Author Topic: Dark Souls 2  (Read 19106 times)

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Don Flamenco

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Re: Dark Souls 2
« Reply #180 on: April 10, 2013, 04:43:59 PM »
Ceaseless discharge?   

BobFromPikeCreek

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Re: Dark Souls 2
« Reply #181 on: April 10, 2013, 04:44:23 PM »
Yeah, that fucker.
zzzzz

BobFromPikeCreek

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Re: Dark Souls 2
« Reply #182 on: April 10, 2013, 04:51:24 PM »
Though that is the best boss name, like, ever.
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Don Flamenco

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Re: Dark Souls 2
« Reply #183 on: April 10, 2013, 04:53:51 PM »
Though that is the best boss name, like, ever.

agreed! 

I forgot what happened with me and him.  might've been another thing I faq'd.  I tend to do that when the solution is obviously something unintuitive in a game...

That's one weakness in Souls design.  Not much guidance can lead to situations like that and any guidance on that would make it pointless. 

cool breeze

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Re: Dark Souls 2
« Reply #184 on: April 10, 2013, 04:57:08 PM »
I beat ceaseless discharge using that glitch; no clue know how to legit beat him.  Also couldn't beat Ornstein and Smough alone.  But capra demon was the boss I got angriest at, or gaping dragon.


Great Rumbler

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Re: Dark Souls 2
« Reply #185 on: April 10, 2013, 05:05:42 PM »
DS2 looks really incredible, and still difficult like it's supposed to be.

meh combat.

It's the same basic combat as in the first two games in the series [i.e. not meh at all].

The only boss that really got me cheesed was the one you basically just have to run away from to kill. Never would have figured that out without looking it up.

I beat Ceaseless Discharge in a straight-up fight.
« Last Edit: April 10, 2013, 05:09:09 PM by Great Rumbler »
dog

Don Flamenco

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Re: Dark Souls 2
« Reply #186 on: April 10, 2013, 05:08:27 PM »
DS2 looks really incredible, and still difficult like it's supposed to be.

meh combat.

It's the same basic combat as in the first two games in the series [i.e. not meh at all].


along with obvious improvements to the combat shown off in the video that people who had played the game before would recognize. 

Shaka Khan

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Re: Dark Souls 2
« Reply #187 on: April 10, 2013, 05:11:26 PM »
Doesn't look babbified.

I like how the director put everyone's worries to rest by "here's all the different ways you can die in this game."
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mjemirzian

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Re: Dark Souls 2
« Reply #188 on: April 10, 2013, 05:16:59 PM »
I like more action and less RPG when it comes to games like this. The combat in DS doesn't do it for me.

magus

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Re: Dark Souls 2
« Reply #189 on: April 10, 2013, 05:18:07 PM »
I beat ceaseless discharge using that glitch; no clue know how to legit beat him.  Also couldn't beat Ornstein and Smough alone.  But capra demon was the boss I got angriest at, or gaping dragon.

is ceaseless discharge the big flaming demon? all you have to do is whack him in his arm when he come smashing at you...

now ornstein and smough... that would be my bullshit moment number 2,number 3 would be that bit in anor londo with the tiny sidewalks and the jerk shooting arrows at you,i once died because i swinged my sword to hit one of those jerk,the sword bounced from the wall and the character ricocheted from the sidewalk into the void below,i've fallen to my death more times in dark souls than in all the mario games combined :birdman

oh also there is the thing,i cheated to get past that,i glitched my int to high enough so that i could cast the invisibility spell and then used that to get past,that's how truly soul enraging the whole thing was
« Last Edit: April 10, 2013, 05:20:37 PM by magus »
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Steve Contra

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Re: Dark Souls 2
« Reply #190 on: April 10, 2013, 05:19:07 PM »
Not really sure what you're talking about in terms of RPGness.  There isn't really any.
vin

Great Rumbler

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Re: Dark Souls 2
« Reply #191 on: April 10, 2013, 05:23:30 PM »
Not really sure what you're talking about in terms of RPGness.  There isn't really any.

Yeah, DS is more reliant on good gear and the right strategy than it is on pure stats.
dog

Don Flamenco

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Re: Dark Souls 2
« Reply #192 on: April 10, 2013, 05:25:53 PM »
Ornstein and Smough weren't cheap, but you could tell the first time you fought them that you would be there for a long, long while. 

The run up to them really compounds the whole thing though.   fuck that one archer inside the cathedral

demi

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Re: Dark Souls 2
« Reply #193 on: April 10, 2013, 05:31:49 PM »
I see glitching as just part of the game. Would you prefer that there was that one method to beat all these bosses? Not enough glowing hearts to shoot at? Dark Souls is pretty open on how you approach the entire game.

Get mad because you died AGAIN. Get smug because you beat it the first try.   Who cares?
fat

Raban

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Re: Dark Souls 2
« Reply #194 on: April 10, 2013, 05:35:01 PM »
Ornstein and Smough weren't cheap, but you could tell the first time you fought them that you would be there for a long, long while. 

The run up to them really compounds the whole thing though.   fuck that one archer inside the cathedral

My route from the bonfire to S&O's room involved parrying the three silver knights (if I missed one parry I'd reset at the bonfire) and a beeline run from the top of the staircase to the fog door. I ran away from the archer and sentinels 8)

Steve Contra

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Re: Dark Souls 2
« Reply #195 on: April 10, 2013, 05:42:54 PM »
Ornstein and Smough aren't so bad with the Sunbro.  I quit trying to kill them them the second time though, because Sunbro would always fucking kill Ornstein first.  Like 15 tries in a row :(
vin

magus

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Re: Dark Souls 2
« Reply #196 on: April 10, 2013, 06:01:45 PM »
Ornstein and Smough weren't cheap, but you could tell the first time you fought them that you would be there for a long, long while. 

The run up to them really compounds the whole thing though.   fuck that one archer inside the cathedral

it's not uncommon to have one of them dash out of your camera and punching into you,then as your character is all busy kneeling over and doing generaly "getting hit" animation,the other comes and finish you off...

...even after you kill one of them,the other morphs and get an attack that insta-kill you for no other reason than being cheap,cheap,cheap... then you beat him after you discover it's actualy possible to stunlock him with certain attack... i wish we had more approriate rage emoticon :maf



how the actual trailer should look like

you know what was the most satysfing part of dark souls? it was cheating like a dirty rotten bastard in new game+ (because for some stupid gamer pride reason i had to make things fair at least on my side for the first playthrough) and killing them in 3 hits,that is the happiest memory i have of the game... even the final boss is a complete and total wussy compared to them... actualy the whole game just take a huge dip in difficulty after you are done with that huge raging shit that is anor londo

EDIT:



SUMS UP DARK SOULS PERFECTLY
« Last Edit: April 10, 2013, 08:04:20 PM by magus »
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Raban

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Re: Dark Souls 2
« Reply #197 on: April 10, 2013, 06:02:48 PM »
Demi, you mention one of my favorite parts of Dark Souls. The first time I played it, I was stuck on S&O for aaages before succumbing to the summon system and stomping them with two allies. On subsequent playthroughs, I discovered it's possible to solo them with an Ultra Greatsword (or similar class) weapon since Ornstein can actually be staggered quite easily. The third time I just went with the trustworthy Claymore I had carried through most of the game and solo'd them again without relying on the stagger.

Each playthrough I try to approach bosses, enemies and areas in a number of different ways and the design of the game allows them to truly be different. I was a bit confused when I heard about the negative reputation surrounding Blighttown as I felt it was one of the strongest areas in the game. So many shortcuts and secrets in that place. There's a part where you have to cross a thin, rickety, shifting bridge above a chasm that puts all the "WIGGLE THE STICK TO BALANCE HERE" shit you see in modern games to absolute shame.

Shaka Khan

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Re: Dark Souls 2
« Reply #198 on: April 10, 2013, 06:50:57 PM »
I beat ceaseless discharge using that glitch; no clue know how to legit beat him.  Also couldn't beat Ornstein and Smough alone.  But capra demon was the boss I got angriest at, or gaping dragon.

Are you guys sure it was a glitch?
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BobFromPikeCreek

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Re: Dark Souls 2
« Reply #199 on: April 10, 2013, 06:51:38 PM »
I was pretty sure it wasn't.
zzzzz

Raban

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Re: Dark Souls 2
« Reply #200 on: April 10, 2013, 06:54:30 PM »
It's not.

naff

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Re: Dark Souls 2
« Reply #201 on: April 10, 2013, 07:57:08 PM »
number 3 would be that bit in anor londo with the tiny sidewalks and the jerk shooting arrows at you,i once died because i swinged my sword to hit one of those jerk,the sword bounced from the wall and the character ricocheted from the sidewalk into the void below,i've fallen to my death more times in dark souls than in all the mario games combined :birdman

oh also there is the thing,i cheated to get past that,i glitched my int to high enough so that i could cast the invisibility spell and then used that to get past,that's how truly soul enraging the whole thing was

Remove some gear if above 25% equip load, sprint up the sidewalk (the arrows will miss you) have a shield to block the knights giant arrow when you get to the top, have enough sense not to use a weapon move which swings in an arc when you're on a tiny ledge, when you get close he pulls out his sword, deflect, he falls off. No need to glitch your int, can guarantee this strat works p much every time, just don't muck around. Think of these parts as equal part puzzle solving and action, you need to react accordingly but once you've sat back and figured out a strategy it's really very simple. Bed Of Chaos is the only cheap part I kinda agree with and again it's meant to be a puzzle you figure out over multiple deaths, I guess you could say that's cheap but when the death and repetition is such an intended part of the experience describing the game as 'cheap' seems like you're missing the point.
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brob

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Re: Dark Souls 2
« Reply #202 on: April 10, 2013, 08:15:20 PM »
The archer in Anor Londo was a cake piece. stay soft.

Besides, if you genuinely are too soft to make it past - you can just pelt the dude with some poison arrows and wait it out like a bitch.

Don Flamenco

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Re: Dark Souls 2
« Reply #203 on: April 10, 2013, 09:08:49 PM »
got him second try.   had more trouble figuring out the best way to approach/aggro all the guys leading up to that part. 

cool breeze

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Re: Dark Souls 2
« Reply #204 on: April 10, 2013, 09:59:15 PM »
I beat ceaseless discharge using that glitch; no clue know how to legit beat him.  Also couldn't beat Ornstein and Smough alone.  But capra demon was the boss I got angriest at, or gaping dragon.

Are you guys sure it was a glitch?

Back in 2011 it was referred to as a glitch.  If people know better these days, trust their word.

demi

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Re: Dark Souls 2
« Reply #205 on: April 11, 2013, 02:44:26 PM »
Dark Souls confirmed a Western game



Only 300k in Japan only
fat

Don Flamenco

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Re: Dark Souls 2
« Reply #206 on: April 11, 2013, 02:57:29 PM »
I beat ceaseless discharge using that glitch; no clue know how to legit beat him.  Also couldn't beat Ornstein and Smough alone.  But capra demon was the boss I got angriest at, or gaping dragon.

Are you guys sure it was a glitch?

Back in 2011 it was referred to as a glitch.  If people know better these days, trust their word.


wasnt there a whole animation for when you kill him like that?   i didn't get a glitch vibe from it

Phoenix Dark

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Re: Dark Souls 2
« Reply #207 on: April 11, 2013, 06:00:39 PM »
Is there a hardcore mode in this game (you die, your character dies permanently)? Also how is the PC version of Dark Souls, worth getting or a bad port?
010

Don Flamenco

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Re: Dark Souls 2
« Reply #208 on: April 11, 2013, 06:08:37 PM »
no perma death mode.  and pc is low res out of the box, high res with a fan patch.  GFWL sucks, though it's not 100% broken.  I could still summon help and got invaded quite a bit, just that sometimes it won't happen and you give up and go on with the game.

magus

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Re: Dark Souls 2
« Reply #209 on: April 11, 2013, 06:10:20 PM »
Is there a hardcore mode in this game (you die, your character dies permanently)?

if you are playing the game online there is a chance for other player to come in and kill you,i'm pretty sure if someone ever made a game where a random jerk can delete all your progress,the rage amount would be so huge it would become a new source of renewable energy,trust me,the last thing this game need is an ironman mode
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demi

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Re: Dark Souls 2
« Reply #210 on: April 11, 2013, 06:13:35 PM »
Is there a hardcore mode in this game (you die, your character dies permanently)?

if you are playing the game online there is a chance for other player to come in and kill you,i'm pretty sure if someone ever made a game where a random jerk can delete all your progress,the rage amount would be so huge it would become a new source of renewable energy,trust me,the last thing this game need is an ironman mode

Why so casual? Turn off online mode.
fat

magus

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Re: Dark Souls 2
« Reply #211 on: April 11, 2013, 06:14:56 PM »
Is there a hardcore mode in this game (you die, your character dies permanently)?

if you are playing the game online there is a chance for other player to come in and kill you,i'm pretty sure if someone ever made a game where a random jerk can delete all your progress,the rage amount would be so huge it would become a new source of renewable energy,trust me,the last thing this game need is an ironman mode

Why so casual? Turn off online mode.

my whole 360 has online mode turned off :spin
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Raban

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Re: Dark Souls 2
« Reply #212 on: April 11, 2013, 06:21:04 PM »
I think an ironman mode could be pretty awesome actually! Dark Souls isn't so much about surviving as it is learning from mistakes. The risk of losing your save would be a very good educator :lol

Could you imagine getting all the way to Gwyn on one life and getting one-shot with his opening attack? :dizzy

Don Flamenco

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Re: Dark Souls 2
« Reply #213 on: April 11, 2013, 06:33:13 PM »
i think the hardest mode is offline, demi's got that right.   then it turns into survival horror, if it's your first playthrough.

Positive Touch

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Re: Dark Souls 2
« Reply #214 on: April 11, 2013, 10:18:35 PM »
 :lol thats how it is for me. ever corner is "please god, let there be no enemies right here."

also my computer is pretty good but the game runs like complete ass with the fix. is this normal?
pcp

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Re: Dark Souls 2
« Reply #215 on: April 11, 2013, 10:21:01 PM »
:lol thats how it is for me. ever corner is "please god, let there be no enemies right here."

also my computer is pretty good but the game runs like complete ass with the fix. is this normal?

It ran pretty smooth on my computer after the fix. What kind of setup do you have?
dog

Positive Touch

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Re: Dark Souls 2
« Reply #216 on: April 11, 2013, 10:24:53 PM »
asus rog g73j

Core I7-720QM 1.6GHZ
4X2GB DDR3 1066
Mobility Radeon HD 5870 1GB

holds up pretty damn good with most anything i throw at it, but im getting like 10fps most of the time in ds
pcp

Shaka Khan

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Re: Dark Souls 2
« Reply #217 on: April 11, 2013, 10:27:10 PM »
Can you guys believe me and PT have the exact same model? It's like we were destined to be bros.
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Positive Touch

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Re: Dark Souls 2
« Reply #218 on: April 11, 2013, 10:30:26 PM »
its so awesome when we bring them together like little twin children

i actually think i bought this thing based off shaka's recommendation before we ever met :lol
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Shaka Khan

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Re: Dark Souls 2
« Reply #219 on: April 11, 2013, 10:33:49 PM »
:bow
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fistfulofmetal

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Re: Dark Souls 2
« Reply #220 on: April 11, 2013, 10:50:09 PM »
Your computer it not really very good, btw.
nat

Positive Touch

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Re: Dark Souls 2
« Reply #221 on: April 11, 2013, 11:07:22 PM »
 :shaq2 i know its not a beast or anything but it gives me better-than-console framerates with most stuff maxed out on damn near every game i throw at it aside from more recent ones and a few really taxing older ones.
pcp

Great Rumbler

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Re: Dark Souls 2
« Reply #222 on: April 12, 2013, 09:07:28 AM »
I've got an i5-2500K @ 3.33GHz, GTX 460, 8GB RAM, and Windows 7 64-bit and it runs pretty smooth with DSFix.
dog

mjemirzian

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Re: Dark Souls 2
« Reply #223 on: April 12, 2013, 09:43:27 AM »
I tried using DSFix but the 60fps/framerate fixes mess up the game engine/timer and make it unstable and you can get banned from GFWL for using it. Take a look at the ini file yourself.

I will admit the resolution and other postprocessing effects tweaks are safe to apply, though. DS has some of the most gorgeous next gen environments I've seen and I'd love it if they gave it a good PC port.

Great Rumbler

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Re: Dark Souls 2
« Reply #224 on: April 12, 2013, 09:53:54 AM »
I played for 37 hours at 60 fps.
dog

Raban

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Re: Dark Souls 2
« Reply #225 on: April 12, 2013, 01:17:16 PM »
Messing with the framerate does fuck with the game, though. It shortens your jump arc noticeably, but not so much that the handful of jumps in the game become impossible.

BobFromPikeCreek

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Re: Dark Souls 2
« Reply #226 on: April 12, 2013, 01:18:10 PM »
Doesn't it also double the parry window?
zzzzz

Raban

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Re: Dark Souls 2
« Reply #227 on: April 12, 2013, 01:30:27 PM »
Yeah, something like that. It's much easier to parry at 60fps.

mjemirzian

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Re: Dark Souls 2
« Reply #228 on: April 12, 2013, 05:30:10 PM »
Good news.

"This time, because we are considering the PC from the beginning, you can be sure there will be more care put into PC development."

D3RANG3D

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Re: Dark Souls 2
« Reply #229 on: April 12, 2013, 08:21:17 PM »
Good news.

"This time, because we are considering the PC from the beginning, you can be sure there will be more care put into PC development."

PC is the lead platform we are getting 60fps, and console gamers are getting 30fps without a framerate drop.

Raban

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Re: Dark Souls 2
« Reply #230 on: April 14, 2013, 09:07:59 PM »

Madrun Badrun

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Re: Dark Souls 2
« Reply #231 on: April 18, 2013, 11:25:08 AM »


 :lol at the last comment 

Raban

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Re: Dark Souls 2
« Reply #232 on: June 01, 2013, 09:22:39 PM »
So, allgamesbeta posted some concept art for this game, as well as an E3 advertisement that seems to imply the game will be releasing in March 2014. The lot can be found here.

Now, I don't want to sound like some crazy radical feminist, but typically if anything features "boob armor", I will avoid it. The sheer concept of such a thing is so idiotic that I'm not going to detail its stupidity in this post. Instead I'll just show you how, according to these concepts, Dark Souls 2 will feature it (despite being refreshingly unisex with nearly all the armor in the first game), and that pretty much guarantees that From has lost my money on this one.

she even has heels ::)

demi

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Re: Dark Souls 2
« Reply #233 on: June 01, 2013, 09:25:36 PM »
# of people who will have issue with Boob Armor = 1
fat

fistfulofmetal

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Re: Dark Souls 2
« Reply #234 on: June 01, 2013, 09:28:42 PM »
i'm glad you decided to register for a forum account here, anita.
nat

Raban

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Re: Dark Souls 2
« Reply #235 on: June 01, 2013, 09:29:04 PM »
it just doesn't make any sense! it'd be like the men walking around with fat codpieces sculpted to accentuate the curves of their junk. Sure it might be alluring in one way, but for the most part it's laughable, nonsense design

cool breeze

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Re: Dark Souls 2
« Reply #236 on: June 01, 2013, 09:34:48 PM »
it could make sense; we don't know the context.  maybe it's not player armor.  maybe it's some vain npc that gets got in the first minutes as meta commentary on boob armor in fiction.  maybe male builds can wear the boob armor.


also, this game is coming out March 2014  :'(

Raban

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Re: Dark Souls 2
« Reply #237 on: June 01, 2013, 09:38:16 PM »
:lol I don't mean to imply that I'll be unreceptive to all the media that comes out after this, it's just disconcerting to see

and for the record, Demon's Souls had armor sets that looked different depending on your character's sex, so it's not a complete shock that they're coming back for this game

Great Rumbler

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Re: Dark Souls 2
« Reply #238 on: June 01, 2013, 10:13:06 PM »
:what
dog

naff

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Re: Dark Souls 2
« Reply #239 on: June 01, 2013, 10:27:05 PM »
That's some kotaku level shit  :paul
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