Author Topic: Shooting games thread  (Read 9749 times)

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iconoclast

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Re: Shooting games thread
« Reply #120 on: March 14, 2011, 02:47:34 PM »


YES. Killed that bitch and FINALLY managed to 1cc Original mode with Reco. Had a really good run where I no miss'd all the way to stage 5 and even managed to get pretty far in. I had my first death in the area leading up to Larsa, and then I died again almost immediately, which pissed me off since I had full bombs. But the Larsa fight went surprisingly well; I finished her off with 3 bombs and 1 life left, so I got a decent chunk of points for my clear bonus. Ended up with 232m points and got #1 on my friends list. :D
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Howard Alan Treesong

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Re: Shooting games thread
« Reply #121 on: March 14, 2011, 05:06:48 PM »
WRONG THREAD

uh Einhander rules #1
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iconoclast

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Re: Shooting games thread
« Reply #122 on: March 18, 2011, 01:43:43 PM »
Eschatos has been delayed, release date is now TBA.

http://www.andriasang.com/e/blog/2011/03/18/xbox360_delays/

Sucks, but maybe I'll actually have some money for it by the time it comes out.
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Bebpo

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Re: Shooting games thread
« Reply #123 on: March 18, 2011, 05:09:38 PM »
There's a mamoru-kun demo up on jpsn.  Is that the one by g-rev? 

iconoclast

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Re: Shooting games thread
« Reply #124 on: March 18, 2011, 05:41:28 PM »
yeah, I think Grev and Gulti worked on it. The ps3 version is different from the 360 one though... Probably the biggest difference is they had to go in and make the game widescreen in order to get Sony's approval. I can't believe Sony is still so distinguished mentally-challenged about issues like that.
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originalz

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Re: Shooting games thread
« Reply #125 on: March 18, 2011, 06:26:17 PM »
The game is average at best although fun to play if you like Kikikaikai-style games.  I personally enjoyed the game although it definitely has some flaws (I say this a lot with games, but unlike something that I really believe is good such as Pink Sweets, there's really nothing substantial here so don't think I'm recommending this).  Anyone who's played the 360 version has no reason to get excited, nor should most PS3 owners looking for a solid shooting game (or one with any type of scoring potential).  Ah well, anyone who refuses to buy a 360 yet loves shooting games deserves to play mediocre crap like this, have fun!

No shock for Eschatos and Otomedius.  More or less every game being released soon is being delayed, probably a good move since I doubt most people in east Japan care about buying the latest games at this point.
« Last Edit: March 18, 2011, 06:32:14 PM by originalz »

Bebpo

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Re: Shooting games thread
« Reply #126 on: March 18, 2011, 07:47:05 PM »
I tried the demo but didn't care for it.  Not a fan of twin-stick shmups really. 

iconoclast

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Re: Shooting games thread
« Reply #127 on: March 26, 2011, 09:16:23 PM »
Quote
Akai Katana Shin: They planned to release various info about the game but that’s been delayed due to the recent earthquake. They plan to started releasing detailed info next month. Asada says it’s probably their last shooter for this year.
http://www.cave-stg.com/?p=1235

BOOOOOOO

well hopefully this break from porting means they'll start putting out some more arcade games.
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The Sceneman

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Re: Shooting games thread
« Reply #128 on: March 28, 2011, 03:15:11 AM »
yo iconoclast, I've been scouring the net for the Pink Sweets arrange ost. Cant find it anywhere  :'( Could you possibly up it for me?! It would be much appreciated. I just love he Stage 1 music so much, want it on my iPod.
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iconoclast

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Re: Shooting games thread
« Reply #129 on: March 28, 2011, 04:22:54 AM »
alright, i uploaded it. i didn't test all of the songs and i think there are a couple duplicate tracks because i renamed them, but you can just delete the extra ones.

pink sweets arrange ost: http://www.megaupload.com/?d=NPOXQZOM
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The Sceneman

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Re: Shooting games thread
« Reply #130 on: March 28, 2011, 05:30:58 AM »
awesome! thanks a bunch, I owe you one bro
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originalz

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Re: Shooting games thread
« Reply #131 on: April 06, 2011, 07:49:59 PM »
Two good games come out today!  If you're getting burned out by the constant CAVE releases, you can't go wrong with Bullet Soul and Eschatos!  Why they decided to compete against each other on the same day is beyond me, but oh well.  Buy them and support original and great games!

Re: Shooting games thread
« Reply #132 on: April 07, 2011, 02:23:43 AM »
Did anyone pick up Mamoru-kun PS3? No? Right.

spoiler (click to show/hide)
Japan didn't pick it up either. So much for shmups on the PS3.  :smug
[close]

Bebpo

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Re: Shooting games thread
« Reply #133 on: April 07, 2011, 03:14:02 AM »
It would help if they released one that was actually good on the system.  That demo was really weak; felt like a doujin shmup.

Bebpo

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Re: Shooting games thread
« Reply #134 on: April 07, 2011, 03:14:57 AM »
Although looking at the Amagami PS2 sales last week, I think shmup devs should leave the X360 and go back to the PS2.  PS2 niche markets still seem alive even today.  Maybe more than the PS3.

iconoclast

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Re: Shooting games thread
« Reply #135 on: April 07, 2011, 09:34:32 AM »
I didn't even buy the 360 Mamoru-kun yet, no way I'm ever buying the PS3 version. Maybe I'll get it from the internet store some day.

Eschatos looks good. I'll probably get that along with Daifukkatsu Black Label and Mortal Kombat for my birthday in a couple weeks. I'll be waiting on impressions of Bullet Soul though. Hopefully that demo comes out soon.
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originalz

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Re: Shooting games thread
« Reply #136 on: April 08, 2011, 12:13:36 AM »
Eschatos is the real deal!

Although looking at the Amagami PS2 sales last week, I think shmup devs should leave the X360 and go back to the PS2.  PS2 niche markets still seem alive even today.  Maybe more than the PS3.

Visual Novels have always outsold shooters.  PS2 wasn't exactly a sales powerhouse for shooting games either.

Bebpo

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Re: Shooting games thread
« Reply #137 on: April 08, 2011, 01:11:37 AM »
Eschatos is the real deal!

Although looking at the Amagami PS2 sales last week, I think shmup devs should leave the X360 and go back to the PS2.  PS2 niche markets still seem alive even today.  Maybe more than the PS3.

Visual Novels have always outsold shooters.  PS2 wasn't exactly a sales powerhouse for shooting games either.

Powerhouse, no.  But they certainly sold much better than they sell on X360 these days.  I think they should at least do multi-platform with X360 + PS2 releases if the PS2 can run them.

iconoclast

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Re: Shooting games thread
« Reply #138 on: April 08, 2011, 03:01:27 PM »
Didn't Ibara sell like 3000 copies? Granted, it's the worst port of a Cave game to date, but even the 360 can pull better numbers than that. DFK, DFKBL, and MMP/PS didn't light up the charts, but Media Create also doesn't take online sales into account, so you could probably add several thousand copies onto their mediocre opening week numbers. I tihnk the audience for these games will follow them to whatever platform they release on, so going backwards won't change much. You'd even lose out on some key features like leaderboards, replay downloads, HD graphics, and achievements.

Anyway, here's some grim news from Cave's latest ustream broadcast:
Quote from: EOJ
From this broadcast: http://www.ustream.tv/channel/cave-zatsudan

-Dangun Feveron hasn't been released due to problems with marketing (not anything related to Microsoft). Asada's not sure it will come out. They were thinking XBLA, but then Asada keeps talking about how it might be better on a Smartphone, like the iphone. :maf
-They aren't sure if they will continue making arcade shooting games, they'll discuss it after Akai Katana Shin is finished.
-Asada says they have a great relationship with Microsoft, and the rumors that they aren't happy with MS or the X360 are not true.
-They may start releasing superplays on bluray, instead of DVD.

Those are the highlights from the first half hour. It will continue for another hour and a half, but I'm heading to bed now.
http://www.cave-stg.com/forum/index.php?topic=1306.0

The first two points are horrible. Dangun deserves a real port instead of some bastardized phone app, and Cave abandoning the arcade would probably be the worst news of this generation. Hopefully that doesn't happen.
BiSH

Re: Shooting games thread
« Reply #139 on: April 08, 2011, 03:30:06 PM »
Although looking at the Amagami PS2 sales last week, I think shmup devs should leave the X360 and go back to the PS2.  PS2 niche markets still seem alive even today.

You can't put it like that. The reason Amagami sells well is because it's a part of a popular franchise, and it just came off of a strong anime series, so it has a lot of hype most normal ADVs won't have.

Not to mention that the PSP version sold much more than the PS2 version, which proves that fans are attracted to the franchise, not the platform. The PS2 version likely still did well because of the fact that it's a console version which means comfy couches and because unlike the PSP version you can import your old saves into the new ebi kore version (which is why I went for the PS2 version) so there are a lot of diehard fans who want to continue their old saves and stuff in the new version.

Almost any other normal ADV that has been released so far on the 360/PSP would bomb hard on the PS2 today. That is why so many of the small PCtoPS2 ADV porting companies have moved on to the PSP/360... it's where the people are now.
« Last Edit: April 08, 2011, 03:31:44 PM by choco parfait »

originalz

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Re: Shooting games thread
« Reply #140 on: April 08, 2011, 08:03:43 PM »
The first two points are horrible. Dangun deserves a real port instead of some bastardized phone app, and Cave abandoning the arcade would probably be the worst news of this generation. Hopefully that doesn't happen.

I keep telling you suckers that CAVE is only interested in iPhone and social networking games now!  Look forward to seeing your favorite franchises being exploited on Facebook!

iconoclast

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Re: Shooting games thread
« Reply #141 on: April 15, 2011, 03:38:56 AM »
[youtube=560,345][/youtube]

Soundtrack of the Year :bow

Ketsui and Mushihime-sama boss theme has been topped.
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iconoclast

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Re: Shooting games thread
« Reply #142 on: April 24, 2011, 06:44:03 PM »
Otomedius Excellent video of "Expert" mode
[youtube=560,345][/youtube]

New feature for the sequel: Instantly kill the bosses as soon as they appear! The easiest shooter ever has been made even easier!

Still going to buy it though. I really like the presentation of this series, and the first game was a fun diversion for a few days. Easy shooters have their place, after all. Relax and destroy everything effortlessly.
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iconoclast

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Re: Shooting games thread
« Reply #143 on: April 27, 2011, 05:03:34 PM »
Akai Katana demo coming soon: http://www.andriasang.com/e/blog/2011/04/27/akai_katana_shin_demo/

Quote
Cave development head Makoto Asada apparently sacrificed his Golden Week vacation in order to get the demo out quickly. In a post at the official Cave blog, Asada said that because he took time out for the demo, he'll have to spend Golden Week working on his adventure game Instant Brain.

:fbm

Poor Asada.
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originalz

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Re: Shooting games thread
« Reply #144 on: April 30, 2011, 12:56:47 AM »
Goddamn you guys suck, Trouble Witches Neo comes out and no one talks about it?  Finally a good shooting game with the name "Witches" in it!

I've played the arcade version quite a bit and like what they've done with the 360 port.  It's exactly the kind of game that's both accessible to both casual and hardcore players, and is fun to play at that.  I'll take this shit over Akai Katana anyday.

800 points for a solid game with quite a bit of content!  Anyone who doesn't buy it is no fan of shooting games!

Re: Shooting games thread
« Reply #145 on: April 30, 2011, 01:06:57 AM »
I remember playing the doujin PC version years ago. It was fun, and I've always been a fan of Studio Siesta because of their quality output despite being doujin developers since their early days.

Will get Neo eventually...

iconoclast

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Re: Shooting games thread
« Reply #146 on: April 30, 2011, 01:18:32 AM »
I bought it and played it for a couple hours. I like it, it has lots of content and nice graphics. I don't have much else to add though because I've been playing Futari obsessively over the last couple weeks (aiming for 500m in 1.5 Maniac). No time for other games.

Also it's distinguished mentally-challenged how you can upload scores after credit feeding.
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originalz

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Re: Shooting games thread
« Reply #147 on: April 30, 2011, 01:20:55 AM »
Also it's distinguished mentally-challenged how you can upload scores after credit feeding.

It lists the number of credits you used, and I highly doubt that someone who can 1cc the game will score lower than someone who needs to continue.

iconoclast

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Re: Shooting games thread
« Reply #148 on: April 30, 2011, 01:33:25 AM »
I know, but it's still stupid. They should only upload the score you get on your first credit, just like, I dunno... every other game does. And it sucks for people who want to credit feed and see the entire game, since their highest score most likely won't be beaten until they can 1cc the game. It breaks friend leaderboards.
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originalz

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Re: Shooting games thread
« Reply #149 on: April 30, 2011, 02:27:25 AM »
Who cares, I'm all about beating the game on a single credit but I'm not worried about those cursed CASUAL gamers populating my friendslist thinking they're good at the game because they get a decent score (which will still be lower than mine).  Even if you feed through the game I'm sure you'll be able to break the score in your next round since your star bonus gets heavily penalized when you die, so there's still incentive to play better, along with achievements for doing so.  You might as well bitch about how you can buy extra lives since TRUE pro gamerz don't need that shit and just buy spell cards, curse those who waste their money in order to extend their playtime!

It's just a different system than the norm.  Sure, a 1cc-only upload is more "proper" or whatever, but it won't affect me and it's not like the amount of times they continued is some mystical number, just look at the last number of their score and then send them a message saying they're a n00b.

originalz

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Re: Shooting games thread
« Reply #150 on: May 24, 2011, 08:46:29 PM »
Got any more PC Engine stuff?  I might be interested in increasing my collection, although I don't need any super-rare and expensive games.

Bebpo

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Re: Shooting games thread
« Reply #151 on: June 01, 2011, 01:11:08 PM »
So Akai Katana sold only 5k opening week.  That's another few thousand down from DDFK which was already a bomb.  This whole "releasing Cave shmups on X360" thing is really not going well for Cave anymore.  It started off strong back when DS1 was released, but every game it drops and drops and drops and 5k for a hot new game like AK that isn't available on iphones or anywhere else is pretty horrific.

I wonder if they're even going to bother porting shmups to console anymore even if they resume making new arcade shmups in the future.  It seems like the X360 shmup fanbase has left the building at this point.

It'd be interesting to find out if their XBLA/GoD games have fared any better in sales.  Because that might be the route they need to go.

iconoclast

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Re: Shooting games thread
« Reply #152 on: June 01, 2011, 07:59:53 PM »
That's not good, but I'm sure that number could easily be doubled since Media Create doesn't track online sales. And really, there's no way the 360 shooter fanbase has left the building because they have nowhere else to go.

Also, it seems like Cave has hired a new game development director who was responsible for the AKS port, so maybe they've still got some plans.
Quote from: spadgy
First off, I was having a conversation with Cave's internal PR yesterday about something totally separate (I almost had an Asada E3 interview slot. Now he's not going :( ) when I learned a small piece of trivia about Aka Katana. I said I was enjoying the Akai Katana Shin package, to which the guy at Cave said something like 'its quality is thanks to the efforts of our new game development director Hiroyuki Kimura, and the refinement of scoring done by our programmers.
http://shmups.system11.org/viewtopic.php?p=690586#p690586
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Bebpo

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Re: Shooting games thread
« Reply #153 on: June 01, 2011, 08:23:56 PM »
Having not played the arcade version I dunno how the port is in accuracy, but yeah it seems like a great port otherwise, so that's good the guy is going to be in charge of more stuff.  The only thing missing is it has a lot fewer arrange modes than some of the other Cave games.

iconoclast

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Re: Shooting games thread
« Reply #154 on: June 01, 2011, 08:33:52 PM »
I think Akai Katana is one game where 100% port accuracy would be detrimental. As far as I know, the limitations of the PCB caused lots of unnecessary slowdown, so if they got rid of that, I'd say that's a good thing. Between DFKBL and AK, I think Cave has pretty much pushed their current hardware to its limit.

I'd like to see them design a 360 exclusive shooter that takes full advantage of the console. It could be glorious.
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Bebpo

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Re: Shooting games thread
« Reply #155 on: June 01, 2011, 09:00:18 PM »
Depends.  I really like heavy slowdown in my shmups when things get hectic.  If a made for X360 shmup has no slowdown or little slowdown it'd be kind of :(

iconoclast

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Re: Shooting games thread
« Reply #156 on: June 01, 2011, 09:12:04 PM »
Yeah, but most of the time the slowdown is simulated, it's not because the hardware can't keep up. I think in the arcade version of AK, having tons of gold circling your character would start to cause some problems with the hardware. And in DFKBL, it's possible to overloard the sprites, which causes some sprites to disappear or flicker. So in a 360 shooter, they could get rid of all of those problems and keep the slowdown in all of the right places. :)
« Last Edit: June 01, 2011, 09:14:22 PM by iconoclast »
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originalz

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Re: Shooting games thread
« Reply #157 on: June 01, 2011, 11:08:16 PM »
Don't forget that Cave's own online store completely sold out of AK, including those extremely expensive LE sets.  The game hasn't price collapsed either in physical or online stores, so it definitely hasn't bombed (unlike DFK, which was reduced in price pretty fast despite having higher MC numbers).

PS/MMP did well enough to get a second shipment for online stores, which is probably a good sign.  It's too difficult to rely on MC for 360 titles since most of the niche games are sold online.  I sure as hell don't buy them in the stores, they're much cheaper to buy on Amazon and shipping is fast enough.  Sure, titles like Deathsmiles and Otomedius chart harder, but they're also a bit more "casual" in design and appeal, so more likely to have stock sold in the stores.

originalz

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Re: Shooting games thread
« Reply #158 on: June 02, 2011, 01:39:04 AM »
Yeah it's really hard to judge a game's difficulty when you're playing a port on an HDTV with a normal controller, or even with a stick.  I always do significantly worse in the ports.  Probably a combination of controller, not being so close up to the screen, it being windowed (no way I'm putting my HDTV on tate), and less sense of urgency since my money isn't on the line and I'm more likely going to try playing the "right" way instead of having surviving being my main priority.  Kind of works out though, since if I can do well enough on a home port, I'll have no problem taking out the arcade version.

I'm usually too lazy to pull out my stick and I don't really have a good place to put it in my apartment anyway.  I definitely think that stick is the way to go with shooters, you're definitely gimping yourself playing with a stock controller.

originalz

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Re: Shooting games thread
« Reply #159 on: September 15, 2011, 10:09:40 PM »
Goddamn, I'd have hoped someone would have posted about Radiant Silvergun by now!

Anyway it seems to be a good port and I'm enjoying it.  I've only played the arcade version, not the Saturn port, so the story mode is all new to me.  It's easy to see why this game is highly respected, although I still feel it's a bit overhyped.  It's still better than Ikaruga!

iconoclast

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Re: Shooting games thread
« Reply #160 on: September 15, 2011, 10:26:25 PM »
I played Radiant Silvergun for like 30 minutes - I don't like it very much at first glance. The OG chaining systems means you basically have to evade half of the enemies in the game, which needless to say is completely distinguished mentally-challenged, but at least the Ikaruga mode could be good. But I dunno, I don't really like any enemy chaining games besides Daioujou.
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originalz

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Re: Shooting games thread
« Reply #161 on: September 15, 2011, 11:40:33 PM »
Yeah the game has some tremendous flaws and is very restrictive in chaining, to the point where it's kind of boring if you're only playing for score (especially if you do the boss milking).  I'm not the biggest fan of it but I can see why the Saturn port is so respected, it's the perfect game for people who don't follow other shooting games but like to sound like they know what they're talking about.  It's worth playing a few non-serious rounds if nothing else, and the port itself is pretty good.