Haha woops I was hitting select. Dunno why select is above start.
Anything I should know before I get in deep? I'm afraid I'm going to dump my skill points or whatever into a bunch of useless shit and be gimped for half the game
In the first half of the game, most of your enemies will be humans. Learn anatomy, which increases damage dealt towards humans.
Make your archers learn tremendous strike asap. Also, Trajectory.
Make your knights learn things like rampart aura and fortify. With these skills your knights can be total tanks. Other physical based classes like warrior, knight, archer;etc. also get boosts from Strengthen +1 or whatever skills. This plus anatomy kills fuckers. Magic boost for your mages as well.
Split magic use between your mages. Dark Magic is the best offense magic, but it's useful to concentrate on specific magics for specific characters. Like, one of my mages can use fire, dark, and earth magic. The other can use lightning, air, and water and ice.
Teach your rune fencers and vartans and archers (if possible) some magic. At early game it gets some good use because sometimes physical damage may not do much but you'll have magic on the side. This is especially useful with Canopus and other Vartans.
Make your cleric and rune fencer learn recruit. Good for recruiting humans and hawkmen, which is great in combination with Canopus. Even knights can use basic divince (healing) magic, which can help you in a bind.
Different classes have different recruitment skills. Wizards for example have Coax, which allows lizardmen to join you.
Save your TP and get what you feel is best for that class. It's good to level up specific skills. For example, by using your Rune Fencer a lot, you can level up the spear skill. So when you get a dragoon, you can change the RF to one and already have an advantage in spear use.
Each class has special skills that cost 200, 300, 400 or more TP, which is why you save.
Have at least two clerics, maybe two or three archers (including a few hawkmen), two mages. Lizardmen are BEASTS (especially berserkers), try to get one or two before chapter 1 end.
But for the most part, don't worry about class. Even Warrior is good where I'm at.