More generally, I wondered what you all thought about the pricing model for Gamefly. Do you think its worth...20 some odd dollars per month? I'm not sure I do, and I'd tell them to observe Netflix's model a bit more. Perhaps they need to adopt a model similar to theirs, where, say, they only add games two months after their initial release? Makes a cheaper subscription viable and also lets publishers able to focus on initial release periods. Perhaps better sales numbers?
I would rather pay, say, 9 bucks a month for a two or three month old game (like Uncharted 3, for example) than pay 20 a month for Soul Caliber 5 at this very moment. Maybe that's just me.