I understand that it's a shooter, but considering that the genre runs the gamut from Call of Duty to Halo to Half Life to RE5 to Lost Planet that doesn't tell me too much.
I guess I'm mostly interested in the enemy tactics, gunplay, mechanics, and level design. Plus I'd like to know how much Remedy have evolved since Max Payne. Or de-volved, considering that on the surface it looks like there's less for you to do in combat -- no bullet time, no shootdodge, more narrow weapon selection. It looks like every encounter involves shining a light on some asshole then blasting him to bits, but there's got to be more right?