Author Topic: Game  (Read 9578 times)

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Borys

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« on: January 31, 2013, 06:11:56 AM »
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« Last Edit: February 28, 2020, 09:43:30 AM by Borys »

Don Flamenco

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Re: Satoru Iwata-san on his way out? "Please understand." :smug
« Reply #1 on: January 31, 2013, 08:14:48 AM »
who was posting those korea teaching stories and is he still posting those stories

treythemovie

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Re: Satoru Iwata-san on his way out? "Please understand." :smug
« Reply #2 on: January 31, 2013, 08:18:44 AM »
For reference, Nintendo made 100 billion yen in operating income for fiscal years ending in 91-94, 98-00, 02-05, and 07-11.

It's a difficult but possible goal. Probably reliant upon the 3DS taking off. I'm not willing to immediately call it impossible though since they don't have a console launch dragging down their financials this year.

Don Flamenco

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Re: Satoru Iwata-san on his way out? "Please understand." :smug
« Reply #3 on: January 31, 2013, 08:20:52 AM »
they could make a hundred billion DS systems and sell them at a yen a piece. 

treythemovie

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Re: Satoru Iwata-san on his way out? "Please understand." :smug
« Reply #4 on: January 31, 2013, 08:25:26 AM »
they could make a hundred billion DS systems and sell them at a yen a piece.
That would actually doom Iwata more than anything since they would all be sold at a loss  :'(  Iwata's self-imposed goal is operating income, not net sales.

Iwata's fate probably rests on whether or not he can avoid a price drop for the Wii U. Continuing to sell the Wii U at a loss throughout the year would hurt their income badly, just like how the 3DS price cut killed their financials last year.
« Last Edit: January 31, 2013, 08:27:06 AM by treythemovie »

Olivia Wilde Homo

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Re: Satoru Iwata-san on his way out? "Please understand." :smug
« Reply #5 on: January 31, 2013, 08:29:48 AM »
He's probably banking pretty hard on Pokemon X and Y taking off.

I also bet the Galaxy team is working night and day to get whatever Wii U game they're working on out the door in time for the holidays.
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Don Flamenco

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Re: Satoru Iwata-san on his way out? "Please understand." :smug
« Reply #6 on: January 31, 2013, 10:06:43 AM »
they could make a hundred billion DS systems and sell them at a yen a piece.
That would actually doom Iwata more than anything since they would all be sold at a loss  :'(  Iwata's self-imposed goal is operating income, not net sales.

Iwata's fate probably rests on whether or not he can avoid a price drop for the Wii U. Continuing to sell the Wii U at a loss throughout the year would hurt their income badly, just like how the 3DS price cut killed their financials last year.


what?  no way the DS costs more than a yen to make.

AdmiralViscen

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Re: Satoru Iwata-san on his way out? "Please understand." :smug
« Reply #7 on: January 31, 2013, 10:15:57 AM »
I smell a Game Boy Micro relaunch

maxy

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Re: Satoru Iwata-san on his way out? "Please understand." :smug
« Reply #8 on: January 31, 2013, 10:17:32 AM »
I hope MS and Sony are paying close attention to 3DS,Vita,WiiU performance.
cat

bork

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Re: Satoru Iwata-san on his way out? "Please understand." :smug
« Reply #9 on: January 31, 2013, 10:51:22 AM »
ど助平

Diunx

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Re: Satoru Iwata-san on his way out? "Please understand." :smug
« Reply #10 on: January 31, 2013, 10:52:04 AM »
I hope MS and Sony are paying close attention to 3DS,Vita,WiiU performance.

Two gimmicky and underpowered, one gimmicky and proper powered, this industry is DOOMED!
Drunk

maxy

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Re: Satoru Iwata-san on his way out? "Please understand." :smug
« Reply #11 on: January 31, 2013, 10:57:01 AM »
I hope MS and Sony are paying close attention to 3DS,Vita,WiiU performance.

Two gimmicky and underpowered, one gimmicky and proper powered, this industry is DOOMED!

Don't melt after PS4 launch,please. :)
cat

Diunx

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Re: Satoru Iwata-san on his way out? "Please understand." :smug
« Reply #12 on: January 31, 2013, 10:59:56 AM »
I will hopefully be part of the master race by then.
Drunk

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Re: Satoru Iwata-san on his way out? "Please understand." :smug
« Reply #13 on: January 31, 2013, 11:00:19 AM »
Looks like it's time for The Master to return.

dog

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Re: Satoru Iwata-san on his way out? "Please understand." :smug
« Reply #14 on: January 31, 2013, 11:00:48 AM »
Awesome.
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Don Flamenco

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Re: Satoru Iwata-san on his way out? "Please understand." :smug
« Reply #15 on: January 31, 2013, 11:02:13 AM »
Looks like it's time for The Master to return.

(Image removed from quote.)


Rumor has it, they froze him 10 years ago and they unthaw him for business advice in emergencies, then freeze him again right after. 

treythemovie

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Re: Satoru Iwata-san on his way out? "Please understand." :smug
« Reply #16 on: January 31, 2013, 11:06:24 AM »
what?  no way the DS costs more than a yen to make.

It's at least 1 yen per screen!


I hope MS and Sony are paying close attention to 3DS,Vita,WiiU performance.

Two gimmicky and underpowered, one gimmicky and proper powered, this industry is DOOMED!
More like: "That's too expensive! Why would I get a ____ 2 when I already have a _____?" or "...hmm? whats that? Sorry I was too busy looking at funny pictures on my iphone"

tiesto

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Re: Satoru Iwata-san on his way out? "Please understand." :smug
« Reply #17 on: January 31, 2013, 11:23:30 AM »
who was posting those korea teaching stories and is he still posting those stories

GilloD and now I believe he works at a games company in LA or something (with crazy stories to tell of there)...
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tiesto

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Re: Satoru Iwata-san on his way out? "Please understand." :smug
« Reply #18 on: January 31, 2013, 04:48:36 PM »
Kinda sad that in the business world you are only as good as your last product... even though the DS and Wii sold into the stratosphere under Iwata's watch. I like how Nintendo has a programmer and someone intimately familiar with game development as a president, and Iwata seems cool and humble. Hope he'll be staying... Reggie, can FOAD.
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Barry Egan

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Re: Satoru Iwata-san on his way out? "Please understand." :smug
« Reply #19 on: January 31, 2013, 06:05:07 PM »
I know Reggie is annoying, but has he shown any real incompetence in terms of his job performance?  I mean, how much can he really do with the direction Iwata and co. have decided to take the company. 

Re: Satoru Iwata-san on his way out? "Please understand." :smug
« Reply #20 on: January 31, 2013, 07:39:36 PM »
Well, he doesn't really do anything is the problem.  He pretty much just takes his orders from Japan and holds the wheel.

Mino Arakawa at least knew when he had to get a bit forceful with the Japan HQ, and that was a lot scarier when it was Yamauchi, but sometimes necessary.  I think Reggie is a good general purpose president, but I also think he doesn't really understand the game industry terribly well due to coming in at a weird time, which probably means he's not entirely confident dictating to Iwata.

I think he's better off at Pizza Hut. He can launch the Bigfoot 2.0.

Re: Satoru Iwata-san on his way out? "Please understand." :smug
« Reply #21 on: February 01, 2013, 11:35:00 AM »
They need to clean house at the top of NOE and NOA. I read some of that IR briefing they did the other day, and they openly acknowledged that they're fucking up in the US and the UK, and that the UK is dragging down their European effort -- you would think that would mean massive massive efforts in the US and UK this year, but I'm not sure they know how to address those markets at all. They seem clueless.

In terms of Japan, it seems to me they're securing some decent Japanese support (DQ, MH, SMT/FE, W101 etc), but being avoided by the usual suspects (like Konami). That's perfectly fine IMO. NOE obviously worked close enough with Ubisoft to get a decent start in support from them, but NOA seem to have completely FUBAR'd relations with EA. I wouldn't say significant future Activision support can be counted on when new consoles arrive, and there is no excuse for missing out on stuff like Tomb Raider, GTAV etc. Not that it's all Nintendo's fault -- god knows what the US publishers are thinking... you're not gonna support it but you're gonna waste time trying to sell Mass Effect 3 and NFS:MW on it?

Reggie needs the chop just for trying to sell Batman Arkham City as a new game. Reggie used to work for Viacom / MTV so I'm sure this TVii stuff and partnerships with the likes of Netflix are thanks to him, but even if that's the case, look at what the other manufacturers are doing.

Their discussions with developers while designing seems to have helped ease the indie dev process, and at GDC they're meant to be talking about how easy it is to develop HTML5/JS/Unity based apps for the console or something... so that's good. But why isn't the console doing DLNA support? It could at least be playing some royalty free audio and video formats, but it doesn't. Are they into this media shit or not? I don't care personally, but other people obviously do. NOA could have easily gotten a few more US developers on board, or at least relayed back to NCL that moneyhats would be needed -- but it seems like they've fucked it up to me. Worst crime of all is the PR management. Its probably natural that you fall short and make fuckups when launching a console, but you're supposed to be able to PR manage those mistakes and show promise for the future. Nintendo are shit at managing their PR fuckups and moments like "ITS A NEW GAME! ITS NEW CONTENT!" just epitomise that.

That recent Nintendo Direct was clearly stuff they would have liked to keep for E3. I hope whatever they do have for E3 is good... they might need another Nintendo direct before then.
« Last Edit: February 01, 2013, 11:45:45 AM by radioheadrule83 »

Great Rumbler

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Re: Satoru Iwata-san on his way out? "Please understand." :smug
« Reply #22 on: February 01, 2013, 11:47:51 AM »
Reggie has just never felt anything more than a mindless mouthpiece. He picks up the memo from Japan and then gets in front of a camera to mindlessly parrot what they've told him to say. Which is fine, if you just want PR, but NoA really needs someone who is willing to get tough with Kyoto and push them to more openly court Western gamers and Western developers. That sort of seemed like it maybe happened a little bit with the Wii U [though maybe that was just Kyoto waking up to the fact that they were in serious trouble with the casual gamer exodus to smartphone gaming], but does anyone seriously believe that the first wave of hardcore game ports is something that's going to keep going? Absolutely nothing we've seen over the past month would suggest that in the slightest. Lots of new games coming and new games announced, not a dang thing for the Wii U. The NoA president should be bringing this up every single day to his bosses. He also needs to get in their face and convince them that people outside of the Japan actually DO care about online and expect an online experience that's not a decade behind Xbox Live.
dog

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Re: Satoru Iwata-san on his way out? "Please understand." :smug
« Reply #23 on: February 01, 2013, 12:25:37 PM »
Looks like it's time for The Master to return.

(Image removed from quote.)

"The Master" is right.


cool breeze

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Re: Satoru Iwata-san on his way out? "Please understand." :smug
« Reply #24 on: February 01, 2013, 12:34:04 PM »
I don't know his duties, but he seems poor as a PR guy.  When he's not uninformed or flat out lying, he just seems clumsy and awkward.  Then kids turn him into a meme and that's a weird, dark and creepy place.

and I get that Wii U is a failure but I thought the 3DS was doing well, at least in Japan; all those charts are stacked with 3DS games.  If 'Iwata's Nintendo' is considered DS, Wii, 3DS, and Wii U, I certainly wouldn't mind seeing the company moved forward with a new vision.  Or a vision period; 3DS and Wii U don't have one.

Great Rumbler

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Re: Satoru Iwata-san on his way out? "Please understand." :smug
« Reply #25 on: February 01, 2013, 12:50:19 PM »
and I get that Wii U is a failure but I thought the 3DS was doing well, at least in Japan

That's the problem. It's doing pretty well in Japan...and really not that great everywhere else.
dog

Don Flamenco

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Re: Satoru Iwata-san on his way out? "Please understand." :smug
« Reply #26 on: February 01, 2013, 01:01:27 PM »
I don't know his duties, but he seems poor as a PR guy.  When he's not uninformed or flat out lying, he just seems clumsy and awkward.  Then kids turn him into a meme and that's a weird, dark and creepy place.

and I get that Wii U is a failure but I thought the 3DS was doing well, at least in Japan; all those charts are stacked with 3DS games.  If 'Iwata's Nintendo' is considered DS, Wii, 3DS, and Wii U, I certainly wouldn't mind seeing the company moved forward with a new vision.  Or a vision period; 3DS and Wii U don't have one.

3DS had a vision-- that 3D might catch on and the 3DS would be uniquely placed as a glasses free 3D handheld device.  If 3D caught on, the gamble may have paid off a lot more.  Now it's a PSP with 2 screens...and a 3D function that is very hit or miss with people.

that'll be a very funny day on GAF when he steps down.

Re: Satoru Iwata-san on his way out? "Please understand." :smug
« Reply #27 on: February 01, 2013, 02:17:17 PM »
Quote
that'll be a very funny day on GAF when he steps down.

It'll be like when Steve Jobs died in iPhone 5s hype cycle and people tried to say Apple were doomed. Except with funnier meltdowns.

Damian79

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Re: Satoru Iwata-san on his way out? "Please understand." :smug
« Reply #28 on: February 02, 2013, 02:27:42 AM »
I agree with olimario on OA regarding thsi issue.  It isnt the hardware that was the problem it is the software like their online and user accounts.  For a software company to do that is rediculous.

bachikarn

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Re: Satoru Iwata-san on his way out? "Please understand." :smug
« Reply #29 on: February 02, 2013, 02:55:50 AM »
Why was Reggie even promoted to president of NoA? Because he gave a good E3 presentation that one year?

Van Cruncheon

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Re: Satoru Iwata-san on his way out? "Please understand." :smug
« Reply #30 on: February 02, 2013, 02:58:43 AM »
the hardware is awful, too
duc

Damian79

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Re: Satoru Iwata-san on his way out? "Please understand." :smug
« Reply #31 on: February 02, 2013, 03:33:14 AM »
the hardware is awful, too

The hardware is good for Nintendo because they cant compete with MS or Sony when it comes ot games as seen in the GC and N64 Era.  Devs compalin that they are getting cannibalised by Nintendo games and still would if the hardware was competitive.  So Nintendo has to keeps its costs down.  Major issue with Nintendo WiiU is the controller, it costs too much, what should have been a $200-250 machine costs $350.  Nintendo shouldnt try to compete at all imo and find their own niche, the kids market.

HyperZoneWasAwesome

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Re: Satoru Iwata-san on his way out? "Please understand." :smug
« Reply #32 on: February 02, 2013, 05:11:20 AM »
excuse me for asking what may be a dumb question, but is there anything really holding Nintendo back from releasing a system with tech that's not embarrassing?

I know Microsoft and Sony ate pavement for years on the per-unit costs of the PS3, and Xbox 1 and 2, but couldn't that be ameliorated by selling assloads of first party software, which Nintendo already does?  Doesn't Mario Bros Wii U have about a 50% attach rate or something ridiculous like that?

and would R&D costs really be that bad anymore?  We're past the era where gaming systems had to be obtuse computers and are now more like simple computers.  Why can't they mass produce a decent CPU/GPU/RAM combo and call it a day?

seriously, why?

Damian79

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Re: Satoru Iwata-san on his way out? "Please understand." :smug
« Reply #33 on: February 02, 2013, 05:22:55 AM »
The SMBU attach rate is exactly the problem.  Devs says they cannibalise their sales.

HyperZoneWasAwesome

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Re: Satoru Iwata-san on his way out? "Please understand." :smug
« Reply #34 on: February 02, 2013, 05:24:55 AM »
and they're probably right, and nobody wants to buy non-Nintendo games on a Nintendo system because there's not too much of an advantage to it, if they had way more hosepower to play with + tablet screen they might have something.

Olivia Wilde Homo

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Re: Satoru Iwata-san on his way out? "Please understand." :smug
« Reply #35 on: February 02, 2013, 07:03:53 AM »
What's worse for Nintendo is that they're stuck with this turkey for another 4-5 years.  It's going to be pretty brutal for them, just wait until the PS4/Durango comes out.  Nintendo will be looking at these sales with fond nostalgia in 2015.
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Cascade

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Re: Satoru Iwata-san on his way out? "Please understand." :smug
« Reply #36 on: February 02, 2013, 07:07:53 AM »
It seems the solution in many people's minds is to basically wash Nintendo out and make them "a western company". In a sense, if that happens I think many people should get their wish and Nintendo should just go third party, software-only. Because by that point, it'd make no difference. Nintendo wouldn't really be Nintendo anymore.

I believe there is a perspective gap in which it is simply not understood that the "Nintendo magic" imagined to be greedily hoarded for Japanese centric operations and so-called "Japanese style games" is a holistic creation of the Japanese centric operation and so-called Japanese style games. This is what Nintendo is geared for. Some of the calls for Nintendo to change everything about themselves make as much sense as people suddenly and arbitrarily getting on a bandwagon to demand Blizzard stop everything they do and make fighting games designed to be released in Japanese arcades.

That said, while Iwata is regarded as a cartoon villain who doesn't want people to have games because he's a mean man, Nintendo's real troubles started long ago. Before Iwata. Anyone who steps into the hot seat at Nintendo has a big problem on their hands. Nintendo "lost" the game as many seem to perceive it, with the N64. They lost mainstream 3rd party support. It's unknowable whether or not there was anything they could have done to totally blunt Sony's advance, but rejecting CD media lost them momentum in the direction the industry was going. Ever since then, Nintendo has been trying to find a place for themselves, IMO. With the rise of Microsoft in console gaming, there is not a lot of gap left for a 3rd company to gain traction in the same market, with the same audience.

One of the only ways I could see Nintendo "return to prominence" as defined by many people, in combination with replacing Iwata as top operating officer, would be if Sony actually dropped out and another Nintendo exec had the right outlook and drive to move Nintendo into directly replacing the space they occupied. Hell, I could see Iwata voluntarily stepping down and eyeing a replacing he felt was good for the job, under those circumstances.

Otherwise, Nintendo's real problem is not something that I think can be easily just by swapping executives around.

I am a fan of Nintendo (among many things). I like Starfox and F-Zero too. But I feel fans have long had no perspective - just as Zelda, for example, has long been held up as a world beating event of gaming, when it's not really that big of a series in terms of popularity or sales. And the way fans can't comprehend why a game they turn their nose up at, like NSMB, sells 30 million copies.

What hardcore or enthusiast fans want, is not necessarily what the world wants, or what the world would even take notice of. There are plenty of people even right here on GAF, who are totally uninterested in Nintendo because of their games - as amazing as that might seem to many Nintendo fans. That's fine. Different tastes, different audiences.

But Nintendo just making Gamecube II and sticking a wishlist of fan favorite titles on it, isn't a magic bullet and may not really be as common sense as fans believe.

Re: Satoru Iwata-san on his way out? "Please understand." :smug
« Reply #37 on: February 02, 2013, 07:23:36 AM »
It seems the solution in many people's minds is to basically wash Nintendo out and make them "a western company". In a sense, if that happens I think many people should get their wish and Nintendo should just go third party, software-only. Because by that point, it'd make no difference. Nintendo wouldn't really be Nintendo anymore.

I believe there is a perspective gap in which it is simply not understood that the "Nintendo magic" imagined to be greedily hoarded for Japanese centric operations and so-called "Japanese style games" is a holistic creation of the Japanese centric operation and so-called Japanese style games. This is what Nintendo is geared for. Some of the calls for Nintendo to change everything about themselves make as much sense as people suddenly and arbitrarily getting on a bandwagon to demand Blizzard stop everything they do and make fighting games designed to be released in Japanese arcades.

That said, while Iwata is regarded as a cartoon villain who doesn't want people to have games because he's a mean man, Nintendo's real troubles started long ago. Before Iwata. Anyone who steps into the hot seat at Nintendo has a big problem on their hands. Nintendo "lost" the game as many seem to perceive it, with the N64. They lost mainstream 3rd party support. It's unknowable whether or not there was anything they could have done to totally blunt Sony's advance, but rejecting CD media lost them momentum in the direction the industry was going. Ever since then, Nintendo has been trying to find a place for themselves, IMO. With the rise of Microsoft in console gaming, there is not a lot of gap left for a 3rd company to gain traction in the same market, with the same audience.

One of the only ways I could see Nintendo "return to prominence" as defined by many people, in combination with replacing Iwata as top operating officer, would be if Sony actually dropped out and another Nintendo exec had the right outlook and drive to move Nintendo into directly replacing the space they occupied. Hell, I could see Iwata voluntarily stepping down and eyeing a replacing he felt was good for the job, under those circumstances.

Otherwise, Nintendo's real problem is not something that I think can be easily just by swapping executives around.

I am a fan of Nintendo (among many things). I like Starfox and F-Zero too. But I feel fans have long had no perspective - just as Zelda, for example, has long been held up as a world beating event of gaming, when it's not really that big of a series in terms of popularity or sales. And the way fans can't comprehend why a game they turn their nose up at, like NSMB, sells 30 million copies.

What hardcore or enthusiast fans want, is not necessarily what the world wants, or what the world would even take notice of. There are plenty of people even right here on GAF, who are totally uninterested in Nintendo because of their games - as amazing as that might seem to many Nintendo fans. That's fine. Different tastes, different audiences.

But Nintendo just making Gamecube II and sticking a wishlist of fan favorite titles on it, isn't a magic bullet and may not really be as common sense as fans believe.

Good post. Its often true that fans of any platform don't realise what they want until they're actually given it. With Nintendo platforms I feel as though that's even more the case... Sometimes fellow nintendo fans piss me off even more than trolls pushing other things. I don't remember asking for one minute for games like Mario Strikers, Advance Wars, Ouendan, Excite Trucks, Metroid Prime, Wario Ware, Mario Galaxy (specifically a planetoid game)... even Wii Sports. Sometimes, it is the cumulative surprises that make us enjoy a platform.. I don't want anything to change about the software development teams or even the hardware development teams. I want them to continue to work well together.. So maybe less rushing into launches after this year would be good. And more than any of that I want their PR teams to bust a gut selling the consoles, because that buys a future for games. Its the PR people I think really suck above all else.

Borys, I am still a 'ninfag', but I always own other things and I know when Reggie is being a lying turd.

mjemirzian

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Re: Satoru Iwata-san on his way out? "Please understand." :smug
« Reply #38 on: February 02, 2013, 08:47:06 AM »
Where there's Nintendo discussion, there's walls of text.

The Sceneman

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Re: Satoru Iwata-san on his way out? "Please understand." :smug
« Reply #39 on: February 02, 2013, 09:23:15 AM »
#1

bachikarn

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Re: Satoru Iwata-san on his way out? "Please understand." :smug
« Reply #40 on: February 02, 2013, 09:39:03 AM »
the hardware is awful, too

The hardware is good for Nintendo because they cant compete with MS or Sony when it comes ot games as seen in the GC and N64 Era.  Devs compalin that they are getting cannibalised by Nintendo games and still would if the hardware was competitive.  So Nintendo has to keeps its costs down.  Major issue with Nintendo WiiU is the controller, it costs too much, what should have been a $200-250 machine costs $350.  Nintendo shouldnt try to compete at all imo and find their own niche, the kids market.

Eh, I still think Nintendo could have made the Wuu a more graphically intense machine at the same cost, but the put self imposed design constraints forcing it to be small and low energy. Both of those are apparently really important for the Japanese market, but I don't think the rest of the world cares at all.
« Last Edit: February 02, 2013, 09:41:03 AM by bachikarn »

Cascade

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Re: Satoru Iwata-san on his way out? "Please understand." :smug
« Reply #41 on: February 02, 2013, 10:35:40 AM »
the hardware is awful, too

The hardware is good for Nintendo because they cant compete with MS or Sony when it comes ot games as seen in the GC and N64 Era.  Devs compalin that they are getting cannibalised by Nintendo games and still would if the hardware was competitive.  So Nintendo has to keeps its costs down.  Major issue with Nintendo WiiU is the controller, it costs too much, what should have been a $200-250 machine costs $350.  Nintendo shouldnt try to compete at all imo and find their own niche, the kids market.

Eh, I still think Nintendo could have made the Wuu a more graphically intense machine at the same cost, but the put self imposed design constraints forcing it to be small and low energy. Both of those are apparently really important for the Japanese market, but I don't think the rest of the world cares at all.
I'm fine with Wii U because it's back to their usual balance of ideas and unique hardware versus raw technology and power, and the price is okay as I realize the gamepad isn't free. It's not overpriced for the tech it has. Because that tech involves more than the CPU and GPU.

I just rebuilt my gaming PC, so I like graphics. But I do think we're no longer in the same era of games and technology as many have grown up expecting. When technology was still crude, each new generation was a wholesale revolution and we all became used to having our minds blown by sights we couldn't have imagined before.

That's over though. 3D technology matured starting with the 7th gen - Xbox 360, PS3, and modern PC tech. After that it is largely a matter of refinement and increase in capacity. More shaders, more physics, better textures, more IQ, more AI. And with good artistry a game made on "2006" hardware can look comparable to a game made on modern hardware in most ways, even if its "tech" is inferior.

Despite the fact that a hobby like gaming breeds tech enthusiasts, the irony is that raw tech as far as graphics go is becoming less important with each successive generation, as that tech becomes commoditized and homogenized.

And yes, Nintendo was always conservative with tech, they always went the "balanced" route - something enthusiasts tend to call low-tech because nothing but the best-of the best-of is adequate for an enthusiast of technology. The irony is that in time, all Nintendo has to do is survive - in time the world will come to them. As the tech for making graphics becomes cheaper and cheaper, even more homogenized and generic, Nintendo (and everyone else) will eventually be able to put together balanced, affordable devices with technology not very different from anything else that can be built.

ManaByte

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Re: Satoru Iwata-san on his way out? "Please understand." :smug
« Reply #42 on: February 02, 2013, 10:49:04 AM »
Quote
That's over though. 3D technology matured starting with the 7th gen - Xbox 360, PS3, and modern PC tech. After that it is largely a matter of refinement and increase in capacity. More shaders, more physics, better textures, more IQ, more AI. And with good artistry a game made on "2006" hardware can look comparable to a game made on modern hardware in most ways, even if its "tech" is inferior.

This. For a lot of people the 360/PS3 era is "good enough". Which is why the next systems may have a hard time because they won't be the night and day difference it was between say the PSX and PS2.
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Re: Satoru Iwata-san on his way out? "Please understand." :smug
« Reply #43 on: February 02, 2013, 11:18:54 AM »
Wait what was the reason again Nintendo can't compete toe to toe with MS and Sony in software and hardware?

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Re: Satoru Iwata-san on his way out? "Please understand." :smug
« Reply #44 on: February 02, 2013, 11:20:20 AM »
There are plenty of people even right here on GAF, who are totally uninterested in Nintendo because of their games

:wag
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Re: Satoru Iwata-san on his way out? "Please understand." :smug
« Reply #45 on: February 02, 2013, 07:07:56 PM »
apparently what nintendo fans really need is some intensive group therapy. who knew!
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Re: Satoru Iwata-san on his way out? "Please understand." :smug
« Reply #46 on: February 02, 2013, 07:42:51 PM »

This. For a lot of people the 360/PS3 era is "good enough". Which is why the next systems may have a hard time because they won't be the night and day difference it was between say the PSX and PS2.

I remember hearing that last gen as well, but it was more like:

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This. For a lot of people the XBox/PS2 era is "good enough". Which is why the next systems may have a hard time because they won't be the night and day difference it was between say the PS2 and PS3.


At one point, I actually thought that there was NO WAY games could possibly look better than Sonic Adventure. Admittedly, this was coming off of years of PS1/N64 garbage 3D with pixelated and/or blurry textures and chunky polygonal models, but that was my thinking for a little while. People are going to keep wanting games that look better and better, to the point where games look as real as life. Not sure where you go from there, other than some kind of full-sensory-immersion virtual reality, I guess.
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Re: Satoru Iwata-san on his way out? "Please understand." :smug
« Reply #47 on: February 02, 2013, 08:08:10 PM »
Wait what was the reason again Nintendo can't compete toe to toe with MS and Sony in software and hardware?

 Because devs wont support them with games even if their hardware was up to spec because they say their(Nintendo's) games cannibalise their sales.  It is better for Nintendo to do what they do best and aim for the kids market.

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Re: Satoru Iwata-san on his way out? "Please understand." :smug
« Reply #48 on: February 02, 2013, 08:20:28 PM »
Graphics obviously will still improve but I have a hard time thinking of new genres or styles of games that can be significantly improved with better tech from a gameplay/general experience perspective. For this gen the tech finally allowed that almost anything could be done in an open world. Maybe physics will be done a lot more realistic next gen?
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Re: Satoru Iwata-san on his way out? "Please understand." :smug
« Reply #49 on: February 02, 2013, 09:37:41 PM »
Graphics obviously will still improve but I have a hard time thinking of new genres or styles of games that can be significantly improved with better tech from a gameplay/general experience perspective. For this gen the tech finally allowed that almost anything could be done in an open world. Maybe physics will be done a lot more realistic next gen?

How about just games that are 1080p and 60 fps?
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Re: Satoru Iwata-san on his way out? "Please understand." :smug
« Reply #50 on: February 02, 2013, 09:41:58 PM »
open world games are gonna get nutso
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« Reply #51 on: February 02, 2013, 10:37:43 PM »
open world games are gonna get nutso

Nutso expensive, lol.

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Re: Satoru Iwata-san on his way out? "Please understand." :smug
« Reply #52 on: February 02, 2013, 10:39:09 PM »
an open world game with advanced a.i... :homerdrool
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Re: Satoru Iwata-san on his way out? "Please understand." :smug
« Reply #53 on: February 02, 2013, 11:07:54 PM »
AN OPEN WORLD CYBERPUNK RPG WITH ADVANCED AI AND REALISTIC PHYSICS
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Satoru Iwata-san on his way out? "Please understand." :smug
« Reply #54 on: February 02, 2013, 11:42:30 PM »
PS1 games looked awesome until the 3DFX cards proliferated. Then PS2 stuff was unbelievably awesome. Then the original Xbox stuff looked even better. It's been that way for everyone for some time, and we all look back on those older games and have no idea why we thought they were so gorgeous.

The trouble is, making higher fidelity games costs a lot more money, and we're not seeing an audience increase commensurate with the budget increase.

In contrast, Nintendo has not explored expensive hardware and other set-top box functionality. They do actually know what they're doing, and it was working, until now. We'll see what they end up doing to triage the Wii U condition, but they stand to make money out of the gate, while Sony and MS take their huge upfront hit when they launch their next consoles.