The worst thing about ME2 is that it's basically missing the entire middle section of the game. spoiler (click to show/hide)
You assemble your team and then you're basically ready to go on the final mission. Where's everything in between? There are loyalty missions, but those are more like forced sidequests rather than part of the main plot.
ME1 had a much better story, better pacing, and it was actually an RPG/TPS hybrid. So ME1 was better.
iawtp
Hey, for all of you saying Deus Ex 3 is so dope: can I explore the world of that game? Are there janitor closets with nothing game-relative in them? Can I just sink into the retro-future and get lost in myriad yellow-tinted alleyways or is it more focused than that?
It's going to sound silly, but what I liked so much about ME1 is how complete the world felt. It wasn't just what was needed for the game. The fact that I could explore, that there are parts of ME1 that took me until the third playthrough to find (where in ME2 I managed to see literally everything the first time 'round) went incredibly far in illustrating a cohesive, fictional world.
I will admit, ME1 is a shittier "game" than ME2, but I enjoyed ME1 a lot more. I actually felt like I was affecting the game world with my presence and the dialog options were less Pussy/Asshole and more Picard/Kirk.