Author Topic: Hard Corps for PSN/XBLA (Konami published/Arc System Works developed)  (Read 3836 times)

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http://ps3.ign.com/articles/109/1094576p1.html

Quote
Hard Corps: Uprising stars Colonel Bahamut, who, interestingly enough, was a bad guy in Contra: Hard Corps. For some reason or another he seems to have had a change of heart and is now battling against the aliens he was previously working with. He can be joined by a pal so that players can play cooperatively, both online and off. Unlike the Genesis Hard Corps, where we had four characters to choose from, here we just have two -- although Konami is looking into making additional downloadable characters available.
« Last Edit: June 03, 2010, 07:20:14 PM by Mr. Gundam »
野球

The Sceneman

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Re: Hard Corps (PSN/XBLA)
« Reply #1 on: June 03, 2010, 07:06:09 PM »
please please please be good
#1

Rman

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Re: Hard Corps (PSN/XBLA)
« Reply #2 on: June 03, 2010, 07:16:26 PM »
outta of nowhere.

Great Rumbler

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Re: Hard Corps (PSN/XBLA)
« Reply #3 on: June 03, 2010, 07:25:39 PM »
please please please be good

Seconded.
dog

Sho Nuff

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HOLY FUCK

demi

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turd confirmed
fat

Positive Touch

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wow great graphical style

I first read Blast Corps then got all excited thinking there would be a sequel to that game. :'(

rare :yuck
pcp

iconoclast

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Looks great, will buy.
BiSH

The Sceneman

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ffffuuuuuu are those sprites? Day 1
#1

Jansen

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will probably have less frames of animation than contra for the NES

Saint Cornelius

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Re: Hard Corps for PSN/XBLA (Konami published/Arc System Works developed)
« Reply #10 on: June 03, 2010, 10:02:06 PM »
please please please be good

thirded

turd confirmed

do you know something or is this schtick?
dap

The Sceneman

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Re: Hard Corps for PSN/XBLA (Konami published/Arc System Works developed)
« Reply #11 on: June 03, 2010, 10:14:56 PM »
its schtick, no doubt
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tiesto

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Re: Hard Corps for PSN/XBLA (Konami published/Arc System Works developed)
« Reply #12 on: June 03, 2010, 10:54:08 PM »
Has some serious potential...  :o SPRITES  :o
^_^

HyperZoneWasAwesome

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Re: Hard Corps for PSN/XBLA (Konami published/Arc System Works developed)
« Reply #13 on: June 04, 2010, 01:31:48 AM »
I'm buying the fuck out of this.

demi

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Re: Hard Corps for PSN/XBLA (Konami published/Arc System Works developed)
« Reply #14 on: June 04, 2010, 02:50:31 AM »

turd confirmed

do you know something or is this schtick?

I know it's gonna be a turd game
fat

Ichirou

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Re: Hard Corps for PSN/XBLA (Konami published/Arc System Works developed)
« Reply #15 on: June 04, 2010, 04:22:12 AM »
Buying this, day one.
PS4

originalz

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Re: Hard Corps for PSN/XBLA (Konami published/Arc System Works developed)
« Reply #16 on: June 04, 2010, 06:02:04 AM »
Hard Corps was one of the best games for the Genesis, but this revision doesn't really seem to have anything to do with it.  The original game was very dark, and why even bother using Bahamut?  Didn't he die in some of the endings anyway?

Oh well, I'll keep my eye on it.

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Re: Hard Corps for PSN/XBLA (Konami published/Arc System Works developed)
« Reply #17 on: June 04, 2010, 09:11:37 AM »
Hard Corps was one of the best games for the Genesis

[youtube=560,345]TfwnSPK48TU[/youtube]
dog

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Re: Hard Corps for PSN/XBLA (Konami published/Arc System Works developed)
« Reply #18 on: June 04, 2010, 10:15:52 AM »
not saying that this looks bad (on the contrary)
but why does konami need to do this with arc system? did they fire the single guy who drew all of the castlevania sprite 10 years ago?
<----

Robo

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Re: Hard Corps for PSN/XBLA (Konami published/Arc System Works developed)
« Reply #19 on: June 04, 2010, 11:38:49 AM »
:bow Arc Sys :bow2
obo

demi

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Re: Hard Corps for PSN/XBLA (Konami published/Arc System Works developed)
« Reply #20 on: June 11, 2010, 10:39:29 PM »
hahahahahahaha
fat

iconoclast

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Re: Hard Corps for PSN/XBLA (Konami published/Arc System Works developed)
« Reply #21 on: June 11, 2010, 10:53:09 PM »
yep, that looks like a contra game by arcsys alright.
BiSH

tiesto

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Re: Hard Corps for PSN/XBLA (Konami published/Arc System Works developed)
« Reply #22 on: June 12, 2010, 10:08:11 AM »
Looks AMAZING!
^_^

Tucah

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Re: Hard Corps for PSN/XBLA (Konami published/Arc System Works developed)
« Reply #23 on: June 12, 2010, 03:35:10 PM »
Looks pretty great, hope it's good. The original Hard Corps was fucking awesome.

Enl

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Re: Hard Corps for PSN/XBLA (Konami published/Arc System Works developed)
« Reply #24 on: June 17, 2010, 09:31:12 PM »
http://www.gametrailers.com/video/e3-2010-hardcorps-uprising/700568

Better looking floor video. This one includes a look a one of the bosses and a motorcycle sequence.
mmm

Robo

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Re: Hard Corps for PSN/XBLA (Konami published/Arc System Works developed)
« Reply #25 on: June 17, 2010, 09:35:25 PM »
All of the gameplay vids make this look like the easiest side-scrolling shooter ever.  Hopefully it's just set to VERY EASY for demoing purposes.
obo

iconoclast

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Re: Hard Corps for PSN/XBLA (Konami published/Arc System Works developed)
« Reply #26 on: February 11, 2011, 03:31:33 PM »
Achievements: http://www.xbox360achievements.org/game/hard-corps-uprising/achievements/

I'll make them pay... 30
[ARCADE MODE] Clear all missions without dying

:rock

There's also one for having 20 extra lives in Arcade mode. So I guess this game will be an easy 1cc.
BiSH

Herr Mafflard

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Re: Hard Corps for PSN/XBLA (Konami published/Arc System Works developed)
« Reply #27 on: February 11, 2011, 03:53:33 PM »
All of the gameplay vids make this look like the easiest side-scrolling shooter ever.  Hopefully it's just set to VERY EASY for demoing purposes.


They're were probly demoing 'Rising' mode, which is supposed to be for casuals. By all estimations, 'Arcade' mode is supposed to be hard as shit.

The Sceneman

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Re: Hard Corps for PSN/XBLA (Konami published/Arc System Works developed)
« Reply #28 on: February 15, 2011, 09:45:10 PM »
this is out 2nite I believe.

Anyone getting it? I may not get it day 1, but I will pick it up in a week or two
#1

Re: Hard Corps for PSN/XBLA (Konami published/Arc System Works developed)
« Reply #29 on: February 15, 2011, 09:48:05 PM »
Day one... or whenever the PSN version gets released.
野球

iconoclast

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Re: Hard Corps for PSN/XBLA (Konami published/Arc System Works developed)
« Reply #30 on: February 15, 2011, 10:24:23 PM »
I'm getting it fo sho. Looks fantastic, even though the scoring system is apparently broken. I don't really give a shit about scoring in sidescrolling shooters anyway.

Might be up at 5am when this drops and download it ASAP. Amazing week for games :rock
BiSH

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Re: Hard Corps for PSN/XBLA (Konami published/Arc System Works developed)
« Reply #31 on: February 15, 2011, 10:45:37 PM »
This really needs to be on Steam.
dog

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Re: Hard Corps for PSN/XBLA (Konami published/Arc System Works developed)
« Reply #32 on: February 15, 2011, 11:00:17 PM »
^ A+ joke post/troll, will read again
#1

Great Rumbler

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Re: Hard Corps for PSN/XBLA (Konami published/Arc System Works developed)
« Reply #33 on: February 15, 2011, 11:07:22 PM »
^ A+ joke post/troll, will read again

 :cookiem
dog

The Sceneman

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Re: Hard Corps for PSN/XBLA (Konami published/Arc System Works developed)
« Reply #34 on: February 15, 2011, 11:25:31 PM »
seriously though I just dont see why you would want this on Steam, whats wrong with a XBLA/PSN version?
#1

Great Rumbler

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Re: Hard Corps for PSN/XBLA (Konami published/Arc System Works developed)
« Reply #35 on: February 15, 2011, 11:47:28 PM »
seriously though I just dont see why you would want this on Steam, whats wrong with a XBLA/PSN version?

Steam version will be $2 during the Christmas sale.
dog

The Sceneman

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Re: Hard Corps for PSN/XBLA (Konami published/Arc System Works developed)
« Reply #36 on: February 15, 2011, 11:49:12 PM »
haha, gotcha  ;) cheap games ftw
#1

Raban

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Re: Hard Corps for PSN/XBLA (Konami published/Arc System Works developed)
« Reply #37 on: February 16, 2011, 01:07:49 AM »
seriously though I just dont see why you would want this on Steam, whats wrong with a XBLA/PSN version?

Steam version will be $2 during the Christmas sale.

Disgusting pig :maf

Great Rumbler

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Re: Hard Corps for PSN/XBLA (Konami published/Arc System Works developed)
« Reply #38 on: February 16, 2011, 01:10:35 AM »
seriously though I just dont see why you would want this on Steam, whats wrong with a XBLA/PSN version?

Steam version will be $2 during the Christmas sale.

Disgusting pig :maf

:patel
dog

iconoclast

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Re: Hard Corps for PSN/XBLA (Konami published/Arc System Works developed)
« Reply #39 on: February 16, 2011, 12:46:15 PM »
Just downloaded this. Awesome anime opening with Ishiwatari's music blaring in the background. Game's awesome already :bow
BiSH

iconoclast

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Re: Hard Corps for PSN/XBLA (Konami published/Arc System Works developed)
« Reply #40 on: February 16, 2011, 02:00:58 PM »
This game is pretty fun so far. I've only played the first two stage (out of 8 ) and everything has been great. The first stage is a little easy, but the second is decently challenging, and the bosses are no pushovers either. One of my friends told me the netcode is great as well, which isn't much of a surprise since ASW are gods at online play.

I think I'll play through Rising mode first and get used to the game before I try to tackle Arcade mode.
BiSH

Don Flamenco

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Re: Hard Corps for PSN/XBLA (Konami published/Arc System Works developed)
« Reply #41 on: February 16, 2011, 08:18:38 PM »
Woah, this is really good.  Contra + Guilty Gear dashing is a good mix.  The demo sold me!

originalz

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Re: Hard Corps for PSN/XBLA (Konami published/Arc System Works developed)
« Reply #42 on: February 18, 2011, 04:44:28 AM »
I only played the demo but I thought it was a really bad use of the Hard Corps name.  The game seems really easy and boring to play through, there's no real tension in the fights and it seems to move too slow.  Hard Corps was all about fighting from setpiece to setpiece while taking out crazy bosses and constantly moving around and killing things, with death all but assured unless you were skilled.  Hell, I beat the Genesis version and got all the endings legit back in the day.  Sure, 90% of my runs ended up in failure but the game was so fast-paced and a joy to play that I never minded starting over again.  There's hardly any of that here in the new game and I don't really see any relation whatsoever that required them to bring the name back.  I guess you can choose from four characters, that's a similar trait.

The Sceneman

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Re: Hard Corps for PSN/XBLA (Konami published/Arc System Works developed)
« Reply #43 on: February 18, 2011, 05:07:19 AM »
I never played the Original Hard Corps, but this seems like a solid new Contra game. I dunno, I'm not a veteran of the series by any means.
#1

originalz

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Re: Hard Corps for PSN/XBLA (Konami published/Arc System Works developed)
« Reply #44 on: February 18, 2011, 05:59:03 AM »
You definitely should play the original if you haven't, it's a bloody amazing game.  Back in the day, whenever someone asked me what my favorite game was, the answer was "Hard Corps" for a very long time and I'd still probably put it in my top 10 best games ever or whatever.  It does almost everything right.  Tons of variety in character and weapon choices, awesome levels that keep the action constantly moving, intense boss fights, great music, branching paths that lead to something like 6 different endings (the different paths completely change the storyline and have you fight through totally different levels, none of this "different ending picture and maybe a unique final boss" that you might expect), and everything else that's missing from games today.  I can't say enough good things about the game.  The difficulty level is brutal but if you're a real gamer then you can persevere through it!  I guess you can be a total wuss and savestate your way through the game which would take away from the game's intensity and have me shake my head at the state of gamers today, but I'm sure you'll find the ride thrilling regardless.
« Last Edit: February 18, 2011, 06:00:37 AM by originalz »

The Sceneman

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Re: Hard Corps for PSN/XBLA (Konami published/Arc System Works developed)
« Reply #45 on: February 18, 2011, 07:24:35 AM »
sold. My man "Jacko" pimped it for a long time then flaked on gaming in general. He did help me beat Splosion Man in co-op but.

Need to suss out a good Mega Drive (Genesis) emulator for Windows 7. Recommendations?
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demi

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Re: Hard Corps for PSN/XBLA (Konami published/Arc System Works developed)
« Reply #46 on: February 18, 2011, 09:02:29 AM »

turd confirmed

do you know something or is this schtick?

I know it's gonna be a turd game

Nailed it, one year later
fat

OptimoPeach

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Re: Hard Corps for PSN/XBLA (Konami published/Arc System Works developed)
« Reply #47 on: February 18, 2011, 09:30:18 AM »
Did slime have his account nuked? :(

sold. My man "Jacko" pimped it for a long time then flaked on gaming in general. He did help me beat Splosion Man in co-op but.

Need to suss out a good Mega Drive (Genesis) emulator for Windows 7. Recommendations?
Kega Fusion
hi5

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Re: Hard Corps for PSN/XBLA (Konami published/Arc System Works developed)
« Reply #48 on: February 18, 2011, 09:37:46 AM »
I never played the Original Hard Corps, but this seems like a solid new Contra game. I dunno, I'm not a veteran of the series by any means.

[youtube=560,345]TfwnSPK48TU[/youtube]
dog

iconoclast

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Re: Hard Corps for PSN/XBLA (Konami published/Arc System Works developed)
« Reply #49 on: February 18, 2011, 05:38:23 PM »
Uprising is not easy at all. The second stage ramps up significantly compared to the first one, and on top of that, if you get hit, you lose the weapon you're currently using. And it's a VERY long game compared to everything else in the series so 1CC will take some time (in arcade mode).

Even people at shmups are bitching about it being too hard.


at the very least, this game is better than the original Contra and Contra 4.
« Last Edit: February 18, 2011, 06:09:39 PM by iconoclast »
BiSH

iconoclast

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Re: Hard Corps for PSN/XBLA (Konami published/Arc System Works developed)
« Reply #50 on: February 18, 2011, 08:53:16 PM »
The Giant Bomb quicklook :rofl

I laughed out LOUD when they both failed the jump to the copter in order to beat the stage. Their complaints can be summed up as "I am terrible at video games."

I do think the game is a little too long though. It'll take well over an hour to beat, and that's pretty crazy considering how hard the game is.
BiSH

Bebpo

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Re: Hard Corps for PSN/XBLA (Konami published/Arc System Works developed)
« Reply #51 on: February 18, 2011, 08:58:45 PM »
Uprising is not easy at all. The second stage ramps up significantly compared to the first one, and on top of that, if you get hit, you lose the weapon you're currently using. And it's a VERY long game compared to everything else in the series so 1CC will take some time (in arcade mode).

Even people at shmups are bitching about it being too hard.


at the very least, this game is better than the original Contra and Contra 4.

Hmmm...it's better than Contra 4?  that gets me hyped.  I thought 4 was pretty good for a Contra game.  Not as good as SS, but maybe as good as Neo Contra which rocked.

iconoclast

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Re: Hard Corps for PSN/XBLA (Konami published/Arc System Works developed)
« Reply #52 on: February 18, 2011, 10:32:19 PM »
I didn't really like Contra 4, so yeah. I've never played Neo Contra or Shatter Soldier either.

I really like this game, but I do have a couple problems with it. For one, it's WAY TOO LONG. I mean this game will take at least an hour and a half to clear, which is pretty crazy. I can just imagine how pissed I'd be getting game over'd on the true last boss when playing arcade mode. But thankfully you can practice everything in Rising mode, so there's no real reason to play Arcade until you are confident you can clear the game.

And secondly, there are some control issues. The main problem is how "sticky" the grabbing is. Like sometimes you'll be trying to jump over a pillar before you get pushed off the side of the screen and lose a life, but you'll keep grabbing onto the side of it over and over before finally making it over the top. And the other control issue that kinda bugs me is that it seems like animation gets in the way when you're trying to turn around quickly and go prone. It doesn't seem instant like in previous games. But maybe that's just my fault.

But other than that, it's great. Challenging, excellent presentation, lots of variety, good boss fights (for the most part), lots of power ups to unlock, etc. Well worth the $15.
« Last Edit: February 18, 2011, 10:34:06 PM by iconoclast »
BiSH

Bebpo

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Re: Hard Corps for PSN/XBLA (Konami published/Arc System Works developed)
« Reply #53 on: February 18, 2011, 11:17:05 PM »
I didn't really like Contra 4, so yeah. I've never played Neo Contra or Shatter Soldier either.


What?

Get on that!  SS especially is the best Contra since Contra 3.  I played Neo recently and it was still pretty awesome, not quite as good but still worth a play.

I thought Contra 4 had good trial & error level designs  (which is basically what contra is) with good bosses and some nice throwback nostalgia.  Good visuals too.  Only negative to me was the screen gap made it a little tougher than it should have been.

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Re: Hard Corps for PSN/XBLA (Konami published/Arc System Works developed)
« Reply #54 on: February 18, 2011, 11:59:25 PM »
I didn't really like Contra 4, so yeah. I've never played Neo Contra or Shatter Soldier either.


What?

Get on that!  SS especially is the best Contra since Contra 3.  I played Neo recently and it was still pretty awesome, not quite as good but still worth a play.

For some reason, I was thinking that those were the two PS1 Contras. Turns out, the PS1 Contras were Contra: Legacy of War and C Contra, which were both inconceivably awful.
dog

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Re: Hard Corps for PSN/XBLA (Konami published/Arc System Works developed)
« Reply #55 on: February 19, 2011, 12:52:50 AM »
I'll give Shattered Soldier a shot after I've had my fill of Uprising.

Just beat Rising mode with Krystal - kinda surprised that the anime scenes in this game are really well done. They're much nices than some full retail games, like BlazBlue or Persona. And I guess each character has their own ending too, which is pretty cool. Great game though; I guess I'll play it with Bahamut next, and then I'll buy the Sayuri DLC afterward. Or maybe I'll just keep playing with Krystal and unlock the rest of her power ups.

And lol at the credits. "2010 Konami." Shows how clogged the XBLA releases are, since this game has been done for a while.
BiSH

originalz

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Re: Hard Corps for PSN/XBLA (Konami published/Arc System Works developed)
« Reply #56 on: February 19, 2011, 02:29:22 AM »
Contra 4 is a good game and a hell of a lot better than this!  Maybe Uprising game gets better after the first stage, but the demo just gave me such a poor impression that I have no desire to find out.  Might pick it up during a sale.

iconoclast

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Re: Hard Corps for PSN/XBLA (Konami published/Arc System Works developed)
« Reply #57 on: February 19, 2011, 02:59:52 AM »
I'm not sure where the demo ends since I just bought the game immediately, but stage 1 is pretty tame. And it's my least favorite stage in the game since the quicksand is annoying.

This game kinda reminds me of R-Type or something. I mean, if you are running around with fully powered-up weapons like the lvl 3 spread shot (which cover 90 degrees) and a lvl 3 machine gun, you tear everything apart like nothing. But if you get hit once, you lose the weapon you're currently holding and you're stuck with the default gun, which makes the game a lot harder. But whatever, it's still the best run and gun game I've played in a while. Much better than Metal Slug XX anyway.
BiSH

iconoclast

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Re: Hard Corps for PSN/XBLA (Konami published/Arc System Works developed)
« Reply #58 on: February 21, 2011, 11:39:20 PM »
This game is excellent. I've already played for 15 hours and I'm not even close to being done with this. The achievements are nice and challenging, it's packed with tons of content, the presentation is amazing for a $15 downloadable game (Studio 4C did the anime sequences - no wonder they're so good), the music is fucking awesome, the online play is rock solid. This is quickly becoming one of my favorite games on XBLA.

I really want to buy both DLC characters just to have even more variety, but I almost never buy DLC that doesn't come with achievements. Meh, they should have just charged 1600 points for this instead of trying to break 400 points off of it to avoid scaring people away.
BiSH

The Sceneman

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Re: Hard Corps for PSN/XBLA (Konami published/Arc System Works developed)
« Reply #59 on: February 23, 2011, 10:39:51 PM »
yep, played a few games with quietID on the couch last night, game fucking rules. Will buy

Although my xbox has been shitting the bed again, been trying to play BC Rearmed 2 and game keeps on freezing  :( I think it might be becuase the game is running off USB or something.

I would lick someone's ass for a brand spanking new 360
#1