Author Topic: ANTICHAMBER - Get fucked  (Read 5165 times)

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Raban

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ANTICHAMBER - Get fucked
« on: January 30, 2013, 11:49:27 AM »
Hey, is anyone else excited for this game? It came from Epic Games' "Make Something Unreal" jam. It looks like a total mindbender, and since my wang doesn't get any action, might as well fuck my brain. It comes out tomorrow and the price is still TBA, so keep an eye on this page. Here is a trailer


:bow indie games

Himu

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Re: ANTICHAMBER - Get fucked
« Reply #1 on: January 30, 2013, 11:53:13 AM »
This is the first game trailer to make me go "what in the fuck is this?" the entire trailer. As in, I have no clue what it's about and I desperately want to find out what it is.

Cue Magus post about how indie games are only side scrollers post. Oh wait.  :ohhh






































 :shaq
IYKYK

Great Rumbler

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Re: ANTICHAMBER - Get fucked
« Reply #2 on: January 30, 2013, 12:42:22 PM »
Yeah, I'm genuinely interested in it after watching that trailer, even though I had no idea what was going on. :lol
dog

Raban

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Re: ANTICHAMBER - Get fucked
« Reply #3 on: January 30, 2013, 01:45:45 PM »
This game is gonna tickle my prefrontal cortex so good

archie4208

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Re: ANTICHAMBER - Get fucked
« Reply #4 on: January 30, 2013, 01:49:10 PM »
So is it a puzzle game or what?   :dizzy

Cormacaroni

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Re: ANTICHAMBER - Get fucked
« Reply #5 on: January 30, 2013, 08:30:56 PM »
platform?
vjj

fistfulofmetal

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Re: ANTICHAMBER - Get fucked
« Reply #6 on: January 30, 2013, 09:10:09 PM »
pc

nat

Cormacaroni

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Re: ANTICHAMBER - Get fucked
« Reply #7 on: January 30, 2013, 09:37:42 PM »
perfick, will buy on sight

I don't think i want to know ANY more about this until i start playing, so as to ensure maximum mind-blownage
vjj

Robo

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Re: ANTICHAMBER - Get fucked
« Reply #8 on: January 30, 2013, 10:16:53 PM »
Too bad its on PC.  I'd buy it on 360 for sure.
obo

Joe Molotov

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Re: ANTICHAMBER - Get fucked
« Reply #9 on: January 31, 2013, 08:59:06 AM »
Watched the QL last night, it looks pretty awesome.

"I got six in the clip, and one in the....anti-chamber."
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Positive Touch

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Re: ANTICHAMBER - Get fucked
« Reply #10 on: January 31, 2013, 09:54:06 AM »
releases in four hours, conveniently on a day when im home sick

hope its cheap
pcp

Joe Molotov

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Re: ANTICHAMBER - Get fucked
« Reply #11 on: January 31, 2013, 01:17:56 PM »
It's out and it's $15.
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Raban

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Re: ANTICHAMBER - Get fucked
« Reply #12 on: January 31, 2013, 02:00:26 PM »
MY BRAAAAAAAAAAAAAAAAIN

fistfulofmetal

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Re: ANTICHAMBER - Get fucked
« Reply #13 on: January 31, 2013, 10:16:57 PM »
the game doesnt really mess with my head or anything. once you see how it handles changing the map up on you, it actually becomes fairly predictable.

the puzzles haven't been that challenging either however i'm only less than an hour in.

it's interesting. i've enjoyed how it's managed to teach me it's mechanics without blatant tutorials.
nat

Raban

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Re: ANTICHAMBER - Get fucked
« Reply #14 on: January 31, 2013, 10:50:27 PM »
Yeah, I think what hurts me more is the visuals, my eyes get really sore after playing the game for a while.

I'm not sure what "progress" is in this game, or if it even has any. Is it just finding those screens? I haven't gotten the "gun" yet, just kinda roaming around, but I really like the structure of the game. The ability to warp to a home base and jump around in the map makes getting stuck feel like a non-issue.

Raban

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Re: ANTICHAMBER - Get fucked
« Reply #15 on: January 31, 2013, 11:28:51 PM »
I got the gun. Shit just got real.

Cormacaroni

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Re: ANTICHAMBER - Get fucked
« Reply #16 on: February 01, 2013, 07:01:08 AM »
I am not getting it so far, gimme an example fistful. The first bit with the red/blue entrances - what's up with that
vjj

fistfulofmetal

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Re: ANTICHAMBER - Get fucked
« Reply #17 on: February 01, 2013, 01:31:53 PM »
I am not getting it so far, gimme an example fistful. The first bit with the red/blue entrances - what's up with that

well that one is basically you got two paths. red takes you up, blue takes you down. regardless of the option you will end up back in front of the two paths. the solution is:
spoiler (click to show/hide)
go through both paths then after, turn around and go back where you came from. a green path will reveal itself
[close]


so stuff like that. broken logic in path layout.
nat

Cormacaroni

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Re: ANTICHAMBER - Get fucked
« Reply #18 on: February 01, 2013, 08:21:58 PM »
I think I just need to re-think what 'solving' a puzzle is. I mean, I did as you describe fairly spontaneously before I posted but it didn't occur to me that I had progressed or solved anything so just didn't realize that I was done with it :lol
vjj

Joe Molotov

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Re: ANTICHAMBER - Get fucked
« Reply #19 on: February 01, 2013, 08:31:40 PM »
I think I just need to re-think what 'solving' a puzzle is. I mean, I did as you describe fairly spontaneously before I posted but it didn't occur to me that I had progressed or solved anything so just didn't realize that I was done with it :lol

Failing to succeed does not mean failing to progress. #2deep4u
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Cormacaroni

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Re: ANTICHAMBER - Get fucked
« Reply #20 on: February 01, 2013, 08:35:58 PM »
well yes, but there is also the fact that it just took me back to a sign saying 'Esc' which takes you to the start room again...anyway, i am making progress now
vjj

Joe Molotov

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Re: ANTICHAMBER - Get fucked
« Reply #21 on: February 01, 2013, 09:09:08 PM »
well yes, but there is also the fact that it just took me back to a sign saying 'Esc' which takes you to the start room again...anyway, i am making progress now

Well, like, you just have to ESCAPE from your ordinary way of thinking, man.

spoiler (click to show/hide)
I haven't even played it yet. :P
[close]
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fistfulofmetal

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Re: ANTICHAMBER - Get fucked
« Reply #22 on: February 01, 2013, 09:09:21 PM »
well yes, but there is also the fact that it just took me back to a sign saying 'Esc' which takes you to the start room again...anyway, i am making progress now

 a lot of the times you will get a dead end because you don't have/know what you need to proceed.
nat

Cormacaroni

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Re: ANTICHAMBER - Get fucked
« Reply #23 on: February 01, 2013, 09:14:17 PM »
got the gun now, had some 'whoa!' moments. Anyone finished it yet?
vjj

Raban

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Re: ANTICHAMBER - Get fucked
« Reply #24 on: February 01, 2013, 09:51:06 PM »
I can't seem to access any more rooms than I've got. I don't want to know the solution, but has anyone got past the Skinning A Cat room with more than two cubes? Do you need the green gun for that?

Cormacaroni

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Re: ANTICHAMBER - Get fucked
« Reply #25 on: February 02, 2013, 02:57:40 AM »
I can't seem to access any more rooms than I've got. I don't want to know the solution, but has anyone got past the Skinning A Cat room with more than two cubes? Do you need the green gun for that?

I needed 3 to get past it but had to leave one behind. After that, I got to a place where I got many cubes so I don't think you need to bring 3 with you there? You could be way ahead of me, of course...have you got past Don't Look Down yet?

spoiler (click to show/hide)
[close]
« Last Edit: February 02, 2013, 03:04:20 AM by Cormacaroni »
vjj

Raban

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Re: ANTICHAMBER - Get fucked
« Reply #26 on: February 02, 2013, 03:06:22 AM »
I did the part where you *don't* look down and just leave the room, the exit turns blue and takes you somewhere else, but the map says there's another fork there that I can't seem to find.

And what I meant is that after that three-door hallway in Skinning A Cat, there's a door that needs three cubes to open and an area that you'll get stuck in without at least one extra cube. I haven't been able to do any of that.

EDIT: Just saw your pic, HOW did you get that many cubes there!? Nvm don't tell me, I'll look around.

Cormacaroni

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Re: ANTICHAMBER - Get fucked
« Reply #27 on: February 02, 2013, 03:11:58 AM »
Trying hard not to spoil much here but just in case, only click if you are stuck -

spoiler (click to show/hide)
.if you get past where you are now to a bit that says 'Some hurdles are too high to jump' you will find a bunch of cubes. You can then double around and get through to the 3 cube doors with at least 3
[close]
vjj

Cormacaroni

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Re: ANTICHAMBER - Get fucked
« Reply #28 on: February 02, 2013, 03:13:13 AM »
this game is fucking brilliant innit
vjj

Raban

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Re: ANTICHAMBER - Get fucked
« Reply #29 on: February 02, 2013, 03:32:33 AM »
Thank you based cormac, I figured it out. I would've never guessed I could walk between those two areas, I had been using the map warp as a crutch until now.

Cormacaroni

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Re: ANTICHAMBER - Get fucked
« Reply #30 on: February 02, 2013, 05:49:31 AM »
either my brain is fried or this game is actually impossible :lol  Just going around in circles at the mo.

I'm guessing i'm over 50% done but I think i need a break, no answers are forthcoming right now.
vjj

fistfulofmetal

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Re: ANTICHAMBER - Get fucked
« Reply #31 on: February 02, 2013, 09:11:55 AM »
finally got the green gun. and when you realize what you can do with it your brain starts going crazy with the possibilities.
nat

The Sceneman

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Re: ANTICHAMBER - Get fucked
« Reply #32 on: February 02, 2013, 09:41:29 AM »
#1

Cormacaroni

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Re: ANTICHAMBER - Get fucked
« Reply #33 on: February 02, 2013, 09:43:10 AM »
i am still trying to get the yellow one - can see it from various angles but am still going 'round in circles. I'm finding new areas but getting stymied at each, it feels like. I guess eventually the penny will drop and i'll rampage through a ton of it.

So glad I gave this a shot...most fun I've had with a game in forever
vjj

DCharlieJP

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Re: ANTICHAMBER - Get fucked
« Reply #34 on: February 02, 2013, 02:48:27 PM »
amazing experience so far

Display Driver has stopped responding
UDK.exe has stopped working
Display Driver has stopped responding
UDK.exe has stopped working
Display Driver has stopped responding
UDK.exe has stopped working
Display Driver has stopped responding
UDK.exe has stopped working
Display Driver has stopped responding
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UDK.exe has stopped working
Display Driver has stopped responding
UDK.exe has stopped working

GOTY!
Please port to vita
O=X

Cormacaroni

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Re: ANTICHAMBER - Get fucked
« Reply #35 on: February 02, 2013, 09:09:27 PM »
:'(
vjj

Cormacaroni

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Re: ANTICHAMBER - Get fucked
« Reply #36 on: February 02, 2013, 09:29:08 PM »
updating the PhysX driver seems to fix the initial crash bug for a lot of people (yes, even with AMD cards)

http://steamcommunity.com/app/219890/discussions/0/864958451359477350/#p2
vjj

fistfulofmetal

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Re: ANTICHAMBER - Get fucked
« Reply #37 on: February 03, 2013, 10:48:58 AM »
i need a new gun but can't find it. i have a few puzzles in front of me that i can solve without a new gun i believe. some doors that need the yellow one and a few puzzles that require the red one. i found a really long shaft and i tried to jump my way to the bottom but was not able to.
nat

Cormacaroni

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Re: ANTICHAMBER - Get fucked
« Reply #38 on: February 03, 2013, 11:08:19 AM »
i am doing 'WTF?!' right now. I think i have cracked it but I am probably using an insanely over-elaborate method :lol
vjj

Don Flamenco

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Re: ANTICHAMBER - Get fucked
« Reply #39 on: February 03, 2013, 11:18:05 AM »
*scrolls past entire thread* 

I've read a few lines about this game and seen some screens. I've decided to play it completely raw :D

Cormacaroni

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Re: ANTICHAMBER - Get fucked
« Reply #40 on: February 03, 2013, 11:27:32 AM »
yes, you really should. I'm telling people to not watch vids in particular, just buy and play. And do so quickly before everyone starts talking about it
vjj

Cormacaroni

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Re: ANTICHAMBER - Get fucked
« Reply #41 on: February 03, 2013, 11:40:04 AM »
got past WTF!? but what lies beyond is just aaaahhh WUT and it's almost 2am on Sunday night, think i'll leave it there
vjj

fistfulofmetal

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Re: ANTICHAMBER - Get fucked
« Reply #42 on: February 03, 2013, 11:40:24 AM »
well i was reading the gaf thread and read a line that was not talking about the solution i was looking for but managed to be the solution i was looking for. now i have the yellow gun.
nat

Don Flamenco

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Re: ANTICHAMBER - Get fucked
« Reply #43 on: February 03, 2013, 12:14:39 PM »
yes, you really should. I'm telling people to not watch vids in particular, just buy and play. And do so quickly before everyone starts talking about it


is it gonna be like Portal where the entire game becomes a meme?

Raban

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Re: ANTICHAMBER - Get fucked
« Reply #44 on: February 03, 2013, 12:43:30 PM »
I don't think there's anything in it that people can propagate like "The cake is a lie" or whatever. It's just that people are inadvertently going to start talking about the logic of the game and solutions to its puzzles, and part of what makes Antichamber so good is the way it allows the player to discover things for themselves.

Don Flamenco

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Re: ANTICHAMBER - Get fucked
« Reply #45 on: February 03, 2013, 01:50:21 PM »
I see, that's good.  It would suck if it was like "cake herp derp", but now I'm even more intrigued.

Just bought it...it's $15 on steam at the moment.


Cormacaroni

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Re: ANTICHAMBER - Get fucked
« Reply #46 on: February 03, 2013, 09:50:12 PM »
The dude is very up-front about wanting to work for Valve, but frankly I think that would be an awesome situation for him. With the right setting and framework, this could be a hit like Portal. As it is, it's a fantastic, innovative, fun game, but not great ENTERTAINMENT in the way Valve's other games are. I understand why Portal got old fast to some people but I don't read GAF or whatever so it never bothered me....I loved it and #2.

It does suffer a tad from the gun thing though, as was said earlier. Once they give you a hammer, everything starts to look like a nail. To the designer's credit though, he does his damnedest to subvert those expectations as well...
vjj

BobFromPikeCreek

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Re: ANTICHAMBER - Get fucked
« Reply #47 on: February 04, 2013, 09:27:16 AM »
This game with the Oculus Rift would be like whooooa.
zzzzz

Cormacaroni

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Re: ANTICHAMBER - Get fucked
« Reply #48 on: February 04, 2013, 10:37:43 AM »
yeah, no shit. i'm playing in 3D and it is nuts. Although unfortunately the nature of the graphics mean there are a few problems with convergence.

spoiler (click to show/hide)
I got the green gun and am Qix'ing all over the place. But still don't have yellow yet. I am within one freakin' room of it. Game is still awesome
[close]
vjj

fistfulofmetal

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Re: ANTICHAMBER - Get fucked
« Reply #49 on: February 04, 2013, 06:47:44 PM »
i finally realized what the yellow gun was allowing me to do and managed to unlock like 7 or 8 extra rooms. also figured out how to deal with the room with 4 exits.
nat

Cormacaroni

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Re: ANTICHAMBER - Get fucked
« Reply #50 on: February 04, 2013, 07:40:56 PM »
I left a bunch on the table last night, in the interest of getting to sleep :lol

spoiler (click to show/hide)
All those bits with the orange stuff that vaporize your cubes? MINE :drool
[close]
vjj

Cormacaroni

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Re: ANTICHAMBER - Get fucked
« Reply #51 on: February 05, 2013, 02:00:19 AM »
 :D

spoiler (click to show/hide)
got dat yellow gun and suddenly the whole thing seems wide open...very cool possibilities available
[close]
vjj

fistfulofmetal

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Re: ANTICHAMBER - Get fucked
« Reply #52 on: February 05, 2013, 06:06:22 PM »
did this stop working for anyone all of a sudden? the udk.exe crashes when i play it now...
nat

fistfulofmetal

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Re: ANTICHAMBER - Get fucked
« Reply #53 on: February 05, 2013, 07:07:37 PM »
nvm its working now

trying to climb the tower. fucking tower
nat

Cormacaroni

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Re: ANTICHAMBER - Get fucked
« Reply #54 on: February 05, 2013, 07:14:40 PM »
I did the tower just before bed last night :D

spoiler (click to show/hide)
Yeah, it's poorly-implemented. The first real spot in the game where I thought the guy needed someone else looking over his shoulder, or more playtesters. That fucking lip on the ceiling creates all these logistical problems for no real gameplay benefit, and the yellow cubes just don't move the way you expect unless it's in a straight line. I got all the way to the top, hit the lip, and couldn't progress at all without removing my bridge, had to restart :gloomy  Still, it was tense for that reason. Sweaty palms for sure.

Since you already know what you have to do, I may as well give a few tips 'cause the actual implementation of the strategy is so tedious and it would be a pain to have to repeat it -
The way to do it is to get past the initial cube at the bottom by avoiding the sides, then hugging the sides all the way up. It takes like a solid 5 minutes but there is basically no way you can fuck it up if you just go in a straight line all around the sides of the cube. You do have watch out for the lip near the top though, and start making diagonals instead. 

And there is bad news waiting at the top. But good news soon after that :D
[close]
« Last Edit: February 05, 2013, 07:18:25 PM by Cormacaroni »
vjj

Cormacaroni

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Re: ANTICHAMBER - Get fucked
« Reply #55 on: February 06, 2013, 01:38:25 AM »
spoiler (click to show/hide)
red gun get! The yellow gun cube snake mechanics are a bit of black mark really - gets really annoying watching them go the wrong way all the fucking time. Like herding cats
[close]
vjj

Cormacaroni

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Re: ANTICHAMBER - Get fucked
« Reply #56 on: February 06, 2013, 07:33:12 AM »
just finished it, OMFG

just a sublime experience overall. Absorbed me more than anything in literally years. Probably just me though!
vjj

Cormacaroni

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Re: ANTICHAMBER - Get fucked
« Reply #57 on: February 06, 2013, 10:46:54 AM »
I wrote too many words about it here

http://cormacaroni.tumblr.com/day/2013/02/07
vjj

fistfulofmetal

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Re: ANTICHAMBER - Get fucked
« Reply #58 on: February 06, 2013, 11:41:09 AM »
I'm really enjoying it. I do have a problem with how it teaches you one specific skill

spoiler (click to show/hide)
Creating a square with the bits will fill in the middle, creating more bits.
[close]

it's a critical skill that is required and easy to miss.
nat

chronovore

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Re: ANTICHAMBER - Get fucked
« Reply #59 on: February 06, 2013, 08:52:06 PM »
Bookmarking.