Author Topic: SUPERHOT - Slow-Mo Matrix First Person Shooter Puzzle Hotline Miami Game  (Read 1268 times)

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Great Rumbler

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Re: SUPERHOT - Slow-Mo Matrix First Person Shooter Puzzle Hotline Miami Game
« Reply #1 on: September 21, 2013, 03:24:26 PM »
I played the demo, can't help thinking it needs more time puzzles than ones simply involving enemies. Give the levels more events, items to miss, time based environmental things etc.

The look is fine, minimalist, but the idea makes me imagine what this would be like with quantum break graphics

The idea is great.. In the right hands it could be awesome, maybe even like portal
« Last Edit: September 21, 2013, 03:26:05 PM by radioheadrule83 »

Sho Nuff

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Re: SUPERHOT - Slow-Mo Matrix First Person Shooter Puzzle Hotline Miami Game
« Reply #2 on: September 21, 2013, 03:50:37 PM »
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Re: SUPERHOT - Slow-Mo Matrix First Person Shooter Puzzle Hotline Miami Game
« Reply #3 on: September 22, 2013, 12:12:56 PM »
Really enjoyed the demo.  Will buy for sure!
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