Author Topic: Game  (Read 32436 times)

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Himu

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Re: Obsidian's NEW Game
« Reply #120 on: October 16, 2012, 06:04:56 PM »
come on, how many bugs in a isometric rpg can there be compared to a full on 3d first person world utilizing gamebryo
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Re: Obsidian's NEW Game
« Reply #121 on: October 16, 2012, 08:26:08 PM »
$4M is a lock now.

Biggest game related Kickstarter in history, wow.

People on the Kickstarter page were saying that Paypal money was over $100k, so yeah, $4 million has already been achieved.
dog

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Re: Obsidian's NEW Game
« Reply #122 on: October 16, 2012, 09:02:11 PM »
$3,986,929
dog

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Re: Obsidian's NEW Game
« Reply #123 on: October 17, 2012, 09:15:52 PM »
Updates:

-$4,163,208 with Paypal included
-77,667 total backers
-Final stretch goal was achieved [included having a live symphony conduct the soundtrack]
-Mega dungeon is currently at 15 levels [they'll add one more if their Facebook pages gets to 40,000 likes]
-Steam version will include achievements and cloud save
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Himu

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Re: Obsidian's NEW Game
« Reply #124 on: October 17, 2012, 09:16:35 PM »
:bow
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pilonv1

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Re: Obsidian's NEW Game
« Reply #125 on: October 17, 2012, 09:29:23 PM »
Can't wait to vandalize GAF Inn.
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Cormacaroni

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Re: Obsidian's NEW Game
« Reply #126 on: October 17, 2012, 10:39:46 PM »
thanks for funding this game I will pick up on steam for $20 guys
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Re: Obsidian's NEW Game
« Reply #127 on: October 17, 2012, 10:40:26 PM »
$20 is all I paid for it.
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Cormacaroni

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Re: Obsidian's NEW Game
« Reply #128 on: October 17, 2012, 10:41:01 PM »
well, $20 plus 2 yrs of interest
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tiesto

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Re: Obsidian's NEW Game
« Reply #129 on: October 17, 2012, 10:47:47 PM »
thanks for funding this game I will pick up on steam for $20 guys

Ehh, I'll get it on a GOG sale for like $6.99 :P

Which reminds me, fuck I missed the Deus Ex 1 sale for $2.99.   :(
^_^

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Re: Obsidian's NEW Game
« Reply #130 on: October 17, 2012, 11:07:14 PM »
well, $20 plus 2 yrs of interest

So, about $20.37, then.
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chronovore

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Re: Obsidian's NEW Game
« Reply #131 on: October 18, 2012, 12:21:50 PM »
well, $20 plus 2 yrs of interest

I think it'll get made, but the important bit about Kickstarter is that your money is going away with no guarantee of shipping. So Cormacaroni's $20 would be for a download, while everyone else's is for the promise of a download.

Re: Obsidian's NEW Game
« Reply #132 on: October 18, 2012, 01:08:31 PM »
I think it'll get made, but the important bit about Kickstarter is that your money is going away with no guarantee of shipping. So Cormacaroni's $20 would be for a download, while everyone else's is for the promise of a download.

Yeah, I don't think there's any way that they would fail to deliver something. As such, the real risk I think is not whether or not the product will ship at all, but whether or not the product that ships is actually worth a damn.

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Re: Obsidian's NEW Game
« Reply #133 on: October 18, 2012, 02:09:22 PM »
I'm sure it will come out, if anything by getting all this dough some publisher might jump in and add another mil or two.

Will buy on Steam.

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Re: Obsidian's NEW Game
« Reply #134 on: October 18, 2012, 06:14:56 PM »
I'm sure it will come out, if anything by getting all this dough some publisher might jump in and add another mil or two.

The whole point of doing a Kickstarter is to avoid dealing with publishers and their money.
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tiesto

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Re: Obsidian's NEW Game
« Reply #135 on: October 18, 2012, 10:35:52 PM »
I can't believe EviLore dropped like $3000 on this... I don't think (if I had it) I'd even drop that much on kickstarting a Phantasy Star 5.
^_^

Himu

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Re: Obsidian's NEW Game
« Reply #136 on: October 18, 2012, 11:17:43 PM »
are you serious? EL is a massive infinity engine fan.
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Re: Obsidian's NEW Game
« Reply #137 on: October 18, 2012, 11:31:26 PM »
He's also rich as all hell. If $3,000 fell out of his pocket, he wouldn't even stop to pick it up.
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Cormacaroni

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Re: Obsidian's NEW Game
« Reply #138 on: October 19, 2012, 12:16:13 AM »
well, $20 plus 2 yrs of interest

So, about $20.37, then.

Yes but the interest on $4 million bucks over a couple of years adds up to mad cheddar yo
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Re: Obsidian's NEW Game
« Reply #139 on: October 23, 2012, 10:38:23 PM »
The three music tracks are now on Youtube:





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Re: Obsidian's NEW Game
« Reply #140 on: October 31, 2012, 04:37:24 PM »
From a new interview with Chris Avellone:

Quote
You've stated in the past that you don't like romances in games—at least to the extent that they've been done in games thus far. Were you to implement a romance subplot in Project Eternity, what would it involve?

Not a big fan of romances. I did four in Alpha Protocol because Chris Parker, our project director, demanded it because he thinks romance apparently is easy, or MAYBE it’s because he wanted to be an asshole and give me tons of them to do because I LOVE them so much (although to be honest, I think he felt it was more in keeping with the spy genre to have so many romances, even if I did ask to downscope them). At least I got to do the “hatemance” version of most of them, which makes it a little more palatable.

Also, the only reason the romance bits in Mask of the Betrayer worked was because George Ziets helped me with them since he was able to describe what love is to me and explain how it works (I almost asked for a PowerPoint presentation). It seems like a messy, complicated process, not unlike a waterbirth. Don’t even get me started on the kissing aspects, which is revolting because people EAT with their mouths. Bleh.

So if I were to implement a romance subplot in Eternity - I wouldn’t. I’d examine interpersonal relationships from another angle and I wouldn’t confine it to love and romance. Maybe I’d explore it after a “loving” relationship crashed and burned, and one or both was killed in the aftermath enough for them to see if it had really been worth it spending the last few years of their physical existence chained to each other in a dance of human misery and/or a plateau of soul-killing compromise. Or maybe I’d explore a veteran’s love affair with his craft of murder and allowing souls to be freed to travel beyond their bleeding shell, or a Cipher’s obsession with plucking the emotions of deep-rooted souls to try and see what makes people attracted to each other beyond their baser instincts and discovers love... specifically, his love of manipulating others. You could build an entire dungeon and quest where he devotes himself to replicating facsimiles of love, reducer a Higher Love to a baser thing and using NPCs he encounters as puppets for his experimentations, turning something supposedly beautiful into something filthy, mechanical, but surrounded by blank-eyed soul-twisted drones echoing all the hollow Disney-like platitudes and fairy tale existence where everyone lives happily ever after.
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chronovore

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Re: Obsidian's NEW Game
« Reply #141 on: November 01, 2012, 02:29:13 PM »
Dude sounds like a charmer.

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Re: Obsidian's NEW Game
« Reply #142 on: November 01, 2012, 02:33:18 PM »
Dude sounds like a charmer.

He sounds like a total nutter, but that's the kind of psychosis I can get behind in terms of game design.

At least it's better than "You can sex up lots of hot ladies and maybe a dude too or something" which has become Bioware's go-to line for NPC relationships.
dog

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Re: Obsidian's NEW Game
« Reply #143 on: November 01, 2012, 03:08:12 PM »
Agreed, romancing in games is sad.

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Re: Obsidian's NEW Game
« Reply #144 on: April 10, 2013, 01:46:50 PM »
First environment/character footage:

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Himu

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Re: Obsidian's NEW Game
« Reply #145 on: April 10, 2013, 02:18:11 PM »
Just give it to me now :sadbron
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Re: Obsidian's NEW Game
« Reply #146 on: April 10, 2013, 04:35:13 PM »
Gotta wait another 13-14 months. :(
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Re: Obsidian's NEW Game
« Reply #147 on: May 08, 2013, 12:56:41 AM »
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Himu

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Re: Obsidian's NEW Game
« Reply #148 on: May 08, 2013, 04:21:44 AM »
THAT AFRO OMG AADF;JF FINALLY MY PEOPLE HAVE ACTUAL REPRESENTATION AS TO HOW OUR HAIR ACTUALLY LOOKS.

LOOK AT THAT NAPPY CURLS.

omg!!!!
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Rufus

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Re: Obsidian's NEW Game
« Reply #149 on: May 08, 2013, 04:30:43 AM »
I like how the black people have the gaudiest costumes. Afro-French (maybe Italian) Swaglords.

Diunx

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Re: Obsidian's NEW Game
« Reply #150 on: May 11, 2013, 10:52:10 PM »
Look like Haitians during their revolutionary days.
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Rufus

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Re: Obsidian's NEW Game
« Reply #151 on: May 17, 2013, 04:41:12 PM »
So, they're making co-developing an MMO...?
http://www.neogaf.com/forum/showthread.php?t=558866

Quote
Also this MMORPG has no exp and levels.

That's something, I guess.

Quote
it's F2P, uses "target" system (when you click on a character ans use skills, I don't play such MMOs, so I don't know what that means), 15 classes will be available.
F2P, good. I suppose.
« Last Edit: May 17, 2013, 04:44:13 PM by Rufus »

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Re: Obsidian's NEW Game
« Reply #152 on: May 29, 2013, 09:56:47 AM »


Choose Your Own Adventure-style cutscenes. :lawd
dog

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Re: Obsidian's NEW Game
« Reply #153 on: May 29, 2013, 10:49:23 AM »
Thats cool mayne

Himu

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Re: Obsidian's NEW Game
« Reply #154 on: May 29, 2013, 12:34:21 PM »
I don't understand. Choose your own adventure cutscenes? How does that even work out? So you're pointin and clickin and all of a sudden you get to a cutscene whose art aesthetic is totally different from the rest of the game, choose what to do, and then the game continues? I don't like text rpgs unless they're pen and paper. Is there an update with actual gameplay yet?
« Last Edit: May 29, 2013, 12:36:06 PM by Formerly Known As Himuro »
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Re: Obsidian's NEW Game
« Reply #155 on: May 29, 2013, 12:55:48 PM »
I don't understand. Choose your own adventure cutscenes? How does that even work out? So you're pointin and clickin and all of a sudden you get to a cutscene whose art aesthetic is totally different from the rest of the game, choose what to do, and then the game continues? I don't like text rpgs unless they're pen and paper. Is there an update with actual gameplay yet?

What's not to understand? In certain situations you're given the ability to make decisions, some of which will presumably be affected by your party's skills and stats. You choose, something happens, you continue on.
dog

Himu

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Re: Obsidian's NEW Game
« Reply #156 on: May 29, 2013, 01:01:46 PM »
Fine, but why does that look completely different from the rest of the game?
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Re: Obsidian's NEW Game
« Reply #157 on: May 29, 2013, 01:33:54 PM »
Cause they want to use those assets maybe

Rufus

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Re: Obsidian's NEW Game
« Reply #158 on: May 29, 2013, 04:09:48 PM »
I love how they lifted icons straight from the Infinity Engine games. :lol

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Re: Obsidian's NEW Game
« Reply #159 on: May 29, 2013, 04:17:52 PM »
It's still a WIP, so the icons will likely change. A nice nod to the legacy, though.
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Rufus

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Re: Obsidian's NEW Game
« Reply #160 on: May 29, 2013, 04:47:40 PM »
That's what I figured, yeah.
Can't wait. :hyper
Have to wait. :gloomy

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Re: Obsidian's NEW Game
« Reply #161 on: June 05, 2013, 12:38:07 AM »


Not an actual in-game shot, but a concept piece they're using as a reference for the game's finished backgrounds.
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pilonv1

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Re: Obsidian's NEW Game
« Reply #162 on: June 05, 2013, 01:28:33 AM »
Reminds me of the early locations of Baldurs Gate 2
itm

Himu

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Re: Obsidian's NEW Game
« Reply #163 on: June 05, 2013, 01:30:47 AM »
Same. Excited!
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Re: Obsidian's NEW Game
« Reply #164 on: August 06, 2013, 08:53:49 PM »
Actual in-game shot:

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tiesto

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Re: Obsidian's NEW Game
« Reply #165 on: August 07, 2013, 06:17:26 PM »
Sweet, looks extremely Planescape-ish
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Howard Alan Treesong

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Re: Obsidian's NEW Game
« Reply #166 on: August 07, 2013, 06:35:10 PM »
Was hoping for something better.

:shaq2
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Re: Obsidian's NEW Game
« Reply #167 on: August 07, 2013, 06:51:56 PM »
Was hoping for something better.

:shaq2

In what way?
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Howard Alan Treesong

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Re: Obsidian's NEW Game
« Reply #168 on: August 07, 2013, 06:53:44 PM »
Was hoping for something better.

:shaq2

In what way?

I'm just kiddin', that looks fuckin' rad, I was impersonating THE REST OF THE INTERNET who has expectations beyond time space and reality
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Re: Obsidian's NEW Game
« Reply #169 on: August 07, 2013, 06:56:33 PM »
I'm sorry. :'(
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archie4208

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Re: Obsidian's NEW Game
« Reply #170 on: August 07, 2013, 07:34:21 PM »
If you had told me that screen shot was from BG2 I would have believed you.

spoiler (click to show/hide)
That's a good thing.
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brob

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Re: Obsidian's NEW Game
« Reply #171 on: August 07, 2013, 07:57:29 PM »
How are they doing the character models? The backgrounds are done in some fanciful pre-rendering way, no?

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Re: Obsidian's NEW Game
« Reply #172 on: August 07, 2013, 08:05:22 PM »
How are they doing the character models? The backgrounds are done in some fanciful pre-rendering way, no?

Characters are fully 3D polygonal, the backgrounds are polygonal meshes covered in simple textures and then painted over to provide more detail, as seen here:




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Steve Contra

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Re: Obsidian's NEW Game
« Reply #173 on: August 07, 2013, 08:21:21 PM »
 :mouf
vin

Human Snorenado

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Re: Obsidian's NEW Game
« Reply #174 on: August 07, 2013, 08:25:09 PM »
:noah
yar

Phoenix Dark

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Re: Obsidian's NEW Game
« Reply #175 on: August 07, 2013, 08:48:54 PM »
010

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Re: Obsidian's NEW Game
« Reply #176 on: December 10, 2013, 04:39:23 PM »
First teaser trailer:

dog

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Re: Obsidian's NEW Game
« Reply #177 on: December 10, 2013, 05:44:51 PM »
That looks great, hope it wont launch buggy.

Himu

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Re: Obsidian's NEW Game
« Reply #178 on: December 10, 2013, 05:49:36 PM »
Holy shit.
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Rufus

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Re: Obsidian's NEW Game
« Reply #179 on: December 10, 2013, 06:00:37 PM »
That looks great, hope it wont launch buggy.
Hope is the right word to use, yes...