Author Topic: Splinter Bourne Cell Official Thread of grandadies being panthers  (Read 8037 times)

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The Fake Shemp

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Re: Splinter Bourne Cell Official Thread of grandadies being panthers
« Reply #120 on: April 15, 2010, 02:05:24 PM »
Awesome game is awesome, haters annihilated. Sign me up for Splinter Cell: Megiddo's Way.
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FatalT

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Re: Splinter Bourne Cell Official Thread of grandadies being panthers
« Reply #121 on: April 15, 2010, 03:05:23 PM »
Single player is like 5 hours long? Wow, I'll definitely be renting this.

Stoney Mason

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Re: Splinter Bourne Cell Official Thread of grandadies being panthers
« Reply #122 on: April 15, 2010, 03:12:23 PM »
Single player is like 5 hours long? Wow, I'll definitely be renting this.

It's not very long. About the length of a first person shooter campaign like Call of Duty or Bad Company or Halo. The co-op story mode adds probaly a couple of more hours. And you have the other co-op stuff which doesn't interest me but also probably adds more time if you are into those modes.

I don't think the length of time is necessarily a detriment. Once you add in all the stuff you are going to get a decent number of hours depending on how much you like the co-op stuff.

Although I agree its a (good) rental game. No way would I have bought this one. I'm already sending it back to gamefly tomorrow. 
« Last Edit: April 15, 2010, 03:15:10 PM by Stoney Mason »

demi

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Re: Splinter Bourne Cell Official Thread of grandadies being panthers
« Reply #123 on: April 15, 2010, 03:16:20 PM »
I would buy it just to support this amazing series. I guess the game would be 5 hours if you played on Easy like Stoney

It is what it is, you know? Casuals
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Stoney Mason

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Re: Splinter Bourne Cell Official Thread of grandadies being panthers
« Reply #124 on: April 15, 2010, 03:22:10 PM »
lulz. I played it on realistic.

Like I said I'm not very good at it but you honestly don't have to be very good at it with most of the gadgets they give and the fact that you can shoot anybody. Even though the action is so poor you probably don't want to play it like that.

Third

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Re: Splinter Bourne Cell Official Thread of grandadies being panthers
« Reply #125 on: April 15, 2010, 04:31:44 PM »
http://www.eurogamer.net/articles/splinter-cell-conviction-360-review

But but eurogamer only gives Ps3 exclusives a bad score.

The main draw seems to be the co-op. But I don't really care about that shit.

The Fake Shemp

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Re: Splinter Bourne Cell Official Thread of grandadies being panthers
« Reply #126 on: April 15, 2010, 04:32:44 PM »
Definitely purchase for me. Game is awesome. Shooting/stealth rawks hard. Co-op is awesome. And I haven't even burnt through all the deniable ops stuff.

... how can you return the game if you didn't play Co-op? It's a separate story!
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Stoney Mason

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Re: Splinter Bourne Cell Official Thread of grandadies being panthers
« Reply #127 on: April 15, 2010, 04:34:46 PM »
... how can you return the game if you didn't play Co-op? It's a separate story!

I'll finish the co-op this evening. I've done one of the chapters in it last night.

demi

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Re: Splinter Bourne Cell Official Thread of grandadies being panthers
« Reply #128 on: April 15, 2010, 07:02:23 PM »
This game is pretty hard if you dont use the gun.
« Last Edit: April 15, 2010, 07:17:55 PM by demi »
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demi

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Re: Splinter Bourne Cell Official Thread of grandadies being panthers
« Reply #129 on: April 15, 2010, 09:52:52 PM »
O_o the iraq level is a bit out of place. Definitely shouldnt belong in the game.
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The Fake Shemp

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Re: Splinter Bourne Cell Official Thread of grandadies being panthers
« Reply #130 on: April 15, 2010, 09:54:17 PM »
Yeah, it's the only level I didn't really like. It's not bad, it's just, awkward. Like someone sticking a finger in your butthole during sex.
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demi

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Re: Splinter Bourne Cell Official Thread of grandadies being panthers
« Reply #131 on: April 15, 2010, 10:05:16 PM »
But I would like that. This is more like... someone talking about the merits of Vanilla Coke during sex
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bork

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Re: Splinter Bourne Cell Official Thread of grandadies being panthers
« Reply #132 on: April 15, 2010, 10:42:03 PM »
I am having trouble on the final(?) level.

spoiler (click to show/hide)
It's at the part where you shoot the Vice-President in the leg and then a flood of enemies comes into the room.  I have been using the pipes to climb to the ceiling, and while there is the occasional enemy that looks up and spots me (seems to happen once every few tries) and then I'm basically dead, I can't seem to pass this area.  I can clear out the first wave of enemies, but then the second set that comes after you start to go into the next room just kills me.  Any advice?
[close]

This seems to be one of those parts where action is a MUST, and surprise, surprise-- it feels kinda weak.  Fun dropping multiple chandeliers on people though.   :lol
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Stoney Mason

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Re: Splinter Bourne Cell Official Thread of grandadies being panthers
« Reply #133 on: April 15, 2010, 10:48:03 PM »
Yeah that part was lame as are most of the truly "action" parts. Especially on realistic because the enemy AI aim is literally perfect.

I just chucked grenades and used those remote mines. But that part has two major waves so you have to save enough of them for the second wave after you step into the hall and trigger the second wave.

There is also that assault rifle which has the silencer which can help. The SC something or other.


You can move around a bit and hide behind those tables occasionally to get off some shots or chuck grenades undetected.


 
« Last Edit: April 15, 2010, 10:51:46 PM by Stoney Mason »

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Re: Splinter Bourne Cell Official Thread of grandadies being panthers
« Reply #134 on: April 15, 2010, 10:55:28 PM »
I think I'm passed it now.  Tried another approach on that second wave-- set off the trap and got one of the guys to come after me, then went into the small room you enter that area from and crouched in the corner, waiting for the others to come, and chucking frag grenades.  Wiped them all out.
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drew

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Re: Splinter Bourne Cell Official Thread of grandadies being panthers
« Reply #135 on: April 15, 2010, 10:58:36 PM »
Yeah, it's the only level I didn't really like. It's not bad, it's just, awkward. Like someone sticking a finger in your butthole during sex.

this is a perfect analogy because it is a nice surprise :-*

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Re: Splinter Bourne Cell Official Thread of grandadies being panthers
« Reply #136 on: April 15, 2010, 11:13:18 PM »
Game finished; looking back, it's just the Iraq level that's pretty "meh."  The last few levels ramped up the intensity and were easily the best parts of the game.  Now it's time to delve into the other modes...
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drew

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Re: Splinter Bourne Cell Official Thread of grandadies being panthers
« Reply #137 on: April 15, 2010, 11:37:36 PM »
how could you guys not like that level?

:bow zoom sights on assault rifles :bow2

:bow shooting terrorists with them :bow2

WrikaWrek

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Re: Splinter Bourne Cell Official Thread of grandadies being panthers
« Reply #138 on: April 16, 2010, 08:56:03 AM »
I am having trouble on the final(?) level.

spoiler (click to show/hide)
It's at the part where you shoot the Vice-President in the leg and then a flood of enemies comes into the room.  I have been using the pipes to climb to the ceiling, and while there is the occasional enemy that looks up and spots me (seems to happen once every few tries) and then I'm basically dead, I can't seem to pass this area.  I can clear out the first wave of enemies, but then the second set that comes after you start to go into the next room just kills me.  Any advice?
[close]

This seems to be one of those parts where action is a MUST, and surprise, surprise-- it feels kinda weak.  Fun dropping multiple chandeliers on people though.   :lol

I don't understand why.

It seems like people still haven't understood that shooting in this game should be mostly, and i mean MOSTLY with the mark and execute.

Taking into account you'll get at least 3 marks with a pimped out gun, and 4 with Sam's favorite one, i have a hard time believing that when you shoot the vice president, you aren't able to right next to the door, let the guards pass by you, and mark and execute your way out of that situation.

That part is not "lame becuz of the action", jesus christ people. Use the fucking mark and execute feature.

demi

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Re: Splinter Bourne Cell Official Thread of grandadies being panthers
« Reply #139 on: April 16, 2010, 09:02:31 AM »
The more I play this, the more I start to think this is only a step above Double Agent  :-\

Great scenario and scenes, weak weak weak gameplay

Starting to eat crow here...
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MCD

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Re: Splinter Bourne Cell Official Thread of grandadies being panthers
« Reply #140 on: April 16, 2010, 10:42:38 AM »
flip
flop

demi

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Re: Splinter Bourne Cell Official Thread of grandadies being panthers
« Reply #141 on: April 16, 2010, 10:54:24 AM »
This game is a mish mash of horrible mess and brilliance, I can't help it
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Smooth Groove

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Re: Splinter Bourne Cell Official Thread of grandadies being panthers
« Reply #142 on: April 16, 2010, 11:41:27 AM »
So is solo really 5 hrs long?  I'm not sure I want to spend $50 on that. 

demi

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Re: Splinter Bourne Cell Official Thread of grandadies being panthers
« Reply #143 on: April 16, 2010, 11:49:47 AM »
On easy mode you can simply run through levels
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bork

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Re: Splinter Bourne Cell Official Thread of grandadies being panthers
« Reply #144 on: April 16, 2010, 12:46:53 PM »
I ran through parts of the last couple of levels on realistic.  Especially in the last stage...knew it was the end and just had to get to the checkpoint, and easily ran past a shit-ton of guards to trigger the final event.

Tried out Deniable Ops and it was a lot more fun.  Cuts out the bullshit and just gets right into the sneaking/stealth killing.  Clear a set amount of enemies and move onto the next part of the stage...get seen and more enemies come that you have to take out.  Still I think this game will be sold off by next week.  Flawed but fun.
« Last Edit: April 16, 2010, 12:49:37 PM by Good Day Sir »
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demi

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Re: Splinter Bourne Cell Official Thread of grandadies being panthers
« Reply #145 on: April 16, 2010, 12:49:16 PM »
lol. Yeah you can run through on Realistic. But on Rookie you can run in front of people and it wont ever trigger red.
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Stoney Mason

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Re: Splinter Bourne Cell Official Thread of grandadies being panthers
« Reply #146 on: April 16, 2010, 02:26:47 PM »
Apparently all you need is a copy of the game for the ghost recon beta so I'll probably rent it again around that time.

http://www.vg247.com/2010/04/16/ghost-recon-future-soldier-multiplayer-beta-detailed/#more-90418

bork

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Re: Splinter Bourne Cell Official Thread of grandadies being panthers
« Reply #147 on: April 16, 2010, 08:23:44 PM »
I don't understand why.

It seems like people still haven't understood that shooting in this game should be mostly, and i mean MOSTLY with the mark and execute.

Taking into account you'll get at least 3 marks with a pimped out gun, and 4 with Sam's favorite one, i have a hard time believing that when you shoot the vice president, you aren't able to right next to the door, let the guards pass by you, and mark and execute your way out of that situation.

That part is not "lame becuz of the action", jesus christ people. Use the fucking mark and execute feature.

I take it this means that you haven't played this part yet.  You can't do that because:

spoiler (click to show/hide)
-The area right around the doors will "explode" from them busting in.
-There are a hell of a lot more than just four guards that come in. 
-They come in from two different doors and immediately converge on each other.
-You can't hide anywhere (except the pipes on the ceiling, that worked for me most of the time) without being discovered quickly.  Initially I would mark and execute, but that doesn't work since the guards all come rushing towards where their comrades died. 
[close]

Did I mark and execute?  Yeah, of course...who fucking doesn't do that?   Executing will make Sam do other impossible shots that go through walls and such.   :lol ::)   You get to execute for shooting the chandeliers and having them fall on people.  There's three of them in the room!  You still have to deal with multiple waves of enemies though, including the "smarter" Third Echelon types.  And even after you clear the room, more will come in again for a last go-round.  It is inescapable.  The door is also booby-trapped so you will alert them no matter what you do to get around it.

Maybe this is one of those parts where playing on easy or normal really is a lot easier.  It wasn't insanely difficult or anything, just a little frustrating.  I wanted to try to sneak past them all and avoid conflict entirely.  Doesn't seem possible, and that's what's lame.  Would love to be proven wrong.
« Last Edit: April 16, 2010, 08:28:57 PM by Good Day Sir »
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WrikaWrek

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Re: Splinter Bourne Cell Official Thread of grandadies being panthers
« Reply #148 on: April 16, 2010, 08:52:43 PM »
I've finished the game twice.

You can absolutely go to the left of the door. Mine the first entrance, grab a splinter cell kill 4 dudes, chandeleer for the 5th, then there's 2 or 3 more splinter cells inside the next room who pop smoke, easy cake, then there's like 2 or 3 more encounters with splinter cell groups in further rooms (after or before an easy encounter with some soldiers who are blasting it off against secret agents), which are easily disposed off hand to hand.

So yeah, it's impossible whatever. It's always impossible when we can't do it.

bork

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Re: Splinter Bourne Cell Official Thread of grandadies being panthers
« Reply #149 on: April 16, 2010, 09:43:19 PM »
I've finished the game twice.

You can absolutely go to the left of the door. Mine the first entrance, grab a splinter cell kill 4 dudes, chandeleer for the 5th, then there's 2 or 3 more splinter cells inside the next room who pop smoke, easy cake, then there's like 2 or 3 more encounters with splinter cell groups in further rooms (after or before an easy encounter with some soldiers who are blasting it off against secret agents), which are easily disposed off hand to hand.

So yeah, it's impossible whatever. It's always impossible when we can't do it.

Did you do this on realistic?  And without being seen at all?  I also didn't have any mines to put on the first entrance, and once again...there's more than just four-five guys that walk in.  It was just that one part I had trouble with.  Everything after was indeed "easy cake."  I passed this part after a couple of tries.  Once I found I could take out everyone by staying on the ceiling and then pick off the rest of the guys by hiding in the adjacent room, it was a cinch.  The frustrating part is trying to do it without being seen/killing anyone.  I was able to do it without being seen on my last attempt.

That is what I said was impossible: Doing that part without being seen AND *without killing anyone.*  I'd like to see that.
« Last Edit: April 16, 2010, 09:47:07 PM by Good Day Sir »
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WrikaWrek

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Re: Splinter Bourne Cell Official Thread of grandadies being panthers
« Reply #150 on: April 16, 2010, 09:47:56 PM »
I've finished the game twice.

You can absolutely go to the left of the door. Mine the first entrance, grab a splinter cell kill 4 dudes, chandeleer for the 5th, then there's 2 or 3 more splinter cells inside the next room who pop smoke, easy cake, then there's like 2 or 3 more encounters with splinter cell groups in further rooms (after or before an easy encounter with some soldiers who are blasting it off against secret agents), which are easily disposed off hand to hand.

So yeah, it's impossible whatever. It's always impossible when we can't do it.

Did you do this on realistic?  And without being seen at all?  I also didn't have any mines to put on the first entrance, and once again...there's more than just four-five guys that walk in.  It was just that one part I had trouble with.  Everything after was indeed "easy cake." 

What I said was "impossible" was doing that without being seen AND *without killing anyone.*  I'd like to see that.

I haven't tried it without killing. Didn't realize that's what you were saying.

Doesn't even make sense to me anyway, in the context of the story, it only makes sense for Sam to actually kill and wreck shit up in that last part.

I wasn't seen though, but i did have all the gadgets. I go from blackout to inside the white house without using any gadgets so i'm packing when i get at to the vice president.

Btw, i actually think being scene can be used to your advantage with the last known position in this game, so i don't really ever feel the need to NEVER be seen, if the scenario actually will provide for a more interesting approach should you be seen.
« Last Edit: April 16, 2010, 09:51:10 PM by WrikaWrek »

bork

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Re: Splinter Bourne Cell Official Thread of grandadies being panthers
« Reply #151 on: April 16, 2010, 09:54:01 PM »
It's for the challenge of it.  My favorite stealth parts are getting passed groups of guards without being noticed and avoiding stealth kills/gunfights entirely.   :)   There were plenty of times where I would kill every single guard in the area and use the last known position thing to the advantage, too. 

I mean, your only objective most of the time is to just get to a certain point in the level to move on.  So it should be possible to clear most areas without ever being seen or killing anybody...

...but some of the segments at the end just don't seem like it's possible to do that is all.  Definitely seems like they designed the game around Sam killing fucking everybody this time around.   :lol 
« Last Edit: April 16, 2010, 09:57:36 PM by Good Day Sir »
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WrikaWrek

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Re: Splinter Bourne Cell Official Thread of grandadies being panthers
« Reply #152 on: April 16, 2010, 09:58:04 PM »
My favorite game is killing everybody in the room, hand to hand, while walking standing up. Playing tricks in them soldiers, throw a dude through some glass, go around kill 2 guys bourne style.

Just feeling like a badass.

At the end of the game, if you wanna try it, i think you gotta use a lot of explosion diversion, and flashbangs. I'll try it out next time.

demi

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Re: Splinter Bourne Cell Official Thread of grandadies being panthers
« Reply #153 on: April 16, 2010, 10:03:48 PM »
This is the only game I've played in recent months (maybe even longer) where I feel like I'm not playing it right. I tried to explain it to people but all I was met with was laughs and scorn.

The part where you learn Anna's secret is awesome, though. I was like WAT when I saw my Marks go up to SIX :lol
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demi

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Re: Splinter Bourne Cell Official Thread of grandadies being panthers
« Reply #154 on: April 18, 2010, 06:10:35 PM »
Finished this last night. Definitely not the best SC. But a huge step in the right direction for a fresh start. I still felt like I was playing the entire game wrong, finding that risk vs reward wasnt in my favor when playing with stealth. You can just blaze through the game chucking grenades and executing. Using stealth mixed in just lowers the number of enemies you'll deal with. You can see this in the challenges they give you. Majority of them are requiring using your grenades, "neutralizing" people, and rarely involve sneaking around. Because of my play style, I am stuck having to grind the challenges out that I would have never done otherwise.

The end was really weak and really abrupt. There wasnt even any huge gunfight or anything. If anyone can get past that turret without getting caught in the White House near the end, I'd love to see a video. I swear I tried everything imaginable.

I also hate how they nixed a lot of stuff related to stealth. Whistling, sticky cams that whistle and pop smoke, shock stickies, dragging bodies.

The real star of the game is the co-op modes. Sooo good. Hunter > entire single player. Face-Off is actually nice too. I prefer it much more than Spies vs Mercs. Just add 2 more people and the fun really starts.


They have a GREAT foundation to start with. I feel that their next game will be their Mass Effect 2. We will really be wowed. As it is, all the delays and restarts really hurt the game in the long run, I think.
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Stoney Mason

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Re: Splinter Bourne Cell Official Thread of grandadies being panthers
« Reply #155 on: April 18, 2010, 07:14:42 PM »
That is roughly what I felt.

The game is going through growing pains as it tries to transition from being what it was to a more modern action approach. If they sort of embrace what they are now instead of some of the legacy stuff this could end up being a great game. But right now its not as they struggle to slip in the action.

I also agree that as you played it, you could certainly feel the skitzophrenic dev cycle that must have taken place as they tried to find the game they were making. Things like that chase sequence for instance which seems like a good idea but just didn't feel right. There is a good deal of that in the game.

« Last Edit: April 18, 2010, 07:23:25 PM by Stoney Mason »

WrikaWrek

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Re: Splinter Bourne Cell Official Thread of grandadies being panthers
« Reply #156 on: April 18, 2010, 07:23:16 PM »
I hope they keep going in the same direction.

They need to lose fear of having to have a game be always the same. The chase sequence was fun, do better next time, try something with cars maybe. Make a level or two where the game relies 100% on light and shadow gameplay. Then do some more stealth action focused.

One of the things i really loved in this game and in Uncharted 2 is that i didn't completely feel like the game was always asking the same question, but demanding differently worded answers.

Having some "moment" set pieces is always fun to break of the routine imo.

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Re: Splinter Bourne Cell Official Thread of grandadies being panthers
« Reply #157 on: April 18, 2010, 07:25:11 PM »
There should have been a sweet fistfight involving Sam and Reed on top of the white house or something. That would have been awesome.

Moments like when you melee the guy at the beginning of Michigan Resevoir and he slow-mo dodges the knife, or when you stab Kobin with the flag at Third Echelon, are like... awesome. You dont even get that with Reed.

You finally meet the guy who ruined your life, made you kill your friend, lose your daughter... and all he does is smack him with the gun a few times.
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Stoney Mason

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Re: Splinter Bourne Cell Official Thread of grandadies being panthers
« Reply #158 on: April 18, 2010, 07:28:05 PM »
There should have been a sweet fistfight involving Sam and Reed on top of the white house or something. That would have been awesome.

Moments like when you melee the guy at the beginning of Michigan Resevoir and he slow-mo dodges the knife, or when you stab Kobin with the flag at Third Echelon, are like... awesome. You dont even get that with Reed.

The whole part where you are in the white house should have been more epic. I mean its cool. But it should have felt really cool.
spoiler (click to show/hide)
I mean you shoot the vice president of the united states for god sakes.
[close]
That whole buildup and moment should have been awesome. Instead since it hasn't been built up properly it just sort of feels meh.

Third

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Re: Splinter Bourne Cell Official Thread of grandadies being panthers
« Reply #159 on: April 18, 2010, 07:31:08 PM »
And less Iraq-type levels in the sequel please. That shit was horrible.
They also need to get rid of the stupid color switching during gameplay. Give me another option to see if I'm visible to the enemy or not.

WrikaWrek

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Re: Splinter Bourne Cell Official Thread of grandadies being panthers
« Reply #160 on: April 18, 2010, 07:40:11 PM »
There should have been a sweet fistfight involving Sam and Reed on top of the white house or something. That would have been awesome.

Moments like when you melee the guy at the beginning of Michigan Resevoir and he slow-mo dodges the knife, or when you stab Kobin with the flag at Third Echelon, are like... awesome. You dont even get that with Reed.

You finally meet the guy who ruined your life, made you kill your friend, lose your daughter... and all he does is smack him with the gun a few times.

I shot him twice.

But yeah, totally. It's weird, it felt like the team knew that they wanted something more, but got cold feet allover the place, and instead of pushing pedal to the metal, they stopped halfway.

The Iraq Level didn't bother me at all, and i had fun, but it totally should've been Fisher instead of his buddy, and it should've been a stealth like mission, in the veigns of Behind Enemy lines. The full blown action set piece should've been the escape.

Too bad.
« Last Edit: April 18, 2010, 07:42:46 PM by WrikaWrek »

demi

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Re: Splinter Bourne Cell Official Thread of grandadies being panthers
« Reply #161 on: April 18, 2010, 07:47:55 PM »
I thought pressing Shoot would instantly end it right there, I'll have to see what happens when he shoots him.
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Ganhyun

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Re: Splinter Bourne Cell Official Thread of grandadies being panthers
« Reply #162 on: April 18, 2010, 10:29:11 PM »
I guess I'm near the end of the campaign as well.

I'm at the point of trying to infiltrate the White House.
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Re: Splinter Bourne Cell Official Thread of grandadies being panthers
« Reply #163 on: April 19, 2010, 01:31:56 AM »
Played 2P split-screen co-op tonight.  We did the first stage...I was impressed that the frame rate and visuals did not take any kind of noticeable hit this way, and that co-op has its own story to follow.  It was a hell of a lot more fun than the single player!
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Ganhyun

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Re: Splinter Bourne Cell Official Thread of grandadies being panthers
« Reply #164 on: April 19, 2010, 02:38:24 AM »
just finished up the single player. So, quick question, since I had the choice to kill the guy/leave him alive, there are 2 achievements tied to that? If so, do I have to go through the entire game again to get the other? or is there a chapter select option?
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demi

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Re: Splinter Bourne Cell Official Thread of grandadies being panthers
« Reply #165 on: April 19, 2010, 03:16:35 AM »
Just hit "Continue Story" and it will place you before you get there
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Re: Splinter Bourne Cell Official Thread of grandadies being panthers
« Reply #166 on: April 19, 2010, 09:31:46 AM »
A marketing company in Auckland New Zealand (where I'm from) nearly caused a shooting promoting this today. Dressed as Sam Fisher this guy just pulled out an imitation gun and started wielding it at people in a bar, que police swat team. Apparently his costume consisted of a bandaged hand... And the gun.

http://www.nzherald.co.nz/technology/news/article.cfm?c_id=5&objectid=10639139
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Re: Splinter Bourne Cell Official Thread of grandadies being panthers
« Reply #167 on: April 19, 2010, 10:26:34 AM »
Well, that game is pretty awesome.

Co-op is awesome in this, but I need to play with someone other than my brother. He sucks, and doesn't communicate. We literally failed the second part of the story THREE TIMES because he was running past guards, alerting them and other stupid shit. If he gets shot, he doesn't stay down, but pull out his pistol and starts blazing - and then he dies for good.
PSP

demi

  • cooler than willco
  • Administrator
Re: Splinter Bourne Cell Official Thread of grandadies being panthers
« Reply #168 on: April 19, 2010, 10:59:46 AM »
play w/ me jewco
fat

drew

  • sy
  • Senior Member
Re: Splinter Bourne Cell Official Thread of grandadies being panthers
« Reply #169 on: April 19, 2010, 03:00:24 PM »
looked up the five seven (fishers favorite gun) last night on google because i wasnt familiar with it

turns out its the "cop killer" gun they were talking about back in the day, it was made to house assault rifle firepower in the palm of your hand, the bullets look like little ak rounds, evidently if you get the right brand of this type of bullet it can pierce kevlar vests


Re: Splinter Bourne Cell Official Thread of grandadies being panthers
« Reply #170 on: April 20, 2010, 02:25:06 PM »
Stopped playing after dying in the Iraq level. Been playing other games since, but I really like the game up to that point. I wonder how difficult it would be to port old SC levels into the new engine. I'd love to see some budget remakes (or even a best levels collection) of the old SC games.
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naff

  • someday you feed on a tree frog
  • Senior Member
Re: Splinter Bourne Cell Official Thread of grandadies being panthers
« Reply #171 on: April 22, 2010, 10:31:39 PM »
So, Ubi are doing free weekly DLC for this game, every Thursday ranging from the mundane like new guns and outfits to maps and even game modes (word on the street is Spies vs Mercs in the pipeline as DLC).
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The Sceneman

  • Did my wife send you?
  • Senior Member
Re: Splinter Bourne Cell Official Thread of grandadies being panthers
« Reply #172 on: April 22, 2010, 11:19:50 PM »
you buying this shit dicc?
#1

FatalT

  • Senior Member
Re: Splinter Bourne Cell Official Thread of grandadies being panthers
« Reply #173 on: April 22, 2010, 11:40:02 PM »
I just rented it from Blockbuster about 6 hours ago and beat it on Realistic. I already took it back and rented Metro 2033 using the game pass. It was aight. I'll pick it up if Spies vs Mercs ever gets put in.

drew

  • sy
  • Senior Member
Re: Splinter Bourne Cell Official Thread of grandadies being panthers
« Reply #174 on: April 23, 2010, 01:47:39 AM »
ok, demi ::)

Re: Splinter Bourne Cell Official Thread of grandadies being panthers
« Reply #175 on: April 24, 2010, 01:22:40 AM »
Finished the game. Playing on realistic now, for the hell of it. My only major complaint is there are too many in-game cut-scenes that are impossible to skip.

One of the better moments was in the army barracks. I took out a guard, turned off the lights and a patrolling guard came around and tripped over the dead body so I popped out and finished him while he was still on the ground.  :D
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