Only played the first two levels, but this isn't bad! better than the Rare games already. It still has its problems.
The controls and game in general feel sloppy, and that's without talking about the waggle moves. It just doesn't feel as tight and responsive as a platformer should. The waggle moves are on a scale of awfulness. I actually liked the waggle jump in NSMB Wii, but having it for roll (and other moves) is a bad idea. The roll sometimes just straight up doesn't work for me, and even when it does, it never feels natural like it did in NSMB. Blowing is the worst and is more of a problem with how much shit the game expects you to collect. I don't want to stop every second because I need to check to see if a flower has a coin or some shit I'd need. I don't get why they even need blowing when you have smacking, like Donkey Kong's eight foot radius monster hands can't create enough wind power to disturb some peddles.
Oh, and the nunchuck controls messed up. The only way waggle registers from the remote is if you waggle straight down; I played the Galaxy games doing a side waggle because it felt right. When you need to smack the ground, the game requires you to do with both the nunchuck and remote. Why isn't there a classic control option? at least in NSMB Wii there were stages that needed you to tilt platforms.
And the game looks pretty nice. Obviously the wii is low res decade old hardware, but I can see this game looking pretty nice through dolphin or something.
also, the cart stages and rocket stages suck. Otherwise, it seems pretty alright. I'll try kirby next.