oh god it's 5:40 am
game is really good. have about 6 perk points I'm too stingy to spend.
main quest seems more important now. is there a point when it naturally gives you a break? because I just got the signature ability of raising your voice from a main quest. I'm thinking the next one is the last I'd need to do before I have more freedom.
Already did a few side quests around where I'm at. Have about 4k gold and a house is 5k.
can companions die in Skyrim like in the Fallouts?
Yes. Far easier than in fallout also.
well, shit. are they important like in New Vegas with long quest lines and stuff?
also, you all mentioned earlier about how your level when you meet them dictates their strength? I have the woman swordbutler standing around and I'm running away from her. Is it the first meet/talk, or the first time you ask them to join you?
How does archery feel in Skyrim?
pretty good, actually. magic feels more action-y too. melee still isn't great but seems a lot better than oblivion or fallout.