She asks if I feel different now after having sex for the first time and I told her "Totally. I feel like a whole new world has opened up for me." or something along those lines.
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CVG: So one of your big surprises was DICE working on the new Star Wars: Battlefront. As you said, that's pretty much a match made in heaven for fans... but those sorts of dream collaborations don't happen often.DICE: I'm glad you say that because it was almost not happening. It was just something as boring as resources and availability. The DICE guys Karl Magnus Troedsson and Patrick Bach were talking and I told them we were in dialogues with Disney over this deal and they just looked at me and said, "Why haven't you spoken to us? What are you doing? We want to make Battlefront."DICE is a very particular place and they are very proud of what they do and you don't really tell them what to do. I didn't anticipate them wanting to work on a license - they've always been new IP or their own IP. But they were just like, 'we would kill to make this game' and the whole studio started talking about it like, 'please give us this game'.That's when I called Frank [Gibeau, EA Labels boss] and I realized we had something here. 'If they want it that badly, then the game will be freaking awesome - we have to figure it out'. So we figured it out, we got them the game and it was that simple. They begged to do it, the opportunity was there and that's exactly why you'll see a game that will be what it needs to be was there and that's exactly why you'll see a game that will be what it needs to beCVG: Can you give us an indication of which key talent are working on the game?DICE: You will have people that have worked on Battlefield for many years on it, you will have Patrick himself involved in it. These are experienced DICE people in Sweden building this game - it's being built in Stockholm.When it comes to the actual game, the approach we're going to take is it's a rebirth of the brand, it is Star War: Battlefront done the DICE way. The original Battlefront games actually took a lot of inspiration from Battlefield and they've been publicly open about that. As the guys said, the game is 'coming home'. That's as much as we can say
They need to keep third person view in
Well, it was always optional, and some people will want to see their dudes