poor, would have preferred the following bullet points
- more horror
- less shooting at crappy enemies
- more crazy Isaac, as long as it was self referentially hilarious.
The franchise started off well, with room for improvement in the environment variety/enemy variety areas. It was a sci fi copy pasta of RE4, and for all it's ambitions it worked well.
The sequel introduced a more interesting locale and more graphical polish. That was IT. Storytelling was a downgrade to sub-straight to DVD movie level. I cannot believe a high definition video game with years of direction actually had that level of story presentation. It was so phoned in, the crazy dude, chick talking to you on the radio through the whole game. The first game did that but it wasn't so cliche in 2008. I have been playing games for a long time and I know how to suspend my disbelief, but Dead Space 2 was literally an insult to my intelligence. It wasn't even so bad it was good (like Alone in the Dark 2009). This game actually made me mad. Anyway shooting shit was fun and thanks for the easy gamerscore