Basically, the South Korean government makes a TON of money 'certifying' and 'rating' games. It costs like 10k or more to have this done. It's another way the government likes to lock it down for big business interests here. Anyhow, as the story goes they're pissed that game on Steam don't have to be 'certified' and so they're demanding that Valve take down any titles that haven't coughed up the dough to be safe for Korean consumption.
These dudes be crazy. We'll see what happens.
Here's the article:
http://www.dt.co.kr/contents.html?article_no=2010090302010431749003And a rough translation: "In the latest decision by Department of Videogame Rating Board of Korea, they have expressed possible intention to block all Valve's Steam services from Korea due to the fact they have Korean language support yet both the service and games have not been rated or approved by the department.
As it stands right now in Korea, all electronic games including indy games, flash games, and games distributed on-line must be rated by the department, paying up to hundreds and thousands of dollars fee for the rating.
The department have set a precedent in the past with 'Tribe Wars', a free on-line web browser based game which refused to be rated by the department, so the department blocked the country's internet access to the website.
An insider from the department suggests, 'complete block is on the table, but are seeking alternate options.'
The department is likely expecting Steam to send all games in for approval, taking in thousands of dollars per game just for the process.
Korean communities, especially all FPS related websites are enraged with their keyboards, typing in massive amounts of exclamation marks, but are unlikely to amount to any meaningful action.
Also the department is currently enforcing an initiative which requires free homebrew games to be rated by the board as well.
http://www.inven.co.kr/webzine/news/?news=30383In this article, a homebrew game making team was undergoing a development of an RPG game made with RPG-maker (RPG Tsukuru) when they recieved a cease-or-desist e-mail from the department unless they sent in their game for rating (as well as asking for a hefty amount of fee). The team eventually closed all their websites and ceased game development as it was too much burden on their pocket, rendering Korea's video game industry pretty much dead."
lulz.