Author Topic: Dark Souls 2  (Read 19102 times)

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Don Flamenco

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Re: Dark Souls 2
« Reply #60 on: December 08, 2012, 10:22:49 AM »


"I got about 20 hours into Dark Souls when it came out before the old ball and chain put the kibosh on it.  I'd play late at night, but she'd still get mad that I personally enjoyed something that couldn't be enjoyed by the whole family.  I resisted at first, but then my dinners started tasting worse and worse and my laundry sat out dirty for much longer than usual, so I stopped.  When I heard about Dark Souls II being more accessible and easy, I was glad that From Software made the compromise for me.  Now the family and I can all enjoy Dark Souls together." 





"In my normal, every day life, I play a tough alpha male, which is reinforced by the constant validation of my peers and the fact that I get to fuck dumb drunk bitches after our weekly binge drinking contests.  When I found out about the existence of a video game that only allowed me to progress based on my merits as a player, I thought that was gay as shit.  It's not that I don't want to get better, but isn't it easier and funner to get better with killstreaks and other icons popping up on screen for every action you perform?  Makes you feel totally bad ass.  I really hope the new Dark Souls combines the constant positive feedback of CoD, the easy combat and platforming of Assassin's Creed, and the illusory RPG mechanics of Skyrim." 





"OMG, I totally love Dark Souls II.  It's like...my favorite game.  I totally cosplayed as Maneater Mildred at the last anime con.  If you want to see more, please send donations to my paypal account and don't forget to leave a nice note--who knows, you may be the one I write back to ;)  " 




"That backstabber perk is fuckin' RAW yo, I fuck bitch noob jewniggaz up with that shit" 





"WHAT THE FUCK IS THIS SHIT THEY FUCKIN RUINED MY FAVORITE GAME FOR A BUNCH OF PIECE OF SHIT CASUAL MOTHERFUCKERS FUCKING HATE EVERYTHING I'M GONNA PUT A FLAMING BAG OF SHIT ON FROM SOFTWARE'S DOORSTEP EVERY FUCKING NIGHT AFTER I MOVE TO JAPAN" 




"Though just a few hardcore older fans (like 2 or 3 angry basement dwellers on the internet) may not like the new direction Dark Souls II has taken, I applaud From Software's daring experiment in refinement.  The epic QTEs, easy combos, auto-guard, and wonderful cut scenes added to break up the action and add extra exposition all really work well here. The needless and convoluted alignment systems have been replaced by a simple good/evil dialogue tree system, straight out of Bioware's playbook.  The cumbersome crafting system has been refined as well--simply press start and select the merchant option to buy newer and better swords and armor at any time and any place.  The generous drop system always makes sure you have enough gold to buy an overpowered sword.  What's that, you say? Gold?  Yes, the "souls" of past games have been replaced by a currency that actually makes sense, which you get to keep when you die.  Speaking of which, gone is the intimidating "You Died" screen, in favor of simply reviving your character right in place any time your energy bar is drained out.  This advancement is very welcome--it's not 1987 anymore, we don't need arbitrary game over screens.  It just doesn't get much more visceral and cinematic than this.   9.6457/10 "   
« Last Edit: December 08, 2012, 10:42:49 AM by Don Flamenco »

BobFromPikeCreek

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Re: Dark Souls 2
« Reply #61 on: December 08, 2012, 10:38:08 AM »
I give this post 10 Doritos out of 10.
zzzzz

archie4208

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Re: Dark Souls 2
« Reply #62 on: December 08, 2012, 10:38:58 AM »
But how many Mountain Dews?

brob

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Re: Dark Souls 2
« Reply #63 on: December 08, 2012, 11:31:25 AM »
If Don's post was a Mnt Dew it would have to be Game Fuel Cherry-Citrus.



Shaka Khan

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Dark Souls 2
« Reply #64 on: December 08, 2012, 01:47:51 PM »
Also, Shaka is a cheating slag.

Pffft, that was when I was young and foolish... when I considered Smough and Ornstein an insurmountable threat. I went back and redeemed myself after 1.05 :smug
Unzip

brob

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Re: Dark Souls 2
« Reply #65 on: December 08, 2012, 01:52:11 PM »
you mean after they made the game babby friendly.

non-stacking curse :piss2

Shaka Khan

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Dark Souls 2
« Reply #66 on: December 08, 2012, 01:54:33 PM »
Haha, Flamenco. Somebody please GAF that!

you mean after they made the game babby friendly.

non-stacking curse :piss2

No, since they plugged the ridiculous dagon-head exploit. :lol :shh

But non-stacking curses were in from the first patch bro. Since before I started playing. Did you catch it?
« Last Edit: December 08, 2012, 01:58:15 PM by Shaka Khan »
Unzip

Himu

  • Senior Member
Re: Dark Souls 2
« Reply #67 on: December 08, 2012, 02:09:39 PM »
(Image removed from quote.)

"I got about 20 hours into Dark Souls when it came out before the old ball and chain put the kibosh on it.  I'd play late at night, but she'd still get mad that I personally enjoyed something that couldn't be enjoyed by the whole family.  I resisted at first, but then my dinners started tasting worse and worse and my laundry sat out dirty for much longer than usual, so I stopped.  When I heard about Dark Souls II being more accessible and easy, I was glad that From Software made the compromise for me.  Now the family and I can all enjoy Dark Souls together." 


(Image removed from quote.)


"In my normal, every day life, I play a tough alpha male, which is reinforced by the constant validation of my peers and the fact that I get to fuck dumb drunk bitches after our weekly binge drinking contests.  When I found out about the existence of a video game that only allowed me to progress based on my merits as a player, I thought that was gay as shit.  It's not that I don't want to get better, but isn't it easier and funner to get better with killstreaks and other icons popping up on screen for every action you perform?  Makes you feel totally bad ass.  I really hope the new Dark Souls combines the constant positive feedback of CoD, the easy combat and platforming of Assassin's Creed, and the illusory RPG mechanics of Skyrim." 


(Image removed from quote.)


"OMG, I totally love Dark Souls II.  It's like...my favorite game.  I totally cosplayed as Maneater Mildred at the last anime con.  If you want to see more, please send donations to my paypal account and don't forget to leave a nice note--who knows, you may be the one I write back to ;)  " 


(Image removed from quote.)

"That backstabber perk is fuckin' RAW yo, I fuck bitch noob jewniggaz up with that shit" 


(Image removed from quote.)


"WHAT THE FUCK IS THIS SHIT THEY FUCKIN RUINED MY FAVORITE GAME FOR A BUNCH OF PIECE OF SHIT CASUAL MOTHERFUCKERS FUCKING HATE EVERYTHING I'M GONNA PUT A FLAMING BAG OF SHIT ON FROM SOFTWARE'S DOORSTEP EVERY FUCKING NIGHT AFTER I MOVE TO JAPAN" 


(Image removed from quote.)

"Though just a few hardcore older fans (like 2 or 3 angry basement dwellers on the internet) may not like the new direction Dark Souls II has taken, I applaud From Software's daring experiment in refinement.  The epic QTEs, easy combos, auto-guard, and wonderful cut scenes added to break up the action and add extra exposition all really work well here. The needless and convoluted alignment systems have been replaced by a simple good/evil dialogue tree system, straight out of Bioware's playbook.  The cumbersome crafting system has been refined as well--simply press start and select the merchant option to buy newer and better swords and armor at any time and any place.  The generous drop system always makes sure you have enough gold to buy an overpowered sword.  What's that, you say? Gold?  Yes, the "souls" of past games have been replaced by a currency that actually makes sense, which you get to keep when you die.  Speaking of which, gone is the intimidating "You Died" screen, in favor of simply reviving your character right in place any time your energy bar is drained out.  This advancement is very welcome--it's not 1987 anymore, we don't need arbitrary game over screens.  It just doesn't get much more visceral and cinematic than this.   9.6457/10 "

GOAT POST

icon don
un-pinkify shaka
IYKYK

Himu

  • Senior Member
Re: Dark Souls 2
« Reply #68 on: December 08, 2012, 02:10:33 PM »
Promise me you'll never bitch about anything else.

I won't so long as you promise to stop bitching me out like this  :maf
IYKYK

DCharlieJP

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Re: Dark Souls 2
« Reply #69 on: December 08, 2012, 02:13:12 PM »


throw the Dew down the well
So my content can be free
O=X

brob

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Re: Dark Souls 2
« Reply #70 on: December 08, 2012, 02:22:29 PM »
No, since they plugged the ridiculous dagon-head exploit. :lol :shh

But non-stacking curses were in from the first patch bro. Since before I started playing. Did you catch it?

I've played through it on 1.0 twice, because I didn't have internet on that machine.

Himu

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Re: Dark Souls 2
« Reply #71 on: December 08, 2012, 02:23:41 PM »
I can't play Dark Souls because GFWL is shitting up and won't launch on Windows 8.
IYKYK

D3RANG3D

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Re: Dark Souls 2
« Reply #72 on: December 08, 2012, 02:29:25 PM »
I can't play Dark Souls because GFWL is shitting up and won't launch on Windows 8.

I am playing it on windows 8 8)

Himu

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Re: Dark Souls 2
« Reply #73 on: December 08, 2012, 02:32:52 PM »
Im going to get the latest dsfix
IYKYK

demi

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Re: Dark Souls 2
« Reply #74 on: December 08, 2012, 02:35:53 PM »
works fine on my xbox. no patches needed.
fat

Himu

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Re: Dark Souls 2
« Reply #75 on: December 08, 2012, 02:36:52 PM »
Enjoy your 30 fps and shit fidelity
IYKYK

Steve Contra

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Re: Dark Souls 2
« Reply #76 on: December 08, 2012, 02:37:38 PM »



(Image removed from quote.)


"WHAT THE FUCK IS THIS SHIT THEY FUCKIN RUINED MY FAVORITE GAME FOR A BUNCH OF PIECE OF SHIT CASUAL MOTHERFUCKERS FUCKING HATE EVERYTHING I'M GONNA PUT A FLAMING BAG OF SHIT ON FROM SOFTWARE'S DOORSTEP EVERY FUCKING NIGHT AFTER I MOVE TO JAPAN" 

This is exactly what I'm feeling right now.
vin

D3RANG3D

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Re: Dark Souls 2
« Reply #77 on: December 08, 2012, 02:39:46 PM »
Im going to get the latest dsfix

It worked with the old ass versions too lol.

demi

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Re: Dark Souls 2
« Reply #78 on: December 08, 2012, 02:41:12 PM »
Enjoy your 30 fps and shit fidelity

it adds to the realism. of course you wouldn't understand this.
fat

Himu

  • Senior Member
Re: Dark Souls 2
« Reply #79 on: December 08, 2012, 02:41:52 PM »
Let me correct that, I didn't have dsfix before. I just installed it and tinkering with the variables now. We'll see if it runs with it.
IYKYK

naff

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Re: Dark Souls 2
« Reply #80 on: December 08, 2012, 04:59:17 PM »
If Dsfix fixes DS for win 8 as well as all the other stuff holy shit. Durante :bow2

Ffffuuu can't wait for this. Still need to finish that dark souls dlc. Good move keeping it this gen
◕‿◕

Himu

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Re: Dark Souls 2
« Reply #81 on: December 08, 2012, 06:07:00 PM »
nope. still no go :(
IYKYK

Himu

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Re: Dark Souls 2
« Reply #82 on: December 08, 2012, 06:45:23 PM »
whew got it working. had uninstall and reinstall gfwl a few times. :piss gfwl :piss2
IYKYK

Himu

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Re: Dark Souls 2
« Reply #83 on: December 08, 2012, 06:51:57 PM »
I thought my save was backed up because steam said steam cloud had my save on steam cloud, but I'm seeing no save. Guess I gotta start over.

*sharpens sword*
IYKYK

naff

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Re: Dark Souls 2
« Reply #84 on: December 08, 2012, 07:12:32 PM »
That sucks. So annoying they used gfwl. Guess they'll be using it again for the easy  port job :-\
◕‿◕

Robo

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Re: Dark Souls 2
« Reply #85 on: December 08, 2012, 11:07:09 PM »
Enjoy your 30 fps and shit fidelity

it adds to the realism. of course you wouldn't understand this.

Nailed it. 

PC version with DSFix is contrary to the artist's vision.  Of course you wouldn't understand this.
obo

Don Flamenco

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Re: Dark Souls 2
« Reply #86 on: December 08, 2012, 11:48:11 PM »
i limit the framerate in the PC version to 24fps.  Actually, I just rounded up from 23.976fps (per the NTSC standard) so you neanderthals wouldn't have to think about decimal points.

Great Rumbler

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Re: Dark Souls 2
« Reply #87 on: December 08, 2012, 11:57:13 PM »
I run Dark Souls at 60 FPS. :smug
dog

D3RANG3D

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Re: Dark Souls 2
« Reply #88 on: December 08, 2012, 11:58:22 PM »
I run Dark Souls at 60 FPS. :smug

With real artistic vision :teehee

Don Flamenco

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Re: Dark Souls 2
« Reply #89 on: December 09, 2012, 12:21:19 AM »
real talk-- is 60fps good?  I played at 30fps...partially out of laziness/not wanting to fuck with settings and partially cause I didn't want to hurt my Demon's Souls playthrough.   Can you use it online?

StealthFan

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Re: Dark Souls 2
« Reply #90 on: December 09, 2012, 04:20:20 AM »
60 fps is always good.
reckt

Shaka Khan

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Re: Dark Souls 2
« Reply #91 on: December 09, 2012, 07:00:45 AM »
First screen, scanned from Edge...

Unzip

Joe Molotov

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Re: Dark Souls 2
« Reply #92 on: December 09, 2012, 07:29:45 AM »
Quest marker; Skyrim 2 confirmed, nerds on suicide watch.  :japancry :japancry
©@©™

Joe Molotov

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Re: Dark Souls 2
« Reply #93 on: December 09, 2012, 07:45:04 AM »
Find cover to regenerate health!!
©@©™

BobFromPikeCreek

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Re: Dark Souls 2
« Reply #94 on: December 09, 2012, 07:47:07 AM »
Barf.
zzzzz

brob

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Re: Dark Souls 2
« Reply #95 on: December 09, 2012, 08:30:35 AM »
I thought Demon Souls was easier. particularly some key scenarios in Dark Souls, which could easily be cheesed, but were quite difficult if you didn't. The last boss is a good example or the archers in Anor Londo.

Though after Dark Souls was patched and everyone gave out tons of souls it did end up being easier I suppose.

Don Flamenco

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Re: Dark Souls 2
« Reply #96 on: December 09, 2012, 09:19:39 AM »
60 fps is always good.

i would think so, but the game is built around 30fps, right? 

also, I would be pretty salty if my XBL account got banned.

fistfulofmetal

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Re: Dark Souls 2
« Reply #97 on: December 09, 2012, 10:01:21 AM »


i would think so, but the game is built around 30fps, right? 

60fps is always an improvement. always.
nat

demi

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Re: Dark Souls 2
« Reply #98 on: December 09, 2012, 10:10:14 AM »
ITT: people thinking about themselves

Enjoy your armchair analytics.
fat

cool breeze

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Re: Dark Souls 2
« Reply #99 on: December 09, 2012, 10:29:14 AM »
real talk-- is 60fps good?  I played at 30fps...partially out of laziness/not wanting to fuck with settings and partially cause I didn't want to hurt my Demon's Souls playthrough.   Can you use it online?

From what I've read, the mod for Dark Souls gives you twice as much time to parry and stuff like that, because it effectively extends the time it would accept the input.  I don't know if that's been fixed.


Don Flamenco

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Re: Dark Souls 2
« Reply #100 on: December 09, 2012, 10:34:45 AM »
real talk-- is 60fps good?  I played at 30fps...partially out of laziness/not wanting to fuck with settings and partially cause I didn't want to hurt my Demon's Souls playthrough.   Can you use it online?

From what I've read, the mod for Dark Souls gives you twice as much time to parry and stuff like that, because it effectively extends the time it would accept the input.  I don't know if that's been fixed.


oof, yeah, I wouldn't want that. 

Raban

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Re: Dark Souls 2
« Reply #101 on: December 10, 2012, 12:59:43 PM »
I really hope someone interviews Miyazaki-san about his role on this game and why he has stepped down from the director chair. Before this announcement he was asked about a sequel and had this to say:
Quote
“But so far I can not say anything about sequels. I am sorry but it is uncertain whether I can get involved in the next sequel yet. I would also like to avoid giving confusion by saying something wrong at this stage.”
I wonder what happened.

Don Flamenco

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Re: Dark Souls 2
« Reply #102 on: December 10, 2012, 01:04:53 PM »
Bandai-Namco top brass saw people complaining about lack of accessibility of Dark Souls and considered it a failure on Miyazaki's part.  As a result, they demoted him, put him in an office in the basement, and told him to "please understand."  Then they got some young new guy who will do anything they say to make a Dark Souls sequel that is more like Skyrim, so they can hit their 10 million copies sold projection.

cool breeze

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Re: Dark Souls 2
« Reply #103 on: December 10, 2012, 01:27:50 PM »
Maybe he's making another game, but Namco wanted to continue the series going.

Again, sounds like what's happening with Bayonetta 2.  Kamiya is working on Wonderful 101.  Some other guy is working on Bayonetta 2.

Cerveza mas fina

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Re: Dark Souls 2
« Reply #104 on: December 10, 2012, 01:32:31 PM »
Will buy if easier  :)

Steve Contra

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Re: Dark Souls 2
« Reply #105 on: December 10, 2012, 01:54:26 PM »
First screen, scanned from Edge...

(Image removed from quote.)
Wait, that's just a reused map from the first Dark Souls :maf
vin

Himu

  • Senior Member
Re: Dark Souls 2
« Reply #106 on: December 10, 2012, 02:35:42 PM »
First screen, scanned from Edge...

(Image removed from quote.)

holy shit. nooo. the best part of dark souls is figuring out where to go. RIP.  :'(
IYKYK

cool breeze

  • Senior Member
Re: Dark Souls 2
« Reply #107 on: December 10, 2012, 02:46:29 PM »
can't tell if you guys believe that's a real screen from the game

There's barely any information about this game yet other than the short blurb from Edge, which was mostly in the Edge writer's own words.  The Edge magazine isn't even out yet.

Robo

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Re: Dark Souls 2
« Reply #108 on: December 10, 2012, 06:48:08 PM »
Bunch of dummies, ITT.  Or Shaka is a master troll—the truth is a little of both.
obo

Himu

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Re: Dark Souls 2
« Reply #109 on: December 10, 2012, 06:52:37 PM »
fuck shaka :maf
IYKYK

Shaka Khan

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Re: Dark Souls 2
« Reply #110 on: December 10, 2012, 07:24:25 PM »
SMH
Unzip

fistfulofmetal

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Re: Dark Souls 2
« Reply #111 on: December 10, 2012, 07:46:06 PM »
there isn't even a place where that marker points to in new londo ruins!
nat

Raban

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Re: Dark Souls 2
« Reply #112 on: December 10, 2012, 07:48:22 PM »
I liked your joke Shaka, you quickly separated the wheat from the chaff in this thread :)

Himu

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Re: Dark Souls 2
« Reply #113 on: December 10, 2012, 08:01:37 PM »
I haven't gotten that far yet and now I have to start over.  :(
IYKYK

Takao

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Re: Dark Souls 2
« Reply #114 on: December 10, 2012, 08:34:44 PM »

mjemirzian

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Re: Dark Souls 2
« Reply #115 on: December 11, 2012, 12:15:20 AM »
Dark Souls: Navel Gazing Trolls edition

Himu

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Re: Dark Souls 2
« Reply #116 on: December 11, 2012, 12:16:16 AM »
MJ any updates on that ron gilbert interview
IYKYK

Don Flamenco

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Re: Dark Souls 2
« Reply #117 on: December 15, 2012, 09:03:50 AM »
Some new article from somewhere is out, here are the details: 

Quote
-This the article source for the infamous "we want the skyrim audience" quote. To be perfectly clear, even though this was already known, this quote is from the writers of the article and not From Software.

-Huge leap in graphical quality. The game is compared to Watch Dogs and Star Wars 1313. Dynamic lighting and smoother animations all around.

-Hidetake Miyazaki, the director for Dark/Demon's souls, will not be directing the game and will only be lightly involved in the production. To be perfectly honest it basically seems like his name is there to be there- his involvement is mostly about getting the project started and occasionally checking in on it.

-The unknown nature of the games came from Miyazaki's interest in western fantasy/mythology and his relative inability to read the English text as a child, leaving him to fill in the blanks.

-Miyazaki was disappointed about having to patch Dark Souls, saying that they pushed the game out without being 100% complete. Dark Souls II will be complete when it launches.

-Server based PVP is back (yay!)

-The information about the directors for the game is worrying. Information is unclear whether or not Miyazaki willingly stepped down from the director's chair. Namco calls is a "company decision" and has this disturbing anecdote to share:

"For the IP to evolve and provide a new experience within the Dark Souls world the new wind from directors Shibuya and Tanimura is key to providing players with a brand new Dark Souls experience. In order to maintain expectations and satisfaction and the rewards players experience this was the time to bring in new characteristics and tastes of the directors for the series to continue evolving."


That **** sounds worrying to me. I could just be paranoid since this is one of the last bastions of hardcore gaming being released, but it sounds too much like PR bull ****.

-Miyazaki is working on a new game he can't talk about.

-Miyazaki is disappointed he doesn't have a greater role in Dark Souls II

-The Graphics are shockingly close to the trailer's quality

-According to Shibuya, one of the co-directors, the player's ability to parse meaning from subtle hints or clues will determine the difficulty of the game and the challenges that are there to experience.

-The map is roughly the same size, but has more content and more "areas of interest".

-The notion that Dark Souls needs to evolve was "common". Edge says not to expect a minor update.

-In designing map areas, the main concept was to create areas that had not been in either game.

-Talks of implementing a system that will let you reveal the clues you've learned over the course of the game (wut?)

-Shibuya talks about "limiting players options for the early portion of the game, making it simpler to understand new concepts. Then, after a certain amount of time has elapsed, they will suddenly experience the true dark souls experience".


Bandai-Namco top brass saw people complaining about lack of accessibility of Dark Souls and considered it a failure on Miyazaki's part.  As a result, they demoted him, put him in an office in the basement, and told him to "please understand."  Then they got some young new guy who will do anything they say to make a Dark Souls sequel that is more like Skyrim, so they can hit their 10 million copies sold projection.







oh wait, i just made myself sad  :'(

Great Rumbler

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Re: Dark Souls 2
« Reply #118 on: December 15, 2012, 09:27:37 AM »
Well.
dog

maxy

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Re: Dark Souls 2
« Reply #119 on: December 15, 2012, 09:55:58 AM »
Nothing sweeter than nerds secret cows getting touched.Looking forward to meltdowns.
cat