Author Topic: GTA4 the FPS mod  (Read 1430 times)

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fistfulofmetal

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GTA4 the FPS mod
« on: April 28, 2010, 12:41:51 PM »
saw this on GAF.
[youtube=560,345]R1Hm4K5_Pr0[/youtube]


this looks amazing. driving looks great, shooting looks pretty good but needs improvement.
simply walking around looks so much more interesting from the first person over third person.

Sadly apparently it doesn't work with the latest patch so anyone with the Steam version (myself included) won't be able to play it until the mod gets updates.

nat

Great Rumbler

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Re: GTA4 the FPS mod
« Reply #1 on: April 28, 2010, 12:58:02 PM »
Someone on GAF was saying that it did work with the latest patch.
dog

Smooth Groove

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Re: GTA4 the FPS mod
« Reply #2 on: April 28, 2010, 01:00:55 PM »
Interesting.  Maybe it'll make GTA4 into Far Cry 2:Urban edition? 

I'd like to try it but first I want to play at least more than 20% of the game that Rockstar intended it to be.  Even though most people here say that it's crap, I want to see for myself. 

Brehvolution

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Re: GTA4 the FPS mod
« Reply #3 on: April 28, 2010, 01:07:48 PM »
"Welcome to burger shop mu'fukka" :rofl

Seriously though, this looks pretty sweet.
©ZH

Sho Nuff

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Re: GTA4 the FPS mod
« Reply #4 on: April 28, 2010, 04:47:06 PM »
Fucking awesome

Third

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Re: GTA4 the FPS mod
« Reply #5 on: April 28, 2010, 05:42:33 PM »
Option should've been there on day one.

Himu

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Re: GTA4 the FPS mod
« Reply #6 on: April 28, 2010, 05:52:59 PM »
Man, i wanna replay GTA4.

Sometimes I think back that I was too hard on it. I loved the first half of it.
IYKYK

fistfulofmetal

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Re: GTA4 the FPS mod
« Reply #7 on: April 28, 2010, 06:55:07 PM »
Someone on GAF was saying that it did work with the latest patch.

yay!!!

redownloading steam copy right now!!!!!!!!!!!!!!!!!!
nat

naff

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Re: GTA4 the FPS mod
« Reply #8 on: April 28, 2010, 07:50:06 PM »
I wouldn't worry about playing the game in first person Smooth if you think you'd prefer it that way. It's still the exact same game just with a different perspective. Most of my friends and a lot of vocal players online hate on this game for being boring and too realistic for GTA but I personally love it, it's my second favourite in the series next to Vice City (never finished San Andreas even though I liked it quite a lot).
« Last Edit: April 28, 2010, 07:52:15 PM by quietID »
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Himu

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Re: GTA4 the FPS mod
« Reply #9 on: April 28, 2010, 07:51:49 PM »
I wouldn't worry about playing the game in first person Smooth if you think you'd prefer it that way. It's still the exact same game just with a different perspective. Most of my friends and a lot of vocal players online hate on this game for being boring and too realistic for GTA but I personally think it's a great game and my second favourite in the series next to Vice City (never finished San Andreas even though I liked it quite a lot).

My nicca

[youtube=560,345]CdB_OsiOlgE[/youtube]


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IYKYK

naff

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Re: GTA4 the FPS mod
« Reply #10 on: April 28, 2010, 07:56:27 PM »
Vice City :bow2
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Himu

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Re: GTA4 the FPS mod
« Reply #11 on: April 28, 2010, 08:00:29 PM »
:bow GTA :bow2

[youtube=560,345]-IStvf8oqG8[/youtube]
IYKYK

chronovore

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Re: GTA4 the FPS mod
« Reply #12 on: April 28, 2010, 09:26:36 PM »
Man, i wanna replay GTA4.

Sometimes I think back that I was too hard on it. I loved the first half of it.
The first half of it was good. It wasn't much of a GTA story, but it was a good story. The trouble is, they bet the farm on the story because they removed all the discoverable gameplay. I'm not just talking about removing the R3 missions, which was my main gripe, but in the previous GTAs there were vehicles just waiting to be entered which started races, checkpoint rallies, RC car gang assassinations, pizza/noodle delivery missions... Everything seemed like it was gameplay waiting to happen.

Then GTA IV about halfway through the second island and even the story falls apart. Some horsecrap Mafia stuff, and the distraction with the cursed diamonds... is this the story of an immigrant making his way past his own history? Is it about the folly of chasing wealth? It is never clear, and never regains its focus after finishing what is essentially an extended tutorial.

If you think you didn't give it a fair shake, by all means you should check it out. But don't expect that the game ever really regains its coherence.

cool breeze

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Re: GTA4 the FPS mod
« Reply #13 on: April 28, 2010, 10:08:21 PM »
yeah, I thought the first ~10 hours were fun despite some gripes with the mechanics (driving, etc).  It felt different than the past GTA games.  Then when you leave the first island and it becomes like a really bad version of the GTA3 games.  The mechanics don't hold up when you're expected to have big races and huge shoot outs and shit like that.  I think this is why Lost and the Damned is what I consider the best part of GTA4.  It is like that first section of GTA4, but better and it lasts the entire time (which is still around 10 hours lol).

but still, they made some really bad choices with GTA4.  Things like the act of moving were so much more complicated than they should have been.  To move at a decent pace while aiming, you need to be holding down the Left trigger, hold or tap the A button, aim with the right analog stick, and fire with the right trigger.  Some two thumbed people must work there because that makes no sense.
« Last Edit: April 28, 2010, 10:11:01 PM by swaggaz »

brawndolicious

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Re: GTA4 the FPS mod
« Reply #14 on: April 28, 2010, 11:05:53 PM »
That mod actually worked really well.  I especially loved the part where he got into the cop car and the windshield was covered in cracks and blood making it useless.  They should definitely make that view an option in in the next game.
but still, they made some really bad choices with GTA4.  Things like the act of moving were so much more complicated than they should have been.  To move at a decent pace while aiming, you need to be holding down the Left trigger, hold or tap the A button, aim with the right analog stick, and fire with the right trigger.  Some two thumbed people must work there because that makes no sense.
so you want to sprint while aiming?

cool breeze

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Re: GTA4 the FPS mod
« Reply #15 on: April 28, 2010, 11:33:43 PM »
I want to move at a reasonable pace, or even better, I want that analog stick I'm using to act like an analog stick.  If I only slightly tilt it, I walk; if I tilt it more, I move a bit faster.

Supposedly Red Dead Redemption fixes this and has you moving at the run speed when you have your gun out.  I'm not talking about the haul ass speed when you have to tap the button repeatedly (which is also stupid considering they remove the need to do it in multiplayer).

brawndolicious

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Re: GTA4 the FPS mod
« Reply #16 on: April 28, 2010, 11:44:27 PM »
It could have been intentional so you don't run and aim at the same time.

chronovore

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Re: GTA4 the FPS mod
« Reply #17 on: April 29, 2010, 08:30:53 AM »
I believe you can't shoot and sprint at the same time, but you can maintain locked aim while running.

Which brings up another weird, counterintuitive implementation: Because lock-on aiming keeps your reticle perfectly locked on a target, as players we've been taught to think that our bullets are actually landing there. But guns in GTA4 do much more damage if you're kneeling and stopped. A lock-aimed, manually adjusted headshot from kneeling position in GTA4 multiplayer is commonly a one-shot kill. Shots to the torso are similarly more effective when stationary, but if you're on the move, you can unload an entire clip on a aim-locked target and they won't fall down.

It would have been interesting for them to allow lock-on aiming only when stationary, and allow for only manual aiming when on the move. They probably tried that, and something about it didn't work. All I know is the mp games with aim-lock disabled play a lot differently than the ones with lock-on: cars are deathtraps in lock-on games, as the aim remains perfect.

For extra LOL-points, try using the GTA4 cover system during any multiplayer game. It will get you killed faster than running around in a leaning, Euphoria-enhanced circle.

But back on topic: that movie is interesting because it also has a sense of speed while on foot. I bet the first thing they did when the transferred to first-person is realize how ridiculously slow the turn-rate is for poor Nico.

fistfulofmetal

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Re: GTA4 the FPS mod
« Reply #18 on: April 29, 2010, 08:43:03 AM »
i can't get the mod to work. i have the steam version which is the latest version.
i've put the asi loader dll file in the install directory, put the FPS mod files in there as well. then according to the GAF thread I needed the scripthook dll as well. i grabbed it and put it in the install directory too but when i launch the game the mod doesn't appear to work. i press V and it never goes into FPS mode.

to those that got it working. what did you do to get it to work?
nat

cool breeze

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Re: GTA4 the FPS mod
« Reply #19 on: April 29, 2010, 11:10:25 AM »
It could have been intentional so you don't run and aim at the same time.

there are three move speeds in GTA4:  slow walk when you just move the analog stick, brisk walk/jog when you hold A, and haul ass when you tap A.  I'm saying that the brisk walk speed should have been the default when aiming and it supposedly is for Red Dead Redemption.  Again, if they made use the analog controller, it wouldn't require holding down the button to move quicker.

If you played past GTA games, it was never a problem.  The only reason you had to tap the A/X button in those games was so your run would last longer, essentially acting like you're pacing yourself and breathing.  GTA4 turned that into a mechanic where to run at all you needed to tap the button.

GilloD

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Re: GTA4 the FPS mod
« Reply #20 on: April 29, 2010, 08:21:34 PM »
This mod makes me miss New York so fucking much :( :( :(
wha

cool breeze

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Re: GTA4 the FPS mod
« Reply #21 on: May 02, 2010, 01:04:17 AM »
this FPS mod is so cool

I need to download something that unlocks all islands and things like that right away because the only gun I can grab now is a shotgun or pistol from the cops, but the shoot outs with them are intense; there is even first person cover.  I've mostly just been fighting hobos in first person.

Crushed

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Re: GTA4 the FPS mod
« Reply #22 on: May 02, 2010, 01:14:44 AM »
That video was great. I've been wondering for years why there hasn't been a first-person GTA-style game. There have been some first-person games with sandbox/open-world elements, but never one that actually puts you in a huge city and lets you interact with thousands of people.
wtc