Author Topic: SquareEnix Kickstarter Funded - FF6 on iOS/Android  (Read 7768 times)

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demi

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SquareEnix Kickstarter Funded - FF6 on iOS/Android
« on: October 09, 2013, 03:48:19 PM »
This has been known since the announcement of V, but there are some details here

http://kotaku.com/final-fantasy-vi-is-coming-to-ios-and-android-vii-coul-1443087791

Quote
"It is basically like a remake of the original VI," Tokita said as he proudly revealed his surprise at the end of a presentation about the recent smartphone release of FFV and the upcoming mobile release of FFIV: The After Years. "But there have been some enhancements."

Quote
"The battle systems have been altered for the other [mobile remakes] for Final Fantasy and VI will be the same. For instance grinding was an issue and people had to spend a lot of time leveling up. Now on the mobile devices the battle systems have been adjusted so you don't have to fight as much and can enjoy the game for what it is."

Quote
The graphics, he said, will be refined for cellphones. They'll still be 2D but sharpened, a la the recent mobile release of V.
fat

MCD

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Re: SquareEnix Kickstarter Funded - FF6 on iOS/Android
« Reply #1 on: October 09, 2013, 03:49:28 PM »
:clap :clap :clap

Himu

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Re: SquareEnix Kickstarter Funded - FF6 on iOS/Android
« Reply #2 on: October 09, 2013, 03:50:42 PM »
MCD originally posted this thread. Then I couldn't post. Then I see Demi has posted it.

Demi is MCD.

 :hans1

Anyways, hoping VI isn't ugly like V.
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demi

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Re: SquareEnix Kickstarter Funded - FF6 on iOS/Android
« Reply #3 on: October 09, 2013, 03:52:12 PM »
It will be, did you see the quote?

The graphics, he said, will be refined for cellphones. They'll still be 2D but sharpened, a la the recent mobile release of V.
fat

Himu

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Re: SquareEnix Kickstarter Funded - FF6 on iOS/Android
« Reply #4 on: October 09, 2013, 03:52:14 PM »
Quote
The graphics, he said, will be refined for cellphones. They'll still be 2D but sharpened, a la the recent mobile release of V.

Oh god.
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Howard Alan Treesong

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Re: SquareEnix Kickstarter Funded - FF6 on iOS/Android
« Reply #5 on: October 09, 2013, 03:55:14 PM »
Quote
The graphics, he said, will be refined for cellphones. They'll still be 2D but sharpened, a la the recent mobile release of V.

Oh god.

:anhuld
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MCD

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Re: SquareEnix Kickstarter Funded - FF6 on iOS/Android
« Reply #6 on: October 09, 2013, 03:55:32 PM »
Square Enix's CEO: “We Must Reform With Urgency”, explains his plan:

Quote
“The business model is at a turning-point,” starts Matsuda. “Up until now, the profit of home-console games have been decided by price x number [sold]. Development and and sales were divided, and the game developers only needed to concentrate on their work. That’s where the strengths of our company laid within.”

“At the very beginning, the game business started out with ‘how can we get people to insert coins’. Afterwards, consoles became popular, and our company grew as game design and billing [methods] were divided,” Matsuda continues. “Presently, online games are prosperous, which again, has the theme of ‘how can we charge the people,’ as developers and sales have become inseparable. And the devices they can be played on has spread vastly. It’s truly a paradigm shift.”

 “Past gaming generation changes took roughly three to five years. Nowadays, released titles are updated every day, and it only takes about three months for a situation to completely change. In order to react with such speed, it is urgent for development and sales to be unified as one.”

“The former core was ‘standardization’ and now it has become ‘personality’. It is similar to bringing up a fashion brand. An especially important index is ‘asset-turnover ratio’. When making something, developers want to spend more time and money. However, that can be related to lowering the asset-turnover ratio, so the key point is to find a good balance,” explained Matsuda.

“In fact, one of the factors of the final deficit is the delay from the development to release,” Matsuda elaborated. “Such time-lag means a decrease of contact frequency with the players. It is necessary for us to set up a system that allows us to meet the demands of our customers in a more timely manner. We can’t just have a year of leniency. We must reform with urgency.”

2 days later:

 :sabu :sabu :sabu

magus

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Re: SquareEnix Kickstarter Funded - FF6 on iOS/Android
« Reply #7 on: October 09, 2013, 03:59:26 PM »
Quote
The Legacy series won't necessarily end with VI, Tokita said, when we asked him if it could include VII, VIII, IX, X and beyond. "We are aware that we have tons of VII fans," he noted. "We have VII fans in our own company. If this Legacy project works out well, we would like to one day be able to work with VII."

DON'T YOU FUCKING DARE! :ufup
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Re: SquareEnix Kickstarter Funded - FF6 on iOS/Android
« Reply #8 on: October 09, 2013, 04:00:03 PM »
guys, we're over reacting, FFV iOS wasn't that...



:dayum
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demi

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Re: SquareEnix Kickstarter Funded - FF6 on iOS/Android
« Reply #9 on: October 09, 2013, 04:01:39 PM »
fat

Yulwei

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Re: SquareEnix Kickstarter Funded - FF6 on iOS/Android
« Reply #10 on: October 09, 2013, 04:02:10 PM »
Day 1

MCD

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Raban

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Re: SquareEnix Kickstarter Funded - FF6 on iOS/Android
« Reply #13 on: October 09, 2013, 04:09:11 PM »
Bummed this isn't polygonal, but not even remotely surprised.

Yulwei

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Re: SquareEnix Kickstarter Funded - FF6 on iOS/Android
« Reply #14 on: October 09, 2013, 04:09:23 PM »
this is the S-E killer app we've all been waiting for

based se

Himu

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Re: SquareEnix Kickstarter Funded - FF6 on iOS/Android
« Reply #15 on: October 09, 2013, 04:18:38 PM »
guys, we're over reacting, FFV iOS wasn't that...

(Image removed from quote.)

:dayum

We don't talk about FFV ios on this forum.
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Trent Dole

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Hi

MCD

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Re: SquareEnix Kickstarter Funded - FF6 on iOS/Android
« Reply #17 on: October 09, 2013, 04:46:14 PM »
http://www.neogaf.com/forum/showthread.php?t=529926

It's OK guys! Wada is gone everything will be good now!

Rahxephon91

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Re: SquareEnix Kickstarter Funded - FF6 on iOS/Android
« Reply #18 on: October 09, 2013, 07:31:29 PM »
Why is everyone crying? They are putting FF6 on Ios. Thats great news.

magus

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Re: SquareEnix Kickstarter Funded - FF6 on iOS/Android
« Reply #19 on: October 09, 2013, 07:35:20 PM »
Why is everyone crying? They are putting FF6 on Ios. Thats great news.

don't you know that ios port are fueled by the souls of kitten and children's?
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Rahxephon91

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Re: SquareEnix Kickstarter Funded - FF6 on iOS/Android
« Reply #20 on: October 09, 2013, 07:42:42 PM »
I hate mobile gaming, but I don't see them porting FF6 anywhere else, so I'm open to playing it. It's just a turn based rpg anyway, not like touch controls or whatever are going to be that terrible.

It's not like this is a new game anyway. When they announce FF16 or Chrono Cross 2 as ios games, then I'll get mad.
« Last Edit: October 09, 2013, 07:57:17 PM by Rahxephon91 »

demi

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Re: SquareEnix Kickstarter Funded - FF6 on iOS/Android
« Reply #21 on: October 09, 2013, 07:53:48 PM »
Incoming Tiesto...

I hate mobile gaming, but I don't see them porting FF6 anywhere else, so I'm open to playing it. It's just a turn based rpg anyway, not like touch controls or whatever are going to be that terrible.
fat

Raban

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Re: SquareEnix Kickstarter Funded - FF6 on iOS/Android
« Reply #22 on: October 09, 2013, 08:50:13 PM »
When the App Store dropped and I saw the future of mobile gaming, I had no idea it would produce so much bitter fanboy tears.

haters :umad

Himu

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Re: SquareEnix Kickstarter Funded - FF6 on iOS/Android
« Reply #23 on: October 09, 2013, 09:38:50 PM »
Why is everyone crying? They are putting FF6 on Ios. Thats great news.

I DON'T THINK YOU HAVE BEEN PAYING ATTENTION.



There is nothing wrong with FFVI on ios.  There IS something wrong with a version of FFVI that looks dog shit.
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Himu

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Re: SquareEnix Kickstarter Funded - FF6 on iOS/Android
« Reply #24 on: October 09, 2013, 09:42:08 PM »
Whether I have access to an emulator or not does not excuse the level of half-assedness that is on that FFV remake. It also stings that they're making a 3d After Years remake - after waiting for years after the FFIV ds remake -  and give V that terrible treatment, as well as likely VI. FFV deserves better than a remake that looks like it was done in rpg maker. So does FFVI. The fact they ignored FFV for its 20th anniversary makes it even worse. Let me guess, they'll release an FFVI ios version for its 20th next year (or this year) and it'll look like this:



:sabu

« Last Edit: October 09, 2013, 09:49:36 PM by Formerly Known As Himuro »
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Himu

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Re: SquareEnix Kickstarter Funded - FF6 on iOS/Android
« Reply #25 on: October 09, 2013, 09:52:15 PM »
THIS IS YOUR FUTURE:



:rofl
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Himu

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Re: SquareEnix Kickstarter Funded - FF6 on iOS/Android
« Reply #26 on: October 09, 2013, 10:06:04 PM »
For reference, I don't really care nor have the interest in buying the FF remakes on mobile. It'd be nice to own FFIV remake on my phone, but I'm not in a rush to get it.

I own FFI-VI across, bare minimum, three platforms. So I'm not really one to care about the remakes for games I've beaten time and time again.

However, as someone with respect towards Square Enix's craft, I can't help but be disappointed by the results of Final Fantasy V's mobile remake. I can't respect it, on any level. How a company that prides - or at the very least, prided - itself on visual presentation and aesthetic could release such a mind numbingly visually bland title for a remake of arguably - gameplay-wise - their most influential game, I have no clue and it's telling that you have such a problem with people expressing such issues or calling S-E out for putting out such a cheap product of a marvelous piece of software. But bring up how gamers are this and gamers are that, as if anyone gives a shit.
« Last Edit: October 09, 2013, 10:08:29 PM by Formerly Known As Himuro »
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Re: SquareEnix Kickstarter Funded - FF6 on iOS/Android
« Reply #27 on: October 09, 2013, 10:15:07 PM »
Why does Oscar always get so defensive whenever anybody criticizes mobile gaming?
dog

Himu

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Re: SquareEnix Kickstarter Funded - FF6 on iOS/Android
« Reply #28 on: October 09, 2013, 10:16:55 PM »
You know, I don't have a problem with the aesthetic in FFIV psp. It's a beaut, it really is. It's not for everyone, but at the least I can tell they put effort into it. I really hope VI has a similar style. It deserves it.



Also the presentation in FFIV psp is off the charts. :lawd



Fucking hell, that glass shatter, man.
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Himu

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Re: SquareEnix Kickstarter Funded - FF6 on iOS/Android
« Reply #29 on: October 09, 2013, 10:18:37 PM »
Why does Oscar always get so defensive whenever anybody criticizes mobile gaming?

Because he's justified.

And he thinks I'm attacking mobile games. I'm not. I attacking S-E spitting on a classics legacy.
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Re: SquareEnix Kickstarter Funded - FF6 on iOS/Android
« Reply #30 on: October 09, 2013, 10:23:01 PM »
Once mobile games release their focus on IAP, regularly get more effort and monies, allow a direct connection to a TV or PC monitor, and have built-in controller usage, there really won't be any problems. We're just not there yet, but I'm sure we'll all be playing Call of Duty 27 on an iOS or Android device soon enough.
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Re: SquareEnix Kickstarter Funded - FF6 on iOS/Android
« Reply #31 on: October 09, 2013, 10:23:13 PM »
The Warriors Directors Cut is terrible. Another remake that ruins a classic. Awful. And it's the only version you can buy in stores.

:tocry
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Raban

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Re: SquareEnix Kickstarter Funded - FF6 on iOS/Android
« Reply #32 on: October 09, 2013, 10:40:11 PM »
Another reason to be defensive for mobile is that its detractors are more often than not judging it based on the past couple years or misinformation, and not what the reality is right now.

The outlook is not nearly as grim as skeptics are making it out to be, and will only get better once those same skeptics jump in and fill the sales margins.

magus

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Re: SquareEnix Kickstarter Funded - FF6 on iOS/Android
« Reply #33 on: October 10, 2013, 06:56:03 AM »
dragon quest 8 looks exactly like the ps2 version and yet it's still full of people going "I'VE LOST ALL MY FAITH IN SQUARE"

« Last Edit: October 10, 2013, 06:59:59 AM by magus »
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Himu

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Re: SquareEnix Kickstarter Funded - FF6 on iOS/Android
« Reply #34 on: October 10, 2013, 08:43:42 AM »
dragon quest 8 looks exactly like the ps2 version and yet it's still full of people going "I'VE LOST ALL MY FAITH IN SQUARE"

Haha. Perfect.
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Re: SquareEnix Kickstarter Funded - FF6 on iOS/Android
« Reply #35 on: October 10, 2013, 09:51:12 AM »
If FFV ios looked even remotely as good as FF1-2 anniversary and FFIV psp, I would have no issues with these ports.

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Re: SquareEnix Kickstarter Funded - FF6 on iOS/Android
« Reply #36 on: October 10, 2013, 11:07:10 AM »
Quote
Because this is the biggest struggle happening right now with the hardcore gaming base.

nope - it's that PLUS that's now an extra curriculum activity for you

come now, at least be honest about it ... you do have a bit of an Andrex wiff about you at the moment.

Plus - your innocence has gone - you're on a payroll that favors a certain platform so... #handinair - there you go. You'd be all over someone doing the same, there is an obvious pattern recently to what you are posting regardless of merit or whether i do or do not agree with you, but i suspect if someone else was posting as you do you'd be ALL OVER THEM - so you must "suffer like G did" i'm afraid , unfounded or not.
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Re: SquareEnix Kickstarter Funded - FF6 on iOS/Android
« Reply #37 on: October 10, 2013, 11:12:29 AM »
One of the few times I've seen Oscar-kun catching feels. He must be in deep with this whole "phone gaming is the future" thing.

Tasty

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Re: SquareEnix Kickstarter Funded - FF6 on iOS/Android
« Reply #38 on: October 10, 2013, 11:15:24 AM »
Once mobile games release their focus on IAP, regularly get more effort and monies, allow a direct connection to a TV or PC monitor, and have built-in controller usage, there really won't be any problems. We're just not there yet, but I'm sure we'll all be playing Call of Duty 27 on an iOS or Android device soon enough.

We're already seeing a swing back to premium priced Apps on the App Store.  I'd go so far as to say the 99 cent price point is dying as a starting price.  Most new Apps are coming out at $2 or 3, and Square-Enix, Acitivision, and Take 2 have both had a lot of success at higher price points.  X-COM was a big hit, and it was $20.  I don't think IAPs are ever going anywhere, sadly.  I do think they're going to be the ruin of fewer and fewer games, though.

Sounds like wishful thinking, like me believing Wii hardware sales automatically meant the best third party support.

Quote
Because this is the biggest struggle happening right now with the hardcore gaming base.

nope - it's that PLUS that's now an extra curriculum activity for you

come now, at least be honest about it ... you do have a bit of an Andrex wiff about you at the moment.

Plus - your innocence has gone - you're on a payroll that favors a certain platform so... #handinair - there you go. You'd be all over someone doing the same, there is an obvious pattern recently to what you are posting regardless of merit or whether i do or do not agree with you, but i suspect if someone else was posting as you do you'd be ALL OVER THEM - so you must "suffer like G did" i'm afraid , unfounded or not.

Indeed.

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Re: SquareEnix Kickstarter Funded - FF6 on iOS/Android
« Reply #39 on: October 10, 2013, 11:21:39 AM »
I want to clarify - i've met Oscar a few times, and we've been chatting for some time

I have the utmost respect for both him personally and his opinion, infact i pretty much agree with him point-by-point on his take on iOS and where we are industry wise.

I just feel that there has to be some level of acknowledgement regarding his current position in the mobile circle - again, i don't particularly look at what he is saying re: iOS and other parts of the industry and disagree - but i think there is a bit of a -too- strong signal at the moment regarding iOS and it's starting to sound a bit... lecture-like?

I dunno - like i say - i think if someone had posted such a grandiose statement like "Because this is the biggest struggle happening right now with the hardcore gaming base." i would have counted on him being first to man the cannons to shoot that shit down - the biggest struggle the hardcore gaming base (the ACTUAL hardcore), a base that traditionally hasn't given a shit about sales figures ? They don't give a shit about iOS. GAF? Maybe - but they are about as hard about hardcore gaming as a eunucks cock
« Last Edit: October 10, 2013, 11:29:59 AM by DCharlieJP »
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Re: SquareEnix Kickstarter Funded - FF6 on iOS/Android
« Reply #40 on: October 10, 2013, 11:44:20 AM »
Meh.  I'm calling it like I see it.  The floor is disappearing out from under the traditional model and the hardcores are being stubborn about moving.  I've watched this happen before in another hobby and it's aggravating to watch.  But hey, I can take a hint, I won't talk about it anymore.  I'm pretty bad about watching things that irritate me without commenting, though, so I'll have to take a different approach in order to keep that promise.

i think it comes down to your definition of the "hardcore" - way i see it is the real "hardcore" gamers are unaffected - worst case they'd still have XXX years of arcade boards/filthy emu scum stuff ;) , retro etc to play - most haven't even bought into X360/PS3 yet.

Way i see it is that the -dominant- model will be the iOS model in terms of sales figures , but it won't be the only model out there - technology is too diverse compared to other hobbies (again, i've seen sea changes elsewhere but they're a little more scope restricted by the platforms they are delivered on) for it to fall into the same pattern IMO. There's always going to be an angle somewhere.

Please note - that , as i say, it's not like i fully disagree with what you are saying - i think you are calling it like it is. It's not a calling out , it's more just a side note - as i say, there's a handful of people on the web i respect and you are one of them - this is just a perception note thing in terms of how you are coming across. If i was coming across in the same way, i know you'd give me a nudge too.
« Last Edit: October 10, 2013, 11:47:24 AM by DCharlieJP »
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Re: SquareEnix Kickstarter Funded - FF6 on iOS/Android
« Reply #41 on: October 10, 2013, 11:50:26 AM »
The floor is disappearing out from under the traditional model and the hardcores are being stubborn about moving.  I've watched this happen before in another hobby and it's aggravating to watch

What's the rush, though [well, other than for the companies that will likely collapse into the æther if they don't move quickly enough]? Mobile gaming still isn't quite ready to handle the types of games and the way of playing that hardcore gamers want [big TV/monitor, big bidgets, and controllers], while the consoles are still offering up those experiences with regularity. If and when the big-budget console industry collapses, the hardcore gamers won't suddenly disappear, they'll move to where they can most get the experiences that they want, which will either be through a handheld of some kind, mobile-OS TV boxes, or mobile platforms.

Most people know by now that I like to complain about games I want popping up exclusively on mobile platforms, but I'm not lacking in games on my platform of choice by any measure. So, strictly from a consumer point of view, there's no great reason for me to run out and buy a $300-$400 iOS tablet, at least not yet. And sure, that can change in the next few years, it probably will, but again, we're not there yet.
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Re: SquareEnix Kickstarter Funded - FF6 on iOS/Android
« Reply #42 on: October 10, 2013, 11:57:45 AM »
GAF? Maybe - but they are about as hard about hardcore gaming as a eunucks cock

Newsfeed.

Tasty

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Re: SquareEnix Kickstarter Funded - FF6 on iOS/Android
« Reply #43 on: October 10, 2013, 12:16:09 PM »
Also I don't think there's anyone here worth half a toss that *doesn't* respect Oscar. It's just he's being a bit too... frenzied? With this whole "death of games" thing. I mean, I'm all for taking the piss out of manbabies, and I'm not even particularly opposed to smartphone gaming as it exists today (although it has a ways to go before it can totally supplant normal gaming.) But it does seem Oscar becomes un-Oscar-like on this particular subject (like me and NDAs, but to a far lesser  extent lol.)

I also must reiterate I'm highly skeptical of an Apple controller shell, and even more skeptical that such a thing will have any kind of noticeable impact on the way things are going.

Re: SquareEnix Kickstarter Funded - FF6 on iOS/Android
« Reply #44 on: October 10, 2013, 12:27:59 PM »
If FF5 had even the tiniest chance of selling as well as those, I'm sure Square would have given a bigger budget for art.  As is, it probably requires more sprite work than any other 2D FF, and has less sales potential than 4 of the other 5.

So they do a shit job of it to lower it even more?  Look, I'm not opposed to smartphone gaming as a concept, I play many of them already, but you better be damn sure that if something I would be conceptually interested in, like "FFV remake for modern devices" or "New Breath of Fire" and it's shat out in in the form of the most cynical cash in, I'm going to complain about it.

Himu

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Re: SquareEnix Kickstarter Funded - FF6 on iOS/Android
« Reply #45 on: October 10, 2013, 12:34:39 PM »
If FF5 had even the tiniest chance of selling as well as those, I'm sure Square would have given a bigger budget for art.  As is, it probably requires more sprite work than any other 2D FF, and has less sales potential than 4 of the other 5.

So they do a shit job of it to lower it even more?  Look, I'm not opposed to smartphone gaming as a concept, I play many of them already, but you better be damn sure that if something I would be conceptually interested in, like "FFV remake for modern devices" or "New Breath of Fire" and it's shat out in in the form of the most cynical cash in, I'm going to complain about it.

Yep.
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Re: SquareEnix Kickstarter Funded - FF6 on iOS/Android
« Reply #46 on: October 10, 2013, 12:45:41 PM »
I also worry that lower budgets and cash-ins are and will continue to be the norm for smartphone gaming. I know that trends are for the budgets to get bigger and whatnot (as they always do), but just experientially, every FF game on DS got the full remake treatment with the best graphics and production values for the platform, while iOS is getting stuff like the FFV... thing. I fear that iOS/Android gaming will cause the big pubs to go for lower and lower fruit in a race to the bottom.

Himu

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Re: SquareEnix Kickstarter Funded - FF6 on iOS/Android
« Reply #47 on: October 10, 2013, 01:09:57 PM »
I have no issues with classic games going on smartphones. Why should I? It's a good thing. DQ8 looks like it's in tip top shape in regards to port quality. But if FFVI looks anywhere remotely like FFV, it will be a sad day. Sad, not because I'm not going to buy it or anything - I don't even care, I own three versions of FFVI - but sad in the sense that S-E clearly doesn't give a shit. But that's okay, because smartphone revolution and lolol gamers I guess.
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Re: SquareEnix Kickstarter Funded - FF6 on iOS/Android
« Reply #48 on: October 10, 2013, 01:16:09 PM »
I also actively shit on the very idea on that "it's just business" when we're talking about a company that spent all that money on making FF14, and fixing FF14. But can't be bothered to release a competent remake of its most influential game in the gameplay sense on its 20th anniversary. No expectations should be their new motto. How much would a competent looking version cost? What is the budget for FFIV psp?
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magus

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Re: SquareEnix Kickstarter Funded - FF6 on iOS/Android
« Reply #49 on: October 10, 2013, 05:11:34 PM »
I have no issues with classic games going on smartphones. Why should I? It's a good thing. DQ8 looks like it's in tip top shape in regards to port quality. But if FFVI looks anywhere remotely like FFV, it will be a sad day. Sad, not because I'm not going to buy it or anything - I don't even care, I own three versions of FFVI - but sad in the sense that S-E clearly doesn't give a shit. But that's okay, because smartphone revolution and lolol gamers I guess.

eh but the people that would care about proper graphics are the one who already bought the game a bajillion of time already,so why bother in the first place?

it's pretty clear that this is just "throw shit at wall and see what stick" like when they decided to convert romancing saga and FF1/FF2 to wonderswan
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Re: SquareEnix Kickstarter Funded - FF6 on iOS/Android
« Reply #50 on: October 10, 2013, 05:15:55 PM »
Magus that argument is fucking distinguished mentally-challenged.

That's like saying, Naked Gun has been seen a bajillion times by people who love Naked Gun so in the latest blu ray release we are going to change the video to displays a filter that makes the movie look like pastel, and change the audio to farts. I mean, it isn't like we're going to get a new generation of fans with this release so why bother?

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magus

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Re: SquareEnix Kickstarter Funded - FF6 on iOS/Android
« Reply #51 on: October 10, 2013, 05:27:05 PM »
Magus that argument is fucking distinguished mentally-challenged.

That's like saying, Naked Gun has been seen a bajillion times by people who love Naked Gun so in the latest blu ray release we are going to change the video to displays a filter that makes the movie look like pastel, and change the audio to farts. I mean, it isn't like we're going to get a new generation of fans with this release so why bother?

but we already got the bluray release of FFV,it was called FFV advance... this is more like the naked gun umd release,sure it has shitty encoding and the screen is small and it's stupid,but people that have a psp and have never watched the naked gun might buy it,because they just want to see a movie on their psp and don't really give a shit about naked gun,i already have the bluray version so why should i be angry?

frankly,stuff like FF legend and the after years where they rip all assets and make something equivalent to a bad romhack bother me way more!
« Last Edit: October 10, 2013, 05:28:41 PM by magus »
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Himu

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Re: SquareEnix Kickstarter Funded - FF6 on iOS/Android
« Reply #52 on: October 10, 2013, 05:30:12 PM »
FFV gba was Naked Gun DVD. :maf mobile devices are HD. That's the diff.
IYKYK

Positive Touch

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Re: SquareEnix Kickstarter Funded - FF6 on iOS/Android
« Reply #53 on: October 10, 2013, 09:12:19 PM »
I also actively shit on the very idea on that "it's just business" when we're talking about a company that spent all that money on making FF14, and fixing FF14. But can't be bothered to release a competent remake of its most influential game in the gameplay sense on its 20th anniversary. No expectations should be their new motto. How much would a competent looking version cost? What is the budget for FFIV psp?

ok i need to take up a nerd issue with the "most influential" comment - clearly the most influential was 4 because it introduced the ATB, which has been used in almost every sequel since.
pcp

Himu

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Re: SquareEnix Kickstarter Funded - FF6 on iOS/Android
« Reply #54 on: October 10, 2013, 09:16:43 PM »
That only mentions the Final Fantasy series. Almost zero rpgs outside of FF use an ATB variant. I'm talking about outside of FF. DQIII and FFIII were precursors to FFV, but the way FFV did its ability system has been copied over and over, across srpgs, to FF sequels, to games without the FF title in their name. Specifically, it is a heavy influence on FF Tactics' job system, which has been copied a million times.

FFV clearly has inspired a lot of games, whether it's Blue Dragon, FFT, or Disgaea, you can see FFV's influence far and wide.

Other FF games mechanics, outside of maybe X's monster order feature, aren't a genre mainstay like FFV's job system was.
« Last Edit: October 10, 2013, 09:20:49 PM by Formerly Known As Himuro »
IYKYK

tiesto

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Re: SquareEnix Kickstarter Funded - FF6 on iOS/Android
« Reply #55 on: October 11, 2013, 11:48:19 PM »
Incoming Tiesto...

I hate mobile gaming, but I don't see them porting FF6 anywhere else, so I'm open to playing it. It's just a turn based rpg anyway, not like touch controls or whatever are going to be that terrible.

Not as pissed at this as I am about DQ. Since the DQ series announcement is basically buttering people up for DQ11 mobile. FF has been mobile for aeons, and has been whored out on every platform under the sun. Not to mention FF6 isn't my holy grail in the series like it is everyone else's, and my favorite (5) already got its shitty ugly mobile port. SE still sucks though and I'm sure they'll fuck this one up too.
^_^

demi

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Tasty

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Re: SquareEnix Kickstarter Funded - FF6 on iOS/Android
« Reply #57 on: January 15, 2014, 03:27:12 PM »
Looks like poop alright.

Give it an OG graphics option and I might bite... at $5.

Tasty

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Re: SquareEnix Kickstarter Funded - FF6 on iOS/Android
« Reply #58 on: January 15, 2014, 03:30:30 PM »
I also must reiterate I'm highly skeptical of an Apple controller shell, and even more skeptical that such a thing will have any kind of noticeable impact on the way things are going.



wow who could have possibly quessed

TakingBackSunday

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Re: SquareEnix Kickstarter Funded - FF6 on iOS/Android
« Reply #59 on: January 15, 2014, 03:32:36 PM »
what the fuck is quessed
püp