Author Topic: The Elder Scrolls V: Skyrim ~|OT|~  (Read 169433 times)

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maxy

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Re: The Elder Scrolls V: Skyrim ~|OT|~
« Reply #1140 on: December 29, 2011, 03:24:23 PM »
well, shit.  are they important like in New Vegas with long quest lines and stuff?

also, you all mentioned earlier about how your level when you meet them dictates their strength? I have the woman swordbutler standing around and I'm running away from her.  Is it the first meet/talk, or the first time you ask them to join you?

Nope. No stories as far as I've seen. They are purely pack mules. Early in the game when you are weak they are more useful but once you start to level up decently they really only function as pack mules. They often get in the way in real combat or get themselves killed. I often tell my partner to just wait in a room while I go clear out a particularly tough room up ahead.

As far as their hp.

spoiler (click to show/hide)
Followers have stats just like the player in skills and health. Those values are static and are set the first time you enter/load the zone that they are in. There are also maximum level caps for followers should your level be higher than that the first time you encounter them.

For example, most people meet Lydia very early on and she'll end up being locked in with 100 health and skills in the 20s, so she won't be as effective as Jordis (the housecarl you get in Solitude) whom you'll usually meet much later on since the house costs 25k gold to purchase.
[close]

thanks.  yeah, I'm just gonna talk to Lydia an tell her to wait in the house I eventually buy.  I liked that new vegas has quests when bringing along companions (compared to Fallout 3, where I didn't know there were companions).


Quote
How does archery feel in Skyrim?

Stealth+Light Armor+Archery+One handed=ho ho ho...so much fun,especially when you get high level perks

I was always a battle mage in Elder Scrolls but this time Archery+good combat skills =win
They nerfed mages significantly this time

is magic that poor? seems good so far.  I'm doing equal parts sword+shield, stealth+archery, and magic (either double or with a sword).  only thing that killed me was this giant.  I sneaked up and shot him in the face, it didn't do shit, so I ran away.


and last question (for now) how are horses handled? if I buy a horse now, is it like old ES games or did they update it to be like Red Dead where I can summon my horse wherever? right now 1k seems like a lot of money.

I don't like magic at all this time.It's fine as long it can keep enemies far away from you,but when higher level magic resistant conjuration reversing creatures appear...uh oh

Archery+Sneak--you can literally clean up whole rooms before anybody notices you

As for the horse,you will get a really nice horse if you like dark brotherhood :)

Horses always pop out on travel--outside of city
Annoying sometimes because they will attack close enemies no matter what.
cat

Robo

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Re: The Elder Scrolls V: Skyrim ~|OT|~
« Reply #1141 on: December 29, 2011, 03:29:39 PM »
Magic is decent, but physical weapons are broken in terms of their potential power due to enchanting and smithing.  Either way, it's not all that important in the long run; the challenge dwindles regardless.  Just do what you find most enjoyable.

I wouldn't bother buying a horse.  If you really want to try it out, I found one to take (not steal) from a Stormcloak camp just east of Whiterun.  Shows as a bear print on your map.
obo

Eel O'Brian

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Re: The Elder Scrolls V: Skyrim ~|OT|~
« Reply #1142 on: December 29, 2011, 04:15:55 PM »
my favorite thing in this game is the out of place dialogue which sometimes happens when you are in combat

"Hey, what's the rush?!?!?" The Forsworn lady said, as I sank my mace into her skull with a killing blow.
sup

BobFromPikeCreek

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Re: The Elder Scrolls V: Skyrim ~|OT|~
« Reply #1143 on: December 29, 2011, 05:31:31 PM »
I love that shit.

"Run away so I can stab you in the ba" THUNK
zzzzz

pilonv1

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Re: The Elder Scrolls V: Skyrim ~|OT|~
« Reply #1144 on: December 29, 2011, 05:47:00 PM »
I've got my alteration to 100 and my conjuration in the 90s; I run around in cloth and I'm basically a badass.

How did you level them up? I find it nearly impossibly to get my magic skills up above 35-40
itm

cool breeze

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Re: The Elder Scrolls V: Skyrim ~|OT|~
« Reply #1145 on: December 30, 2011, 12:28:18 AM »
I bought the 5k house and it's some shithole.  I read the book that said I needed to talk to the same dude I bought it from to upgrade it, but there's no option.

and I saw a dragon flying around in the world.  I shot arrows at it (and missed), yelled, and other stuff but it wouldn't come down and fight me.

Stoney Mason

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Re: The Elder Scrolls V: Skyrim ~|OT|~
« Reply #1146 on: December 30, 2011, 12:53:28 AM »
I bought the 5k house and it's some shithole.  I read the book that said I needed to talk to the same dude I bought it from to upgrade it, but there's no option.

and I saw a dragon flying around in the world.  I shot arrows at it (and missed), yelled, and other stuff but it wouldn't come down and fight me.

Just go back to him. Eventually it will work. Same thing happened to me.

edit: I mean the house dude.
« Last Edit: December 30, 2011, 12:57:34 AM by Stoney Mason »

cool breeze

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Re: The Elder Scrolls V: Skyrim ~|OT|~
« Reply #1147 on: December 30, 2011, 02:02:44 AM »
yeah, it seems things take time in this game.

I went back to my house to store more junk I'll never use, and Lydia is now staying there.  I wish I could make her pay rent or something.

One thing I'm confused about with this whole "do and you'll level up" system is that I'm not sure what the effects of high speech are.  I fail all the persuasion things and can't tell how to level it up.

Stoney Mason

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Re: The Elder Scrolls V: Skyrim ~|OT|~
« Reply #1148 on: December 30, 2011, 02:50:33 AM »
yeah, it seems things take time in this game.

I went back to my house to store more junk I'll never use, and Lydia is now staying there.  I wish I could make her pay rent or something.

One thing I'm confused about with this whole "do and you'll level up" system is that I'm not sure what the effects of high speech are.  I fail all the persuasion things and can't tell how to level it up.

Speech is handled oddly. You need to sell stuff to make it go up. You can also have it trained up by certain people. Bards for instance.

pilonv1

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Re: The Elder Scrolls V: Skyrim ~|OT|~
« Reply #1149 on: December 30, 2011, 08:27:08 PM »
:omg SKYBOOST :bow2

Makes Markath playable, I might visit there more often now
itm

Sho Nuff

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Re: The Elder Scrolls V: Skyrim ~|OT|~
« Reply #1150 on: December 30, 2011, 09:26:33 PM »
I hear Papa Nuff in the other room right now battling Draugr. He says "THIS GAME IS WHAT IT IS LIKE TO BE CONAN"

Trent Dole

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Re: The Elder Scrolls V: Skyrim ~|OT|~
« Reply #1151 on: December 30, 2011, 10:44:33 PM »
HHH's game of the year!
Hi

Madrun Badrun

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Re: The Elder Scrolls V: Skyrim ~|OT|~
« Reply #1152 on: December 31, 2011, 12:28:56 AM »
40 hours in and I have only visted 3 cities

etiolate

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Re: The Elder Scrolls V: Skyrim ~|OT|~
« Reply #1153 on: December 31, 2011, 01:16:08 AM »
Yeah Archery + Sneak is pretty useful. It's actually what I've been wanting archery wise from a game. Get the sneak 2x damage bonus on a bow hit and it takes out most things without getting touched. I've been leveling illusion a bit, using muffle with sneak. I want to get to invisibility at least.

My Archery is at 34, Lght armor 32, Illusion 29, and sneak 32ish.

I ttoally lost my dog friend in one of the daedric quests. Ended up wandering into a spellsword camp and keep instead, clearing them both out.  I managed an archery kill shot from a long distance away. shooting from atop a tower in the keep to the far wall. Is there a stat that tracks your longest archery hit?

The item switching and hotkeying is pretty annoying. I don't want to have to go into a menu each time.

cool breeze

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Re: The Elder Scrolls V: Skyrim ~|OT|~
« Reply #1154 on: December 31, 2011, 01:25:05 AM »
I'm like ~20 hours in (steam lies, though) and I'm only visited the middle area, which seems like less than 20% of the world.  Only visited that one main city.  Game is absolutely massive.

started moving away from magic and more towards stealth/archery and sword+shield.  Killed 3 random dragons (not included that initial one).  Got really lucky because I was about to fight one one on one, but some other strong enemy waiting by a ritual stone started fighting it too.  I kinda sat back as they fought it out, and the dragon ended up losing half his health, so I just shot him with some arrows to finish him off.

minor complaint: potion is too heavy.  there's like a billion potions everywhere and each is 0.5.  I leave a lot of the experimental ones at my house and get by with my magic.

still don't know if I should follow the main quest and talk to the greybeards/whatever, or continue exploring.  the mission right before gave me the dragon shout.  I just want a nice natural break in the main quest to go off and do my thing.

minor complaint 2: ffs bethesda/obsidian, that "help, some bandits got me!  follow me to this secluded area where there definitely won't be bandits waiting in ambush" shit never works!


edit: oh yeah, KICKING WOLVES IN THE FACE :rock
« Last Edit: December 31, 2011, 01:41:03 AM by Linkzg »

cool breeze

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Re: The Elder Scrolls V: Skyrim ~|OT|~
« Reply #1155 on: December 31, 2011, 01:29:21 AM »
The item switching and hotkeying is pretty annoying. I don't want to have to go into a menu each time.

you can set stuff to the number keys from the favorites list by pressing 1 to 8 with the cursor over it.  I still fumble around with the magic hands.

also, SkyUI is really great.  Huge improvement of the standard inventory, or UI in general, which is pretty clunky.  It's a shame it doesn't work for storing items, trading, or magic, but the modder said he's working on those.

etiolate

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Re: The Elder Scrolls V: Skyrim ~|OT|~
« Reply #1156 on: December 31, 2011, 02:34:27 AM »
Oh I use that hotkey setup, but then I get stuck with a magic spell and a melee weapon, when all I want to do is cast the magic spell once and then switch back to dual wielding. It never works though, it just changes one hand

maxy

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Re: The Elder Scrolls V: Skyrim ~|OT|~
« Reply #1157 on: December 31, 2011, 08:02:28 AM »
Quote
still don't know if I should follow the main quest and talk to the greybeards/whatever, or continue exploring.  the mission right before gave me the dragon shout.  I just want a nice natural break in the main quest to go off and do my thing.

my advice

Follow main quest until you get one special shout that will help you fight dragons,after that visit greybeards to get locations of "words of power"...they will give it to you one by one
cat

cool breeze

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Re: The Elder Scrolls V: Skyrim ~|OT|~
« Reply #1158 on: December 31, 2011, 11:53:05 AM »
is the special shout the force push one? because that's the one I got before it told me to go see them.  I already found 2 other words of power on my own.  All they do is tell you where to find more? because I don't want to be setup on some grand destiny.

maxy

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Re: The Elder Scrolls V: Skyrim ~|OT|~
« Reply #1159 on: December 31, 2011, 12:19:55 PM »
no,this is something targeted on dragons exclusively

btw,every shout has three words
cat

Mupepe

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Re: The Elder Scrolls V: Skyrim ~|OT|~
« Reply #1160 on: December 31, 2011, 03:02:26 PM »
Hey homeboys. I just got skyrim again since my first copy was stolen. I know there was an issue before where if you installed it you got low res textures. Well I haven't installed anything and I have low res textures on my shield and sword. Any ideas?

Mupepe

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Re: The Elder Scrolls V: Skyrim ~|OT|~
« Reply #1161 on: December 31, 2011, 03:08:40 PM »
I also tried clearing the cache but that didn't work

maxy

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Re: The Elder Scrolls V: Skyrim ~|OT|~
« Reply #1162 on: December 31, 2011, 03:14:18 PM »
360?

download latest patch


I had no problems before the patch,installed it on usb stick though
cat

Mupepe

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Re: The Elder Scrolls V: Skyrim ~|OT|~
« Reply #1163 on: December 31, 2011, 03:25:23 PM »
Yeah I got the patch when first turned it on and after I cleared the cache.  But it turned out to be really simple. I installed the game and now they're there. I never install any. Sweeeet

Stoney Mason

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Re: The Elder Scrolls V: Skyrim ~|OT|~
« Reply #1164 on: December 31, 2011, 08:06:54 PM »
Man I love giving my follower cool new shit. Its one of the smart design features in games that are really single player games to have at least one party member so I can use the great loot I get. I'm a pure wizard so I don't use any weapons or any armor really so all this stuff would go to waste normally. But outfitting my dude I can live vicariously through them and satisfy my loot cravings.

etiolate

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Re: The Elder Scrolls V: Skyrim ~|OT|~
« Reply #1165 on: January 01, 2012, 06:47:27 AM »
This game has highs and lows. I really am not accepting of subpar polish and gameplay. I like it, but then there's stuff that makes me shake my head.

I dismount my horse on a bridge. The horse proceeds to jump off the bridge, flip around in the air and then land on a hill. Dead horse. I can't believe what I just saw. Game autosaves. Goodbye horse and all the money I spent on it.

I come upon a snow troll. I begin shooting at him. My companion dies quickly because he's useless. I think, hey I'm an archer, let me get high ground. I run away and find a ledge real close by and get up it. The troll doesn't follow. Instead he paces around back and forth, regenerating health like he's out of combat. It takes about 80 arrows to kill him. Annoying and not a fun battle.

This happens all the time: I see a target, I sneak up to a ledge to shoot at it. I aim, my reticule on the target, my character at the ledge and boom... the arrows go straight down, like I'm shitting them out my ass. There's nothing blocking my view, it just does this.

maxy

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Re: The Elder Scrolls V: Skyrim ~|OT|~
« Reply #1166 on: January 01, 2012, 06:59:28 AM »
Bump difficulty,things will be more fun

Quote
This happens all the time: I see a target, I sneak up to a ledge to shoot at it. I aim, my reticule on the target, my character at the ledge and boom... the arrows go straight down, like I'm shitting them out my ass. There's nothing blocking my view, it just does this.

Welcome to the videogame world,things that annoy you are hit-boxes.
cat

maxy

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Re: The Elder Scrolls V: Skyrim ~|OT|~
« Reply #1167 on: January 01, 2012, 12:10:47 PM »
People should bump up difficulty to expert or master...holy shit!

Game gets on a whole new level then.
Running away from 2 powerful dragons that can easily grab you and spit you like a bad chewing gum :omg

jumping down the mountain,multiple waterfalls just to hide somewhere with two dragons constantly on your tail...first Predator movie :bow2

my character has 80 something one handed,light armor btw



cat

cool breeze

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Re: The Elder Scrolls V: Skyrim ~|OT|~
« Reply #1168 on: January 01, 2012, 12:40:11 PM »
yeah, the invisible bounding boxes are annoying.  Even in the smaller dungeons I could be a good foot away from the wall and the arrow will be stopped in midair, alert the enemy, and I shout at him until I can take out my sword and shield. 

Combat doesn't seem that bad.  It's adequate enough with some weird quirks.  Like the visuals of an attack and how the game registers the contact feels completely separate.  The enemy swings wide at the air, several feet from me, and I get hit; I hide behind a pillar/rock, the magic/flame hits me.  It's better than Oblivion but it still has an off balance between action and rpg; this feels like morrowind flipped around to favor action.  But it's still not good.  VATS in Fallout 3/NV pretty much made combat a lot better in these games because it was RPG.  Fallout 3 had whack action when shooting point black at a crab would miss, but New Vegas had a great balance.

Other things to whine about since I'm whining: the loot and money seem useless and I'm only about ~20 hours in.  Again, it's not like the fallout games had great loot, it's just the damaging/repairing  weapon system made loot more useful than "hoard, disenchant or sell." and that's back to the money, because after I bought my house, I have 20k+ and nothing to buy.  And you can say "well just don't take all the loot and sell it, cool breeze;" but if I want to increase my speech skill for those persuasion moments, I gotta sell this stuff.  This "do and get strong" system feels like busywork compared to dumping points into a specific talent. 

I think that's about it.  Game is really, really, really, really great.  Uh, horses are really dumb and I wish I could tell it to "stay" instead of having it wander around and attack people; a way for magic users to summon horses would be best.

maxy

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Re: The Elder Scrolls V: Skyrim ~|OT|~
« Reply #1169 on: January 01, 2012, 12:47:44 PM »
Try to bump difficulty ;)...you can do that on the fly

cat

cool breeze

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Re: The Elder Scrolls V: Skyrim ~|OT|~
« Reply #1170 on: January 01, 2012, 12:55:19 PM »
I think it has been bumped up from the start.  Don't make things better because a dumb enemy who can't reach me standing on a rock is still a dump enemy who can't reach me standing on a rock, only now the possibility of the AI reaching me would be slightly more worrying.

Stoney Mason

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Re: The Elder Scrolls V: Skyrim ~|OT|~
« Reply #1171 on: January 01, 2012, 07:47:17 PM »
I married Aela the Huntress because she was hot but now there is some other hot piece of tail I want to marry and I can't. Boo Bethesda I say. BOO!

Trent Dole

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Re: The Elder Scrolls V: Skyrim ~|OT|~
« Reply #1172 on: January 01, 2012, 08:00:18 PM »
I married Aela the Huntress because she was hot but now there is some other hot piece of tail I want to marry and I can't. Boo Bethesda I say. BOO!
No divorce by murder option available?
Hi

Stoney Mason

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Re: The Elder Scrolls V: Skyrim ~|OT|~
« Reply #1173 on: January 01, 2012, 08:08:07 PM »
I married Aela the Huntress because she was hot but now there is some other hot piece of tail I want to marry and I can't. Boo Bethesda I say. BOO!
No divorce by murder option available?

Maybe. I haven't tried it yet. I kinda wanted two hot wives though. Just stash them in different cities.

Madrun Badrun

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Re: The Elder Scrolls V: Skyrim ~|OT|~
« Reply #1174 on: January 01, 2012, 09:40:40 PM »
Ya Stoney, I won't be buying Elder Scrolls VI unless there is a full on Mormon quest line.

Akala

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Re: The Elder Scrolls V: Skyrim ~|OT|~
« Reply #1175 on: January 01, 2012, 09:49:19 PM »
finally finished main quest yesterday just to do it. really awesome game. thank god I'm playing on PC though...MQ bugged hard almost near the end....without the console I'd have been boned.

The Sceneman

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Re: The Elder Scrolls V: Skyrim ~|OT|~
« Reply #1176 on: January 02, 2012, 05:27:04 PM »
okay I've just started this. Can a kind person recommend which stats and perks to get first?

I picked a cat lady and I activated the thief stone, I'm wanting to play as a thief type character, with good sneaking, pickpocket, one handed skills etc.

When I've leveled up I'm doing an even spread of upgrading Magic, Health and Stamina. Should I be min maxing or do I need an even spread?

or is this game so casual it doesn't matter?
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etiolate

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Re: The Elder Scrolls V: Skyrim ~|OT|~
« Reply #1177 on: January 02, 2012, 10:49:20 PM »
Well do you plan on using magic? I'm an Archer mainly. I've put perk points towards Archery and Sneak, with some in one handed, light armor, illusion and smithing(boost my gear). I've only put one point into magicka for I mostly just use illusion to help my sneaking. The rest go into health and stamina. One archery skill uses stamina to zoom in on aim. Using melee using up stamina with power attacks.

If you want to go theif, I'd focus on one handers, sneak and light armor. Health and Stamina to keep attacking and keep alive. Illusion might help you too. Muddle makes your footsteps silent. Illusion also has the invisibility spell.

I haven't put any points into pickpocketing and maybe one perk into lockpicking and I am still able to pick many locks. Pickpocketing might help though, as its percentage based while lockpicking can be overcome through player skill.


I got the quest where you drink with a dude in an inn and then wake up in a strange temple in a different city. I am only one step into it, but it's the most interesting quest I've had so far. Apparently I was going to get married and stole some woman's ring.

I just got a sturdy ancient nord bow from a mob during the questline started in the college of magicka.
« Last Edit: January 02, 2012, 10:52:36 PM by etiolate »

pilonv1

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Re: The Elder Scrolls V: Skyrim ~|OT|~
« Reply #1178 on: January 02, 2012, 11:10:03 PM »
Level up your lockpicking too, there's plenty of expert/master locks in the game.
itm

cool breeze

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Re: The Elder Scrolls V: Skyrim ~|OT|~
« Reply #1179 on: January 03, 2012, 04:20:26 AM »
what's the level cap in this?

I'm level 30 and just noticed that per level you can pay certain people to upgrade skills.  Also started looking at the trees and saw a perk of pickpocket is 100 extra storage space.  But since I never pickpocket, I'm only at 19.  Also speech, smithing, alchemy is super tedious to level up.  Wish I realized sooner.

One thing that bugs me is the placement of quests relative to the place you receive them.  Like I'm in that city to the northwest and a woman asks me to get a flute that's nearly across the entire map; I have a lot of unfinished quests from earlier in the game because I haven't traveled to those locations yet.

One really nice thing is the visual variety in locals.  quick traveling from place to place, it's nice how even snowy areas can be unique.

The Sceneman

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Re: The Elder Scrolls V: Skyrim ~|OT|~
« Reply #1180 on: January 03, 2012, 05:26:02 AM »
level cap is at least 50, judging from the cheevs.

Yeah I have no interest in fucking around with magic. I'm just gonna run a round with my bow and shoot shit and whack other dudes on the head. Thanks for the tips. I'm level 10 now and I think I'm doing ok
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pilonv1

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Re: The Elder Scrolls V: Skyrim ~|OT|~
« Reply #1181 on: January 03, 2012, 06:22:51 AM »
I didn't think they had level caps? You just kept leveling slower and slower
itm

naff

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Re: The Elder Scrolls V: Skyrim ~|OT|~
« Reply #1182 on: January 03, 2012, 08:33:51 AM »
Also speech, smithing, alchemy is super tedious to level up.  Wish I realized sooner.

Nah smithing is easy, go around the map buying leather and iron ingots: make loads of iron daggers, if you want to double down on power levelling tedium you can work on enchanting all those iron daggers. And there's some bug with a tavern steward to level your speech quickly. Never used it though and I'm not sure if it's been patched out. Still working on ALchemy but it seems easy enough if you're late in the game and have loads of cash, I go around buying as much as i can and have a few specifics i look for taht make good potions then once I've stocked up get to crafting.

I didn't think they had level caps? You just kept leveling slower and slower

It stops when you max out all skills. Not that anybody would bother doing this but there is a cap.
« Last Edit: January 03, 2012, 08:40:02 AM by quietID »
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Madrun Badrun

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Re: The Elder Scrolls V: Skyrim ~|OT|~
« Reply #1183 on: January 03, 2012, 06:39:11 PM »
level cap is around 80ish

Great Rumbler

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Re: The Elder Scrolls V: Skyrim ~|OT|~
« Reply #1184 on: January 03, 2012, 06:43:16 PM »
level cap is around 80ish

And level-scaling tops out at 50.
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pilonv1

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Re: The Elder Scrolls V: Skyrim ~|OT|~
« Reply #1185 on: January 03, 2012, 09:03:09 PM »
I think there's a mod to increase level scaling. I might use it when I get there.

I presume (hope) that any substantial DLC increases the cap, but I don't think that's likely.
itm

Joe Molotov

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Re: The Elder Scrolls V: Skyrim ~|OT|~
« Reply #1186 on: January 03, 2012, 10:19:48 PM »
I think there's a mod to increase level scaling. I might use it when I get there.

I presume (hope) that any substantial DLC increases the cap, but I don't think that's likely.

By the time you get to 50, you've pretty much already done everything, unless you're just grinding skills.
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Robo

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Re: The Elder Scrolls V: Skyrim ~|OT|~
« Reply #1187 on: January 03, 2012, 10:24:34 PM »
Pfft.  I'm level 47 and I still have three Holds I've yet to visit.
obo

pilonv1

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Re: The Elder Scrolls V: Skyrim ~|OT|~
« Reply #1188 on: January 03, 2012, 10:26:13 PM »
I'm grinding skills, I've been too widespread with my talent points :(
itm

Joe Molotov

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Re: The Elder Scrolls V: Skyrim ~|OT|~
« Reply #1189 on: January 03, 2012, 10:26:21 PM »
Pfft.  I'm level 47 and I still have three Holds I've yet to visit.

Sounds boring.

I grinded smithing and enchanting, but otherwise played the game normally and ended up hitting 50 right before I finished the last major quest line.
« Last Edit: January 03, 2012, 10:28:05 PM by Joe Molotov® EDGE™ »
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cool breeze

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Re: The Elder Scrolls V: Skyrim ~|OT|~
« Reply #1190 on: January 03, 2012, 10:30:03 PM »
Pfft.  I'm level 47 and I still have three Holds I've yet to visit.

I'm 30, something like 34 hours in, and only visited three cities.  Haven't even approached the Jarls of two of them yet (since one is join the stormcloaks or empire, and I still don't know who is who).

game is really huge.  right now I'm trying to get better at stuff.  did the bard college and will do mage next.  don't know if it's wise to do the thief stuff if my pickpocket skill is too low.

Robo

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Re: The Elder Scrolls V: Skyrim ~|OT|~
« Reply #1191 on: January 03, 2012, 10:40:17 PM »
I power-leveled smithing, enchanting, alchemy and left the Warrior stone on for the rest of the time, but I think it might also because I spent a good number of early hours exploring dungeons without a quest objective before I realized the game does a lot of overlapping.  I think it's very reasonable to expect to hit 50 long before the main quest is over if you're the type to look under every rock without being prompted to do so.
obo

pilonv1

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Re: The Elder Scrolls V: Skyrim ~|OT|~
« Reply #1192 on: January 03, 2012, 10:42:37 PM »
Yeah I've been exploring too. Only now starting to do some main quests.
itm

cool breeze

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Re: The Elder Scrolls V: Skyrim ~|OT|~
« Reply #1193 on: January 04, 2012, 12:07:27 AM »
only leveled up smithing and gained about 4 or 5 levels from it.  so yeah.  also paid some homeless woman to teach me pickpocketing, which boosted it a bit too.

enchanting seems useful too but I don't know if I'll bother with it for a while.  alchemy seems worse with all the ingredient finding.

Madrun Badrun

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Re: The Elder Scrolls V: Skyrim ~|OT|~
« Reply #1194 on: January 04, 2012, 01:09:48 AM »
I got the lovers stone early in the game so I've been leveling like mad

etiolate

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Re: The Elder Scrolls V: Skyrim ~|OT|~
« Reply #1195 on: January 04, 2012, 05:06:57 AM »
I'm level 21 and have explored around the map a bit. I completed the Night to Remember quest. Pretty good quest with a fun ending. I finally killed my first giants. I went back to around whiterun and did some stuff. I picked the lock on a house that had a secret treasure room and guards beneath. I had to leave my companion in there because her AI wasn't good enough to get through a trap area. She just kept dying and I had to restart.

drew

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Re: The Elder Scrolls V: Skyrim ~|OT|~
« Reply #1196 on: January 04, 2012, 11:45:34 AM »
does the main quest introduce you to the stones or do you just have to seek them out yourself?

Great Rumbler

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Re: The Elder Scrolls V: Skyrim ~|OT|~
« Reply #1197 on: January 04, 2012, 11:46:43 AM »
After you escape from the dragon, your guide introduces you to the first three stones [thief, warrior, and mage].
dog

etiolate

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Re: The Elder Scrolls V: Skyrim ~|OT|~
« Reply #1198 on: January 04, 2012, 01:10:15 PM »
I just wandered into the stones. Lydia my companion has vanished, presumed dead. I told her to wait in a dungeon because her AI couldn't make it past that trap, but now she doesn't register as still being my companion and isn't showing up back at home after 3 days, and there's no corpse where I left her. Her and my loot on her are gone.

Stoney Mason

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Re: The Elder Scrolls V: Skyrim ~|OT|~
« Reply #1199 on: January 04, 2012, 01:54:26 PM »
That's never happened for me.

Same. I didn't know about stones until after I was way into the game.