Author Topic: All off the OoT 3DS wagon?  (Read 21497 times)

0 Members and 1 Guest are viewing this topic.

Himu

  • Senior Member
Re: All off the OoT 3DS wagon?
« Reply #240 on: February 01, 2011, 10:53:02 AM »
And on that note, almost every person I've seen who prefers 2d zelda over 3d is trying to be edgy or something. Almost every single time.

Ehn, I prefer 2D Zelda to 3D Zelda, and I'm a hell of a lot less fickle and prone to attempting to be edgy than you are.  Come at me, bro.

Meh. I really don't try to be edgy. I just like to troll. :(

In any case, I just don't get the mentality that 2d Zelda is oh so great while 3d Zelda is oh so boring. It's two different takes on the same formula. I like both, which is I don't understand all the hate 3d Zelda gets, usually from weird retro enthusiasts.
IYKYK

demi

  • cooler than willco
  • Administrator
Re: All off the OoT 3DS wagon?
« Reply #241 on: February 01, 2011, 10:55:57 AM »
COME IN ME BRO
fat

magus

  • LIKES FF7
  • Senior Member
Re: All off the OoT 3DS wagon?
« Reply #242 on: February 01, 2011, 11:31:58 AM »
i personaly don't like ocarina that much because it feels so by the number,there is a forest dungeon,a fire dungeon,a water dungeon..... and all of this happens "BECAUSE THE HERO NEEDS THE 8 MAGIC MEDALLION OF FETCH QUESTING TO BREAK THE ANCIENT FETCH QUESTING SEAL!"

:bow twilight princess and his awesome ice castle dungeon with his awesome chain ball :bow2
<----

EmCeeGrammar

  • Casted Flamebait lvl. 3
  • Senior Member
Re: All off the OoT 3DS wagon?
« Reply #243 on: February 01, 2011, 11:46:19 AM »
2d zelda doesn't have camera problems, allows you to engage multiple enemies without the constraints of the ztargeting system, and practices density over scope.  Think of the hyrule field in Ocarina, compare that to the main expanse of Koholint Island.  Koholint island has secrets and activity in every tile (exagerrating).  3d zelda repeatedly ferries you to the main points of interest through uninteresting hubs. The puzzles in 3d zelda devolve usually down to going into first person to find some switch or inconsistency in the room.  Then blocks are pushed. A lot.  Maybe you have to kill some bad dudes before the blocks can be pushed. :l
sad

Himu

  • Senior Member
Re: All off the OoT 3DS wagon?
« Reply #244 on: February 01, 2011, 11:50:17 AM »
You can bring up Koholint island and I can just as easily bring up Majora's Mask's Termina which is far more dense than Link's Awakening hopes it could ever be.

Most Zelda's are about hitting switches and obtaining keys. Your puzzle complaint is moot.
IYKYK

EmCeeGrammar

  • Casted Flamebait lvl. 3
  • Senior Member
Re: All off the OoT 3DS wagon?
« Reply #245 on: February 01, 2011, 11:54:13 AM »
Majora's mask is often the exception when talking about how dull and stale and poorly designed 3d zeldas can be.  Still, it doesn't beat the immediacy and approachable play of a 2d zelda game.  I'm really glad Skyward Sword has a sprint button.  The third dimension makes zelda feel much slower than would be preferred, sprinting should help a lot with that.
sad

tiesto

  • ルカルカ★ナイトフィーバー
  • Senior Member
Re: All off the OoT 3DS wagon?
« Reply #246 on: February 01, 2011, 11:56:06 AM »
And on that note, almost every person I've seen who prefers 2d zelda over 3d is trying to be edgy or something. Almost every single time.

Ehn, I prefer 2D Zelda to 3D Zelda, and I'm a hell of a lot less fickle and prone to attempting to be edgy than you are.  Come at me, bro.

I prefer 2D to 3D Zelda as well, but then again I am a pretty edgy cat...
^_^

magus

  • LIKES FF7
  • Senior Member
Re: All off the OoT 3DS wagon?
« Reply #247 on: February 01, 2011, 12:02:01 PM »
2d zelda doesn't have camera problems, allows you to engage multiple enemies without the constraints of the ztargeting system, and practices density over scope.  Think of the hyrule field in Ocarina, compare that to the main expanse of Koholint Island.  Koholint island has secrets and activity in every tile (exagerrating).  3d zelda repeatedly ferries you to the main points of interest through uninteresting hubs. The puzzles in 3d zelda devolve usually down to going into first person to find some switch or inconsistency in the room.  Then blocks are pushed. A lot.  Maybe you have to kill some bad dudes before the blocks can be pushed. :l

don't forget to light all the torches!
<----

Himu

  • Senior Member
Re: All off the OoT 3DS wagon?
« Reply #248 on: February 01, 2011, 12:09:36 PM »
Meh. I really don't try to be edgy. I just like to troll. :(

In any case, I just don't get the mentality that 2d Zelda is oh so great while 3d Zelda is oh so boring. It's two different takes on the same formula. I like both, which is I don't understand all the hate 3d Zelda gets, usually from weird retro enthusiasts.

For me, it's the pacing.  The 2D games usually have more compact worlds and more action than the 3D ones.  I always enjoy my playthrough of the 3D Zelda games, but it's only ever one playthrough, because I just can't face slogging through all the slow parts to play the parts I do love.  Ocarina you have sit through the boring-ass early areas.  Windwaker you have to do that fucking Triforce hunt and all that bullshit sailing.  Twilight Princess you have to get through one of the most painfully slow intro/tutorial sections I've ever played and constantly traverse the really big, really empty hub.  Majora is the best about it but even that game involves a lot of re-doing of tedious shit. 

Don't get me wrong, the 2D Zelda games (or at least the latter ones) all suffer from similar problems, but it's all a lot shorter and easier to get through.  I don't think it's as simple as saying the 3D Zeldas are everything the 2D ones are and more anymore than it's appropriate to say that about 3D Mario/2D Mario.  Aside from the broad outline, they're very different animals. 

I would say 2d Mario/3d Mario is different though as 2d platforming is fundamentally completely different from 3d platforming.

2d Zelda and 3d Zelda, though, have extreme similarities and one builds upon the other. In 2d Zelda, it's pretty obvious where you can use a grapple. In 3d Zelda, they can put some place to grapple high up in the ceiling and you'll have to actively look for it. Stuff like exploration and adventuring are considerably better in 3d Zelda than 2d Zelda for me as well, which is the entire premise of Zelda for me, and not puzzles or dungeons, even though those are considerably better in 3d to me since you have to actively look in first person to find hints and clues.

Using the teleport to go from Zora's fountain to Lake Hylia, or using pea pods to go get to a new exclusive location, or finally reuniting Kafei and Anju in Majora's Mask. Even sailing the seas in Wind Waker is a joy to me and it's something I prefer over the yawn worthy simplicity of 2d Zelda.

Although it's true that the 3d Zelda's tend to have slower pacing, I don't really mind the slower pacing because they tend to more than make up for it.

The one lone exception for me is Link to the Past.

I really like 2d Zelda, but I'd take 3d Zelda over it any day.

Majora's mask is often the exception when talking about how dull and stale and poorly designed 3d zeldas can be.  Still, it doesn't beat the immediacy and approachable play of a 2d zelda game.  I'm really glad Skyward Sword has a sprint button.  The third dimension makes zelda feel much slower than would be preferred, sprinting should help a lot with that.

I don't care about approachability, I care about depth and features. LttP is the only 2d Zelda I can think of that is up to par. Since this past summer I've beaten Legend of Zelda, Link to the Past, and Link's Awakening. In terms of 2d Zelda I should really tackle the oracles for the first time next. I dread playing Minish Cap again because I find that game mind numbingly boring.

Also, I tend to enjoy Wind Waker's approach as well, though it's certainly flawed.
IYKYK

AdmiralViscen

  • Murdered in the digital realm
  • Senior Member
Re: All off the OoT 3DS wagon?
« Reply #249 on: February 01, 2011, 12:18:03 PM »
Himu is a cigarillo

Himu

  • Senior Member
Re: All off the OoT 3DS wagon?
« Reply #250 on: February 01, 2011, 12:18:49 PM »
2d zelda doesn't have camera problems, allows you to engage multiple enemies without the constraints of the ztargeting system, and practices density over scope.  Think of the hyrule field in Ocarina, compare that to the main expanse of Koholint Island.  Koholint island has secrets and activity in every tile (exagerrating).  3d zelda repeatedly ferries you to the main points of interest through uninteresting hubs. The puzzles in 3d zelda devolve usually down to going into first person to find some switch or inconsistency in the room.  Then blocks are pushed. A lot.  Maybe you have to kill some bad dudes before the blocks can be pushed. :l

don't forget to light all the torches!


You light torches in LttP.

Many problems retro fetishists complain about that occur in 3d Zelda happen in 2d Zelda as well, hence the confusion. It would see palpable and reasonable to conclude that if one likes 2d Zelda, one would like the other. After all, this isn't like Mario where they completely different.

For example:

[youtube=560,345]ZznLKBYcvc0[/youtube]

That switch puzzle complaint? I see a multi-floor dungeon with switches and elevating water levels to solve puzzles.

But this video explains why LttP is the one exception when it comes to 2d Zelda for me. I can't think of a 2d Zelda with dungeons as good as this.
IYKYK

Himu

  • Senior Member
Re: All off the OoT 3DS wagon?
« Reply #251 on: February 01, 2011, 12:19:35 PM »
Waitasec.  You haven't played the Oracle games?  Jeez man, that would be like me talking about 3D Zelda without having played, like, Windwaker and Majora or something.  We shall re-engage these talkies after you appropriately educate yourself, sir.

Really? I didn't figure they would be THAT different.

Himu is a cigarillo

and proud
IYKYK

Himu

  • Senior Member
Re: All off the OoT 3DS wagon?
« Reply #252 on: February 01, 2011, 12:45:57 PM »
I didn't have a gbc. I had a gameboy pocket. I thought gbc was fucking stupid so I passed on one. Oracle games remain the only mainline Zelda's I've never played. I'm slowly going through the whole series now like I did with FF series pre-FF13, one game every few months. Thankfully, unlike with that FF playthrough, my love for Zelda has only risen due to this. I'm holding out on Ocarina for the remake. Before SS and OoT 3d I should replay MM, then WW, TP, and then play the Oracles. Gonna pass on Minish Cap and the ds games because they bore me. I've beaten Zelda 1, LttP and LA on my replays. Still haven't beaten 2 cuz it sucks or I suck or possibly both.

I used to think LA > LttP until this recent replay. Hadn't played both in about like 5 years.
IYKYK

iconoclast

  • レーダーマン
  • Senior Member
Re: All off the OoT 3DS wagon?
« Reply #253 on: February 01, 2011, 01:35:56 PM »
Woah, Skyward Sword has a sprint button? Interest increased from zero to very little.
BiSH

magus

  • LIKES FF7
  • Senior Member
Re: All off the OoT 3DS wagon?
« Reply #254 on: February 01, 2011, 02:11:04 PM »
They're really weird games.  They're even pretty different from *each other*.  Plus the zapping system from RE2, used for the last time ever!

i don't think that they are that weird but..... zapping system? what the heck is that?
<----

demi

  • cooler than willco
  • Administrator
Re: All off the OoT 3DS wagon?
« Reply #255 on: February 01, 2011, 03:16:41 PM »
He means where you can play either game in any order, etc. And it effects stuff on the other game/disc.
fat

Raban

  • Senior Member
Re: All off the OoT 3DS wagon?
« Reply #256 on: February 01, 2011, 03:32:24 PM »
Nintendo rebooted Mario? ???

magus

  • LIKES FF7
  • Senior Member
Re: All off the OoT 3DS wagon?
« Reply #257 on: February 01, 2011, 03:37:34 PM »
if mario galaxy counts as a reboot then wind waker might as well count as a reboot,and skyward sword with his whole "MATOOR CELL-SHADING AND MOTION CONTROL" can count as a reboot

so yea....
<----

Raban

  • Senior Member
Re: All off the OoT 3DS wagon?
« Reply #258 on: February 01, 2011, 03:38:55 PM »
I don't see how they rebooted Mario. And they probably won't ever "reboot" Zelda.

The only Nintendo IP I can think of that's gotten a reboot is Metroid, and now Kid Icarus. Punch-Out as well.
« Last Edit: February 01, 2011, 03:40:31 PM by Raban »

Raban

  • Senior Member
Re: All off the OoT 3DS wagon?
« Reply #259 on: February 01, 2011, 03:46:04 PM »
It's the secret stages of Super Mario Sunshine with power ups thrown in and some great visuals and music.

SantaC

  • Senior Member
Re: All off the OoT 3DS wagon?
« Reply #260 on: February 01, 2011, 04:08:04 PM »
skyward sword looks like a turd graphically. It is like Miyamoto and Aonuma vomited on the tea-table and said, HEY LETS GO WITH THIS STYLE SINCE WERE OUT OF IDEAS!




it is like bloom-lightning mixed with terrible cell-shading and twilight princesses shitty textures  :yuck

hopefully the game plays better than it looks (or that they have tweaked the look since last E3)

TakingBackSunday

  • Banana Grabber
  • Senior Member
Re: All off the OoT 3DS wagon?
« Reply #261 on: February 01, 2011, 04:32:09 PM »
that was nearly a year ago, with a test demo level.  stfu
püp

magus

  • LIKES FF7
  • Senior Member
Re: All off the OoT 3DS wagon?
« Reply #262 on: February 01, 2011, 04:39:05 PM »
actualy the latest screenshot released showed that they were going to reduce all that bloom

http://thegamingliberty.com/index.php/2010/09/30/is-zelda-skyward-sword-looking-a-little-dark/

Quote
that was nearly a year ago, with a test demo level.  stfu

::)

<----

Diunx

  • Humble motherfucker with a big-ass dick
  • Senior Member
Re: All off the OoT 3DS wagon?
« Reply #263 on: February 01, 2011, 04:44:00 PM »
Woah, Skyward Sword has a sprint button? Interest increased from zero to very little.

Zelda finally catch up to GTA.
Drunk

Himu

  • Senior Member
Re: All off the OoT 3DS wagon?
« Reply #264 on: February 01, 2011, 04:53:26 PM »
skyward sword looks like a turd graphically. It is like Miyamoto and Aonuma vomited on the tea-table and said, HEY LETS GO WITH THIS STYLE SINCE WERE OUT OF IDEAS!

hopefully the game plays better than it looks (or that they have tweaked the look since last E3)

you can't be this dumb, santa. please. PLEAAASE.
IYKYK

Purple Filth

  • This cosmic dance of bursting decadence and withheld permissions twists all our arms collectively, but if sweetness can win—and it can—then I'll still be here tomorrow to high-five you yesterday, my friend. Peace
  • Senior Member
Re: All off the OoT 3DS wagon?
« Reply #265 on: February 01, 2011, 05:08:22 PM »
i've never played a 2d Zelda for very long (even the lauded A Link to the Past)

 :tomato

Oblivion

  • Senior Member
Re: All off the OoT 3DS wagon?
« Reply #266 on: February 01, 2011, 09:59:32 PM »
was nearly a year ago, with a test demo level.  stfu
Quote
::)

Why the rollin eyes? He's right. TP improved drastically from when it was revealed.

demi

  • cooler than willco
  • Administrator
Re: All off the OoT 3DS wagon?
« Reply #267 on: February 01, 2011, 10:34:02 PM »
Oh... did it? Must have not noticed
fat

SantaC

  • Senior Member
Re: All off the OoT 3DS wagon?
« Reply #268 on: February 02, 2011, 02:25:17 AM »
was nearly a year ago, with a test demo level.  stfu
Quote
::)

Why the rollin eyes? He's right. TP improved drastically from when it was revealed.

Drastically? Really? i am looking at the 2005 shots, and it does not seem much different from the end product graphically.




pilonv1

  • I love you just the way I am
  • Senior Member
Re: All off the OoT 3DS wagon?
« Reply #269 on: February 02, 2011, 06:31:27 AM »
http://www.ebgames.com.au/ds-150614-Nintendo-3DS-Blue-Nintendo-DS

:rofl AUS$400, and we're at parity with the US$.
itm

Dickie Dee

  • It's not the band I hate, it's their fans.
  • Senior Member
Re: All off the OoT 3DS wagon?
« Reply #270 on: February 03, 2011, 07:38:00 PM »
I suppose every screen is either gonna look like shite or be great depending on what elements they've updated so far.

Perhaps that's what happens when you're remaking an old game  :omg
___

Diunx

  • Humble motherfucker with a big-ass dick
  • Senior Member
Re: All off the OoT 3DS wagon?
« Reply #271 on: February 03, 2011, 10:46:22 PM »
That's what happens when you are porting an old game and calling it a remake.
Drunk

Lucretius

  • Member
Re: All off the OoT 3DS wagon?
« Reply #272 on: February 07, 2011, 01:40:57 AM »
all this talk has made me go back and start playing Wind Waker again.  Never got very far in it.  I'm in the Forbidden Forrest dungeon or whatever it's called.  And one thing has struck me about it that I've never experienced with any other Zelda game. 

Nausea. 

That's right, apparently, I'm such a wuss that Wind Waker gives me motion sickness.  WTF.
lip

The Sceneman

  • Did my wife send you?
  • Senior Member
Re: All off the OoT 3DS wagon?
« Reply #273 on: February 07, 2011, 04:19:05 AM »
so the N64 games didnt make you want to puke? Unusual...
#1

Lucretius

  • Member
Re: All off the OoT 3DS wagon?
« Reply #274 on: February 07, 2011, 11:35:04 PM »
I think it's just extended sessions in tight dungeons.
I need... wide open spaces!
lip

demi

  • cooler than willco
  • Administrator
Re: All off the OoT 3DS wagon?
« Reply #275 on: February 07, 2011, 11:43:13 PM »
:teehee
fat

Lucretius

  • Member
Re: All off the OoT 3DS wagon?
« Reply #276 on: February 08, 2011, 12:07:58 AM »
teehee
lip