Author Topic: Capcom Late April Fools Joke  (Read 1627 times)

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magus

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Capcom Late April Fools Joke
« on: April 09, 2013, 11:23:50 AM »
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Maverick Hunter: Capcom's cancelled gritty Mega Man FPS reboot



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Maverick Hunter: The Mega Man first-person shooter that could have been

In 2010, Capcom tapped the talent behind Metroid Prime to bring Mega Man into the modern age — only to have the game suffer the fate of similar recent attempts to find a new audience for the 8-bit hero.

Codenamed Maverick Hunter, the first-person shooter had the blessing of Mega Man's creator and a talented team tasked with attracting a new generation of fans. But the departure of Keiji Inafune likely killed the most interesting take on the 25-year-old character to date.

Mega Man's foray into the first-person shooter genre looked, at least on paper, like a formula for success. One of a handful of collaborations with Western developers kicked off by Mega Man creator Keiji Inafune, the Mega Man first-person shooter was in development at Austin-based Armature Studio, the promising developer founded by Metroid Prime's creators. The new Mega Man would have been redesigned by the concept artist responsible for adapting Iron Man's armor for Marvel's successful film franchise. Thematically, the game would have built upon the mythology of Mega Man X, a series that was a darker, more mature spin-off of the cuter, classic Mega Man franchise.

The game would have stayed true to core Mega Man X gameplay concepts, re-imagining his X-Buster arm cannon, his dash and his ability to appropriate the special powers of his fallen enemies. Platforming elements, including X's wall jump, and classic Mega Man X characters would have been re-imagined in new ways.

Unfortunately, Armature's Mega Man first-person shooter, Maverick Hunter shared the fate of the Blue Bomber's other recent projects — Mega Man Legends 3, Mega Man Universe, Mega Man Online — and was canceled before the public ever had the opportunity to see it.

According to a number of Capcom sources, Armature's Maverick Hunter was prototyped and playable. It had a short lifespan, only about six months in the first half of 2010. It showed promise, sources said, but was deemed a significant gamble, and quietly killed before Inafune publicly exited Capcom in late 2010.

Videos and More on Polygon

http://www.polygon.com/2013/4/9/4179628/mega-man-fps-maverick-hunter

:rofl :whoo :orly :ooh
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Raban

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Re: Capcom Late April Fools Joke
« Reply #1 on: April 09, 2013, 11:32:00 AM »
Good riddance. Capcom needs to shuffle Mega Man away into the same cabinet that all their dead IPs rest in.

Don Flamenco

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Re: Capcom Late April Fools Joke
« Reply #2 on: April 09, 2013, 11:43:02 AM »
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darker, more mature


i can't believe these polygon twits get paid to write

Rahxephon91

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Re: Capcom Late April Fools Joke
« Reply #3 on: April 09, 2013, 11:53:45 AM »
Dosen't even look that bad.

magus

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Re: Capcom Late April Fools Joke
« Reply #4 on: April 09, 2013, 11:56:40 AM »
Quote
darker, more mature


i can't believe these polygon twits get paid to write

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Don Flamenco

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Re: Capcom Late April Fools Joke
« Reply #5 on: April 09, 2013, 12:12:09 PM »
:lol @ that vid



the whole power stealing thing could actually be fresh in a fps, but yeah,  Bomberman Act Zero never forget.  although I guess MMX is already the cheesy serious take. 






how can such a dork be so top tier in umvc3  :'(
« Last Edit: April 09, 2013, 12:34:34 PM by Don Flamenco »

BobFromPikeCreek

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Re: Capcom Late April Fools Joke
« Reply #6 on: April 09, 2013, 12:28:22 PM »
I'd play that.
zzzzz

Sho Nuff

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Re: Capcom Late April Fools Joke
« Reply #7 on: April 09, 2013, 12:34:06 PM »
The way he says that last word makes him sound like a Muppet

Rufus

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Re: Capcom Late April Fools Joke
« Reply #8 on: April 09, 2013, 12:50:33 PM »
Ew, the style is hideous.

Brehvolution

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Re: Capcom Late April Fools Joke
« Reply #9 on: April 09, 2013, 01:52:17 PM »
How does Jarosh feel about this?
©ZH

Positive Touch

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Re: Capcom Late April Fools Joke
« Reply #10 on: April 09, 2013, 03:50:25 PM »
dont care what the quality would have been like, i just really wish this would have came out for the DECADES AND DECADES worth of bitter tears
pcp

Trent Dole

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Re: Capcom Late April Fools Joke
« Reply #11 on: April 09, 2013, 04:47:13 PM »
My response WAS gonna be 'lol, no' prior to seeing PT's postage. But seriously, why are some JP publishers so afraid to make Japanese ass games these days? Do they really tank that hard everywhere else? Their happy wacky handheld Galapagos land seems to sustain itself ok so I dunno why poor Mega never gets any love these days. Ah well, at least the Tron Bonne game exists.
Hi

Don Flamenco

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Re: Capcom Late April Fools Joke
« Reply #12 on: April 09, 2013, 05:36:07 PM »
Capcom saw that Mega Man 10 sales declined 2.8% from Mega Man 9, got scared off by the franchise fatigue monster, had Sven write something on the forums that passive aggressively blamed fans for not supporting the series, then took their ball.    Not sure if that's the true story, but it's prob close.


Trent Dole

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Re: Capcom Late April Fools Joke
« Reply #13 on: April 09, 2013, 05:44:47 PM »
Makes sense I guess. :gloomy
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pilonv1

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Re: Capcom Late April Fools Joke
« Reply #14 on: April 09, 2013, 09:55:43 PM »
I assume someone has already mentioned Bomberman Act Zero?
itm

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Re: Capcom Late April Fools Joke
« Reply #15 on: April 09, 2013, 09:58:17 PM »
I assume someone has already mentioned Bomberman Act Zero?

There is no such game by that name.
dog

Don Flamenco

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Re: Capcom Late April Fools Joke
« Reply #16 on: April 09, 2013, 09:58:55 PM »
is the fact that the metroid prime leads were on it a reason to be salty or was MP more of a result of them being directed by Nintendo?

Great Rumbler

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Re: Capcom Late April Fools Joke
« Reply #17 on: April 09, 2013, 09:59:45 PM »
is the fact that the metroid prime leads were on it a reason to be salty or was MP more of a result of them being directed by Nintendo?

It is true that Metroid Prime was going nowhere before Miyamoto kicked down the door and started overturning tables...
dog