Author Topic: Sim City 5: "players were having such a good time they didn't want to leave"  (Read 51946 times)

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Great Rumbler

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Re: Sim City 5
« Reply #60 on: June 06, 2012, 12:58:39 PM »
I hope that tilt-shift effect is only for the promotional photos.  It looks terrible and is absolutely pointless.

It's 99% likely that even if it in the actually game it'll be an option in graphical settings.
dog

Himu

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Re: Sim City 5
« Reply #61 on: June 10, 2012, 04:03:43 AM »
IYKYK

CajoleJuice

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Re: Sim City 5
« Reply #62 on: June 13, 2012, 12:02:09 PM »
fucking cuuuuuummmmmmmmmm
AMC

BobFromPikeCreek

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Re: Sim City 5
« Reply #63 on: June 14, 2012, 07:06:19 PM »
What a horrible interviewer.
zzzzz

Re: Sim City 5
« Reply #64 on: October 08, 2012, 08:50:18 PM »
this looks like everything i want from simcity and extremely playable.

i may have to buy a new computer to run it but i guess i have till february  :-\
thx

Himu

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Re: Sim City 5
« Reply #65 on: October 08, 2012, 08:58:14 PM »
An actual demo of the game? Wow, finally. Let's see how crappy it looks.
IYKYK

CajoleJuice

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Re: Sim City 5
« Reply #66 on: October 08, 2012, 09:48:01 PM »
It looks ok enough. I can understand the art style. I just want to see if you can build a truly HUGE city. Worried about that.
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Himu

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Re: Sim City 5
« Reply #67 on: October 08, 2012, 09:51:28 PM »
you can't.
IYKYK

Great Rumbler

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Re: Sim City 5
« Reply #68 on: October 08, 2012, 10:38:59 PM »
you can't.

Yeah, it basically looks like you're building individual neighborhoods and districts that combine to create a larger city [which constitutes the "region"]. Hopefully there's some options regarding the size of these districts, but they haven't mentioned anything of the sort so far.

It does still have zoning, instead of just placing every individual buildings.
dog

CajoleJuice

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Re: Sim City 5
« Reply #69 on: October 08, 2012, 10:43:05 PM »
AMC

Himu

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Re: Sim City 5
« Reply #70 on: October 08, 2012, 11:46:57 PM »
look more like sim town than sim city imo. they said that the largest cities in SC5 will be about mid-level for SC4.
IYKYK

CajoleJuice

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Re: Sim City 5
« Reply #71 on: October 08, 2012, 11:49:02 PM »
that's a good way to put it

sigh

and i was excited for a while (as evidenced by the rest of this thread)

spoiler (click to show/hide)
will probably still buy it because i'm a taco for simcity like himu is for the sims
[close]
AMC

Himu

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Re: Sim City 5
« Reply #72 on: October 08, 2012, 11:53:22 PM »
I may still buy it, I dunno, but the Origin shit and the online only crap really makes me not want to support it.

There's just nothing showing that this is an actually good simulation game as of yet tho I still have yet to watch the demo vid above.
IYKYK

Re: Sim City 5
« Reply #73 on: October 09, 2012, 02:29:10 AM »
Did anyone else play SimCity 2000 as a kid and spend way too much time shooting down the helicopter?

pilonv1

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Re: Sim City 5
« Reply #74 on: October 11, 2012, 05:06:44 AM »
look more like sim town than sim city imo. they said that the largest cities in SC5 will be about mid-level for SC4.

That's disappointing, but I saw enough in that video that I'll sell my soul to Origin for it :-\
itm

Positive Touch

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Re: Sim City 5
« Reply #75 on: October 11, 2012, 06:51:38 PM »
Did anyone else play SimCity 2000 as a kid and spend way too much time shooting down the helicopter?

yes  :-\
pcp

pilonv1

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Re: Sim City 5
« Reply #76 on: October 11, 2012, 07:55:38 PM »
No subways is terrible.
itm

Re: Sim City 5
« Reply #77 on: October 11, 2012, 08:07:25 PM »
no subways?! :( where'd you see that?
thx

CajoleJuice

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Re: Sim City 5
« Reply #78 on: October 11, 2012, 08:12:30 PM »
No subways is terrible.

maybe it'll be DLC :lol

:-\
AMC

Himu

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Re: Sim City 5
« Reply #79 on: October 11, 2012, 08:28:27 PM »
no subways?! :( where'd you see that?

No subways, no rail systems, water systems are put down automatically apparently.
IYKYK

CajoleJuice

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Re: Sim City 5
« Reply #80 on: October 11, 2012, 08:33:49 PM »
no subways?! :( where'd you see that?

No subways, no rail systems, water systems are put down automatically apparently.

water systems being put down automatically is cool with me because that was just a monotonous exercise of making an endless grid anyway
AMC

pilonv1

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Re: Sim City 5
« Reply #81 on: October 11, 2012, 09:07:33 PM »
no subways?! :( where'd you see that?

No subways, no rail systems, water systems are put down automatically apparently.

Pretty sure there are rail systems, just not big ones.

No subways is terrible.

maybe it'll be DLC :lol

:-\

Yep along with new maps since you can't terraform :gloomy
itm

Himu

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Re: Sim City 5
« Reply #82 on: October 12, 2012, 12:18:23 AM »
Really? Hmmm. A clarification would be nice.

In one screen shot I've seen, there were three "cities" on the map, and they all looked so isolated. I don't think they're going for a true sim with this one.
IYKYK

pilonv1

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Re: Sim City 5
« Reply #83 on: October 15, 2012, 08:54:57 PM »
itm

Great Rumbler

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Re: Sim City 5
« Reply #84 on: October 15, 2012, 09:37:48 PM »
>Devestating meteor strike
>All roads completely unaffected

smh
dog

pilonv1

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Re: Sim City 5
« Reply #85 on: October 15, 2012, 09:53:08 PM »
Earthquakes used to wreck roads in SC4 too.
itm

Great Rumbler

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Re: Sim City 5
« Reply #86 on: October 15, 2012, 11:02:59 PM »
Yeah...I just don't know about this game. I'm always hyped for decent city-builders, but for everything that looks cool about this there's at least one thing that looks really lame. And $60 [or $80 for all the launch DLC :lol] is just looking like way too much.
dog

Re: Sim City 5
« Reply #87 on: October 16, 2012, 07:22:34 PM »
Yeah...I just don't know about this game. I'm always hyped for decent city-builders, but for everything that looks cool about this there's at least one thing that looks really lame. And $60 [or $80 for all the launch DLC :lol] is just looking like way too much.

Rumbler, until this comes out, is it worth trying Cities XL or stick with SC 3&4?

Himu

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Re: Sim City 5
« Reply #88 on: October 16, 2012, 07:49:11 PM »
apparently cities xl is flawed but it still looks better than this
IYKYK

Great Rumbler

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Re: Sim City 5
« Reply #89 on: October 16, 2012, 08:28:51 PM »
Cities XL is the poor man's Sim City, but it's still worth playing if you can pick it up cheap [and you usually can].
dog

Re: Sim City 5
« Reply #90 on: October 16, 2012, 08:31:46 PM »
Cities XL is the poor man's Sim City, but it's still worth playing if you can pick it up cheap [and you usually can].

Is it just a newer clone of sc4?

Great Rumbler

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Re: Sim City 5
« Reply #91 on: October 16, 2012, 08:37:57 PM »
It does a lot of things that Sim City does, but it's not quite a content rich or as in-depth. That's been my perception of it, anyway.
dog

Re: Sim City 5
« Reply #92 on: October 16, 2012, 08:39:48 PM »
I see. TBH, SC4 was a little complex for me. I kinda see SC3000 as the best single-city emulator.

Great Rumbler

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Re: Sim City 5
« Reply #93 on: October 16, 2012, 08:41:21 PM »
I always liked 4 and 2K better, 3K seems more like a bridge title. But it has been a while since I've played it, though.
dog

Re: Sim City 5
« Reply #94 on: October 16, 2012, 11:48:51 PM »
With 4 the region scale thing was a bit too much. I liked the size of cities in 3k, bigger than 2000 but not regional in size.

I played the hell out of 2k. Actually, I always used that bond exploit :lol Made the game into a true sandbox without budgetary constraints.

YOU CAN'T CUT BACK ON FUNDING! YOU WILL REGRET THIS!

Great Rumbler

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Re: Sim City 5
« Reply #95 on: October 16, 2012, 11:57:23 PM »
YOU CAN'T CUT BACK ON FUNDING! YOU WILL REGRET THIS!

:lol
dog

pilonv1

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Re: Sim City 5
« Reply #96 on: October 16, 2012, 11:58:11 PM »
I didn't like regions in 4, the obsessive compulsive in me hated them operating on different time scales. The bigger cities though interested me because I like to have spread out cities, just feels unnatural to have everything clumped in a 1mile radius.
itm

Himu

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Re: Sim City 5
« Reply #97 on: October 17, 2012, 12:00:42 AM »
I prefer 3 and was hoping for less of 4's obtuse regions system in 5 while still managing to create and simulate large, dense cities.
IYKYK

Re: Sim City 5
« Reply #98 on: October 17, 2012, 12:31:30 AM »
I prefer 3 and was hoping for less of 4's obtuse regions system in 5 while still managing to create and simulate large, dense cities.

Yes! Exactly! A single city, but larger potential size.

pilonv1

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Re: Sim City 5
« Reply #99 on: November 28, 2012, 12:03:46 AM »


 :tophat
itm

Great Rumbler

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Re: Sim City 5
« Reply #100 on: November 28, 2012, 12:18:29 AM »
Not really feeling it.
dog

CajoleJuice

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Re: Sim City 5
« Reply #101 on: November 28, 2012, 10:57:01 AM »
Not really feeling it.

that dude's mustache?
AMC

Great Rumbler

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Re: Sim City 5
« Reply #102 on: November 28, 2012, 11:01:19 AM »
That either. Why does he look like a 1920's bare-knuckle boxer?
dog

pilonv1

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Re: Sim City 5
« Reply #103 on: January 18, 2013, 11:29:49 PM »


Tutorial from the beta









Cities so small :(
itm

Great Rumbler

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Re: Sim City 5
« Reply #104 on: January 18, 2013, 11:47:14 PM »
Yeah, this went from a Day 1 purchase when it was announced to "maybe I'll pick it up when it hits $10." :-\
dog

pilonv1

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Re: Sim City 5
« Reply #105 on: January 20, 2013, 07:56:44 PM »

[/QUOTE]

The closer it gets to launch the more I want it despite it's flaws. If it's quick and simple to move between "cities" and the linking works I can see this being good.
itm

CajoleJuice

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Re: Sim City 5
« Reply #106 on: January 21, 2013, 11:13:01 PM »
I'm gonna buy it and I will hate-play it.
AMC

CajoleJuice

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Re: Sim City 5
« Reply #107 on: January 25, 2013, 04:40:07 PM »
I just pre-ordered on Amazon, got a beta code, and then cancelled my pre-order.
AMC

pilonv1

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Re: Sim City 5
« Reply #108 on: January 25, 2013, 05:42:34 PM »
:lol

I got a beta code, am installing it now to play a bit later before I build my new PC.
itm

CajoleJuice

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Re: Sim City 5
« Reply #109 on: January 25, 2013, 08:12:57 PM »
Man this looks like shit on my laptop.
AMC

pilonv1

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Re: Sim City 5
« Reply #110 on: January 25, 2013, 10:00:33 PM »
Runs pretty poor on my desktop too, seems GPU bound rather than CPU. Only played 30mins, but that was enough to see that I will enjoy it. The biggest issue is the huge gaps between playable areas. It just looks so unnatural.
itm

Stoney Mason

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Re: Sim City 5
« Reply #111 on: March 01, 2013, 04:28:10 PM »
So how is this?

And I don't care about online DRM or if it necessarily has all the minutia of the old games.

Great Rumbler

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Re: Sim City 5
« Reply #112 on: March 01, 2013, 04:33:11 PM »
I've been hearing good things about the game itself, but I still think I'll hold off until the price drops a bit.
dog

pilonv1

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Re: Sim City 5
« Reply #113 on: March 01, 2013, 05:57:25 PM »
Trying to resist, worried about longevity.
itm

Himu

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Re: Sim City 5
« Reply #114 on: March 02, 2013, 01:03:31 AM »
we'll see about impressions in six months if this has legs for long play.
IYKYK

pilonv1

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Re: Sim City 5
« Reply #115 on: March 03, 2013, 06:53:32 AM »
itm

pilonv1

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Re: Sim City 5
« Reply #116 on: March 04, 2013, 06:58:49 PM »



:lol

Besides the Polygon "review" seems to be getting some middling praise. ArsTechnica and PA-Report are the most interesting to read so far.
itm

Great Rumbler

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Re: Sim City 5
« Reply #117 on: March 04, 2013, 07:32:18 PM »
SimCity city size:





:kobeyuck

Also:

Quote
And because there's no save games, I can't go back in time to try a different route. There's no freedom to experiment. Because you suffer permadeath.

And this:

Quote
This time, I just got an advisor pop-up explaining the situation and no steam from the cooling tower.

Compared to SimCity 4:

« Last Edit: March 04, 2013, 07:45:55 PM by Great Rumbler »
dog

pilonv1

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Re: Sim City 5
« Reply #118 on: March 04, 2013, 07:40:41 PM »
I just hate this dotted line limit



Looks horrible  :sadcam

I do like seeing the other cities in the background though.
itm

Great Rumbler

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Re: Sim City 5
« Reply #119 on: March 04, 2013, 07:46:44 PM »
City size is the main thing holding me back on this, those cities are just so pathetically small. Even the "small" cities in SimCity 4 were bigger than that!
dog