Author Topic: TGS Report  (Read 3411 times)

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originalz

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TGS Report
« on: September 19, 2010, 08:27:21 PM »
Tougeki was fun to watch

Castlevania-Shit framerate

Dance Evolution-Couldn't really figure out what to do during the demo time but seemed to work fine once you get the hang of it.  I got this feeling with most of the Kinect games, if you know what to do they could potentially be really fun, but there's definitely a learning curve on figuring out where and how the machine wants you to play.

iDOLM@STER 2-Game of the year

Oneechanbara Special-Game #2 of the year

Bullet Soul-Pretty cool shooter, by killing enemies you turn their bullets into "shadows", which you then try to pick up for points.  Lots of action and a good risk-reward mechanic, a must for any good shooting game!

Daifukkatsu-Seems like a good port, bloody beautiful HD graphics.

GalGun-Horrible, horrible game.  The company people at the booth were really creepy too.  There's a part where you can aim under a girl's skirt (or any body part you want, I guess) and shoot her there for the expected reactions.  The people in line seemed to like it though, one guy kept going back to play it again (wait was like 30 min or so).

All in all, a pretty good show, some other games that I wanted to play but couldn't.  Better than last years by far.
« Last Edit: September 19, 2010, 09:31:40 PM by originalz »

Himu

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Re: TGS Report
« Reply #1 on: September 19, 2010, 08:36:36 PM »
I lol at the CV tgs gaf thread. All they see is a cool ass story trailer and they're all AWESOME DAY ONE when it shows zero gameplay and all the gameplay we've seen so far is shit :lol
IYKYK

originalz

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Re: TGS Report
« Reply #2 on: September 19, 2010, 08:45:03 PM »
Castlevania-Shit framerate

:fbm

How was the game beside that, though?

Reminded me of God of War, I guess.  Like any other 3D action game really, nothing that special about it, I guess it plays solidly but I really need a smooth framerate to enjoy a game, and Castlevania couldn't even hold 30.  Stick to Bayonetta.

Himu

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Re: TGS Report
« Reply #3 on: September 19, 2010, 08:48:04 PM »
what about the platforming, originalz-chan?
IYKYK

originalz

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Re: TGS Report
« Reply #4 on: September 19, 2010, 09:17:15 PM »
I hate to keep phrasing it this way, but seriously, it really reminded me of God of War.  Almost blatantly so, although most of the time I was just running around fields and slashing shit.  I guess it plays better than previous 3D Castlevania games, but if it wasn't for the brand name I don't think many people would care about the game.

pilonv1

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Re: TGS Report
« Reply #5 on: September 19, 2010, 09:27:05 PM »
iDOLM@STER 2-Game of the year

:( I want to play this.
itm

OptimoPeach

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Re: TGS Report
« Reply #6 on: September 19, 2010, 09:28:47 PM »
I hate to keep phrasing it this way, but seriously, it really reminded me of God of War.  Almost blatantly so, although most of the time I was just running around fields and slashing shit.  I guess it plays better than previous 3D Castlevania games, but if it wasn't for the brand name I don't think many people would care about the game.
So it's basically Dante's Inferno 2.0?
hi5

iconoclast

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Re: TGS Report
« Reply #7 on: September 19, 2010, 09:53:41 PM »
I hate to keep phrasing it this way, but seriously, it really reminded me of God of War.  Almost blatantly so, although most of the time I was just running around fields and slashing shit.  I guess it plays better than previous 3D Castlevania games, but if it wasn't for the brand name I don't think many people would care about the game.
So it's basically Dante's Inferno 2.0?

Or any action game developed by a western studio, really. All they know how to do is copy+paste God of War.
BiSH

Re: TGS Report
« Reply #8 on: September 19, 2010, 10:57:34 PM »
Oneechanbara Special-Game #2 of the year

There's a new Oneechanbara game? What platform?

edit: PSP.
« Last Edit: September 19, 2010, 10:59:36 PM by Mr. Gundam »
野球

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Re: TGS Report
« Reply #9 on: September 19, 2010, 10:59:52 PM »
PSP.

It's really the "second" game following Exorsister.
ど助平

demi

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Re: TGS Report
« Reply #10 on: September 19, 2010, 11:14:07 PM »
So a bunch of crappy shmups and young girl games that make you on a sex offender list. Wow great impressions. YAWN
fat

cool breeze

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Re: TGS Report
« Reply #11 on: September 19, 2010, 11:20:05 PM »
wasn't Castlevania not Castlevania when it was first shown? It was just Lords of Shadow

like, see: http://kotaku.com/5039382/konami-sheds-light-on-lords-of-shadow

I don't know if it was secretly a castlevania game or it was fitted to be one or what
« Last Edit: September 19, 2010, 11:29:29 PM by Linkzg »

Re: TGS Report
« Reply #12 on: September 19, 2010, 11:25:30 PM »
It started off as a non-Castlevania title, but ended up becoming one.
野球

MoxManiac

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Re: TGS Report
« Reply #13 on: September 20, 2010, 11:55:18 AM »
Wasn't MvC3 playable? I can't honestly see myself caring about anything else at the show as long as that had a booth and was playable.
no

Diunx

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Re: TGS Report
« Reply #14 on: September 20, 2010, 01:03:46 PM »
So a bunch of crappy shmups and young girl games that make you on a sex offender list. Wow great impressions. YAWN
.
Drunk

bork

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Re: TGS Report
« Reply #15 on: September 20, 2010, 01:09:09 PM »
Wasn't MvC3 playable? I can't honestly see myself caring about anything else at the show as long as that had a booth and was playable.

It was playable.
ど助平

iconoclast

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Re: TGS Report
« Reply #16 on: September 20, 2010, 03:12:56 PM »
Quote
I look around Tokyo Games Show, and everyone’s making awful games; Japan is at least five years behind,” said Keiji Inafune, 45, head of global research and development at Capcom and one of Japan’s most prominent game designers.

“Capcom is barely keeping up,” he said in an interview at the show, which ended Sunday. “I want to study how Westerners live, and make games that appeal to them.”

http://www.nytimes.com/2010/09/20/technology/20game.html?_r=2&pagewanted=1

I agree with Inafune. Outside of some real quality games, Japan is lagging behind the rest of game development.

 :lol Inafune is insane; all he sees are the sales numbers from the megahit western games and he wants a piece of that. Of all the best games released this generation, the vast majority are still Japanese.
BiSH

demi

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Re: TGS Report
« Reply #17 on: September 20, 2010, 03:22:24 PM »
He's right. Look at Originalz "report" - crappy shooters and uncomfortable hentai games
fat

Saint Cornelius

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Re: TGS Report
« Reply #18 on: September 20, 2010, 04:05:03 PM »
Why "report" in quotes? You might like the games on display, but the dude is giving you his impressions - which to me seems to be a report, no snarky quotes needed.  ::)
dap

Stoney Mason

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Re: TGS Report
« Reply #19 on: September 20, 2010, 04:29:25 PM »
Japan will continue to make games that appeal to their declining world wide niche. (outside of Nintendo). They can't change. Deal with it.

tiesto

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Re: TGS Report
« Reply #20 on: September 20, 2010, 04:36:17 PM »
Japan will continue to make games that appeal to their declining world wide niche. (outside of Nintendo). They can't change. Deal with it.

As part of that "declining worldwide niche", I say "good".

Most western-made games bore me to death for some reason.
^_^

demi

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Re: TGS Report
« Reply #21 on: September 20, 2010, 04:36:41 PM »
There is no "for some reason" - u are a weeboo
fat

Stoney Mason

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Re: TGS Report
« Reply #22 on: September 20, 2010, 04:39:04 PM »
Japan will continue to make games that appeal to their declining world wide niche. (outside of Nintendo). They can't change. Deal with it.

As part of that "declining worldwide niche", I say "good".

Most western-made games bore me to death for some reason.

And that is perfectly fine. No need to get defensive. There will always be japanese games because there is a more than sustainable japanese audience and a niche of Americans who like those style games. Just pointing out they simply don't carry the weight sales wise or influence wise they once held. And its very unlikely they will again. (Outside of Nintendo again). But as always there are more than enough games to satisfy many different types of consumers.

tiesto

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Re: TGS Report
« Reply #23 on: September 20, 2010, 04:45:10 PM »
Japan will continue to make games that appeal to their declining world wide niche. (outside of Nintendo). They can't change. Deal with it.

As part of that "declining worldwide niche", I say "good".

Most western-made games bore me to death for some reason.

And that is perfectly fine. No need to get defensive. There will always be japanese games because there is a more than sustainable japanese audience and a niche of Americans who like those style games. Just pointing out they simply don't carry the weight sales wise or influence wise they once held. And its very unlikely they will again. (Outside of Nintendo again). But as always there are more than enough games to satisfy many different types of consumers.

Ehh, not really getting defensive, just giving my honest opinion. I know it may be an unpopular one at a site where many people worship at the throne of the 360 and love their HD gfx and stuff... But everything is cyclical, and who knows what could happen in the future? I could totally see scenarios like an FPS backlash hitting, western game budgets getting too astronomical which wrecks a lot of smaller devs, handhelds becoming more and more important in the west (of which there's no question Japan has a leg up on America - many of my favorite games this gen are on DS/PSP). Well whatever happens, I have enough J-made games in my backlog to last me a lifetime.
^_^

Stoney Mason

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Re: TGS Report
« Reply #24 on: September 20, 2010, 04:48:18 PM »
If Japan keeps making the same type of games they've always made there is no way in hell they will ever achieve the level of support they once had in this country. You're teasing yourself if you think they will. But that's just my imo.

But my attitude as always is enjoy whatever games you enjoy. I certainly do. I prefer specific game talk generally to market armchair analysis but every so often the truth needs to be said.

tiesto

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Re: TGS Report
« Reply #25 on: September 20, 2010, 05:02:21 PM »
If Japan keeps making the same type of games they've always made there is no way in hell they will ever achieve the level of support they once had in this country. You're teasing yourself if you think they will. But that's just my imo.

But my attitude as always is enjoy whatever games you enjoy. I certainly do. I prefer specific game talk generally to market armchair analysis but every so often the truth needs to be said.

Hmm... what's the west doing that's so different and innovative? As far as I can see, they're making the same type of games they've always made... except instead of being PC-exclusive, now they're on consoles too (and arguably watered down from the olden PC days too).
^_^

iconoclast

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Re: TGS Report
« Reply #26 on: September 20, 2010, 05:10:47 PM »
Western developers are turning games into C-grade hollywood movies. :bow innovation :bow2

He's right. Look at Originalz "report" - crappy shooters and uncomfortable hentai games

But Dodonpachi is probably going to be one of the top 5 games of the year. 8)
BiSH

tiesto

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Re: TGS Report
« Reply #27 on: September 20, 2010, 05:18:50 PM »
Western developers are turning games into C-grade hollywood movies. :bow innovation :bow2

Japan already did that 10 years ago though!
^_^

Stoney Mason

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Re: TGS Report
« Reply #28 on: September 20, 2010, 05:51:20 PM »
If you think game popularity or genre popularity is about some hardcore gamers notion of innovation in either japan or america then lol at you.

But whatever. This seems to be more about defending country gaming honor or something.
« Last Edit: September 20, 2010, 05:54:10 PM by Stoney Mason »

EmCeeGrammar

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Re: TGS Report
« Reply #29 on: September 20, 2010, 05:57:16 PM »
Japan is letting themselves be too mystified by the 'success' of their western counterparts. Newsflash, no one is making money in this hemisphere either as they slowly dig themselves into a ditch with bloated development costs. The companies that are succeeding are the Popcaps and the Nintendos and I guess Valve- guys doing their own things, doing them well, and uuhh being fiscally responsible. Emulate that, Japan.
sad

Sho Nuff

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Re: TGS Report
« Reply #30 on: September 20, 2010, 06:05:04 PM »
:bow Yakuza series :bow2
:piss Everything that's not the Yakuza series :piss2

iconoclast

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Re: TGS Report
« Reply #31 on: September 20, 2010, 06:18:43 PM »
Japan needs to learn about replayability.  Otherwise they are doomed completely.

 ??? ??? ???

I think you've got this backwards.
BiSH

Howard Alan Treesong

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Re: TGS Report
« Reply #32 on: September 20, 2010, 06:19:42 PM »
Japan needs to learn about replayability.  Otherwise they are doomed completely.

they also need to stop letting the strategy guide division drive core game design
乱学者

tiesto

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Re: TGS Report
« Reply #33 on: September 20, 2010, 06:35:09 PM »
Japan needs to learn about replayability.  Otherwise they are doomed completely.

they also need to stop letting the strategy guide division drive core game design
and stop letting Prole dictate character design

 :lol
^_^

iconoclast

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Re: TGS Report
« Reply #34 on: September 20, 2010, 06:35:46 PM »
Japan needs to learn about replayability.  Otherwise they are doomed completely.

 ??? ??? ???

I think you've got this backwards.
:lol

spoiler (click to show/hide)
You have no idea what i'm talking about, do you
[close]

I assume you mean Japanese games tend to not have replayability... which is completely backwards. Unless you mean they focus too much on replayability? I dunno, I can't make sense of it.
BiSH

demi

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Re: TGS Report
« Reply #35 on: September 20, 2010, 06:54:05 PM »
He's talking about JRPGs...
fat

EmCeeGrammar

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Re: TGS Report
« Reply #36 on: September 20, 2010, 07:02:34 PM »
Japan needs to learn about replayability.  Otherwise they are doomed completely.

 ??? ??? ???

I think you've got this backwards.

I think he is referring to the fact that Japanese consumers tend to trade their games back as soon as possible. If the games had an incentive for consumers to hold on to their games then... uh that's where my train of logic ends.
sad

iconoclast

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Re: TGS Report
« Reply #37 on: September 20, 2010, 07:07:27 PM »
Oh, just JRPGs then. In that case, I don't see how WRPGs are any more replayable?

Even if you want to focus only on JRPGs, there are still plenty that have a strong focus on replayability: Dragon Quest 9, Pokemon, Monster Hunter, Tales of Vesperia (grade shop), or just about any game with New Game+ really.

If you want to include the entire spectrum of Japanese games, saying that they lack replayability is laughable at best. An entire industry was built on replayable games where Japan was, for all intents and purposes, the sole contributor. (ie. the arcade)
BiSH

Howard Alan Treesong

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Re: TGS Report
« Reply #38 on: September 20, 2010, 07:29:39 PM »
"We put in this feature where you get to play the whole game...twice!"

:crickets

re·play·a·bil·i·ty
[ri-pley-uh-bil-i-tee
–noun
1. capable of or suitable for being played again.

"You play it again? Western gamers are so strange! Well, we do wish to remain competitive." :derp
乱学者

Junpei the Tracer!

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Re: TGS Report
« Reply #39 on: September 20, 2010, 07:38:17 PM »
New Game+ is really cool if the game has multiple endings.
Boo

Howard Alan Treesong

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Re: TGS Report
« Reply #40 on: September 20, 2010, 07:42:01 PM »
New Game+ is really cool if the game has multiple endings.

New Game+ is really cool if it's 1991 and I'm 11.

UPDATE: It's not and I'm not.
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iconoclast

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Re: TGS Report
« Reply #41 on: September 20, 2010, 07:54:52 PM »
I still don't see how WRPGs are more replayable. I guess the second time you go through the game you can choose the red text instead of the blue text in order to get a different cutscene at the end... Wow, thrilling.

MMOs on the other hand are built to keep you playing forever and ever and ever. I guess the west is the king there, but Korea churns out three MMOs a month so they still have some competition.

Weird collectibles sounds like western games to me... Let's put 400+ flags all around the world in Assassin's Creed! That will keep them coming back.
« Last Edit: September 20, 2010, 07:56:44 PM by iconoclast »
BiSH

tiesto

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Re: TGS Report
« Reply #42 on: September 20, 2010, 08:08:32 PM »
If I'm playing a 60 hour long game, playing through once is more than enough for me to feel I got my money's worth (that is, if it's a good game).
^_^

EmCeeGrammar

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Re: TGS Report
« Reply #43 on: September 20, 2010, 08:58:29 PM »
Level 5 is doing pretty well for themselves. 
sad

Howard Alan Treesong

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Re: TGS Report
« Reply #44 on: September 20, 2010, 11:05:21 PM »
Level 5 is doing pretty well for themselves. 

not by making good games, though :teehee
乱学者

Bebpo

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Re: TGS Report
« Reply #45 on: September 20, 2010, 11:24:57 PM »
Cohen what?

Japanese games are on average 5-10x longer than Western games.  Even the stupid little visual novels take like 20 hours.  The reason people trade them in more (although I don't necessarily agree with this fact.  In the US people trade in games like craaaaazy which is how Gamestop lives and lives well) is because Japanese gamers on average are more hardcore than their western counterparts and will blow through 50-100 hour games in a week and trade them in.

AdmiralViscen

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Re: TGS Report
« Reply #46 on: September 21, 2010, 10:59:12 AM »
WRPGs are not as large a percentage of Western developer output as JRPGs are for the East, so I don't know why you keep bringing that up. No, WRPGs are not super replayable, but there aren't more than 3 or 4 really successful ones going over here.

There is something to do in Halo 3 today, even though it's 3 years old. Anyone popping in FF13 lately?

tiesto

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Re: TGS Report
« Reply #47 on: September 21, 2010, 11:02:41 AM »
WRPGs are not as large a percentage of Western developer output as JRPGs are for the East, so I don't know why you keep bringing that up. No, WRPGs are not super replayable, but there aren't more than 3 or 4 really successful ones going over here.

There is something to do in Halo 3 today, even though it's 3 years old. Anyone popping in FF13 lately?

Wouldn't Street Fighter 4, Smash Bros Brawl, or a multiplayer-focused Japanese game be a better comparison than FF13?
^_^

cool breeze

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Re: TGS Report
« Reply #48 on: September 21, 2010, 11:05:48 AM »
Long Japanese games usually have awful pacing.

WRPGs are not as large a percentage of Western developer output as JRPGs are for the East, so I don't know why you keep bringing that up. No, WRPGs are not super replayable, but there aren't more than 3 or 4 really successful ones going over here.

There is something to do in Halo 3 today, even though it's 3 years old. Anyone popping in FF13 lately?

Wouldn't Street Fighter 4, Smash Bros Brawl, or a multiplayer-focused Japanese game be a better comparison than FF13?

Monster Hunter, probably.
« Last Edit: September 21, 2010, 11:14:12 AM by Linkzg »

iconoclast

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Re: TGS Report
« Reply #49 on: September 21, 2010, 04:44:41 PM »
I dunno, they've only made every fighting game worth playing. Not to mention all of the score-based action games like Bayonetta, Ninja Gaiden, or Devil May Cry. How many people are playing God of War more than once? Then you can look at the shooter genre, where people are still battling for high scores in decade old games. That goes for most arcade games, actually, not just shooters. Replayability is a strong focus of most Japanese games -- especially ones that are single player only. Which seems to be the opposite for western games.
BiSH

demi

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Re: TGS Report
« Reply #50 on: September 21, 2010, 06:05:25 PM »
wat
fat