Author Topic: SHENMUE FANS - let's kill ourselves, all five of us  (Read 32282 times)

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Himu

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Re: SHENMUE FANS - let's kill ourselves, all five of us
« Reply #120 on: August 14, 2012, 07:16:32 PM »
That's because Monkey Island and Shenmue actually play similarly, dude. :wtf Meanwhile, Yakuza and Shenmue have like...nothing in common except for setting, and even that's completely different.
IYKYK

Positive Touch

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Re: SHENMUE FANS - let's kill ourselves, all five of us
« Reply #121 on: August 14, 2012, 08:31:02 PM »
shenmue and yakuza are compared because they are both open-world martial arts games that take place in japan; the (obvious) difference is that shenmue focuses on the mundane while yakuza focuses on loads of action YOU FUCKING PUNK-ASS BITCH
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Himu

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Re: SHENMUE FANS - let's kill ourselves, all five of us
« Reply #122 on: August 14, 2012, 09:03:54 PM »
I still think it's dumb because Shenmue at least, takes a pretty rounded look at martial arts, particularly II. Yakuza is just "I'm going to smash your face against this wall" which is COOL. But it's the same way EVERY GAME EVER has handled martial arts, which is the physical aspect of it, and never the spiritual and mental aspect of it. So this clearly shows that the games offer completely different experiences. So when says that Yakuza is an improvement on what Shenmue did, it makes you look like a dumbass.

Maybe I think like this because I have played II whereas most people here have only played 1. So I consider Shenmue as a whole (I and II) and not just 1.
« Last Edit: August 14, 2012, 09:11:27 PM by Stringer Bell »
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Positive Touch

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Re: SHENMUE FANS - let's kill ourselves, all five of us
« Reply #123 on: August 14, 2012, 10:02:36 PM »
im kicking you out of my ff8 fanclub
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Human Snorenado

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Re: SHENMUE FANS - let's kill ourselves, all five of us
« Reply #124 on: August 14, 2012, 11:06:44 PM »
I still think it's dumb because Shenmue at least, takes a pretty rounded look at martial arts, particularly II. Yakuza is just "I'm going to smash your face against this wall" which is COOL. But it's the same way EVERY GAME EVER has handled martial arts, which is the physical aspect of it, and never the spiritual and mental aspect of it. So this clearly shows that the games offer completely different experiences. So when says that Yakuza is an improvement on what Shenmue did, it makes you look like a dumbass.

Maybe I think like this because I have played II whereas most people here have only played 1. So I consider Shenmue as a whole (I and II) and not just 1.

Or, maaaaaaybe 99.99% of the population finds a game attempting to explore that boring as dogshit and considers what Yakuza does an improvement, I mean I don't know it's tough to figure out but when faced with DOIN THANGS or CONTEMPLATIN THANGS in a video game whoo boy tough decision which is preferable
yar

HyperZoneWasAwesome

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Re: SHENMUE FANS - let's kill ourselves, all five of us
« Reply #125 on: August 15, 2012, 12:46:38 AM »
PD isn't wrong about Shenmue/Monkey Island.

Shenmue most closely resembles a traditional adventure game with the occasional QTE or fight, think Broken Sword with more, possibly way too much interactivity.  You collect information, talk to people (about sailors, fine), find your next objective, and move through the story at whatever pace you chose.

Yakuza is actually a lot like a Japanese RPG, heavily scripted, with a skill progression system that could come from any action-RPG.  Despite the openness of the cities you play in, there's a lot of linearity in how the story progresses, and the next objective is never in doubt.  Shenmue has information quests, Yakuza has fetch quests, this is a crucial difference.

Himu

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Re: SHENMUE FANS - let's kill ourselves, all five of us
« Reply #126 on: August 15, 2012, 12:53:39 AM »
I AM NOT PD
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HyperZoneWasAwesome

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Re: SHENMUE FANS - let's kill ourselves, all five of us
« Reply #127 on: August 15, 2012, 01:03:54 AM »
well shit, sorry man.

with so many long timers here changing names every six months I get a little confused.  Sorry man
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Momo

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Re: SHENMUE FANS - let's kill ourselves, all five of us
« Reply #128 on: August 15, 2012, 01:08:41 AM »
As a Shenmue and Sonic fan I should probably double kill myself

Himu

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Re: SHENMUE FANS - let's kill ourselves, all five of us
« Reply #129 on: August 15, 2012, 01:10:10 AM »
 :-[










 :-[
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Momo

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Re: SHENMUE FANS - let's kill ourselves, all five of us
« Reply #130 on: August 15, 2012, 01:10:23 AM »
PD isn't wrong about Shenmue/Monkey Island.
Off Topic, Hyper are you a pole?

Himu

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Re: SHENMUE FANS - let's kill ourselves, all five of us
« Reply #131 on: August 15, 2012, 01:17:42 AM »
Hyperzone, as a fellow martial arts film connoisseur, you are required to play Shenmue II.


« Last Edit: August 15, 2012, 01:24:54 AM by Stringer Bell »
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HyperZoneWasAwesome

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Re: SHENMUE FANS - let's kill ourselves, all five of us
« Reply #132 on: August 15, 2012, 01:18:43 AM »
nope.  My intentionally vague user info states that I'm from Alaska, which I am.

I now reside in a large city in the Midwest, and I'm so dang Caucasian that I also enjoy NPR and the great taste of diet soda...

... as well as flawed but interesting experiments like Shenmue and the more conventional and polished efforts like Yakuza.  And I played the shit outta Shenmue, and have yet never owned an Xbox so I missed part II.  I even own a Xbox copy of Shenmue II (and Breakdown) that I've never played in anticipation of my inevitable but long delayed Xbox/360 ownership.

and thank you for recalling my excellent taste in film.  Speaking of which Private Eye (AKA Shadow Kill) just showed up on Netflix streaming.  Its not a martial arts movie, but a very well mounted period Korean mystery with some goofy elements and some very dark ones.  So, typically South Korean, but with some dang good production value.  Its ace, ya'all god see it naow.
« Last Edit: August 15, 2012, 01:37:03 AM by HyperZoneWasAwesome »

Himu

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Re: SHENMUE FANS - let's kill ourselves, all five of us
« Reply #133 on: August 15, 2012, 01:38:37 AM »
I'll check it out. Any good martial arts films show up on netflix streaming lately? I've seen about all the ones I care to see.
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HyperZoneWasAwesome

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Re: SHENMUE FANS - let's kill ourselves, all five of us
« Reply #134 on: August 15, 2012, 02:02:33 AM »
I'm assuming that Tsui Hark's magnificently weird Detective Dee and the Phantom Flame has already been seen, because it really should be.  There's a shitload of lower profile 80's and 90's HK thrillers that have shown up, but nothing I've seen yet that makes me shout from the rooftops for them.

Yakuza Weapon sucks, but there's a five minute continuous take action scene that really is pretty awesome, the other 80 minutes or so I could do without.

and the soon to be big-time director Pou-Soi Cheang's (currently putting the finishing touches on a megabudget Journey to the West adaptation starring Donnie Yen) very good 70's style paranoid thriller Accident finally made its way to America, and its very good.

Himu

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Re: SHENMUE FANS - let's kill ourselves, all five of us
« Reply #135 on: August 15, 2012, 02:09:22 AM »
Ahahahah Journey to the West starring Donnie Yen? Who is Donnie playing? Tripitaka?
IYKYK

Himu

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Re: SHENMUE FANS - let's kill ourselves, all five of us
« Reply #136 on: August 15, 2012, 02:15:47 AM »
I recently am catching up to martial arts films of 2011. I recently rented 13 Assassin's, Shaolin, and Bangkok Knockout. All of which ranged from average to good. I really liked 13 Assassin's though, but it wasn't anything stellar. Any suggestions on stuff I should I rent from netflix that are in the best film genre of all time (tm)?

A friend suggested Assassination Games? Seen it? It's on instant.

Speaking of Donnie Yen, I pirated Dragon, which was the bee's knees.
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HyperZoneWasAwesome

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Re: SHENMUE FANS - let's kill ourselves, all five of us
« Reply #137 on: August 15, 2012, 02:19:05 AM »
the monkey king, as a monkey.



that will be one hundred million dollars well spent.

Himu

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Re: SHENMUE FANS - let's kill ourselves, all five of us
« Reply #138 on: August 15, 2012, 02:20:23 AM »
AHAHAHAHAHAHHAHAHA DONNIE YEN IS SON WUKONG? AHAHAHA

I remember they have a Journey to the West tv series on tv now. I should check JiangHu to see if they're subbing it yet.
IYKYK

HyperZoneWasAwesome

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Re: SHENMUE FANS - let's kill ourselves, all five of us
« Reply #139 on: August 15, 2012, 02:41:24 AM »
Assasination Games is pretty meh, fucking seriously, go check out Universal Soldier: Regeneration.  Its one of the very best dirct to video action films ever made, and possibly the best film in the Van Damme cannon.

bests of all time are hard to quantify.  How about more specific bests, my favorite Korean movie is still Memories of Murder, which beat the American film Zodiac to the punch by a couple of years in the category of "Fucking Awesome Cop Movie About the Obsessive and Usually Fruitless Search for a Serial Killer Based on Real Life", with the added benefit of it being freaking hysterical, but once the bodies start to pile up things stop being quite so funny.  Its just an amazing film.

if you're really into crime thrillers, you owe it to yourself to check out the works of Johhny To, easily Hong Kong's most internationally renowned director going on right now.  His production company (Milkyway Image) has made all of his films and produced a number of excellent films not from him as well.  They have an exceptionally high batting average.  The aforementioned Accident is one of their joints, but To's work straddles so many genres besides just genre film it can be hard to find a place to start.  His duo of Election and Triad Election (Election 1 and 2) will give you a pretty good taste of his austere style, his dark sense of humor, and most every one of his familiar actors.  After that check out P.T.U. (a gangster movie about cops, basically) and The Mission and tell me that he's not just that awesome.

few of the things I've mentioned are really straight action films, for that you might as well see The Raid: Redemption, which is unlikely to be topped as the best example of such for this year.  The film from the same team that preceded it, Merantau, is nothing to sneeze at either.  But The Raid really is something special, bone splintering, machete ripping, bullet piercing special.

and this has been my way too long post about Asian genre films.

Himu

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Re: SHENMUE FANS - let's kill ourselves, all five of us
« Reply #140 on: August 15, 2012, 02:45:08 AM »
I'm familiar with Election 1 and 2 and PTU. They're awesome. haven't seen The Mission.
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HyperZoneWasAwesome

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Re: SHENMUE FANS - let's kill ourselves, all five of us
« Reply #141 on: August 15, 2012, 02:58:52 AM »
its fantastic, a bit slow paced though.  The dvd Netflix sent me quite some time ago had horrid video quality, but that's the price one pays sometimes for legit viewership.

Johnny To's other excellent films Exiled and Venegence are kinda-but-not-really sequels to The Mission and are also rather excellent.

Himu

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Re: SHENMUE FANS - let's kill ourselves, all five of us
« Reply #142 on: August 15, 2012, 03:48:36 AM »
What modern game evolutions? Grand Theft Auto? LOL. You're comparing Shenmue to modern games when Shenmue is completely different from these other games you are comparing it to.
IYKYK

Himu

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Re: SHENMUE FANS - let's kill ourselves, all five of us
« Reply #143 on: August 15, 2012, 10:48:03 AM »
Exactly.

The controls aren't really crappy, though. They work. I find the controls relaxing for the most part. I just hold left trigger to run, and when I want to turn, hold/press left or right. This means I can play the game left-handed, and unless I want to talk to someone, that's pretty much fine. I like that and think it helps the game feel even more relaxing than it already is. Of course, another improvement Shenmue II made were better controls: option to control Ryo with analog stick.

One addition made in Shenmue II is the dialogue window. Depending on the subject: Martial artists, Wulinshu, Lishao Tao, Yan Ting Apartments;etc. you could ask anyone about these subjects. On top of that, I wish you could just chat about ordinary day stuff with people in II, but that goes against the games vibe since you're a foreigner and not in the cuddly nook of Yokosuka, so it's clearly intentional. Still a dialogue window like in II could improve Shenmue 1's interactivity. Of course, II has LESS interactivity than 1: no rotary phones, for example, and you can't just pick up anything you see.

I wish the games were more of a life sim, as well. I wish there were a reason for those restaurants in I and II beyond trying to get information. I wish Ryo had a hunger, fatigue, fun, and social bar. Much like the Sims. When he's hungry, he has to eat; if he's tired - from kumite with Fuku or practicing moves in the parking lot - will cause him to get fatigued, which will make certain basic things like playing darts for instance harder to do; a fun bar, which would require him to energize his mood a bit from a game of darts with someone or something; and a social bar which is self explanatory. In Shenmue II, I wish you could get kicked out of the hotel for not managing to pay off your debts, and then sleep in the streets of Hong Kong and get mugged.

In Shenmue 1, there's an npc called Miki. She always asks Ryo if he wants to do something. I kinda wish you actually could, and challenge her to a dart game and kick her ass. It's small things like that which II really improves on to make the world feel a lot more alive, though it's still not ideal.

Seems to me, the main games Shenmue 1 can learn the most from is the Shenmue series itself, with a helping of other games like The Sims. If they do make an HD version, all they'd need to do is add an option to control Ryo with analog stick - which is easy since it's already in II - and the option to wait for appointments like in II.
« Last Edit: August 15, 2012, 10:57:28 AM by Stringer Bell »
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Himu

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Re: SHENMUE FANS - let's kill ourselves, all five of us
« Reply #144 on: August 16, 2012, 12:25:04 AM »
Bullshit.
IYKYK

The Sceneman

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Re: SHENMUE FANS - let's kill ourselves, all five of us
« Reply #145 on: August 16, 2012, 03:54:58 AM »
80's synth rock still owns  ???

#1

Himu

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Re: SHENMUE FANS - let's kill ourselves, all five of us
« Reply #146 on: August 16, 2012, 01:06:51 PM »
Shenmue is not an early 3d game. Also, all you do in Shenmue is talk to people and investigate crap. So none of the problems that plague early 3d games are present.

Early 3d game problems:

- controls (while Shenmue has weird controls that take getting used to, once you do they are fine, and it's not like you need reflexes in Shenmue anyways, so it doesn't even matter)
- camera (shenmue's camera is third person and you have no reason at all to move a camera. You investigate crap in first person).
- graphics (shenmue's graphics are still pretty good and the detail is still impressive)

None of these problems are these Shenmue has. Shenmue's problem, particularly 1's, is tepid pacing. So when Wrath says that "modern games are better" all it tells me is that Wrath now has bad ADD and can't handle the slower pace of Shenmue compared to faster, modern games. Either that, or he can't wrap his head around the controls. (hint: in tight space uses d-pad; everywhere else, hold L to run, tap left/right to turn around corners).

I don't think I have to remind you why it is idiotic to compare an early 3d platformer that came out in 1998 to a 3d adventure game that came out in 2000 and its sequel that came out in 2001. You might as well compare Syphon Filter to a psx jrpg. Either way, your argument is inane, stupid, and reeks of ignorance.
« Last Edit: August 16, 2012, 01:16:34 PM by Stringer Bell »
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Himu

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Re: SHENMUE FANS - let's kill ourselves, all five of us
« Reply #147 on: August 16, 2012, 01:19:30 PM »
Also, the nostalgia argument.

I played Shenmue 1 for the first time in 2006.

I played it three times in a row while waiting for my imported Shenmue II to get here. lol "Hasn't aged well" argument is really cute. Adorable even. Suck my dick.
IYKYK

Joe Molotov

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Re: SHENMUE FANS - let's kill ourselves, all five of us
« Reply #148 on: August 16, 2012, 01:59:20 PM »
smh, Himu's not even a real Shenmue fan, he's a "born again" fan.

I played Shenmue 1 for the third time in 2005. I realized the game really wasn't that good anymore, and ended up selling my imported DC copy of Shenmue II not too long after that.
« Last Edit: August 16, 2012, 02:02:24 PM by Joe Molotov® EDGE™ »
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Positive Touch

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Re: SHENMUE FANS - let's kill ourselves, all five of us
« Reply #149 on: August 16, 2012, 04:49:01 PM »
himu incinerated by og sega fans
pcp

Human Snorenado

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Re: SHENMUE FANS - let's kill ourselves, all five of us
« Reply #150 on: August 16, 2012, 05:00:09 PM »
I think the main problem is that himumu just likes shitty games.
yar

Himu

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Re: SHENMUE FANS - let's kill ourselves, all five of us
« Reply #151 on: August 17, 2012, 01:01:57 AM »
Played some Shenmue 1 tonight. And by "some" basically all of disc 2 in one session and now I'm on disc 3. My Dreamcast decided to stop giving me the finger so I could continue the game I started earlier this summer but couldn't continue. Felt good, man. 8) Relaxing game is relaxing game. On any one day, it and its sequel are my favorite games to play.

:bow
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Himu

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Re: SHENMUE FANS - let's kill ourselves, all five of us
« Reply #152 on: August 17, 2012, 01:07:02 AM »




:bow
« Last Edit: August 17, 2012, 01:08:53 AM by Stringer Bell »
IYKYK

Human Snorenado

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Re: SHENMUE FANS - let's kill ourselves, all five of us
« Reply #153 on: August 17, 2012, 01:09:03 AM »
If I had a son, I would rather him be gay or transgender than like Shenmue.  Because that's just poor taste, which is sad.
yar

Himu

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Re: SHENMUE FANS - let's kill ourselves, all five of us
« Reply #154 on: August 17, 2012, 01:25:26 AM »
smh, Himu's not even a real Shenmue fan, he's a "born again" fan.

I played Shenmue 1 for the third time in 2005. I realized the game really wasn't that good anymore, and ended up selling my imported DC copy of Shenmue II not too long after that.

For being a real Shenmue fan, I bet you haven't even done the Mr. Yukawa easter egg. Punk bitch.

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Himu

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Re: SHENMUE FANS - let's kill ourselves, all five of us
« Reply #155 on: August 17, 2012, 01:30:22 AM »
If I had a son, I would rather him be gay or transgender than like Shenmue.  Because that's just poor taste, which is sad.



:bow

The greatest game of all time. Your son would have excellent taste.
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Himu

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Re: SHENMUE FANS - let's kill ourselves, all five of us
« Reply #156 on: August 17, 2012, 03:14:54 AM »
Eh, pacing is less of an issue when you know what to do. The first time you play Shenmue is always the worst time, but as you replay it and grow to know the games intricacies, every characters past and occupation, it's less of a problem. For instance, a first time Shenmue player, when tasked with finding what happened with the black car at the beginning of the game, will ask every single npc, knock on every single door to get that information. That's sure as well what I did when I first played it. But when I replayed it, I got the information I needed in only a few minutes. The open-ended design also lends to this to improving pacing on replays since there are numerous ways to find out information. For instance, at the beginning you have to find out about Chinese people. Instead of going to Liu Barber shop, sometimes I go to Manpukuken Ramen to push the story forward. The enjoyable thing about Shenmue 1 is the fact that there is usually, 2, 3, even 4 ways to progress the plot all of which with their varying lengths.

I like the slow pacing as it contrasts to Shenmue II and makes the two games resonate more powerfully for me. I wouldn't enjoy Shenmue II's more deliberately fast-pace, action-packed sequences and introspection without going through Shenmue 1's more local, methodological pacing.

Of course, this is dependent on what you mean by pacing. If you're talking about the slow parts, like finding a way to contact or get into the Warehouse 8 or working full time every day on disc 3, then you have a problem with the game itself, and not so much with its pacing.

The shitty voice acting, you've got a point on, but I find the English dub endearing due to its camp. I wish I could play it with Japanese voice acting, though. That really improved Shenmue II DC's experience, and that was in China and not in Japan. The bad controls you cite, are again, something you adjust to. The lack of plot resolution? Do you mean the series in general or Shenmue 1's ending in particular?

I disagree and think Shenmue 1 is an 9.0 game, flaws and all. Meanwhile, I'd say Shenmue II is one of the few games I'd consider a 10. I think that Shenmue succeeded in everything it set out to do.

There is no way we can change each others opinion on this, as this is prime example of love it or hate it; there is no middle ground.
« Last Edit: August 17, 2012, 03:18:36 AM by Stringer Bell »
IYKYK

Human Snorenado

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Re: SHENMUE FANS - let's kill ourselves, all five of us
« Reply #157 on: August 17, 2012, 03:17:32 AM »
This all sounds suspiciously similar to "it really starts getting good 40 hours into the game"

I think the .05% of the gaming population that loves shenmue will just have to be content with being viewed as dick punching masochists by the rest of us
yar

Himu

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Re: SHENMUE FANS - let's kill ourselves, all five of us
« Reply #158 on: August 17, 2012, 03:20:31 AM »
Naw, it's just a game that improves on replays and acquired knowledge. If you don't love the game by the end of the first playthrough, then it's not for you and there's no point in trying to argue it because you gave it your all to try to "get it" and failed. That's cool. But a lot of Shenmue players enjoy replaying the game and doing different things, which increases their already acquired love for the game.
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Sho Nuff

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Re: SHENMUE FANS - let's kill ourselves, all five of us
« Reply #159 on: August 17, 2012, 03:24:19 AM »
I love Shenmue in the same way I love any bugfuck crazy Japanese product where they throw insane amounts of money at it and have a total lunatic at the helm, risking the entire company's existence on its success (also see Akira and Final Fantasy VII)

Himu

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Re: SHENMUE FANS - let's kill ourselves, all five of us
« Reply #160 on: August 17, 2012, 04:22:25 AM »
I realize all the hype about Shenmue. A friend in High School would go on and on about the game in 9th grade when I was too busy playing Final Fantasy IX. I knew it was the most expensive game ever, I knew about the hype, I spoiled the story by reading the EGM walkthrough when it came out, the Shenmue II EGM review steered me away from trying out the games for years. So I knew its reputation and what it was supposed to be. But I still really worked for me, even though the initial few hours really confused me, I saw a lot of potential and kept with it.

If there's one sad thing about Shenmue, it's the fact that the are zero games that emulate it. I know people bring up Yakuza and stuff, and I love Yakuza, but it's nothing like Shenmue. A lot of games have used Shenmue for inspiration, but there is still only one Shenmue - and its sequel! - in the entire wide span of gaming titles. I'd like to play a relaxing adventure-esque game with a ridiculous twinge of realism, and emphasis on the mundane, small things of life that gaming rarely, if ever, uses as a subject piece. Maybe I'm being to forgiving to Shenmue because it's so unique and I generally give a pass to unique gaming experience, but I don't think so. Still, I think that games limit their full potential, and to experience the full extent that gaming offers as a medium, I think more Shenmue-like games would be a good thing. Maybe not with a 100 million dollar budget, but shit, I want something, anything. And don't you dare mention Heavy Rain or some clap trap. It doesn't even have to be Shenmue, just something like it.
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Himu

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Re: SHENMUE FANS - let's kill ourselves, all five of us
« Reply #161 on: August 17, 2012, 04:30:39 AM »
RE: Shenmue and boring. Let me explain something. I know that doing the actual tasks of picking up crates with a forklift, moving boxes at a Hong Kong harbor, and even airing out piles of books is boring. But I still have a lot of fun doing it. It's hard to explain. The actual description, in long term, is horrendously boring for a video game. Here we have a medium where you can knock a walking marionette in the air and shoot him a billion times. Then we have Shenmue, a game where you're doing dull real life work. But when I actually play it, kicking back with my shoes off, sucking on the end of a beer bottle...I can only think of good memories. I should be bored doing it, but I'm not.

I think it's because there is a "game" within every task you try achieve in a video game. So while I'm driving that forklift, I make a goal that I will stack x amount of crates before lunch hour, or that I'm going to air these books out as possible to see if I can do it. The only thing missing for me is an actual score, if that makes any sense.

So when I say Shenmue is boring, I don't mean, literally. Well, for me it isn't. I mean that it handles real life tasks that everyone does - working for one - like you would in real life. That's pretty fucking boring for a video game, going to a full time job every day except on off days. But when I'm doing it I'm having the time of my life and yet I can TOTALLY understand where someone is coming from if they don't feel the same way.
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Himu

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Re: SHENMUE FANS - let's kill ourselves, all five of us
« Reply #162 on: August 17, 2012, 04:39:32 AM »
Ah. I didn't know it was supposed to save them. I was riding ps2 hype and obsessed with Final Fantasy. My friends and I just made the dreamcast the fighting game box.
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Olivia Wilde Homo

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Re: SHENMUE FANS - let's kill ourselves, all five of us
« Reply #163 on: August 18, 2012, 09:23:51 AM »
Prior to its release, Shenmue was supposed to be _the_ game.  There was a lot of hype around Yu Suzuki, the fact that it had a $70 million budget, that it was supposed to be this huge game that would shut the haters up once and for all that the Dreamcast could stand toe to toe with the PS2 (Test Drive Le Mans was another game that was supposed to do the same; this of course required that you'd ignore Gran Turismo 2000/3).

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Momo

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Re: SHENMUE FANS - let's kill ourselves, all five of us
« Reply #164 on: August 18, 2012, 10:24:09 AM »
FREE :'(

Joe Molotov

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Re: SHENMUE FANS - let's kill ourselves, all five of us
« Reply #165 on: August 18, 2012, 11:49:23 AM »
FREE :'(

Also QTE's. I mean, we had them before then, but we didn't know what they were called.
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Purple Filth

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Re: SHENMUE FANS - let's kill ourselves, all five of us
« Reply #166 on: August 18, 2012, 12:20:10 PM »
The first time i saw the QTE stuff in the game i thought it was fucking awesome but now..... :maf

Himu

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Re: SHENMUE FANS - let's kill ourselves, all five of us
« Reply #167 on: August 19, 2012, 02:26:55 AM »
Shenmue 1 disc 3 hates my dreamcast and it freezes when I load up a save in Ryo's room.

So I booted up Shenmue II DC. I luckily had a save file on disc 2 right where I stopped on Xbox a few days ago.

Did this part.



:rock :rock :rock

My favorite game :bow
« Last Edit: August 19, 2012, 02:36:19 AM by Stringer Bell »
IYKYK

bork

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Re: SHENMUE FANS - let's kill ourselves, all five of us
« Reply #168 on: August 19, 2012, 10:51:19 AM »
Prior to its release, Shenmue was supposed to be _the_ game.  There was a lot of hype around Yu Suzuki, the fact that it had a $70 million budget, that it was supposed to be this huge game that would shut the haters up once and for all that the Dreamcast could stand toe to toe with the PS2

 ??? Shen Mue came out in Japan months before the PS2 had even been released.
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Great Rumbler

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Re: SHENMUE FANS - let's kill ourselves, all five of us
« Reply #169 on: August 19, 2012, 12:35:21 PM »
Prior to its release, Shenmue was supposed to be _the_ game.  There was a lot of hype around Yu Suzuki, the fact that it had a $70 million budget, that it was supposed to be this huge game that would shut the haters up once and for all that the Dreamcast could stand toe to toe with the PS2

 ??? Shen Mue came out in Japan months before the PS2 had even been released.

Shenmue came out 2 months earlier in Japan than the PS2, one month later in America.
dog

Joe Molotov

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Re: SHENMUE FANS - let's kill ourselves, all five of us
« Reply #170 on: August 19, 2012, 01:45:13 PM »
Prior to its release, Shenmue was supposed to be _the_ game.  There was a lot of hype around Yu Suzuki, the fact that it had a $70 million budget, that it was supposed to be this huge game that would shut the haters up once and for all that the Dreamcast could stand toe to toe with the PS2

 ??? Shen Mue came out in Japan months before the PS2 had even been released.

Yeah, but PS2 hype was running wild back then.
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bork

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Re: SHENMUE FANS - let's kill ourselves, all five of us
« Reply #171 on: August 19, 2012, 02:24:23 PM »
Prior to its release, Shenmue was supposed to be _the_ game.  There was a lot of hype around Yu Suzuki, the fact that it had a $70 million budget, that it was supposed to be this huge game that would shut the haters up once and for all that the Dreamcast could stand toe to toe with the PS2

 ??? Shen Mue came out in Japan months before the PS2 had even been released.

Shenmue came out 2 months earlier in Japan than the PS2, one month later in America.

Shen Mue came out in November, 1999.  The PS2 launched in April 2000.
ど助平

Great Rumbler

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Re: SHENMUE FANS - let's kill ourselves, all five of us
« Reply #172 on: August 19, 2012, 02:40:29 PM »
December 29, 1999 and March 4, 2000. Which is essentially two months.
dog

Trent Dole

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Re: SHENMUE FANS - let's kill ourselves, all five of us
« Reply #173 on: August 19, 2012, 03:28:36 PM »
haha that's awesome.
Hi

Himu

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IYKYK

Himu

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Re: SHENMUE FANS - let's kill ourselves, all five of us
« Reply #175 on: August 19, 2012, 03:37:32 PM »
If you want an example of games evolving past Shenmue within the same style, I would say the city parts in the last Deus Ex are a good example.

 :-X :-X :-X :-X

Lifeless cities with the same npcs with the same voice actors is an improvement on Shenmue? :rofl

In Shenmue 1, every single npc has a backstory, a history, and a name. And you think Deus Ex: HR's boring ass stank overworld is an improvement on not only Shenmue 1 but also 2? :rofl

DX:HR? The same style? :rofl

Your post is adorable. For example, you didn't specify in any way how modern games have improved upon Shenmue in previous posts. You just said,"modern games do it better" like anyone knows what you're talking about. Oscar is the one who made the argument that the controls aren't good, that it has pacing issues, and a bad dub. How are Shenmue's mechanics outdated? You can argue the controls, and the voice acting for the English dub is atrocious, but the Japanese dub for II is fine, and looking at Japanese vids for 1 show the voice acting for that game is fine as well. But outdated mechanics? What do you mean by mechanics? Do you mean talking to people? Or the fights? I think the fighting system is better than any GTA fighting system. So if you're going to make an argument, how about you fill in the blanks instead of assuming anyone knows what you're talking about.
« Last Edit: August 19, 2012, 03:45:13 PM by Stringer Bell »
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Joe Molotov

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Himu

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Re: SHENMUE FANS - let's kill ourselves, all five of us
« Reply #177 on: August 19, 2012, 03:54:42 PM »



IYKYK

Himu

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Re: SHENMUE FANS - let's kill ourselves, all five of us
« Reply #178 on: August 19, 2012, 04:06:16 PM »
Wrath: why should I cry more? Why would I cry because of a funny parody video? Do you think I'm one of those Shenmue fans who wants Shenmue III? Wrong. I do not give a fuck about III.
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bork

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Re: SHENMUE FANS - let's kill ourselves, all five of us
« Reply #179 on: August 19, 2012, 04:13:17 PM »
December 29, 1999 and March 4, 2000. Which is essentially two months.

Gah, I am not doing well with dates today. 

Still doesn't matter- PS2 had nothing remotely like Shen Mue at its launch.  I don't remember anyone calling it a "Playstation 2 killer" and the "Dreamcast savior" either--  like Joe said, the PS2 hype was so huge that the DC had already "died" in 2000.  I worked at a game shop back then (going to multiple locations) and never saw so many people just brush one system aside for another.
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