In which case, the bad faith that was sewn has reaped no emotional response whatsoever. Either way, they don't get what they want, and I am satisfied.
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Still a better game than Skyward Sword. What's yer point
Still a better game than Skyward Sword.
LOL this is like the easiest Zelda ever. Dying literally has no consequences. At least in other games it kinda set you back a bit.Platforming is pretty terrible though, so I can see why they made sure that there's no downside to dying.
enter a screen - oops i need to equip the glove! pause and select the gloveenter a screen - oops i need to equip the sword! pause and select the swordenter a screen - oops i need to equip the feather! pause and select the featherWHY DID THEY DESIGN THE OVERWORLD LIKE THIS
Quote from: Andrex on August 14, 2013, 11:40:26 PMQuote from: Positive Touch on August 14, 2013, 10:48:59 PMenter a screen - oops i need to equip the glove! pause and select the gloveenter a screen - oops i need to equip the sword! pause and select the swordenter a screen - oops i need to equip the feather! pause and select the featherWHY DID THEY DESIGN THE OVERWORLD LIKE THISBack before Sony invented Real-Time Weapon Change™. :'(This is also #2 on my most annoying LA things.Why is the glove an equipable item and not like, a status buff (like in the far-superior Link to the Past?) Is there a reason for making it more obtuse? Is there any situation you DON'T want it equipped? Same for the sword.lack of buttons. nothing more, nothing less.
Quote from: Positive Touch on August 14, 2013, 10:48:59 PMenter a screen - oops i need to equip the glove! pause and select the gloveenter a screen - oops i need to equip the sword! pause and select the swordenter a screen - oops i need to equip the feather! pause and select the featherWHY DID THEY DESIGN THE OVERWORLD LIKE THISBack before Sony invented Real-Time Weapon Change™. :'(This is also #2 on my most annoying LA things.Why is the glove an equipable item and not like, a status buff (like in the far-superior Link to the Past?) Is there a reason for making it more obtuse? Is there any situation you DON'T want it equipped? Same for the sword.
There's no reason to ever play LA when the Oracle games exist. Unless you're some nostalgia fetishist that is incapable of objectivity.
Which button picks up the rocks in that scenario?
And how do you dash jump or bomb arrow?
Quote from: Positive Touch on August 14, 2013, 10:48:59 PMenter a screen - oops i need to equip the glove! pause and select the gloveenter a screen - oops i need to equip the sword! pause and select the swordenter a screen - oops i need to equip the feather! pause and select the featherWHY DID THEY DESIGN THE OVERWORLD LIKE THISNever finished this game thanks to this.Going a little off topic but still on the subject of old portable games, HOW CAN ANYONE PLAY POKEMON WITHOUT AN EMULATOR? I'm playing firered now and I can't even imagine how it would be like to play this thing without the accelerator, everything is soooooo slow!
This game rocks, the item swapping is not a problem, your solution sucks
Quote from: Oscar the Grouch on August 15, 2013, 10:25:00 AMAnd how do you dash jump or bomb arrow?B.
Quote from: Andrex on August 15, 2013, 10:57:44 AMQuote from: Oscar the Grouch on August 15, 2013, 10:25:00 AMAnd how do you dash jump or bomb arrow?B.Don't think you're understanding. Those two actions require both buttons. Especially later in the game you don't always want the sword so locking one of the two buttons to it would have a been a huge design flaw.This thread reads like you played a quarter of the game and threw up your hands in your new gamer privilege.
Quote from: Spencer on August 15, 2013, 12:37:33 PMQuote from: Andrex on August 15, 2013, 10:57:44 AMQuote from: Oscar the Grouch on August 15, 2013, 10:25:00 AMAnd how do you dash jump or bomb arrow?B.Don't think you're understanding. Those two actions require both buttons. Especially later in the game you don't always want the sword so locking one of the two buttons to it would have a been a huge design flaw.This thread reads like you played a quarter of the game and threw up your hands in your new gamer privilege.K.What motivated me to make this thread was realizing that I was going to see that fucking message throughout the entire rest of the game. The weapon switching is a little annoying but whatevs, it's GameBoy. But the glove shouldn't be a usable item IMO. Or after you get it, those messages should stop. Bumping into anything pops it up. WE GET IT
I remember when it first released, how crazy it was getting something mechanically similar to LttP on the Game Boy. I'd expected GB Zelda to be more like Zelda NES, so when I saw the first screen I was blown away.
Quote from: Oscar the Grouch on August 15, 2013, 04:43:44 PMI remember when it first released, how crazy it was getting something mechanically similar to LttP on the Game Boy. I'd expected GB Zelda to be more like Zelda NES, so when I saw the first screen I was blown away. anything that was above bargain-bin nes level quality on game boy back then was rare as hell. so when nintendo started making sure their handheld games were quality titles with lots of content and great graphics it was mind-blowing. this + mario land 2 made the gameboy into something worth having instead of being a wasteland of barely-coherent throwaway titles.
Nah, it goes beyond that, Yeti. Lots of people will argue LA is the best Zelda, and I just can't see that angle no matter how I look at it.
Quote from: Oscar the Grouch on August 15, 2013, 06:16:54 PMNah, it goes beyond that, Yeti. Lots of people will argue LA is the best Zelda, and I just can't see that angle no matter how I look at it.Everyone loves their first Zelda like it was the best
i think a lot of the nintendo gameboy titles have a lot of personality,just look at wario land,everything about it is so cool
Quote from: magus on August 15, 2013, 06:33:39 PMi think a lot of the nintendo gameboy titles have a lot of personality,just look at wario land,everything about it is so cooldur, thats why i said early gameboy, like 89-91. bullshit puzzle games and slightly interesting but half-broken games like seiken densetsu and castlevania adventure.bubble ghost was cool tho
the gb version had a sakimoto sooundtrack
i think a lot of the nintendo gameboy titles have a lot of personality,just look at wario land,everything about it is so cooltoday nintendo could never pull a game like this