Let's ruin everything about the first two motorstorm's!
Did you play through both Motorstorm games.
Yes and both were great. In fact, Motorstorm: Pacific Rift is probably one of my favorite racing games this generation. Unfortunately, the game suffered from terrible rubber banding so I never wanted to finish the game. The reason why Motorstorm:PR was great is because of all the varied off-road tracks. You really couldn't blow through one track after another racing the same way, you had to tune it up depending on the track conditions, whether the track is near a volcano or if the track has a lot of water you have to drive through.
Motorstorm: Apocalypse is not what I want from a third Motorstorm title because I want a good off road racer with track variety and
non-shitty rubber banding. This looks downright terrible and nothing like what the series has been about at all. I REALLY don't get why they want to throw people onto the track for you to run over or for them to harass you, that seems stupid.
They also indicated there's some kind of story you play through which I think is stupid.
Sorry but we've only seen 1 track of MS3 and we have absolutely ZERO knowledge on whether or not the A.I has been fixed.
So how exactly are they ruining Motorstorm?IF anything, MS3 will have
more variety due to the setting. He talked about racing underground/in subways, racing on rooftops, racing on ships, etc.