Author Topic: Battlefield 4 (Winter Patch)  (Read 97905 times)

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fistfulofmetal

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Re: Battlefield 4 (DICE and EA are morons)
« Reply #780 on: March 25, 2014, 11:07:30 PM »
Guess I don't live in the world of black and white ¯\_(ツ)_/¯

the situation isn't simple and i find it better to understand the why before i start laying blanket blame across the board.

nat

Stoney Mason

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Re: Battlefield 4 (DICE and EA are morons)
« Reply #781 on: March 25, 2014, 11:12:21 PM »
Guess I don't live in the world of black and white ¯\_(ツ)_/¯

the situation isn't simple and i find it better to understand the why before i start laying blanket blame across the board.

Quote from: fistfulofmetal
I got hit with the save game bug. I loaded it up and none of my saves were showing. Tried a ton of fixes but nothing is really working. I'm really disappointed. I don't want to replay the entire game again...

So basically either Telltale needs to fix the save bug issue (something thats been reported across platforms) or I'll just not play the final episode and they'll hace lost a customer for good.

I sent a PM to Patrick Klepeck @ GB regarding the save game situation with TWD and how Telltale has really done nothing to try to fix it and he responded today and said he would see what he could get out of Telltale.

So, fingers crossed, maybe we can finally get some kind of information regarding it.

Echoing others, not touching this until we know if the save bug pops up in this as well.

Well we all can't be as understanding as you. I will work on it for the future to be more like you.
« Last Edit: March 25, 2014, 11:18:17 PM by Stoney Mason »

Eel O'Brian

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Re: Battlefield 4 (DICE and EA are morons)
« Reply #782 on: March 25, 2014, 11:20:11 PM »
I'm just playing Obliteration from now on. CQ (and now, Carrier Assault) is just too rrrrrrrrrrrrrrrrrrrrrub-rub-rub-bbbbbbbberbanananand-d-d-dy and broken to enjoy, other than a few maps. I paid $110 for this mess, and I am not giving anyone a pass or even making any attempt at understanding this bunch of frauds. The biggest "fuck you" has to be that connection test bullshit they added, what an obvious "it's your fault" gambit. They sold me an incomplete product they knew to be incomplete. They can all eat 800 dicks, and choke to death on the last one.
sup

Stoney Mason

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Re: Battlefield 4 (DICE and EA are morons)
« Reply #783 on: March 25, 2014, 11:32:04 PM »
I'm just playing Obliteration from now on. CQ (and now, Carrier Assault) is just too rrrrrrrrrrrrrrrrrrrrrub-rub-rub-bbbbbbbberbanananand-d-d-dy and broken to enjoy, other than a few maps. I paid $110 for this mess, and I am not giving anyone a pass or even making any attempt at understanding this bunch of frauds. The biggest "fuck you" has to be that connection test bullshit they added, what an obvious "it's your fault" gambit. They sold me an incomplete product they knew to be incomplete. They can all eat 800 dicks, and choke to death on the last one.

People are mad because they spent a lot of money on something they were eagerly anticipating and its fucked up. I don't see how anyone can misconstrue this. Look at any forum or the reddit for the game or any other place. People are complaining because they are experiencing problems and have since day one. They aren't complaining just to do it. DICE was one of the most beloved companies in gaming before this launch. Even the mistakes and stumbles people ignored mostly because they loved the franchise so much. It's only gotten this nasty because this is the worst its been in so long. Any other shooter that was this broken for this long I would have dropped ages ago.
« Last Edit: March 25, 2014, 11:34:18 PM by Stoney Mason »

fistfulofmetal

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Re: Battlefield 4 (DICE and EA are morons)
« Reply #784 on: March 25, 2014, 11:32:10 PM »
Good attempt but it's not really comparable. The Telltale situation was isolated to Telltale alone. There was no publisher breathing down their neck to ship a game. They released a game with a specific bug and refused to acknowledge it or even attempt to fix it.

nat

Stoney Mason

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Re: Battlefield 4 (DICE and EA are morons)
« Reply #785 on: March 25, 2014, 11:33:23 PM »
Good attempt but it's not really comparable. The Telltale situation was isolated to Telltale alone. There was no publisher breathing down their neck to ship a game. They released a game with a specific bug and refused to acknowledge it or even attempt to fix it.


Whatever dude. Keep kissing the ring. I'll keep bitching and moaning and being honest.

Eel O'Brian

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Re: Battlefield 4 (DICE and EA are morons)
« Reply #786 on: March 25, 2014, 11:34:21 PM »
publisher breathing down their neck to ship a game.

I don't care.
sup

fistfulofmetal

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Re: Battlefield 4 (DICE and EA are morons)
« Reply #787 on: March 25, 2014, 11:37:04 PM »
like i said, it's your choice and that's fine. but the way I see it if the cause was EA forcing the game out the door before it was ready then the fault lies with them. thus I have no reason to doubt DICE. the context matters. if DICE was on their own and had all the time in the world and no pressure and they still fucked it up then I would start being cautious about buying their products.

nat

Eel O'Brian

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Re: Battlefield 4 (DICE and EA are morons)
« Reply #788 on: March 25, 2014, 11:44:04 PM »
I mean, I get it. When you're having a good time with a game and problems people are complaining about aren't affecting you, you wonder what the big deal is. That's the way it is, no one really gives a fuck about these things unless it directly affects them. I was the same way with Bethesda games. For some reason I was getting lucky and the games weren't crashing up or glitching out nearly as bad for me as they were for others.  In this case, though, I don't care what the reasons are, and I don't feel any sympathy for DICE. They sure as hell didn't waste any time taking the rest of my money after EA took their cut.
sup

Rahxephon91

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Re: Battlefield 4 (DICE and EA are morons)
« Reply #789 on: March 26, 2014, 01:54:48 AM »
I'm just kind of mad that they had the audacity to make this big "we're behind the fans" statement with the whole DLC on hold till it's fixed. It clearly isn't fixed and now it's been a quick succession of DLC with really no talk about the game's problems.

At this point I want them to just say it won't be fixed and here's premium for half off, better then to be quietly ignored.

Brehvolution

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Re: Battlefield 4 (DICE and EA are morons)
« Reply #790 on: March 26, 2014, 11:17:09 AM »
I just ordered a R9 270X and can't wait to try dat Mantle. I'll have it tomorrow.
©ZH

Mupepe

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Re: Battlefield 4 (DICE and EA are morons)
« Reply #791 on: March 26, 2014, 02:05:42 PM »
like i said, it's your choice and that's fine. but the way I see it if the cause was EA forcing the game out the door before it was ready then the fault lies with them. thus I have no reason to doubt DICE. the context matters. if DICE was on their own and had all the time in the world and no pressure and they still fucked it up then I would start being cautious about buying their products.
I don't understand this kind of thinking

"they were rushing me!" is not a valid excuse in my current job or any other job I've ever had.  "own it" is the mantra that the real world goes by and neither EA nor DICE are doing that.  Fuck them both. 

Mupepe

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Re: Battlefield 4 (DICE and EA are morons)
« Reply #792 on: March 26, 2014, 02:12:41 PM »
I'll be buying Battlefield 5 though.... used.

fistfulofmetal

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Re: Battlefield 4 (DICE and EA are morons)
« Reply #793 on: March 26, 2014, 06:21:05 PM »

I don't understand this kind of thinking

"they were rushing me!" is not a valid excuse in my current job or any other job I've ever had.  "own it" is the mantra that the real world goes by and neither EA nor DICE are doing that.  Fuck them both.

I don't understand your line of thinking. Sounds like a bunch of BS to me. If I'm working on a project that is not given the necessary time and materials to complete, being rushed is most definitely a valid excuse. Fuck "owning it" if it's your ass on the line and your ass was not provided enough resources to complete. Any place of employment with decent management should be able to identify when a project is not being given necessary resources and manage accordingly. It's simply not fair to employees to put pressure and rush the through a project when they aren't able to complete.

As I said, something clearly went down between DICE and EA and BF4. The game came in on a shorter dev cycle than their previous title, squeaked in just before COD, and launched on 2 additional platforms. I don't believe it's a coincidence that it was also busted. The game was rushed and was not given the time necessary to finish. Simple as that.

Who you want to put blame is up to you. I don't feel it's fair to put equal blame on DICE and EA. I feel EA is the most to blame.


To loop it back around and reference the The Walking Dead situation. That game launches mostly functional with a single game breaking bug that was identified and reported and never fully acknowledged or even given any effort to fix by the developers. That falls squarely on the shoulders of Telltale and lowers my confidence of their abilities. It's a different situation with BF4.
nat

Stoney Mason

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Re: Battlefield 4 (DICE and EA are morons)
« Reply #794 on: March 26, 2014, 06:41:24 PM »
like i said, it's your choice and that's fine. but the way I see it if the cause was EA forcing the game out the door before it was ready then the fault lies with them. thus I have no reason to doubt DICE. the context matters. if DICE was on their own and had all the time in the world and no pressure and they still fucked it up then I would start being cautious about buying their products.
I don't understand this kind of thinking

"they were rushing me!" is not a valid excuse in my current job or any other job I've ever had.  "own it" is the mantra that the real world goes by and neither EA nor DICE are doing that.  Fuck them both.

Don't even bother arguing. He's in his own little bizzaro word.
« Last Edit: March 26, 2014, 06:43:45 PM by Stoney Mason »

Steve Contra

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Actually all the projects I've ever worked on where we weren't getting the time and resources the management has always been the one to take the hit.  Firings, lost bonuses, shit like that.  "Own it" has nothing to do with it.

Although you suckers bought the game so :umad
vin

Rahxephon91

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The joke is on us.


fistfulofmetal

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Re: Battlefield 4 (DICE and EA are morons)
« Reply #797 on: March 26, 2014, 06:53:55 PM »

Don't even bother arguing. He's in his own little bizzaro word.

It really sounds like you don't fully understand the kind of work environment you're trying to talk about.


edit: and admittedly I don't either. but I would say I work in a somewhat comparable field.
nat

Stoney Mason

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On a random note my favorite part of the press release yesterday outside of the Highest Quality foolishness was this little nugget.

Quote
"We also want to remind Xbox One and PC owners of Battlefield 4 Premium that they will have two weeks early access for Naval Strike once it’s released."

What they are telling you here is don't worry guys! You will be able to play our buggy DLC before the common non-premium peasant owners will be able too. Even though we are shipping it late. And the very idea of a 2 week exclusivity window for DLC is completely assinine and anti-consumer anyway. Won't that make you happy!

 :goty

Stoney Mason

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Re: Battlefield 4 (DICE and EA are morons)
« Reply #799 on: March 26, 2014, 06:57:08 PM »

Don't even bother arguing. He's in his own little bizzaro word.

It really sounds like you don't fully understand the kind of work environment you're trying to talk about.

I worked in game development for 7 years. So you really need to drop this I'm so evolved attitude on this topic. I never bring this up because it doesn't matter. I'm just a dude on a forum. And so are you. So please knock it off.

fistfulofmetal

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I wasn't aware of that. I guess that makes your posts in this thread even more puzzling.


edit: or actually it probably doesn't. you sound pretty jaded, lmao.
« Last Edit: March 26, 2014, 07:00:54 PM by fistfulofmetal »
nat

Stoney Mason

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I wasn't aware of that. I guess that makes your posts in this thread even more puzzling.

No, it makes you an ignorant ass who doesn't understand that he's an ignorant ass. But I'm done. Last post ever to you. Keep on replying as I'm sure you will but I'm done with you on a permanent basis. I'll never respond to you again. And after whatever post you make responding to this you don't need to respond to me again.

And with that little rant I promise I'll stick to on topic material in this thread from here on out.

fistfulofmetal

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I'll never respond to you again.

and nothing of value was lost


(seriously, your posts are completely devoid of all value. i used to think Brandnew was the worst poster on the board but you've managed to steal that position. congrats)

 /i mad
« Last Edit: March 26, 2014, 07:07:14 PM by fistfulofmetal »
nat

Mupepe

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Re: Battlefield 4 (DICE and EA are morons)
« Reply #803 on: March 26, 2014, 07:04:20 PM »

I don't understand this kind of thinking

"they were rushing me!" is not a valid excuse in my current job or any other job I've ever had.  "own it" is the mantra that the real world goes by and neither EA nor DICE are doing that.  Fuck them both.

I don't understand your line of thinking. Sounds like a bunch of BS to me. If I'm working on a project that is not given the necessary time and materials to complete, being rushed is most definitely a valid excuse. Fuck "owning it" if it's your ass on the line and your ass was not provided enough resources to complete. Any place of employment with decent management should be able to identify when a project is not being given necessary resources and manage accordingly. It's simply not fair to employees to put pressure and rush the through a project when they aren't able to complete.

As I said, something clearly went down between DICE and EA and BF4. The game came in on a shorter dev cycle than their previous title, squeaked in just before COD, and launched on 2 additional platforms. I don't believe it's a coincidence that it was also busted. The game was rushed and was not given the time necessary to finish. Simple as that.

Who you want to put blame is up to you. I don't feel it's fair to put equal blame on DICE and EA. I feel EA is the most to blame.


To loop it back around and reference the The Walking Dead situation. That game launches mostly functional with a single game breaking bug that was identified and reported and never fully acknowledged or even given any effort to fix by the developers. That falls squarely on the shoulders of Telltale and lowers my confidence of their abilities. It's a different situation with BF4.
owning it doesn't mean letting "management" get away with it and sucking up all the blame. It means (in this case) admitting that a product you slapped your name and reputation on is fucked and trying to make it right. Dice and ea have both made it clear that its not a huge issue to them and they'd rather pretend its all ok than putting in the necessary resources to fix their product. That would be owning it. Their PR pieces and messages to the fans are basically big fuck yous instead

fistfulofmetal

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Re: Battlefield 4 (DICE and EA are morons)
« Reply #804 on: March 26, 2014, 07:06:42 PM »

owning it doesn't mean letting "management" get away with it and sucking up all the blame. It means (in this case) admitting that a product you slapped your name and reputation on is fucked and trying to make it right. Dice and ea have both made it clear that its not a huge issue to them and they'd rather pretend its all ok than putting in the necessary resources to fix their product. That would be owning it. Their PR pieces and messages to the fans are basically big fuck yous instead

honestly at that point we're basically lobbying for changes to the entire PR structure of AAA game development.
nat

Mupepe

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I wouldn't mind PR being PR if they were able to fix it though. Each patch seems to break the game on another level while they downplay it. And each time they release they say "look how much we have fixed!" while side stepping and avoiding the issues that generally make the game unplayable for a large amount of the time. But you are right that PR is gonna PR

a slime appears

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Re: Battlefield 4 (DICE and EA are morons)
« Reply #806 on: March 27, 2014, 11:00:15 AM »
Don't even bother arguing. He's in his own little bizzaro word.
It really sounds like you don't fully understand the kind of work environment you're trying to talk about.
I worked in game development for 7 years. So you really need to drop this I'm so evolved attitude on this topic. I never bring this up because it doesn't matter. I'm just a dude on a forum. And so are you. So please knock it off.

And I work in game development now. If the publisher wants to ship a broken game and you're a developer with little pull then you're fucked. They own the code, they have all the money, and they determine the milestones. As someone who has been put in that position in the past and has passionately argued with a publisher to ask for more time, more QA bandwidth, or even more support from them; at the end of the day they call the shots. I don't know the situation with DICE/EA nor do I pretend to. I'm sure there's a lot of blame that can go around for this game on both sides but the responsibility to put a game out on the market, regardless of what state it's in, lies with EA.

I don't have a horse in this race so I don't really give a shit about who's right or wrong. I just don't like the attitude of blaming the developer when a majority of the time it's due to someone at the publisher not knowing how to correctly schedule or plan accordingly for when something goes awry. A publisher can blame a developer for missing milestones, not delivering what was scheduled, or even not meeting their bar of quality, but all of that can be mitigated early and resolved if there is someone at the helm who knows what they're doing.

I've seen projects in development hell that have been saved because a Producer at a publisher is fantastic and I've seen studios with an amazing team of people completely flounder because the publisher has no clue what they're doing and are constantly meddling. Good game development in a AAA environment really comes from the top down and not the other way around so if you're looking for someone to blame start at the top.
« Last Edit: March 27, 2014, 12:05:28 PM by a slime appears »

thisismyusername

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Some of the blame is on DICE, esp some of the game-design decisions (mobile AA not being tweaked when it was absolutely broken on the two maps it was in in BF3... "LET'S PUT IT ON MORE MAPS!" -DICE 2013), but a lot of the bugs and rushed launch is firmly on EA for not allowing QA and devtime to be stretched to let the bugs be squashed.

Eel O'Brian

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Crash bugs and weird glitches, sure. That can be on EA for forcing the game to market early. Fundamental shit like broken netcode and suspect hit detection, or shitty matchmaking? That's all on DICE. They've had many, many games to get that kind of shit sorted out.
sup

a slime appears

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Sure you might have shit netcode and matchmaking and a whole host of other online related issues but if you can't test in an effective environment then there's no real way of knowing if your stuff works in all scenarios. Heavy internal testing at the studio won't ever be a realistic representation of how the game will perform across multiple devices on multiple networked environments. That kind of broad-scale testing is simply not possible for a singular studio without heavy beta-testing performance worldwide, which is something a publisher would mange and provide.

Now you say, it worked in the past and they've had a long time to sort that kind of shit out and you're right, that's a lot of experience they've gained throughout the years. However, just because your online infrastructure worked great on a past product doesn't mean it's going to seamlessly migrate over to a brand new development environment. There is a massive list of additions, changes, and even a brand new engine that DICE has had to build for this game. I'm not even considering that DICE has now become the primary support house for all of EA's in-production games since Frostbite 3 is now the defacto internal engine. It's honestly surprising they managed to even ship BF4 last year.

Look, I'm not advocating for "blame the publisher" for everything, but people need to understand how instrumental it is to have an effective management team both internal at DICE and external at EA to mitigate issues and schedule for proper testing. There are a lot of things that DICE can be blamed for and you'd be absolutely justified in yelling at both, however a buggy broken product is typically the result of lack of proper testing/fixing which is something a developer doesn't exactly control. Or hell, even deciding on how to manage their post-launch support team isn't even dictated by the studio. EA owns DICE so EA decides how to spend their money and just how much to throw at fixing their game.

publisher breathing down their neck to ship a game.
I don't care.

I just wanted to quote this because I actually do agree with this sentiment. Fundamentally the consumer shouldn't have to give a shit about everything I just typed. They bought a product and it doesn't work so the fault lies with the creator and the distributor. I just wanted an excuse to rant and hopefully illuminate how often a developer gets shit on by their fanbase due to poor decisions or short sightedness on behalf of a publisher.

a slime appears

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Speaking of which Battlefield 4 for the Xbox ONE is only $30: http://www.microsoftstore.com/store/msusa/en_US/pdp/Battlefield-4-for-Xbox-One/productID.294130400

About the price I paid for my copy of the PS4 version, lol.

Stoney Mason

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Crash bugs and weird glitches, sure. That can be on EA for forcing the game to market early. Fundamental shit like broken netcode and suspect hit detection, or shitty matchmaking? That's all on DICE. They've had many, many games to get that kind of shit sorted out.

The distinction is meaningless imo. Because ultimately they are in bed with each other since the buyout. You can't distinguish one from the other especially since no one here is there to diagnosis the relationship. And as people have mentioned, the regular consumer shouldn't care at all. He has no idea what the difference is between a studio and a publisher.

All the DICE shooter games have been buggy to very large degrees. They have a culture of this. Battlefield 4 is just the case where everything fell apart. And DICE is the one who has to fix the issue. They are the programmer's, coders, and artists behind the project. They are the only ones that can.

It also doesn't help when DICE isn't communicative to the public about the large scope of the problems. Whether that's PR, or executive talk, its frustrating to regular people when no one will acknowledge the scale of the problems.

This is a satire video of Patrick Bach a DICE higher up talking about how much better the netcode of Battlefield 4 was going to be than BF 3. He said a whole bunch of stuff and then tossed in this gem. Stuff like that pisses people off because they feel like they were lied too.




This was another pre-lease comment from one of the producers before the release of the game.


Quote
In 6 months #BF4 is going to be not only one of the biggest but THE biggest FPS Competitive game to play.

The competitive scene for the game died almost immediately because the netcode was so bad and the game stability was so poor. 

So its one thing that DICE has been poorly communicating. That's unfortunate and laughably annoying in most cases. But the actual bugginess and actual problems with the game. Both in some poor design decisions that should be changed and the basic unstable nature of the game on many aspects is the real problem. No one will know what the real problem in the relationship is. There are clearly problems on both sides. But as a consumer I want the product to work. So DICE/EA share the credit when things go well like in BF 3. And they both get the blame when things turn to shit. Like in BF4. 

Eventually when BF 5 rolls around you will hear the mea culpas about how flawed BF 4 was to sell people on the idea that they've learned from the huge mistakes in BF 4 as they want you to buy the new edition. It's just unfortunate a lot of people had to suffer through a janky product and spend $100 bucks on it without feeling good about that product.
« Last Edit: March 27, 2014, 05:52:52 PM by Stoney Mason »

Eel O'Brian

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I still think the most basic problem is they're trying to do too much on 64-player Conquest. Too many things that can go wrong. I don't get lag or rubberbanding at all on any of the 32 player modes. I've read where there's going to be another BF game this year, but it'll supposedly be from Visceral. I'd bet it'll be a scaled-down BF game, closer to Bad Company than full-on Battlefield, and it'll probably play much better because of it.
sup

thisismyusername

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Sure you might have shit netcode and matchmaking and a whole host of other online related issues but if you can't test in an effective environment then there's no real way of knowing if your stuff works in all scenarios. Heavy internal testing at the studio won't ever be a realistic representation of how the game will perform across multiple devices on multiple networked environments. That kind of broad-scale testing is simply not possible for a singular studio without heavy beta-testing performance worldwide, which is something a publisher would mange and provide.

The problem is: They could've beta'd/tested the netcode for over a YEAR with some hardcore fans on PS360/PC easily by limiting it to those that spent the $50 extra on Premium. Those are your hardcore fans. Those are the ones you want to test with as a "does this work/rubberband for you?" thing while pushing destruction and other factors.

The tickrate issue is pretty inexcusable since a lot of the destruction is basically matching BF3's engine. I have no clue what the difference between Frostebite 2 and 3 is for the netcode to suddenly take a dump.

Steve Contra

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Sure they could've tested it for a year, if they had an extra year for it to come out, which is actually when it was meant to come out in the first place.
vin

thisismyusername

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Sure they could've tested it for a year, if they had an extra year for it to come out, which is actually when it was meant to come out in the first place.

Right. What's funny is that they advertised the BF4 beta in Medal of Honor and then never gave it until a month from launch. This "stress testing of the netcode" worked then, on one map. So the dumping that ht enetcode has done happened sometime between E3 (or whenever that slice happened for Seige of Shanghai/beta) to launch.

a slime appears

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Alright so I can't comment any further without being more specific and I'm not doing that, lol. Fundamentally we want the game to do better there's a ton of brilliant people managing Battlefield who are paying very close attention to what has happened so there's hope!

:rejoice
« Last Edit: March 27, 2014, 08:11:25 PM by a slime appears »

Stoney Mason

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Alright so I can't comment any further without being more specific and I'm not doing that, lol. Fundamentally we want the game to do better there's a ton of brilliant people managing Battlefield who are paying very close attention to what has happened so there's hope!

:rejoice

I put out some products I was very proud of when I worked in the industry. And I put out some products that I was not proud of. Game Dev is hard and it hurts when things go wrong. So I understand it. I've sort of lost hope in BF 4. What I more kind of hope for is that lessons learned from BF 4 benefit the process of the future games. That's is what happened on some of the products I was less than proud of.

Brehvolution

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Re: Battlefield 4 (Come play with The Bore. GamerTags in OP)
« Reply #818 on: March 28, 2014, 11:09:39 AM »
Silk road with graphics on ultra  :whew :whoo :lawd
©ZH

thisismyusername

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Re: Battlefield 4 (Come play with The Bore. GamerTags in OP)
« Reply #819 on: March 28, 2014, 11:40:10 AM »
It's my favorite map in China Rising, which is an unpopular opinion.  :lol

Rush first set and third set can be pretty bad though.  :'( But Conquest or Obliteration? :lawd

Brehvolution

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Re: Battlefield 4 (Come play with The Bore. GamerTags in OP)
« Reply #820 on: March 28, 2014, 12:49:44 PM »
I like all the expansion maps so far but Dragon Pass.

I only had time to play one map last night. I'm really interested to see Parcel Storm on ultra.
©ZH

Stoney Mason

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Re: Battlefield 4 (Come play with The Bore. GamerTags in OP)
« Reply #821 on: March 29, 2014, 12:27:41 AM »


dat rubberbannding.


starts at around 7:35
« Last Edit: March 29, 2014, 12:30:57 AM by Stoney Mason »

thisismyusername

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Re: Battlefield 4 (Come play with The Bore. GamerTags in OP)
« Reply #822 on: March 29, 2014, 12:50:51 AM »
Yeah, the netcode is pretty horrible. That tickrate + the packetloss and the rubberbanding on consoles and PC at random times. So stupid.

When the game works, it's fun. But having to fight the packetloss and getting someone killing you from a completely opposite direction really kills the game for me.

spoiler (click to show/hide)
Of course, this hasn't stopped me from getting nearly to the rank cap + getting all the assignment weapon unlocks with the class kit/weapon exp unlocks. :fbm
[close]

I like all the expansion maps so far but Dragon Pass.

I only had time to play one map last night. I'm really interested to see Parcel Storm on ultra.

Dragon Pass isn't too bad on Conquest or Obliteration. Rush's first set is pretty bad I haven't really seen the entire Rush variant of it to completion besides like... 2-3 times.

The one I don't like in Conquest or Rush (but do in Obliteration because it allows some psych-out moments) is Guilin Peaks. Rush is pretty bad with grenade spam. Conquest is "avoid D because the bomber is a horrible placement/run and go around the outside to avoid the hotspot/caves to cap flags to bleed." But Obliteration :lawd ... get a motorcycle or helicopter while everyone is fighting for the bomb, rush it to the other side of the map and arm with no defusing. Makes having to watch the bomb and kill the helicopters swooping in a priority.
« Last Edit: March 29, 2014, 12:54:35 AM by thisismyusername »

Eel O'Brian

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Re: Battlefield 4 (Come play with The Bore. GamerTags in OP)
« Reply #823 on: March 29, 2014, 05:39:46 PM »
I'm so goddamned sick of being paired up against squads of level 116s I have absolutely no chance against. It's just not fun at all. These dudes are fanatics who work this game like a shift job. A simple fix for this would be setting aside some quick-match servers for people under level 60, the midway point. You could always choose to throw yourself to the poopsockers in genpop if you wanted, but at least the option would be there. That makes way too much sense, though.
sup

thisismyusername

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Re: Battlefield 4 (Come play with The Bore. GamerTags in OP)
« Reply #824 on: March 29, 2014, 06:14:49 PM »
Rank doesn't mean everything.  ;) But it certainly helps.

What is happening is you're playing against squads/friends that play the game together more than likely. It's not like Bad Company 2 where the only people playing it now a days are Colonel 50's.

Eel O'Brian

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Re: Battlefield 4 (Come play with The Bore. GamerTags in OP)
« Reply #825 on: March 29, 2014, 06:46:33 PM »
Yeah, but they've played it enough to know the maps inside and out, and that's the biggest leg-up. If you're breaking 100 in this game, you've dumped a shitload of hours into it, you know all the little tricks, and no level 10 dude or dudette is going to stand much of a chance against you unless they get lucky. I'd say around 8 out of 10 times I get chewed up it's by someone level 75 or above.
sup

thisismyusername

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Re: Battlefield 4 (Come play with The Bore. GamerTags in OP)
« Reply #826 on: March 29, 2014, 07:24:09 PM »
Again: Rank means nothing. You get 25%-200% EXP boosters per rank-up in a Battlepack. You don't even need to use those for the first 45 ranks because those come at a decent clip. Add in the random 2XPs if you're premium (there's been 2-4 for non-Premium, granted) and you can go from 1-100 at a pretty decent clip if you "poopsock" a weekend or two. Add in the boosters and those go even faster to where it becomes a weekend if that.

Rank in BF4 means very little. Time played doesn't even factor in when the majority of the maps have no out-of-bound antics that BC2 had.

Stoney Mason

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Re: Battlefield 4 (Come play with The Bore. GamerTags in OP)
« Reply #827 on: March 29, 2014, 08:16:57 PM »
I disagree. (Although I understand your position and I'm sure you understand my position) The time you put in does matter. Does it always matter? No. Of course not. There will always be some people who put in a lot of time and are still terrible.

On average does it matter in pub games? Yes. The people that put in more time are more likely to have better skill and as a general rule are more likely to be playing in a squad in my experience. They also have more access to potentially more unlocks on vehicles and such.

Battlefield has always had relatively poor matchmaking. Especially since some pussies will team switch to the winning side instead of trying to put up a fight or just leaving the server.

Ultimately the problem is co-ordination. If one team is co-ordinated (especially with their vehicles) and the other team is running around like solo Rambo's. It's generally not going to be pretty.
« Last Edit: March 29, 2014, 08:26:11 PM by Stoney Mason »

thisismyusername

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Re: Battlefield 4 (Come play with The Bore. GamerTags in OP)
« Reply #828 on: March 29, 2014, 09:54:41 PM »
Ultimately the problem is co-ordination. If one team is co-ordinated (especially with their vehicles) and the other team is running around like solo Rambo's. It's generally not going to be pretty.

The same could be said for all games, though.

I agree that the matchmaking/server balance is poor. I also blame the teamswitching and other antics on the "ranked" servers/stats being shown in Battlelog. If DICE did away with W/L and KDR I think that'd improve the game a little bit in some players mindview of "OMG MY KDR IS 3.0! SUCK IT!"

Honestly, though the pub game doesn't factor in. Mostly because of said teamstacks. Though I have had rounds (spoiler: with friends) where we turned the tide against teamstacks. I do remember a round where we were getting completely mown by helicopters in BF3 on Kharg and bled their team and they get into "overtime" by arming A third set and I rushed up there while they tried to pot shot me and disarmed while prone to make myself smaller to  hit. It's possible to turn those rounds around. But again: Like you said, not a lot of people want to do that and that's because of the statswhoring.

As far as time-put-in. In map knowledge, yeah. But in terms of time->rank? No. You're talking to someone that made a new account on BF3 and within 50 hours was Colonel 35 (so like 150 or so in BF4 terms) and that's because I abused the 2XP weekend and Domination where going around capping flags every 3-5 seconds gives you 200 points which racked up quickly. If someone new did something like that, their time to that rank would've been about 55 hours or less (upwards of... 40 or so, I'd estimate if REALLY good) like mine.

And like I said: most maps don't have anything "antic" worthy to where most map knowledge is "go to these chokepoints, hold them. Watch these other choke points/lanes to make sure no one flanks. You win. Yay!"
« Last Edit: March 29, 2014, 09:59:15 PM by thisismyusername »

Stoney Mason

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Re: Battlefield 4 (Come play with The Bore. GamerTags in OP)
« Reply #829 on: March 31, 2014, 10:05:02 AM »
Naval Strike is now out on the PC. So it should be out on most platforms at this point if not all.

thisismyusername

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Re: Battlefield 4 (Come play with The Bore. GamerTags in OP)
« Reply #830 on: March 31, 2014, 07:19:36 PM »
Titan mode is bleh.

Maps are basically a Javelin wet-dream.  :-\

G The Resurrected

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Re: Battlefield 4 (Come play with The Bore. GamerTags in OP)
« Reply #831 on: April 01, 2014, 02:29:40 AM »
Titan mode is bleh.

Yeah I'm done with this, I played two matches and thought it was shit.

Stoney Mason

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Re: Battlefield 4 (Come play with The Bore. GamerTags in OP)
« Reply #832 on: April 02, 2014, 01:20:16 AM »
Quote
Addressing Battlefield 4 Rubber-banding Issues 04.02.14

   
We wanted to provide a quick update on the issues with Battlefield 4 “rubber-banding” some players on certain platforms experienced during matches with 64-players.

Looking into this further, we’re unhappy with our server performance, so we’ll be upgrading the hardware as soon as possible, investing more to deliver a better experience.

As soon as we know the exact timetable, we’ll let you know the ETA.  Reducing lag for these players is absolutely a TOP priority for us to solve and we expect to have the solution very soon.

http://blogs.battlefield.com/2014/04/addressing-battlefield-4-rubber-banding-issues/

Only took em 6 months and lots of denying the issue.

 :goty2


« Last Edit: April 02, 2014, 01:22:48 AM by Stoney Mason »

Brehvolution

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Re: Battlefield 4 (Come play with The Bore. GamerTags in OP)
« Reply #833 on: April 02, 2014, 08:54:32 AM »
That's rich.

"It's not the code, it's the hardware!"

So in the future, if you experience some rubber banding, you just might be playing on an old server. There is no way now to know if it gets fixed. Consider the issue officially buried.
©ZH

Eel O'Brian

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Re: Battlefield 4 (Come play with The Bore. GamerTags in OP)
« Reply #834 on: April 02, 2014, 09:47:50 AM »
Test servers were working great for a few days (only one map, Operation Mortar), then I jumped into one yesterday and got just as much rubberbanding as ever. This is never really gonna get fixed. It might get a little better, but it's always going to be there to some extent. They're just using band-aids to set a broken bone at this point.
sup

fistfulofmetal

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Re: Battlefield 4 (Come play with The Bore. GamerTags in OP)
« Reply #835 on: April 02, 2014, 10:15:19 AM »
Played some Naval Strike last night.

Seems pretty fun. The maps are a nice change of pace.

Would like to be able to move the carriers.
nat

Eel O'Brian

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Re: Battlefield 4 (Come play with The Bore. GamerTags in OP)
« Reply #836 on: April 02, 2014, 12:28:20 PM »
Yeah, they're really good maps, I just wish I could play them without doing the conga all over the place.
sup

thisismyusername

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Re: Battlefield 4 (Come play with The Bore. GamerTags in OP)
« Reply #837 on: April 02, 2014, 06:20:22 PM »
Test servers were working great for a few days (only one map, Operation Mortar), then I jumped into one yesterday and got just as much rubberbanding as ever. This is never really gonna get fixed. It might get a little better, but it's always going to be there to some extent. They're just using band-aids to set a broken bone at this point.

I dunno. In BC2 it wasn't this bad. They'd "upgrade" the servers and then it'd go away for a few months and then come back. I think it was due to player-base increasing or something in that case. But BF4's is just there. Now and then some third party servers on PC are fine. But then you go into one like Urock and it's just lag city.

Mupepe

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Re: Battlefield 4 (Come play with The Bore. GamerTags in OP)
« Reply #838 on: April 03, 2014, 10:48:47 AM »
welp I decided to get back on this last night.  Jumped on the PS4 version and good fucking lord the rubberbanding was still insane.  I decided to see how my X1 version was and it was pretty damn smooth.  I played for about 3 and a half hours and I encountered "BULLSHIT!" lag moments only two or three times.  So I think I'm back to playing on my X1.  Even though it looks like dog shit compared to the PS4 version at least it doesn't leave me hating the game.

thisismyusername

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Re: Battlefield 4 (Come play with The Bore. GamerTags in OP)
« Reply #839 on: April 04, 2014, 08:28:15 PM »
I think I ran into ToxicAdam playing Carrier Assault.  :lol