Author Topic: Dust: An Elysian Tail  (Read 2052 times)

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Stoney Mason

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Dust: An Elysian Tail
« on: June 14, 2010, 05:11:34 PM »
[youtube=560,345][/youtube]

GoofyGoober

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Re: Dust: An Elysian Tail
« Reply #1 on: June 14, 2010, 05:18:29 PM »
It is about time they released this. I played it last year @PAX it was voted as best Indie game, or so I recall.

chronovore

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Re: Dust: An Elysian Tail
« Reply #2 on: June 14, 2010, 09:06:05 PM »
That's gorgeous.

iconoclast

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Re: Dust: An Elysian Tail
« Reply #3 on: June 14, 2010, 09:32:41 PM »
The best MS published game at E3
BiSH

Bebpo

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Re: Dust: An Elysian Tail
« Reply #4 on: June 14, 2010, 09:38:51 PM »
Looks great.

BobFromPikeCreek

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Re: Dust: An Elysian Tail
« Reply #5 on: June 14, 2010, 09:40:59 PM »
Even the furry-influence can't ruin this game. It looks that sweet.
zzzzz

Stoney Mason

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Re: Dust: An Elysian Tail
« Reply #6 on: August 15, 2012, 10:03:41 AM »

The Sceneman

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Re: Dust: An Elysian Tail
« Reply #7 on: August 15, 2012, 10:15:44 AM »
looks gorgeous and full of stats. Will buy.
#1

demi

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Re: Dust: An Elysian Tail
« Reply #8 on: August 15, 2012, 10:21:13 AM »
It looks like the only one out of this whole thing that doesnt suck dick
fat

Beezy

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Re: Dust: An Elysian Tail
« Reply #9 on: August 15, 2012, 10:55:35 AM »
This was made completely by one dude, right? I think I remember him posting vids at GAF a few years back of early versions. It looks a lot more detailed now.

demi

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Re: Dust: An Elysian Tail
« Reply #10 on: August 15, 2012, 10:56:26 AM »
yes this is the game that was the winner of Dream Build Play
fat

Robo

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Re: Dust: An Elysian Tail
« Reply #11 on: August 15, 2012, 11:10:32 AM »
yiff yiff yiff yiff yiff yiff yiff
obo

Stoney Mason

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Re: Dust: An Elysian Tail
« Reply #12 on: August 15, 2012, 11:18:55 AM »
Bought it and played it for about 45 minutes. I like it. This is no deadlight.


It kinda reminds me of an easier version (at least at default difficulty) of those Dishwasher games mixed with a bit of metroid as in there are locked abilities you get later and places you can't go at first until you get abilities to go there. There also seems to be a lite crafting or material system where you can equip rings, armor, etc.

The combat is mashy but I like it and it looks good and is simple. The art and animation is absolutely gorgeous. It looks like a cartoon. Technically it's not as impressive from a pure graphics standpoint as something like Trine but the art design just about makes it as impressive as that game.


It's a bit too cutsey, and self serious with the story and some of the art but who cares. Definitely will finish it and play later today. This and Hybrid seem like the best two of this Summer of Arcade.
« Last Edit: August 15, 2012, 11:27:11 AM by Stoney Mason »

Bebpo

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Re: Dust: An Elysian Tail
« Reply #13 on: August 16, 2012, 02:31:34 PM »
I didn't realize it was all done by just one guy.  Now it sort of makes sense why it took him 5 years of his life to make.


Then again, you gotta wonder if it's really worth spending upwards of 5+ years of your life on a single project that people will play for a week and then most likely never think about again.  Wouldn't it make more sense to get some fellow staffers and spend 2-3 years instead?  So you can move on to other ideas that you've surely come up with in the process?

I mean even Nomura, whose taking a bijillion years to make Versus, is still making a shit load of other games in the meantime because devoting yourself entirely to one project for so long just seems inefficient. 

Aka, when I make my game, I'm gonna be in and out in under 18 months.

demi

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Re: Dust: An Elysian Tail
« Reply #14 on: August 16, 2012, 02:34:47 PM »
You didnt just compare the entirey of Square Enix to joe schmoe garage. Bebpo...
fat

Sho Nuff

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Re: Dust: An Elysian Tail
« Reply #15 on: August 16, 2012, 02:46:42 PM »
Oh you did NOT just do that.

Great Rumbler

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Re: Dust: An Elysian Tail
« Reply #16 on: August 16, 2012, 02:57:00 PM »
:lol
dog

Joe Molotov

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Re: Dust: An Elysian Tail
« Reply #17 on: August 16, 2012, 02:57:46 PM »
Bebpo forgot to check himself before he wrecked himself.
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Howard Alan Treesong

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Re: Dust: An Elysian Tail
« Reply #18 on: August 16, 2012, 02:59:21 PM »
Bebpo, man, what are you talking about? Cause it's not making games.
乱学者

Beezy

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Re: Dust: An Elysian Tail
« Reply #19 on: August 16, 2012, 04:59:39 PM »
smh...

Bebpo

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Re: Dust: An Elysian Tail
« Reply #20 on: August 16, 2012, 05:45:07 PM »
So is questioning the efficiency of spending 5+ years developing a single game vs. making multiple games and spreading out your portfolio is really so ridiculous?


I think at some point, people need to let it go and move on to something else.  See Team ICO.

demi

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Re: Dust: An Elysian Tail
« Reply #21 on: August 16, 2012, 05:53:47 PM »
Dude I have no idea what you are talking about. This is one guy who built his dream game. 5 years ain't shit...
fat

iconoclast

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Re: Dust: An Elysian Tail
« Reply #22 on: August 16, 2012, 06:07:26 PM »
It took Yotsubane/Clover-TAC more than 5 years to make Crimzon Clover as well, and that's the best doujin game ever. I guess if someone is set on creating their dream game, they won't release it until they're 100% satisfied.
BiSH

MrAngryFace

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Re: Dust: An Elysian Tail
« Reply #23 on: August 16, 2012, 06:22:38 PM »
I didn't realize it was all done by just one guy.  Now it sort of makes sense why it took him 5 years of his life to make.


Then again, you gotta wonder if it's really worth spending upwards of 5+ years of your life on a single project that people will play for a week and then most likely never think about again.  Wouldn't it make more sense to get some fellow staffers and spend 2-3 years instead?  So you can move on to other ideas that you've surely come up with in the process?

I mean even Nomura, whose taking a bijillion years to make Versus, is still making a shit load of other games in the meantime because devoting yourself entirely to one project for so long just seems inefficient. 

Aka, when I make my game, I'm gonna be in and out in under 18 months.

For some people its probably not about making money/running a business.
o_0

Enl

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Re: Dust: An Elysian Tail
« Reply #24 on: August 16, 2012, 06:33:59 PM »
Yeah, I've been working on my game on my own for almost 3 years now and will probably take another 2+ years for me to finish. It takes a lot of time and patience. Sure I could make a bunch a smaller throwaway games in that time, but I'd rather spend my time making something that's more polished and stands out than something quick and forgettable. Also it takes a lot of time since I'm doing all the coding, graphics, and debugging on my own while trying to squeeze that in with work, social life, and bouts of designer's block.  Plus I'm having lots of fun making my game and would love to see it to completion, so it doesn't bother me that it's taking so long.
mmm

Stoney Mason

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Re: Dust: An Elysian Tail
« Reply #25 on: August 16, 2012, 06:48:25 PM »
So is questioning the efficiency of spending 5+ years developing a single game vs. making multiple games and spreading out your portfolio is really so ridiculous?


I think at some point, people need to let it go and move on to something else.  See Team ICO.

For big mainstream games I agree with you. Because the financial imperative and money burn is much greater. For individual guys or very small teams it's a different proposition. Only they can decide individually whether they are wasting their own time or not. In some cases they absolutely are wasting their time. In others like the case of dust, I think he is probably pretty proud of what he was able to achieve. It depends from situation to situation.