witcher. Initially it was just a small team, but after a year the engine was ready to start building a game on. At that time the whole team moved into working on that for The Witcher 2. The reason for doing all this was not the graphical stuff, although it was a good excuse to work on that, it was the tools, the editor and so on. The tools for creating the storyline, a non-linear storyline, you need powerful tools to present all that stuff in a useful way. That was the most important thing. Now we have our own tools we can do all this stuff, we have tools for things like creating composite characters: legs, chest, hands, heads, all composed from a set into characters that are far more detailed than anything we did even in the Enhanced Edition of The Witcher.


RPS: But stuff like the combat system… is that the same?

Gop: Hmm. I’m not going to say we have precisely the same combat system, but we’re also not ready to give a dedicated presentation, maybe in a few months. We need to explain to people exactly how the presentation works, and right now I have to get people to take my word for it that the combat is not hack ‘n’ slash action. It’s not action gamer way of doing it, but we want to give people the feel of how the Witcher really moves. We wanted to get rid of the static elements – the sequences of strikes in The Witcher 1 were good, but you would have to carry that out to the very end to get the most out of it, but now we can combine any kinds of strike and they still build up to the same thing. There are no fixed stances and so on. We have done a lot of mo cap to show all this, because we want to show Geralt moving really incredibly fast. That is the goal for changing the combat – it looks faster, and it more dynamic. It’s smoother, and I think hands-on demonstrations will show that.

RPS: You don’t want to appeal to the hack ‘n’ slash player…

Gop: Well, we want to appeal to them, we’re just not making an action RPG. That’s what we are really clear about. That is not The Witcher.

RPS: So the traditional CRPGer and the men who like stories are your target audience?

Gop: Yes, absolutely, that’s why we started our informational campaign with the story. That is absolutely at the forefront of what we want to say is important about this game.


RPS: So let’s talk about the story: what’s going on in The Witcher 2?

Gop: Well, I must assume you have played The Witcher 1? But anyway at the end of that you will have noticed that there is something going on. We were, of course, already planning to extend the story. At the end of the game there is a scheme, someone is trying to kill the king. The Witcher 2 is this, it’s a direct sequel. Things that happen in The Witcher 2 take much wider scale, both in land and in politics. There are more of the guy who tries to kill the king, something drives them, and it’s that you are finding out about. The guy that tried to kill the king will start off the main thread in The Witcher 2, and you are going to find out more about that. Geralt would like to find out more about the assassin, but there are still some area of Temeria in which there is a rebellion, and it’s to one of these areas that the king travels, asking Geralt to go with him. You start at the castle of a female baron, and it’s a prologue to the game. We have shown some stuff from act one, but something has happened before that in the prologue. You’ve found stuff out, you’ve met knew people. It’s going to be epic, a boom!

RPS: So how big is the game going to be?

Gop: Well there are things we don’t yet know, things we need to test and find out about. But we do know that there will be three main acts, three chapters, and there will be the prologue and the epilogue. As I mentioned the areas you are in will be way bigger, but we are trying to get rid of the quests that are purely about time – the FedEx quests, “fetch me something” and so on. So on the one hand it will take time to see everything and explore everything, especially as areas will be so open for you, but the quests will be more packed. So it will probably take less hours to finish The Witcher 2, but exactly how many gameplay hours is not clear right now.


RPS: Oh, what I meant to ask – are you going to fix alchemy?

Gop: Yes, yes, we have made many changes based on feedback from the first game. For example, you can meditate anywhere in The Witcher 2. These small adjustments are important to the whole, tweaks for the original game. Other things have been entirely redone. So the manual processing of potions is entirely different. Brewing potions isn’t obligatory, of course, but you can create more useful potions if you spend the time in what I guess is a mini-game. Also potions must be drunk before combat, not during combat. They are now preparational.


RPS: So are PC gamers with expensive new PCs going to see much return for their investment for this game?

Gop: We’re almost a year ahead of the release of the game, and right now we are using very high end PCs for our presentations, but when the game comes out I don’t expect they will be high end. The detail that we have right now has a really, really high level of detail, you need to see it live for the proof. The textures are really high detail. You have to downgrade textures for mid range PCs right now, and on a monster PC it really is going to be wow.

RPS: I played the enhanced edition with Polish voice acting and English subtitles, it meant it was like playing…

Gop: A foreign movie!

RPS: Exactly. Are you going to be including those same language features in The Witcher 2 from the start? Am I going to be able to play with Russian voice-acting?

Gop: I can’t promise anything, because it’s not confirmed. The same answer we give to questions about consoles! We would love to, but we can’t talk about it now.


RPS: Is it true you’re not going to use DRM for this release?

Gop: Well we didn’t make any announcement, actually. Because of the recent talk with Namco we had to react, because we feel it’s important people do not associate anything with The Witcher 2, because nothing is decided. I mean, it is not going Ubisoft DRM. People know our opinions on DRM, so it’s clear that we are not going to allow the players to get hurt by whatever we do.


RPS: Okay, we are running out of time. Anything else we should mention at this stage?

Gop: I want to mention the story again. People know the story in The Witcher was good, so we will get some credit there, I think, but The Witcher 2 will be really good. Also I think this will be the best looking RPG ever, and I really can’t wait to be able to do some more detailed presentations to show people how the game feels. Hands on stuff showing the new dialogues and the new combat – how they work – I can’t wait for that.

RPS: We can’t wait either! Thanks for your time.

The Witcher 2 is arriving next summer, probably.

Stoney Mason

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Re: The Witcher 2: ASSASSINS OF KINGS
« Reply #31 on: June 18, 2010, 12:19:30 AM »
[youtube=560,345][/youtube]

Smooth Groove

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Re: The Witcher 2: ASSASSINS OF KINGS
« Reply #32 on: June 18, 2010, 11:07:24 AM »
Seems like they're making it into an action RPG in the vein of Demon's Souls. 

archie4208

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Cormacaroni

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Re: The Witcher 2: ASSASSINS OF KINGS
« Reply #34 on: June 25, 2010, 12:02:51 AM »
looks great!

Anyone who can pull off a forward roll while carrying a two-handed sword is someone you don't want to fuck with.
vjj

cool breeze

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Re: The Witcher 2: ASSASSINS OF KINGS
« Reply #35 on: June 25, 2010, 12:05:41 PM »
ok, may have asked this before, but this is really not coming to consoles? everything shown is being played with a 360 controller and looks designed around it.  I don't mind and it's cool that I could play on my big comfy couch with my wireless 360 pad as the video is put on my TV.  It just seems odd.

chronovore

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Re: The Witcher 2: ASSASSINS OF KINGS
« Reply #36 on: June 25, 2010, 12:09:21 PM »
looks great!

Anyone who can pull off a forward roll while carrying a two-handed sword is someone you don't want to fuck with.
:lol

I've just spent 30 seconds trying to figure out how to do it. I think I could pull it off, but I might die.

maxy

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Re: The Witcher 2: ASSASSINS OF KINGS
« Reply #37 on: June 25, 2010, 12:24:40 PM »
According to them it is coming to consoles,but later...and they are not talking about it

Later...at least 6 months...i think that they will wait and see how PC version does

 

cat

WrikaWrek

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Re: The Witcher 2: ASSASSINS OF KINGS
« Reply #38 on: June 25, 2010, 02:17:40 PM »
My GTX470 is readddyyyyyyy

« Last Edit: June 25, 2010, 08:33:58 PM by WrikaWrek »

Dickie Dee

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Re: The Witcher 2: ASSASSINS OF KINGS
« Reply #39 on: June 25, 2010, 02:27:24 PM »
dunno if anyone who hasn't played the first is in this thread, but the enhanced version is on steam for $6
___

Bebpo

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Re: The Witcher 2: ASSASSINS OF KINGS
« Reply #40 on: June 25, 2010, 04:25:26 PM »
Is the enchanced version on steam uncensored?  I have the box imported from euroland, but $6 for not needing to use the discs and install might be worth it.

Dickie Dee

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Re: The Witcher 2: ASSASSINS OF KINGS
« Reply #41 on: June 25, 2010, 04:30:26 PM »
Is the enchanced version on steam uncensored?  I have the box imported from euroland, but $6 for not needing to use the discs and install might be worth it.

Had to check (at that price wouldn't have felt ripped off if not) but from the steam page:

Quote
About the Game
Experience the PC RPG of the Year (PC Gamer, GameSpy, IGN) as the developers intended in The Witcher: Enhanced Edition Director's Cut, with mature content not previously available to North American gamers.

:elephant
___

demi

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Re: The Witcher 2: ASSASSINS OF KINGS
« Reply #42 on: June 25, 2010, 04:35:50 PM »
Looks good, cant wait to play on 360
fat

archie4208

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Re: The Witcher 2: ASSASSINS OF KINGS
« Reply #43 on: June 25, 2010, 04:43:55 PM »
Looks good, cant wait to play on 360

It won't look like that on the 360. :teehee

demi

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Re: The Witcher 2: ASSASSINS OF KINGS
« Reply #44 on: June 25, 2010, 04:44:55 PM »
Weird, I looked in the PC thread and it was no diff from 360...
fat

Smooth Groove

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Re: The Witcher 2: ASSASSINS OF KINGS
« Reply #45 on: June 25, 2010, 06:46:34 PM »
Is the enchanced version on steam uncensored?  I have the box imported from euroland, but $6 for not needing to use the discs and install might be worth it.

What a horndog. No wonder you love Japanese games. 

Bebpo

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Re: The Witcher 2: ASSASSINS OF KINGS
« Reply #46 on: June 25, 2010, 08:04:50 PM »
wat, I don't play censored games!  :lol

same reason I don't watch french movies dubbed in english!  I want to enjoy art as originally intended by the artist.

archie4208

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Re: The Witcher 2: ASSASSINS OF KINGS
« Reply #47 on: June 25, 2010, 09:37:50 PM »
So you're playing The Witcher with Polish VA, right? :P

Bebpo

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Re: The Witcher 2: ASSASSINS OF KINGS
« Reply #48 on: June 25, 2010, 09:51:26 PM »
Yeah, what else would you play in?

Bebpo

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Re: The Witcher 2: ASSASSINS OF KINGS
« Reply #49 on: June 26, 2010, 03:54:20 AM »
I played it for like 30 mins the last time I installed it.  I think I went with whatever was the original VA?  I dunno, when I do sit down to play it I'll just play it in whatever the original VA is.  I mean I played through Heavy Rain in French.  The original language track tends to have the best voice acting in terms of emotion.

Dickie Dee

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Re: The Witcher 2: ASSASSINS OF KINGS
« Reply #50 on: June 26, 2010, 04:55:20 AM »
again from the steam page (you'll have to dig deeper into the internets to see if it's a worthwhile improvment or not)

Quote
Superior dialogue and cutscenes - The developers have re-recorded and rewritten more than 5000 lines of dialogue in English and redone the entire German edition to create more a more consistent experience, while adding more than 200 gesture animations to make characters behave more believably in dialogue and cutscenes.
___

archie4208

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Re: The Witcher 2: ASSASSINS OF KINGS
« Reply #51 on: August 19, 2010, 01:26:45 AM »
http://h-1.abload.de/img/pc_galerie_wiedzmin_2_7p88.jpg
http://h-1.abload.de/img/pc_galerie_wiedzmin_2_prww.jpg
http://h-1.abload.de/img/pc_galerie_wiedzmin_2_dr5u.jpg
http://h-1.abload.de/img/pc_galerie_wiedzmin_2_fo8c.jpg
http://h-1.abload.de/img/pc_galerie_wiedzmin_2_crl6.jpg
http://h-1.abload.de/img/pc_galerie_wiedzmin_2_er08.jpg
http://h-1.abload.de/img/pc_galerie_wiedzmin_2_hovq.jpg
http://h-1.abload.de/img/pc_galerie_wiedzmin_2_nsdb.jpg
http://h-1.abload.de/img/pc_galerie_wiedzmin_2_grjm.jpg
http://h-1.abload.de/img/pc_galerie_wiedzmin_2_jqjd.jpg

-Nice lighting and good textures, area is very detailed
-Armor consists of several parts: gloves, chest armor etc
-weapons and equipment can be modified with runes, effects visible on items.
-More freedom in both dialog and gameplay, sneaking or fighting everybody etc
-stealth mechanic/movement, pressing against walls and killing lights. (light & shadow stealth mechanic?)
-Cat Potion gives you Batman AA like detective vision, you can see through walls, it detects internal organs in enemies :O
-Geralt's amulet (wolf head) when activated makes important details in the area visible.
-fighting animations are good.
-Your actions in previous quests affects other NPCs just like first game.
-There is nudity :bow2

Battlegorounds

-large battlefields are in the game with hundreds of fully animated enemies on screen.
-physics and a lots of debris.

There is a fact comparison in the end but google translation fails!!
-Duration of cutscenes, looks like there are 3 endings and your actions in first game carries over.

-Console ports are being considered but no firm plans so far. All resources are invested in development of PC version. :bow2

Great Rumbler

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Re: The Witcher 2: ASSASSINS OF KINGS
« Reply #52 on: August 19, 2010, 09:14:31 AM »
Looking good!
dog

chronovore

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Re: The Witcher 2: ASSASSINS OF KINGS
« Reply #53 on: August 19, 2010, 10:32:22 PM »
-There is nudity :bow2
I wish I understood why we get excited over nudity in games. I mean, I do, I'll admit it, but it's not like there's a shortage of nudity available on the internet. Is it just because it's so rare in games?

Great Rumbler

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Re: The Witcher 2: ASSASSINS OF KINGS
« Reply #54 on: August 19, 2010, 11:02:55 PM »
There was nudity in the first game with the last patch.
dog

chronovore

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Re: The Witcher 2: ASSASSINS OF KINGS
« Reply #55 on: August 20, 2010, 01:12:02 PM »
There was nudity in the first game with the last patch.
What kind of "patch" was it, short-trimmed, Brazilian, or that little Dorito?

Stoney Mason

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Re: The Witcher 2: ASSASSINS OF KINGS
« Reply #56 on: August 20, 2010, 01:27:00 PM »
bedding chicks in the original was sweet. As was the naked cards you got for doing it.

cool breeze

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Re: The Witcher 2: ASSASSINS OF KINGS
« Reply #57 on: August 20, 2010, 08:43:28 PM »
http://www.gamestar.de/index.cfm?pid=1589&pk=14592

gamescom demo.  ends showing off how big the world.  also, some neat statistics about the game.



the reduction in loading screens is impressive.  at the end of that video you see a bit off it too near the end.

Great Rumbler

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Re: The Witcher 2: ASSASSINS OF KINGS
« Reply #58 on: August 20, 2010, 08:58:35 PM »
http://www.gamestar.de/index.cfm?pid=1589&pk=14592

gamescom demo.  ends showing off how big the world.  also, some neat statistics about the game.

(Image removed from quote.)

the reduction in loading screens is impressive.  at the end of that video you see a bit off it too near the end.

Bigger and better, I like it.

Still need to finish up the original though.  :-\
dog

archie4208

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