Author Topic: Final Fantasy VIII on Steam, the launch trailer made so happy ;_;  (Read 12392 times)

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tiesto

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Re: Final Fantasy VIII on Steam, the launch trailer made so happy ;_;
« Reply #60 on: December 06, 2013, 12:14:29 AM »
This was the game that made me fall out of love with the FF series. The junctioning system just did not work for me, nor was I interested in the characters or storyline. Great music and stellar art direction/setting though. And Triple Triad of course kicked ass.
^_^

Diunx

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Re: Final Fantasy VIII on Steam, the launch trailer made so happy ;_;
« Reply #61 on: December 06, 2013, 12:15:25 AM »
:rejoice good to see the best ps1 FF getting some love.
Drunk

Himu

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Re: Final Fantasy VIII on Steam, the launch trailer made so happy ;_;
« Reply #62 on: December 06, 2013, 12:18:29 AM »
I loved FF VIII right up until…

spoiler (click to show/hide)
… I got to the end and realized I'd apparently been playing it wrong the whole time and couldn't get passed Ultimecia's Castle.
[close]

Just go to The Island Closest to Heaven, equip Enc-None, draw all the badass spells and then spam them to victory.

Depending on her level it won't be that easy. If she's level 100 she could be one shotted. Also it is easy to get that.magic by drawing from the monsters on the island. If she's lv 100 and hasn't put much into her stats through gf upgrades it may be pretty tough.
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Himu

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Re: Final Fantasy VIII on Steam, the launch trailer made so happy ;_;
« Reply #63 on: December 06, 2013, 12:19:23 AM »
Ulticmecia on lv 100 is no slouch.

Also Ultimecias castle is the best final dungeon. Sealing off your skills and being forced to choose which ones you want to unlock as you go through a boss gauntlet is genius. The mood, the atmosphere, the art design, the music. Jesus. Best final dungeon ever.
« Last Edit: December 06, 2013, 12:21:08 AM by Formerly Known As Himuro »
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Lucretius

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Re: Final Fantasy VIII on Steam, the launch trailer made so happy ;_;
« Reply #64 on: December 06, 2013, 12:25:54 AM »
I loved FF VIII right up until…

spoiler (click to show/hide)
… I got to the end and realized I'd apparently been playing it wrong the whole time and couldn't get passed Ultimecia's Castle.
[close]

Just go to The Island Closest to Heaven, equip Enc-None, draw all the badass spells and then spam them to victory.

Depending on her level it won't be that easy. If she's level 100 she could be one shotted. Also it is easy to get that.magic by drawing from the monsters on the island. If she's lv 100 and hasn't put much into her stats through gf upgrades it may be pretty tough.

I remember going through all the FAQs at the time when I got stuck.  I don't remember the details of my character stats, but I do remember that they were such that I was basically fucked unless I did some seriously major backtracking.  I love everything else about the game.  But I felt a little… I don't know… betrayed?… that the game let me get that far and then slam into an insurmountable brick wall.
lip

thisismyusername

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Re: Final Fantasy VIII on Steam, the launch trailer made so happy ;_;
« Reply #65 on: December 06, 2013, 12:34:18 AM »
Yeah, the higher your level is, the harder the game becomes.  I'm sure that seemed like a good idea on paper.

Eh, by "harder" you mean "more HP." As far as I know, the game doesn't hit harder, outside of scaling said hits to HP level.

I think the only exception to that rule is the Cactar GF fight where you get 1000 damage even if you're lower level due to 1,000 Needle's attack properties.

Himu

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Re: Final Fantasy VIII on Steam, the launch trailer made so happy ;_;
« Reply #66 on: December 06, 2013, 12:34:44 AM »
Haha. Understandable. It's completely beatable, at that point though it'd be challenging. Believe me, I was at the same place you were the first time I played it. Even if your stats won't be full stats, junctions could would take care of that. That said, I take it as a compliment towards the game. You probably played it like VII, or other rpgs like VI, and if it were those, you'd be beasting. I like that the game gets harder the more you level. It single handedly fixes the balance curve 95% of rpgs suffer, where they're semi-challenging at first, but get easy by end game as you rack more abilities. FFVIII is the opposite. Rather than expand upon its progressive leveling system or explain it better in later games, they just did away with it. Boooo.
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Himu

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Re: Final Fantasy VIII on Steam, the launch trailer made so happy ;_;
« Reply #67 on: December 06, 2013, 12:35:48 AM »
Yeah, the higher your level is, the harder the game becomes.  I'm sure that seemed like a good idea on paper.

Eh, by "harder" you mean "more HP." As far as I know, the game doesn't hit harder, outside of scaling said hits to HP level.

I think the only exception to that rule is the Cactar GF fight where you get 1000 damage even if you're lower level due to 1,000 Needle's attack properties.

I think Ultimecia is definitely harder at level 100. She's a tough fight even at 50 because she can draw your magic and you'll lose stats.
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Positive Touch

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Re: Final Fantasy VIII on Steam, the launch trailer made so happy ;_;
« Reply #68 on: December 06, 2013, 12:41:36 AM »
bosses all start at a certain level, i.e. a disc 3 boss will never be under level 40 or something
pcp

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Re: Final Fantasy VIII on Steam, the launch trailer made so happy ;_;
« Reply #69 on: December 06, 2013, 01:09:52 AM »
Gabe is losing the plot here 

 :snoop

magus

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Re: Final Fantasy VIII on Steam, the launch trailer made so happy ;_;
« Reply #70 on: December 06, 2013, 06:51:05 AM »
I didn't even make an attempt. I was so pissed that they took all my abilities. Ran around a bit, found Ultemecia, lost badly, and never touched it again.

I still have FF8 & 9 for PS1. Not sure who I borrowed them from, but I guess they didn't want them back.

after getting zero (destroy the defense of an enemy) and aura (increase limit break chance so much it's possible to make every single attack a limit break) you've won the game no matter what and if you don't want to do that,there is a card that when turned into an item give you a bunch of potions that literaly make you invincible (it was the easiest way to defeat the super secret boss of the game)
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Himu

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Re: Final Fantasy VIII on Steam, the launch trailer made so happy ;_;
« Reply #71 on: December 06, 2013, 08:59:27 AM »
These days I tend to just junction aura rather than spam limits. That said it is fun as fuck to do a run with Quistis in your party and you don't upgrade her health so she's almost always in constant yellow.

Have no idea what zero spell is and I've played ff8 about eight times.
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Smooth Groove

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Re: Final Fantasy VIII on Steam, the launch trailer made so happy ;_;
« Reply #72 on: December 06, 2013, 09:03:20 AM »
So what's the proper way to play FF8 since the tutorials don't teach you properly?

magus

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Re: Final Fantasy VIII on Steam, the launch trailer made so happy ;_;
« Reply #73 on: December 06, 2013, 09:19:10 AM »
These days I tend to just junction aura rather than spam limits. That said it is fun as fuck to do a run with Quistis in your party and you don't upgrade her health so she's almost always in constant yellow.

Have no idea what zero spell is and I've played ff8 about eight times.

oh apparently they changed the name of the spell in the european version i played to zero :lol
a quick trip to gamefaqs reveal i'm talking about meltdown

So what's the proper way to play FF8 since the tutorials don't teach you properly?

the summon have tons of different skills including skill that turn items into spells,doing that is a lot quicker than getting your spell from enemies and can also lead to get better spell earlier than you should... for example you can create curaga well in 2 hours in the game by simply using siren skill on cottage's...
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thisismyusername

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Re: Final Fantasy VIII on Steam, the launch trailer made so happy ;_;
« Reply #74 on: December 06, 2013, 09:26:32 AM »
So what's the proper way to play FF8 since the tutorials don't teach you properly?

Learn Boost first, for GF buffing attacks if you summon then.

Then learn Refine(-RF) element/item skills.

If Quetzalcoatl, learn card first over the -RF. Card enemies if you don't want EXP but want AP.

Then learn the Junction to stat abilities over GF buffs. Should be ELE-ATK-J for junctioning elemental (Fire, Blizzard, Thunder) to your physical attack and absorbing attacks a la SMT in defense.

Then do the GF buffs.

Himu

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Re: Final Fantasy VIII on Steam, the launch trailer made so happy ;_;
« Reply #75 on: December 06, 2013, 09:39:27 AM »
There are no proper ways.

You can play the game like a regular traditional RPG, leveling up. It could make the game a challenge but why is that a bad thing?

There are multiple ways to get magic: draw (hint: increase.magic stat immediately to make drawing painless. Quetzacotl, your first gf next to Shiva comes with Mag-J which allows you to junction magic to your magic stat. The best way to get that up at the beginning is Water. You can get those from fish fins on the beach near Balamb, then turn those into water with water magic refine which is a Shiva skill. Raising magic stat will guarantee 8-10 draws per turn and with other means of gaining magic you don't need to do it often because you will have created that magic already),  the aforementioned item refine allows you to turn regular items - tents into curaga, fish fins into water, aura stones into aura;etc - into magic thus making every single item in the game currency for learning magic, then there's magic refine that allows you to turn magic into more powerful magic - fire into fira, blizzard into blizzara;etc), you can turn enemies into cards - there's a card game, so you can use these cards.to build a bad ass deck - which you can mod into items which you can refine into magic.

Combined you can break the game in 30 minutes. Separate, you have options to make your own challenge. You could just refine magic. You get the three base element gfs in just a few minutes - ice and thunder at the beginning of the game, fire 30 minutes or so after unless you purposely grind on the field- and all of them have base abilities that turn basic items into basic magic. So you won't have to draw if you dont want to. You could just kill fish on the beach, learn water magic item refine, learn blizzard and water, then kill some other shit, learn some thunder magic refine, learn some thunder, or do the same thing and learn fire. You will hit those other spells eventually by way of the loot enemies drop. FF8 is very loot heavy and every item has its use. Doing a run like those won't break the game - at least early.

You could play the game carding every enemy, and modding their remains into items for high power magic. I can get curagas in 30 minutes, equip that to my HP and never die. Easy.

Or I could just get magic from refining magic.

One thing I do is create classes where only certain people can equip certain skills and abilities or junction to stats. Selphie is my black mage so she gets points in mag and may defense, her HP and def are paltry, and keeping her alive is a battle. Squall is my knight. Rinoa is my white mage. She can only use white magic in battle and thus only has white magic in her magic list. Most people assign junctions even across the party. You don't have to. FF8 would benefit so much from an official job system. The characters already have classes in the FF6 sense.

You could play the game regularly and be around level 50 by end game. You could do a no level run (carding gives no xp) and the steam version has a cheevo where you stay Squalls initial level the whole game and you do this carding and knowing enemy weakness. You could hack the game file to make you lv 100 at the outset and just play the game like regular. You could break the game open and never make it a challenge.

The great thing about FF8 is that there is no right means of play. Just be flexible and have fun with it. The game is fun for people who like it because it is a never ending quest for magic and the game allows you so many means to acquire magic, without explicitly telling which the best way is. Game is open ended and kicks ass and is for people who like experimenting with loot systems, breaking games the fuck open, or having different kind of runs or challenges. If you want a traditional DQ/FF experience you are playing the wrong game. And that's why there's a billion other FF's with their boring linear progression systems to play.
« Last Edit: December 06, 2013, 10:02:59 AM by Formerly Known As Himuro »
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Himu

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Re: Final Fantasy VIII on Steam, the launch trailer made so happy ;_;
« Reply #76 on: December 06, 2013, 09:49:04 AM »
I also never summon gfs aside from Quetz for the ATM. Quetz is the only gf I teach boost to.
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thisismyusername

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Re: Final Fantasy VIII on Steam, the launch trailer made so happy ;_;
« Reply #77 on: December 06, 2013, 09:57:02 AM »
Eden is the only one where you can hit 255 in boost if you're good. But also the only one where he doesn't need boost since IIRC he can hit 9999 consistantly anyway.  :lol :lol

Steam community forums for the title is awful, but expected from Steam community. It's like GameFAQ's level with people bitching about this being released but not FF9.

I still haven't ever beaten the ATM. I always get it disabled and then run for the sake of time. IIRC defeating it lowers your SeeD rank score in the exam because you didn't withdraw "take priority."

Himu

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Re: Final Fantasy VIII on Steam, the launch trailer made so happy ;_;
« Reply #78 on: December 06, 2013, 10:04:29 AM »
Fuck that. 200 ap bitch.
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Himu

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Re: Final Fantasy VIII on Steam, the launch trailer made so happy ;_;
« Reply #79 on: December 06, 2013, 10:12:26 AM »
:umad FF9 fantards

Ignored in 2000, ignored in 2013 :rejoice

spoiler (click to show/hide)
I am an FF 9 fantard :fbm
[close]
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magus

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Re: Final Fantasy VIII on Steam, the launch trailer made so happy ;_;
« Reply #80 on: December 06, 2013, 10:35:42 AM »
FF9 is a much better game than FF8,u mad FF8fags? :umad
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Re: Final Fantasy VIII on Steam, the launch trailer made so happy ;_;
« Reply #81 on: December 06, 2013, 10:37:46 AM »
FF9 is a much better game than FF8,u mad FF8fags? :umad
LOL  This is hilarious.  :heart Rinoa :heart

thisismyusername

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Re: Final Fantasy VIII on Steam, the launch trailer made so happy ;_;
« Reply #82 on: December 06, 2013, 11:26:11 AM »
FF9 is a much better game than FF8,u mad FF8fags? :umad

LMAO. Mad about being bored to tears in FF9? Not really.

FF9 is a much better game than FF8,u mad FF8fags? :umad

8 and 9 both sucked, the series pretty much has one good 3d game and that's XII.

:hitler

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Rahxephon91

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Re: Final Fantasy VIII on Steam, the launch trailer made so happy ;_;
« Reply #83 on: December 06, 2013, 11:41:07 AM »
All the 3d FFs are pretty good in some way.

demi

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Re: Final Fantasy VIII on Steam, the launch trailer made so happy ;_;
« Reply #84 on: December 06, 2013, 11:58:28 AM »
Except 8
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thisismyusername

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Re: Final Fantasy VIII on Steam, the launch trailer made so happy ;_;
« Reply #85 on: December 06, 2013, 12:23:06 PM »
 :piss Demi :piss2

Oh, wait... you'd probably enjoy that. :fbm

Himu

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Re: Final Fantasy VIII on Steam, the launch trailer made so happy ;_;
« Reply #86 on: December 06, 2013, 12:25:25 PM »
Jesus.

Leave us alone and have our ff8 orgy.

Rinoa :heart
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Lucretius

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Re: Final Fantasy VIII on Steam, the launch trailer made so happy ;_;
« Reply #87 on: December 06, 2013, 12:52:36 PM »
How nice it would be if they'd actually redo the static backgrounds in hi def and update the character poly models!
lip

Hock

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Re: Final Fantasy VIII on Steam, the launch trailer made so happy ;_;
« Reply #88 on: December 06, 2013, 12:57:13 PM »
My disc always fucked up at the last cutscene  and now the first disc doesn't even work anymore. I'll probably buy this so I have a version I can actually play.

Beezy

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Re: Final Fantasy VIII on Steam, the launch trailer made so happy ;_;
« Reply #89 on: December 06, 2013, 12:58:35 PM »
FF9 is a much better game than FF8,u mad FF8fags? :umad

the series pretty much has one good 3d game and that's X.

:hitler
:what

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Re: Final Fantasy VIII on Steam, the launch trailer made so happy ;_;
« Reply #90 on: December 06, 2013, 12:59:49 PM »
I was thinking of picking up a 3DS for Bravely Default... but now that FF8 is on steam why bother? :drool

Himu

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Re: Final Fantasy VIII on Steam, the launch trailer made so happy ;_;
« Reply #91 on: December 06, 2013, 01:05:40 PM »
How nice it would be if they'd actually redo the static backgrounds in hi def and update the character poly models!

Also remaster the music like in the trailer!
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Himu

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Re: Final Fantasy VIII on Steam, the launch trailer made so happy ;_;
« Reply #92 on: December 06, 2013, 01:07:16 PM »
I'm going to be getting FFX HD but not for  FFX. :bow
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Himu

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Positive Touch

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Re: Final Fantasy VIII on Steam, the launch trailer made so happy ;_;
« Reply #94 on: December 06, 2013, 02:02:53 PM »
good god i hope they redo those quests on the hd edition
pcp

Himu

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Re: Final Fantasy VIII on Steam, the launch trailer made so happy ;_;
« Reply #95 on: December 06, 2013, 02:06:31 PM »
They won't.
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Rahxephon91

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Re: Final Fantasy VIII on Steam, the launch trailer made so happy ;_;
« Reply #96 on: December 06, 2013, 02:13:07 PM »
Except 8
I did say the game was garbage, but that was kind of a half joke.

I mean I really like the art design, think the character designs are Nomura's best, and love the music. But I do kind of dislike the story and the battle system did confuse me which lead to some dislike as the game went on. I guess it's more open, but you know yes I like my closed jrpgs. I like 9 and X's skill systems because they are easy and I know where they are going at all times. Here are the tightly made rules, now use them.

Of the 3d FFs it's the only one I played once and I played it pretty early in my jrpg fandom.  I beat it, but I had no idea what I was doing for the most part. So in the end I half enjoyed the game. I probably should replay it.

Re: Final Fantasy VIII on Steam, the launch trailer made so happy ;_;
« Reply #97 on: December 06, 2013, 04:40:47 PM »
I found the game to be a lot more enjoyable (system wise, I like the story, FU) when I started playing the game by customizing my character slots, and not my characters.  The characters themselves are just "there".  They don't have much of anything unique, and are defined (ability wise) by their particular mix of GF equips.  Given that when the party splits you can literally move your setup from one set of guys to another, you can just create 3 "roles" and exchange those roles between vessels as necessary.

When you create roles, note which spells are useful for a role and which are not, then junction the most powerful spells you won't be casting to the stats relevant to the ones you will be casting, or to the abilities you'll be using.

When you need spells, play the goddamn card game, or convert items, don't sit there drawing for hours.  That's dumb, and you're dumb if you do it.  Unlock the item and card conversion asap.

Oh and if you get the right combination of GF's on every character, you can junction every stat on everyone.

Playing like this got me through a game I had sworn off after losing a save to a 3rd party memcard and a power outage.  I feel like this was how the systems were intended to be utilized since not once did I feel as though I was fighting against them.

Himu

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Re: Final Fantasy VIII on Steam, the launch trailer made so happy ;_;
« Reply #98 on: December 06, 2013, 04:51:09 PM »
Yup. Creating roles is the funnest way to play.
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Smooth Groove

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Re: Final Fantasy VIII on Steam, the launch trailer made so happy ;_;
« Reply #99 on: December 06, 2013, 04:56:53 PM »
So are there any changes in Steam version aside from achievements?

magus

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Re: Final Fantasy VIII on Steam, the launch trailer made so happy ;_;
« Reply #100 on: December 06, 2013, 05:04:23 PM »
So are there any changes in Steam version aside from achievements?

as i was saying before you can start with 100 of the early spells cutting you some time into drawing and you now have the ability to play chocobo world,it's a pretty stupid mini-rpg for pocketstation where the stuff you gather goes toward unlocking items in the actual game and strenghtening the chocobo summon
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thisismyusername

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Re: Final Fantasy VIII on Steam, the launch trailer made so happy ;_;
« Reply #101 on: December 08, 2013, 01:06:06 AM »
Fuck that. 200 ap bitch.

What? This guide is saying it's 50AP.

In any case: I should knock everyone but Squall out? Or just spam Thunders at the sumbitch with doubles? I've got GF's split across the three so I dunno if I should junction off the GF's from the other two and put them on Squall to buff him to Renzokuken Spamming Status or just spam thunder at the bitch...

Himu

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Re: Final Fantasy VIII on Steam, the launch trailer made so happy ;_;
« Reply #102 on: December 08, 2013, 01:07:11 AM »
It is 50? Fuck. I don't remember. I swear it was wayyy more than 50.

I personally tend to boost up Questz and use thunder magic for anyone who doesn't have Quetz. Renzokuken also helps. Also Shiva does good damage.
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Positive Touch

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Re: Final Fantasy VIII on Steam, the launch trailer made so happy ;_;
« Reply #103 on: December 08, 2013, 01:25:27 AM »
was losing the fight against diablos earlier today when selphies limit came up. i click on it and what comes up? The End, selphies ultra-rare insta-kill move. fucking awesome :bow2
pcp

Himu

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Re: Final Fantasy VIII on Steam, the launch trailer made so happy ;_;
« Reply #104 on: December 08, 2013, 01:40:55 AM »
:bow Selphie

That a my sugar addicted murder maniac. :tocry Blow that missile base up, girl. You do that. :bow
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Positive Touch

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Re: Final Fantasy VIII on Steam, the launch trailer made so happy ;_;
« Reply #105 on: December 08, 2013, 11:01:22 AM »
HOW CAN I LET YOU KNOW
IM MORE THAN A DRESS AND A VOICE

JUST REACH ME OUT THEN
YOU WILL KNOW THAT
YOU ARE NOT DREAMIIIIIINNNNNNNGGGGGGG
pcp

Olivia Wilde Homo

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Re: Final Fantasy VIII on Steam, the launch trailer made so happy ;_;
« Reply #106 on: December 08, 2013, 02:41:47 PM »
My favorite PS1 FF :heart
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Himu

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Re: Final Fantasy VIII on Steam, the launch trailer made so happy ;_;
« Reply #107 on: December 08, 2013, 03:28:47 PM »
Tally:

WINNING TEAM:

Himu-chan
Borys
Positive Touch
Thisismyusername
Beezy
Lucretius
Diunx
Mupepe
Lagerless
Pancakesandsex
Mary Tyler Whore

The L's:

Esch
Creepy Old Guy
Magus
Oscar
RahXephon
Tiesto
Purple Filth
Demi

And though he hasn't posted in this thread, I know full well that Cruncheon is on Winning Team. So there's that.
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Positive Touch

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Re: Final Fantasy VIII on Steam, the launch trailer made so happy ;_;
« Reply #108 on: December 08, 2013, 03:49:19 PM »
good list but my name should be at the top since i own a pocketstation
pcp

Human Snorenado

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Re: Final Fantasy VIII on Steam, the launch trailer made so happy ;_;
« Reply #109 on: December 08, 2013, 04:03:53 PM »
I'm in good company (other than rah, but we can just give him a real doll to keep him occupied)
yar

Rahxephon91

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Re: Final Fantasy VIII on Steam, the launch trailer made so happy ;_;
« Reply #110 on: December 08, 2013, 04:05:14 PM »
I"m not sure why you(and I guess Solburn) think I'm a weeboo or one of those real doll people when I don't watch anime or even collect moe or anime girl figures. I'm not sure what your problem with me in general is. Whatever.
« Last Edit: December 08, 2013, 04:07:59 PM by Rahxephon91 »

Positive Touch

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Re: Final Fantasy VIII on Steam, the launch trailer made so happy ;_;
« Reply #111 on: December 08, 2013, 07:08:26 PM »
you have an anime(ish)-tits avatar
pcp

Himu

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Re: Final Fantasy VIII on Steam, the launch trailer made so happy ;_;
« Reply #112 on: December 08, 2013, 08:19:46 PM »
Nothing wrong with being a weaboo. Just own it.

Anyways, gj on owning a pocketstation, Pos. I always wanted one back in the day and I was so angry I missed out on content when the game came out. Plus, I downloaded the rom for Chocobo World I guess, and actually liked playing it. They really screwed the pooch with Chocobo World and Pocketstation support for FF8 because now, there's entire swaths of content inaccessible due to Sony making a gimmick wannabe VMU back in the late 90's that only die hard importers and psxers would remember.
« Last Edit: December 08, 2013, 08:22:16 PM by Formerly Known As Himuro »
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Lucretius

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Re: Final Fantasy VIII on Steam, the launch trailer made so happy ;_;
« Reply #113 on: December 08, 2013, 09:58:52 PM »
is there anyway for US Vita owners to use the new PocketStation app with the US version of FF 8 on PSN?
lip

thisismyusername

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Re: Final Fantasy VIII on Steam, the launch trailer made so happy ;_;
« Reply #114 on: December 08, 2013, 10:49:12 PM »
is there anyway for US Vita owners to use the new PocketStation app with the US version of FF 8 on PSN?

No, since the US FF8 had it dummied out.

Well, okay, I think that's not true. I think technically you can use the Pocketstation to get the items from it since it is one of the rare few Pocketstation supported titles that came to the US and didn't complete remove it. But as far as spoofing it on a Vita? I can't see that, since the Application is only in Japan.

In the US/West, the only way to play the Pocketstation mini-game is through the PC versions or having an imported Pocketstation. You could get the Pocketstation items normally just by using an "all-item" Gameshark hack otherwise.

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Re: Final Fantasy VIII on Steam, the launch trailer made so happy ;_;
« Reply #115 on: December 08, 2013, 11:12:33 PM »
ps3 version does not work with pocketstation. ps1 or pc/steam versions only
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thisismyusername

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Re: Final Fantasy VIII on Steam, the launch trailer made so happy ;_;
« Reply #116 on: December 08, 2013, 11:59:07 PM »
Well, finally finished the Dollet mission. Yeah, Himuro: 50AP. Finally defeated that bot. First time since I generally ran the previous twelve times I've played this.

My major problem right now is carding enemies when I'm not sure if they're weak enough or not without killing them since I'm trying to avoid EXP.

Well, that and Shumi Tribe cards so I can get three GF's with Card ability to slap on the three party members to spam it repeatedly after bashing the monsters once or twice until I have Enc-Half and Enc-None to blow through the game with.  :-\

Himu

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Re: Final Fantasy VIII on Steam, the launch trailer made so happy ;_;
« Reply #117 on: December 09, 2013, 12:20:05 AM »
Learning to card is a trial but you get used to it.

The secret is scan. Any time you encounter a new enemy, memorize how much hp they have, and then attack. It helps to not use Squall at all when attacking low hp enemies, and if you do use Squall, don't use trigger.

You wanna build up some damage and then card. It takes about 75%-80% usually to card an enemy.  The challenge of a No Enc-None/Half, low level run is that in order to remain low level is fun since Card is your only means of winning battles. If you're doing a low level run while carding, I highly suggest learning Break asap, because Timber and Dollet both have human enemies, which of course, can't be carded. Carding is fun because it has a huge risk but large reward.
« Last Edit: December 09, 2013, 12:23:47 AM by Formerly Known As Himuro »
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Re: Final Fantasy VIII on Steam, the launch trailer made so happy ;_;
« Reply #118 on: December 09, 2013, 12:24:58 AM »
The problem is, Scan is showing HP values for me. Just ?????/????? even after carding enemies. So I have to use Quistis or Selphie to bash an enemy once or twice and then guessestimate if I need to bash them another time to card them easier.  :-\

Himu

  • Senior Member
Re: Final Fantasy VIII on Steam, the launch trailer made so happy ;_;
« Reply #119 on: December 09, 2013, 12:28:50 AM »
Enemy HP isn't be displayed after scanning? That makes no sense.
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