Author Topic: Final Fantasy XIV *crickets* (2.1!)  (Read 40553 times)

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ManaByte

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Re: Final Fantasy XIV *crickets*
« Reply #240 on: November 08, 2010, 10:05:52 AM »
:rofl

Not that anyone would curse a friend by trying this piece of shit, but if you give them a buddy key they need to buy the game to install it. There's no client download available from Square. People with a buddy key must have the retail disc to install the game.
CBG

Raban

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Re: Final Fantasy XIV *crickets*
« Reply #241 on: November 08, 2010, 01:41:25 PM »
:rofl

Not that anyone would curse a friend by trying this piece of shit, but if you give them a buddy key they need to buy the game to install it. There's no client download available from Square. People with a buddy key must have the retail disc to install the game.

Jesus fucking christ, how much more smh-worthy can this game possibly get?

Raban

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Re: Final Fantasy XIV *crickets*
« Reply #242 on: November 08, 2010, 01:51:26 PM »
So hard to believe SE dropped the ball bigtime, they had years to prepare. What went wrong? When will we find out?

Never. I don't see why SE would have any reason to admit what they've done, since even now they're trying to save face.

Mupepe

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Re: Final Fantasy XIV *crickets*
« Reply #243 on: November 08, 2010, 01:54:46 PM »
i think they'll end up fixing it.  But I'm not going to jump ship until they pull the plug on ff xi.  i'm officially addicted to it again :)

Phoenix Dark

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Re: Final Fantasy XIV *crickets*
« Reply #244 on: November 08, 2010, 02:17:44 PM »
:rofl

Not that anyone would curse a friend by trying this piece of shit, but if you give them a buddy key they need to buy the game to install it. There's no client download available from Square. People with a buddy key must have the retail disc to install the game.

No fucking way bro, I can't believe that :rofl

seriously? holy shit
010

ManaByte

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Re: Final Fantasy XIV *crickets*
« Reply #245 on: November 11, 2010, 04:58:26 PM »
Oh, it gets better.

No one who buys the game new can play because it can't download the launch patch. SE uses a horrible BT client for the patches and as no one is seeding the launch day patch...new players are SOL.
CBG

Sho Nuff

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Re: Final Fantasy XIV *crickets*
« Reply #246 on: November 11, 2010, 05:03:04 PM »
Oh, it gets better.

No one who buys the game new can play because it can't download the launch patch. SE uses a horrible BT client for the patches and as no one is seeding the launch day patch...new players are SOL.

 :lol :lol :lol :lol

Is there a link to this!?

SantaC

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Re: Final Fantasy XIV *crickets*
« Reply #247 on: November 11, 2010, 06:01:58 PM »
So hard to believe SE dropped the ball bigtime, they had years to prepare. What went wrong? When will we find out?

Things started to go wrong when Yasumi Matsuno left the FF series halfway through FFXII.

Raban

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Re: Final Fantasy XIV *crickets*
« Reply #248 on: November 11, 2010, 06:09:18 PM »
So hard to believe SE dropped the ball bigtime, they had years to prepare. What went wrong? When will we find out?

Things started to go wrong when Yasumi Matsuno left the FF series halfway through FFXII.

The only smart thing you've ever posted.

Akala

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Re: Final Fantasy XIV *crickets*
« Reply #249 on: November 11, 2010, 08:04:38 PM »
haven't played in a few weeks...better things to do.

still in trial period!

pilonv1

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Re: Final Fantasy XIV *crickets*
« Reply #250 on: November 16, 2010, 12:33:44 AM »
http://www.eurogamer.net/articles/2010-11-15-square-enix-on-final-fantasy-xivs-future-interview?page=2

Quote
Eurogamer: Is the PS3 version still on course for release in March 2011?

Hiromichi Tanaka: Our priority is to bring satisfaction to Windows players, so we're working hard on that. But as soon as we feel that's done, we will focus on the PS3 version.

That being said, the Windows version is working on PS3 at the moment. We're focusing on optimisation and adjusting the balance as well as fixing all the bugs. We would like to bring it to PS3 players as soon as possible.

So PS3 version is delayed indefinitely then? :teehee

http://www.pcgamer.com/2010/11/15/interview-final-fantasy-xiv-developers-apologise-to-unhappy-players/

Quote
PC Gamer: I understand when it’s elements of a landscape, like a tree or rock. But these seem to be whole areas, to an extent that you don’t see in something like WoW.

Hiromichi Tanaka: One of the explanations for that is the size of the parts of the data that we use. Back in the days of FFXI and even WoW, the memory of each part was much less than what we have to use now. These days, because of the graphics, the same size of the parts costs more memory size. If the PC itself has that same size of the- has got larger in the same manner, then we can increase the map in the same way. But the same size of the data is now like ten times more memory size, so that’s really costing the game data size.

PC Gamer: If WoW could do it then, why isn’t it doable now?

Hiromichi Tanaka: One of the reasons why is because of the quality of the graphics – it’s different from WoW. What we’re trying to do in each part is costing more memory. Basically that’s the difference. WoW was designed a few years ago, before FFXI. FFXIV is designed with the latest graphical technology; that’s why it costs that much of memory data.

:lol
itm

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Re: Final Fantasy XIV *crickets*
« Reply #251 on: November 16, 2010, 12:35:29 AM »
:rofl
dog

Sho Nuff

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Re: Final Fantasy XIV *crickets*
« Reply #252 on: November 16, 2010, 02:43:37 AM »
...Wow

ManaByte

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Re: Final Fantasy XIV *crickets*
« Reply #253 on: November 16, 2010, 03:10:45 AM »
They also basically admitted that the game was developed in a vacuum with FFXI being the sole MMO the leads played. I also like how he says WOW is older than FFXI.
CBG

aerofx

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Re: Final Fantasy XIV *crickets*
« Reply #254 on: November 16, 2010, 06:07:14 AM »
:rofl

Not that anyone would curse a friend by trying this piece of shit, but if you give them a buddy key they need to buy the game to install it. There's no client download available from Square. People with a buddy key must have the retail disc to install the game.

not cool man, I really wanted to try this game out too.  not paying 50 bucks to do that.  :yuck

Joe Molotov

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Re: Final Fantasy XIV *crickets*
« Reply #255 on: November 16, 2010, 08:14:46 AM »
In order to make the game look better, we had to make it look worse. Please understand.
©@©™

Dickie Dee

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Re: Final Fantasy XIV *crickets*
« Reply #256 on: November 16, 2010, 10:37:50 AM »
In order to make the game look better, we had to make it look worse.

Maybe the entire design document was written in the form of Zen Koans.
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ManaByte

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Re: Final Fantasy XIV *crickets*
« Reply #257 on: November 16, 2010, 03:31:34 PM »
CBG

Raban

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Re: Final Fantasy XIV *crickets*
« Reply #258 on: November 16, 2010, 03:32:17 PM »
Square should really just abort this already.

Joe Molotov

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Re: Final Fantasy XIV *crickets*
« Reply #259 on: November 16, 2010, 11:46:01 PM »
Square's doing it wrong, they should shorten the free trial period so people have less time to find out how crappy it is before they have to re-up.

"Sorry, but your 2 hour trial is over, we're automatically charging your card for a minimum one-year subscription, kupo!"
©@©™

Joe Molotov

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Re: Final Fantasy XIV *crickets*
« Reply #260 on: November 17, 2010, 12:25:20 AM »
So what about that Final Fantasy XIV?

[youtube=560,345]vNm-t9eWSvA[/youtube]
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Himu

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Re: Final Fantasy XIV *crickets*
« Reply #261 on: November 17, 2010, 01:35:38 AM »
:rofl
IYKYK

Rman

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Re: Final Fantasy XIV *crickets*
« Reply #262 on: November 17, 2010, 02:23:01 AM »
How does Wada still have a job?  It's like they just took a huge crap on the FF series this year, first with XIII and now with XIV, which seems even worse.

chronovore

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Re: Final Fantasy XIV *crickets*
« Reply #263 on: November 17, 2010, 02:35:22 AM »
http://www.eurogamer.net/articles/2010-11-15-square-enix-on-final-fantasy-xivs-future-interview?page=2

Quote
Eurogamer: Is the PS3 version still on course for release in March 2011?

Hiromichi Tanaka: Our priority is to bring satisfaction to Windows players, so we're working hard on that. But as soon as we feel that's done, we will focus on the PS3 version. (wave)

That being said, the Windows version is working on PS3 at the moment. We're focusing on optimisation and adjusting the balance as well as fixing all the bugs. We would like to bring it to PS3 players as soon as possible.

So PS3 version is delayed indefinitely then? :teehee

http://www.pcgamer.com/2010/11/15/interview-final-fantasy-xiv-developers-apologise-to-unhappy-players/

Quote
PC Gamer: I understand when it’s elements of a landscape, like a tree or rock. But these seem to be whole areas, to an extent that you don’t see in something like WoW.

Hiromichi Tanaka: One of the explanations for that is the size of the parts of the data that we use. Back in the days of FFXI and even WoW, the memory of each part was much less than what we have to use now. These days, because of the graphics, the same size of the parts costs more memory size. If the PC itself has that same size of the- has got larger in the same manner, then we can increase the map in the same way. But the same size of the data is now like ten times more memory size, so that’s really costing the game data size. (wave)

PC Gamer: If WoW could do it then, why isn’t it doable now?

Hiromichi Tanaka: One of the reasons why is because of the quality of the graphics – it’s different from WoW. What we’re trying to do in each part is costing more memory. Basically that’s the difference. WoW was designed a few years ago, before FFXI. FFXIV is designed with the latest graphical technology; that’s why it costs that much of memory data. (wave)

:lol

Hiromichi Tanaka:
spoiler (click to show/hide)
[close]
« Last Edit: November 17, 2010, 02:37:35 AM by chronovore »

Mupepe

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Re: Final Fantasy XIV *crickets*
« Reply #264 on: November 17, 2010, 10:38:06 AM »
Square's doing it wrong, they should shorten the free trial period so people have less time to find out how crappy it is before they have to re-up.

"Sorry, but your 2 hour trial is over, we're automatically charging your card for a minimum one-year subscription, kupo!" (Image removed from quote.)
:lol :lol

FF XI has seen a rise apparently.  Nerds on messageboards add up the amount of players in all the FF XI servers and apparently it's gone up like 15% since people who originally ditched XI for XIV are now coming back.  And the FF XIV forums are getting censored when people discuss how bad it is. 

ManaByte

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Re: Final Fantasy XIV *crickets*
« Reply #265 on: November 17, 2010, 12:36:48 PM »
Apparently the biggest FFXIV defender on GAF, Londa, hasn't even played the retail version. She/He's basing his defense on the open beta.
CBG

Phoenix Dark

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Re: Final Fantasy XIV *crickets*
« Reply #266 on: November 17, 2010, 02:10:22 PM »
 :lol
010

Dickie Dee

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Re: Final Fantasy XIV *crickets*
« Reply #267 on: November 17, 2010, 02:22:50 PM »
I hate to cackle over it's downfall as I'd like to see MMOs be their own genre instead of just WOW and that scene in Gone With the Wind with hundreds of injured soldiers...but this shit is just too funny, I hope enjoying this doesn't make me a bad person.
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Re: Final Fantasy XIV *crickets*
« Reply #268 on: May 20, 2012, 01:42:00 PM »
Old thread is old, but Final Fantasy XIV is $8 on Amazon right now and I'm tempted to try it out at that price. Apparently there have been a ton of patches over the past 18 months, but does anyone know if those patches made the game appreciably better than the abysmal state it launched in?
dog

Sho Nuff

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Re: Final Fantasy XIV *crickets*
« Reply #269 on: May 20, 2012, 01:47:37 PM »
I'd imagine it's been patched so much that it's now 50% as good as everything else

Momo

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Re: Final Fantasy XIV *crickets*
« Reply #270 on: May 20, 2012, 01:59:35 PM »
I've only heard good things about the game as of late. $8 sounds like a steal if you time it right to get a couple of days of 2.0

Great Rumbler

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Re: Final Fantasy XIV *crickets*
« Reply #271 on: May 20, 2012, 02:05:54 PM »
I'd imagine it's been patched so much that it's now 50% as good as everything else

Sounds like a winner to me!

I've only heard good things about the game as of late. $8 sounds like a steal if you time it right to get a couple of days of 2.0

2.0 isn't coming out anytime soon.
dog

Momo

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Re: Final Fantasy XIV *crickets*
« Reply #272 on: May 20, 2012, 02:08:16 PM »
You could surely stash away your digital copy and download and activate your 30 day run close to 2.0 time?

Akala

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Re: Final Fantasy XIV *crickets*
« Reply #273 on: May 26, 2012, 11:08:28 AM »
Sure. That's what most people are probably doing. I checked it out for the welcome back, and it's very much improved, will prob sub up to get the legacy crap once diablo runs its course.

Great Rumbler

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Re: Final Fantasy XIV *crickets*
« Reply #274 on: May 26, 2012, 05:44:09 PM »
I didn't buy it, but I'm sure it'll be on sale again a few times before 2.0 comes out.
dog

Akala

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Re: Final Fantasy XIV *crickets* (2.0!)
« Reply #275 on: June 14, 2013, 09:16:10 AM »
NDA lifted!

Beta finally opens up a bit, but is still weekends only for now. Playing on Ultros, if anyone is in. Very awesome to see more than just Gridania.

Best Final Fantasy since XI, massive improvement over the original. If only we'd get worlds/style like this again in an offline FF. Will try and post some pics later, as I am pretty sure that's allowed now.


Momo

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Re: Final Fantasy XIV *crickets* (2.0!)
« Reply #276 on: June 14, 2013, 09:37:55 AM »
Im in the ps3 and pc beta, client patching ps3 side seems a but fucking distinguished mentally-challenged

Akala

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Re: Final Fantasy XIV *crickets* (2.0!)
« Reply #277 on: June 14, 2013, 09:42:43 AM »
don't think I even applied for the PS3 side. already had client installed on PC, and it'll be far better anyway.

may get the rev for PS4 if I'm still playing at that point.

Don Flamenco

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Re: Final Fantasy XIV *crickets* (2.0!)
« Reply #278 on: June 14, 2013, 10:11:13 AM »
I'm trying out the PS3 version this time around.  Servers are getting bombarded, can't log in at the moment.   Sounds like they've optimized the PC version's graphics/framerate a lot (beta 2 was pretty rough)

demi

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Re: Final Fantasy XIV *crickets* (2.0!)
« Reply #279 on: June 14, 2013, 10:31:36 AM »
I got a PS3 code. Suppose I could give it a try.
fat

Don Flamenco

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Re: Final Fantasy XIV *crickets* (2.0!)
« Reply #280 on: June 14, 2013, 10:50:12 AM »

Don Flamenco

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Re: Final Fantasy XIV *crickets* (2.0!)
« Reply #281 on: June 14, 2013, 11:05:05 AM »
Furry uguu~, the worst kind of uguu~

on the other hand, Square-Enix saved.  This gif alone will attract several million subscribers. 

Akala

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Re: Final Fantasy XIV *crickets* (2.0!)
« Reply #282 on: June 14, 2013, 11:07:21 AM »
that is why god created RP servers.

Momo

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Re: Final Fantasy XIV *crickets* (2.0!)
« Reply #283 on: June 14, 2013, 02:32:34 PM »
demi add me on psn some time if you want to grief some RPers together

thisismyusername

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Re: Final Fantasy XIV *crickets* (2.0!)
« Reply #284 on: June 14, 2013, 10:43:17 PM »
Im in the ps3 and pc beta, client patching ps3 side seems a but fucking distinguished mentally-challenged

It's not that bad when it goes through PSN's funky old patching. But then you hit the webpage to login to a Square-Enix account, then download from their servers which gives you "444 minutes left" and downloading at 0.26/MB a second which is what the christ.

Best Final Fantasy since XII, massive improvement over the original. If only we'd get worlds/style like this again in an offline FF. Will try and post some pics later, as I am pretty sure that's allowed now.

Fixed. Isn't XII just XI offline? I never played XI but if XIV is similar to XII I'm going to enjoy the short-time I'm able to play it for free.  :'(

Don Flamenco

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Re: Final Fantasy XIV *crickets* (2.0!)
« Reply #285 on: June 14, 2013, 11:21:03 PM »
just got to the first instanced fight

fun.  probably not subbing on any regular basis, but I could see myself hopping in every once in a while.  I just don't want to get to the point where I have to party up cause I don't wanna do that

Akala

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Re: Final Fantasy XIV *crickets* (2.0!)
« Reply #286 on: June 14, 2013, 11:23:06 PM »
XI was much, much better than XII.   :D

XII in its initial stages seemed like the perfect game, but Matsuno had to go and crumble!

Played a good bit more, raised MRD to 11 and have been rolling through the Limsa region. Good times. The cutscenes/story segments are pretty interesting, and the entire game's presentation is fantastic. Surrounding area of the city has been totally overhauled, lots of cool stuff to see. Will post some pics, have to look and see where they are stored lol.

Akala

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Re: Final Fantasy XIV *crickets* (2.0!)
« Reply #287 on: June 14, 2013, 11:26:40 PM »
just got to the first instanced fight

fun.  probably not subbing on any regular basis, but I could see myself hopping in every once in a while.  I just don't want to get to the point where I have to party up cause I don't wanna do that

I don't have time for much organized (second job) group play. Game is very solo-friendly (content/leves/FATES), most of the dungeons tied to the story will be able to be done easily with the group finder...although you never know what you're gonna get with random pickups...should be good enough to clear on normal modes.


Don Flamenco

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Re: Final Fantasy XIV *crickets* (2.0!)
« Reply #288 on: June 14, 2013, 11:28:33 PM »
Cool, that'll keep me coming back.  Do they let you keep characters?   I'm wondering if I should put much more time into this.  I don't want to go through the early shit again.

FATEs are awesome, though a total clusterfuck.  :lol 

Akala

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Re: Final Fantasy XIV *crickets* (2.0!)
« Reply #289 on: June 14, 2013, 11:40:20 PM »
there's a wipe at the end of this phase...next phase is fully open, and unless anything game-breaking pops up, progress will carry over to retail. don't invest too too much time into this phase unless you want to repeat!

Don Flamenco

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Re: Final Fantasy XIV *crickets* (2.0!)
« Reply #290 on: June 14, 2013, 11:42:36 PM »
ah, thanks for the heads up.  I'm done then!


PS3 version has a steady frame rate, but it's less than 30fps, it seems.  Lots of little loading/pop-in annoyances, including long loading times between zones.  Hopefully they fix all that up a little.   I'll probably go with it over the PC, actually.  Very easy to just sink into the couch and play

demi

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Re: Final Fantasy XIV *crickets* (2.0!)
« Reply #291 on: June 15, 2013, 12:05:43 AM »
So it's not worth even trying and just wait until the next phase?
fat

Don Flamenco

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Re: Final Fantasy XIV *crickets* (2.0!)
« Reply #292 on: June 15, 2013, 12:11:55 AM »
So it's not worth even trying and just wait until the next phase?

if you want to keep your character, yeah.  The technical issues aren't bad at all, totally plays fine, just a little ugly.


why does everyone use female names in this game

Sho Nuff

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Re: Final Fantasy XIV *crickets* (2.0!)
« Reply #293 on: June 15, 2013, 04:50:12 AM »
Are there Tarutaru

Do they talky-walky like thissy-wissy

God fucking damn I hate Tarutaru

Himu

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Re: Final Fantasy XIV *crickets* (2.0!)
« Reply #294 on: June 15, 2013, 05:00:00 AM »
So why is this suddenly good all of a sudden?
IYKYK

Don Flamenco

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Re: Final Fantasy XIV *crickets* (2.0!)
« Reply #295 on: June 15, 2013, 08:06:02 AM »
Are there Tarutaru

Do they talky-walky like thissy-wissy

God fucking damn I hate Tarutaru


There are these little dwarf things that I was t-bagging

Lucretius

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Re: Final Fantasy XIV *crickets* (2.0!)
« Reply #296 on: June 28, 2013, 08:54:03 PM »
I just got in the PS3 beta.  Downloading the client now.  Gonna be a couple hours, it seems.  I'm gonna go grab dinner.  I suppose I need a mouse/keyboard and headset for this?
lip

Trent Dole

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Re: Final Fantasy XIV *crickets* (2.0!)
« Reply #297 on: June 29, 2013, 12:39:26 AM »
So why is this suddenly good all of a sudden?
I imagine it's not but people will foolishly pay attention again cause it's called Final Fantasy.
Hi

Sho Nuff

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Re: Final Fantasy XIV *crickets* (2.0!)
« Reply #298 on: June 29, 2013, 03:05:06 AM »
Really curious how this thing runs on the PS3

But not curious enough to install it myself

thisismyusername

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Re: Final Fantasy XIV *crickets* (2.0!)
« Reply #299 on: June 29, 2013, 10:19:11 AM »
Really curious how this thing runs on the PS3

But not curious enough to install it myself

Runs decent enough for a beta of an MMO. But it's sub-HD. Like REALLY sub-HD. PS4 and PC would be the way to go if you care about that. But I could see some subscribers on the PS3 versions lasting a while like they did on PS2 for XI.