Author Topic: Steam Machine/SteamOS thread of no games or mass market appeal  (Read 9868 times)

0 Members and 1 Guest are viewing this topic.

The Sceneman

  • Did my wife send you?
  • Senior Member
Fez
Super Meat Boy
Metro Last Light
Dota 2
Shadowrun Returns
Amnesia 2
Hotline Miami

The fuck does Xbone have? Ryse? :heh That console ain't even BC.

Fez - garbage
Super Meat Boy - shit
Metro Last Light - whatevs
Dota 2 - mobas are dogshit
Shadowrun Returns - whatever
Amnesia 2 - probably good
Hotline Miami - awesome

Sorry but Ryse beats out all of these games. The action packed levels gives you the element of ancient time Rome and the battles of the good old sword and shield along with blood thirsty combos that gives you the ability of hacking limbs off your filthy enemies.
« Last Edit: January 15, 2014, 06:27:29 PM by The Sceneman »
#1

Tasty

  • Senior Member
Fez
Super Meat Boy
Metro Last Light
Dota 2
Shadowrun Returns
Amnesia 2
Hotline Miami

The fuck does Xbone have? Ryse? :heh That console ain't even BC.

Fez - garbage
Super Meat Boy - shit
Metro Last Light - whatevs
Dota 2 - mobas are dogshit
Shadowrun Returns - whatever
Amnesia 2 - probably good
Hotline Miami - awesome

Sorry but Ryse beats out all of these games. The action packed levels gives you the element of ancient time Rome and the battles of the good old sword and shield along with blood thirsty combos that gives you the ability of hacking limbs off your filthy enemies.


cool breeze

  • Senior Member
Why the hate on the batteries? I'd rather have replacable batteries than built-in ones that have to be docked into a charging station or hooked up to the console while it's on (does the PS4 still require that, or can they charge in stand-by now?).

I didn't buy these Eneloops for nothing.

it depends on how it works.  360 controller kinda sucks because you can't charge the batteries while they're in the controller.  my logitech mouse uses an eneloop and charges with a micro usb cable.  it's not specifically AA batteries; nintendo's stuff also suck for using proprietary cables.  most gadgets these days simply use usb to charge.
« Last Edit: January 15, 2014, 06:53:41 PM by fryinghigh »

MCD

  • Fastest selling shit
  • Senior Member
Why the hate on the batteries? I'd rather have replacable batteries than built-in ones that have to be docked into a charging station or hooked up to the console while it's on (does the PS4 still require that, or can they charge in stand-by now?).

I didn't buy these Eneloops for nothing.

I just think it usually looks and feels trashy, theres really nothing wrong with it i guess. I never have a problem with battery life or charging my shit cause I'm really anal about charging my stuff after i'm done using it.
Valve could always a charge and play pack.

The 360 one sucked but the X1 basically makes it like a PS3/PS4 controller.

MCD

  • Fastest selling shit
  • Senior Member
Yes, they are going all out it seems. Music, Movie, Games etc.

This will be dangerous for console makers in the long run.

Howard Alan Treesong

  • キング・メタル・ドラゴン
  • Icon
I wonder what percentage of these machines will immediately have a Windows partition installed on them as soon as they're purchased.

"Partition"? Why would I keep SteamOS around?
乱学者

Eel O'Brian

  • Southern Permasexual
  • Senior Member
Laughing at SteamOS fans in 2016 will be the next-gen version of laughing at Nintendo fans in 2014.
sup

MrAngryFace

  • I have the most sensible car on The Bore
  • Senior Member
I've got a SteamBox already- good times http://www.dell.com/us/p/alienware-x51/pd

« Last Edit: January 15, 2014, 08:55:40 PM by MrAngryFace »
o_0

Stoney Mason

  • So Long and thanks for all the fish
  • Senior Member
edit: they moved the center eight buttons to a more accessible location and ditched the proposed touch screen

That just looks awful to me. I know I'm considered a hater on this thing but it just looks real awful and ergonomically awkward to me. Like a Swiss army knife of a controller.
« Last Edit: January 15, 2014, 11:14:30 PM by Stoney Mason »

MrAngryFace

  • I have the most sensible car on The Bore
  • Senior Member
Moving the button begins the slow gradual retreat to the standard controller layout- that said, the pads are probably 'enough' for what theyre gunning for
o_0

cool breeze

  • Senior Member
Moving the button begins the slow gradual retreat to the standard controller layout- that said, the pads are probably 'enough' for what theyre gunning for

I'd be fine if they went further towards a regular controller. All I ever wanted was a touchpad replacing the right stick.  I'm happy someone is trying to improve the gamepad so I'm trying to be optimistic.

MrAngryFace

  • I have the most sensible car on The Bore
  • Senior Member
The only thing that really irritates me about this is the weird blank check Valve apparently has for this whole venture. ANY company can fuck something up- be skeptical. Question why slapping a steam sticker on pre-fab computers is suddenly supposed to lure console gamers. QUESTION promises of a Linux revolution. Im not saying these things wont happen- but people need to fuckin pretend for a second that this shit goes south once in a while.
o_0

MCD

  • Fastest selling shit
  • Senior Member
I wouldn't underestimate Valve still.

duckman2000

  • A lot of shit pisses me off
  • Senior Member
ibuypower licks ass, though.

patrickula

  • Member
Four buttons are not a dpad  :comeon

MrAngryFace

  • I have the most sensible car on The Bore
  • Senior Member
Your entire argument is one that console gamers have railed against forever- they don't care about scalable hardware. I think if you're into PC gaming at all yeah- this has appeal, but to suddenly act like this is some goddamned revelation is absurd. Form factor PCs are not new, and if they aren't planning to take significant cost hits to the hardware, instead offering mid-range notebook power solutions that WILL need the upgrading that console gamers have never wanted to bother with in the past...it's all just very silly.

That said maybe it really is a mad mad world and i'll be proven wrong as the console base pivots and Valve wins.
o_0

Rufus

  • 🙈🙉🙊
  • Senior Member
They really just want to emancipate themselves from Microsoft. That's the only way all this makes sense. Only a tenth of the library is compatible with SteamOS right now and there's no real reason that I can detect for us to use it over regular Steam or Big Picture Mode. BPM, using the Steam controller, would be enough to 'win' the living room. That's not the point though, the point is to ditch Windows and Direct X, or at least establish SteamOS and Open GL as a viable option.

Sho Nuff

  • o/~ TOUCH ME AND I'LL BREAK YOUR FACE o/~
  • Senior Member
I've got a Steam controller right now (was at dev days), I'm wondering what I should attempt playing with it. Need to figure out how to configure the thing. On Friday the guys will hook up Galak Z and see how it plays.

Raban

  • Senior Member
Saints Row 4 of course.

MrAngryFace

  • I have the most sensible car on The Bore
  • Senior Member
They really just want to emancipate themselves from Microsoft. That's the only way all this makes sense. Only a tenth of the library is compatible with SteamOS right now and there's no real reason that I can detect for us to use it over regular Steam or Big Picture Mode. BPM, using the Steam controller, would be enough to 'win' the living room. That's not the point though, the point is to ditch Windows and Direct X, or at least establish SteamOS and Open GL as a viable option.

And that's a totally fine and sensible take on the situation- but MOST people on the Internet are off in crazy land.
o_0

Eel O'Brian

  • Southern Permasexual
  • Senior Member
I've got a Steam controller right now (was at dev days), I'm wondering what I should attempt playing with it. Need to figure out how to configure the thing. On Friday the guys will hook up Galak Z and see how it plays.

Try some FPS games, older stuff without controller compatibility. Curious to see if it's good enough.
sup

archie4208

  • Senior Member
SteamOS is Valve hedging their bets if MS ever goes off the deep end.  If in 2015, there are 100 million people on Steam that use Windows, Valve still wins.

MrAngryFace

  • I have the most sensible car on The Bore
  • Senior Member
TBH im running iOS ports and indie games on my Venue Pro 8 through Steam.
o_0

Rufus

  • 🙈🙉🙊
  • Senior Member
Quote
Alienware has announced its plans to launch Steam Machines every year, in order to mimic the lifecycles of consoles.

Alienware GM Frank Azor confirmed the plans to TrustedReviews, commenting that, like the consoles produced by Sony and Microsoft, the hardware of Alienware’s Steam Machines would be locked.

"Lifecycle wise, consoles update every five, six, seven years, we will be updating our Steam Machines every year," he explained. “There will be no customization options – you can’t really update it."
www.neogaf.com/forum/showthread.php?t=755423



Cerveza mas fina

  • I don't care for Islam tbqh
  • filler
Wait so they release a locked linux box with no games?

Rufus

  • 🙈🙉🙊
  • Senior Member
Every year. That's the plan, anyway.

cool breeze

  • Senior Member
Re: Steam Machine/SteamOS thread of no games or mass market appeal
« Reply #86 on: January 21, 2014, 06:35:50 PM »
it wouldn't be that bad if the price and power are right or there's some sort of trade in/upgrade promotion.  but I don't see that happening. 

Rufus

  • 🙈🙉🙊
  • Senior Member
Re: Steam Machine/SteamOS thread of no games or mass market appeal
« Reply #87 on: January 21, 2014, 06:40:38 PM »
I really don't see this upsetting the status quo in any way. Might as well buy a console, really.

Stoney Mason

  • So Long and thanks for all the fish
  • Senior Member
Re: Steam Machine/SteamOS thread of no games or mass market appeal
« Reply #88 on: January 21, 2014, 06:46:28 PM »
Their current offering that most resembles this, the x-51 isn't the most upgradable thing in the world. It's not really surprising to me that their steam machine variant would also not be.

Stoney Mason

  • So Long and thanks for all the fish
  • Senior Member
Re: Steam Machine/SteamOS thread of no games or mass market appeal
« Reply #89 on: March 14, 2014, 03:57:29 PM »

cool breeze

  • Senior Member
Re: Steam Machine/SteamOS thread of no games or mass market appeal
« Reply #90 on: March 14, 2014, 04:21:43 PM »
I wonder if those color coded buttons actually help newer players
 
 

 

a slime appears

  • retro king
  • Senior Member
Re: Steam Machine/SteamOS thread of no games or mass market appeal
« Reply #91 on: March 14, 2014, 07:36:41 PM »
Every time I see that controller it looks like Tupac designed it. Fucker looks like it's got sub-woofers ready to blast your goddamn face off.

 :pacspit

headwalk

  • brutal deluxe
  • Senior Member
Re: Steam Machine/SteamOS thread of no games or mass market appeal
« Reply #92 on: March 14, 2014, 08:14:45 PM »
i preferred the original concept. i bought into their whole "buttons? where we're going we don't need buttons" guff and i guess i got taken for a ride.

this whole project seems so uncharacteristically rudderless.


Tasty

  • Senior Member
Re: Steam Machine/SteamOS thread of no games or mass market appeal
« Reply #93 on: March 14, 2014, 11:33:05 PM »
That "d-pad" looks fricking horrible.

thisismyusername

  • GunOn™! Apply directly to forehead!
  • Senior Member
Re: Steam Machine/SteamOS thread of no games or mass market appeal
« Reply #94 on: March 14, 2014, 11:46:50 PM »
The first one was horrible, this revision is bad only because of the stupid "D-pad" button system.

If they fixed that, and maybe brought the touch-pad back... it'd be almost fine.
« Last Edit: March 15, 2014, 12:02:23 AM by thisismyusername »

Cerveza mas fina

  • I don't care for Islam tbqh
  • filler
Re: Steam Machine/SteamOS thread of no games or mass market appeal
« Reply #95 on: March 15, 2014, 07:22:53 AM »
Yeah I can see console gamers used to normal analog sticks for the past 20 years almost wanting to buy a 600 euro linux box with no games so they can use this akward pad.

headwalk

  • brutal deluxe
  • Senior Member
Re: Steam Machine/SteamOS thread of no games or mass market appeal
« Reply #96 on: March 15, 2014, 09:02:28 AM »
The first one was horrible, this revision is bad only because of the stupid "D-pad" button system.

If they fixed that, and maybe brought the touch-pad back... it'd be almost fine.

the first one seemed like an actual revelation in controller design. that valve had conjured some game changing haptics which totally supplanted the need for both clumsy analog sticks and brutish old fashioned buttons.

this new compromise just makes the whole original premise seem like it was never there in the first place.

thisismyusername

  • GunOn™! Apply directly to forehead!
  • Senior Member
Re: Steam Machine/SteamOS thread of no games or mass market appeal
« Reply #97 on: March 15, 2014, 09:38:31 AM »
Okay, I'll bite: Tell me how having A/B/X/Y in the worst possible position available for four face buttons was a "revolutionary" idea?

Rufus

  • 🙈🙉🙊
  • Senior Member
Re: Steam Machine/SteamOS thread of no games or mass market appeal
« Reply #98 on: March 15, 2014, 12:07:51 PM »
Okay, I'll bite: Tell me how having A/B/X/Y in the worst possible position available for four face buttons was a "revolutionary" idea?
The buttons as they were before weren't meant to be used like the face buttons are now. You wouldn't have had to reach across the touch screen to swing Dante's sword or whatever. The way it was supposed to work, I think, was that sectors of the right touchpad were assigned face buttons. Don't ask me how you would stop the camera from moving in those scenarios, I don't know. Lift your thumb? Incorporate a slight delay?
Same goes for the d-pad. Assigned to sectors on the left, though the touchpad would have to know to stop moving the cursor/camera.

The touchscreen was neat in that you would theoretically have mapped a lot of things to it, with appropriately illustrative pictures. Or used it for other information, a bit like the Wii U pad. Turns out nobody actually wanted to look down at their controller to access what could be radically different functions from game to game, i.e. we discover yet again why controllers are the way they are.

What's left are the touchpads and the haptic feedback. The former bridges the gap between analogue stick and mouse controls, which could be revolutionary enough if you ask me. Haptic feedback is eh, though I suppose feeling the skipping wheels as your car loses traction or something would be pretty cool, though not too different from rumble, I suppose.

thisismyusername

  • GunOn™! Apply directly to forehead!
  • Senior Member
Re: Steam Machine/SteamOS thread of no games or mass market appeal
« Reply #99 on: March 15, 2014, 01:30:23 PM »
Okay, I'll bite: Tell me how having A/B/X/Y in the worst possible position available for four face buttons was a "revolutionary" idea?
The buttons as they were before weren't meant to be used like the face buttons are now. You wouldn't have had to reach across the touch screen to swing Dante's sword or whatever. The way it was supposed to work, I think, was that sectors of the right touchpad were assigned face buttons. Don't ask me how you would stop the camera from moving in those scenarios, I don't know. Lift your thumb? Incorporate a slight delay?
Same goes for the d-pad. Assigned to sectors on the left, though the touchpad would have to know to stop moving the cursor/camera.

So then you would've had to reach across to reach the horrible A/B/X/Y placement to play DMC or other such titles on Valve's controller... so, horribad then?

If your controller fucks up camera and normal game-pad functions for the sake of 2-3 genres that require massive mouse work (RTS, ARPG, uh... MMO's?) to fix those, then it really isn't fixing the problem, just showing it.

Rufus

  • 🙈🙉🙊
  • Senior Member
Re: Steam Machine/SteamOS thread of no games or mass market appeal
« Reply #100 on: March 15, 2014, 01:40:43 PM »
You won't see me disagreeing.

Hence the impression that they've got no idea what they are doing.


Tasty

  • Senior Member
Re: Steam Machine/SteamOS thread of no games or mass market appeal
« Reply #102 on: June 12, 2014, 04:50:46 PM »
:kobeyuck

benjipwns

  • your bright ideas always burn me
  • Senior Member
Re: Steam Machine/SteamOS thread of no games or mass market appeal
« Reply #103 on: June 13, 2014, 02:02:39 AM »
:kobeyuck
Civ V is out on Linux, join us...

One of us, one of us, one of us...