Author Topic: I've outgrown traditional platformers and it makes me a little sad :(  (Read 2985 times)

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Bebpo

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I used to love platformers, all the Marios, Donkey Kongs, Uniracers, Earthworm Jims, anything that was a 2d platformer was good fun for me.  I bought pretty much every Nintendo console and handheld to play a new Nintendo platformer.  Hell, I just bought the Wii U the day Mario 3d World came out because $300?  I needed that and NSMB Wii U and Luigi U in my veins.

But Puppeteer was boring outside the cutscenes (and often in the cutscenes too), it was fun but just felt like going through the motions and was kind of this half-dull daze that's minor, but not major enjoyment.  I played Mario 3d World and it felt the same way, which was depressing.  Just felt like going through the motions, running through the level collecting the coins and 3 big coins and stomping on enemies, making it to the end.

So today I started playing Donkey Kong Returns because I'd never gotten to it and with Tropical Freeze coming out and scoring great as well (not surprising, Retro is a great studio, loved Metroid Prime 1 & 3 and need to play MP2 someday).  But while it's a good game with a nice challenge (though checkpoints are a biiiiit far and some trial & error sections, but then again I remember the SNES Donkey Kong Country to have a lot of annoying parts too, so maybe they're just keeping that feel of the original) but, for the 3rd platformer in a row...it just feels like going through the motions.  Like I've played this game a hundred times already and I run right, find the secret collectibles by searching each nook and cranny, die here and there, and get to the end.  There's barrel sections and Rhino sections and cart sections and it's good, but again I'm in this daze of half-fun, half-bored out of my mind.

Pretty much in all 3 games, after like 1-2 levels I feel ready to stop playing instead of that feeling of the old platformers where I want to keep playing non-stop.  I loved Galaxy and couldn't stop playing it. 


But yet I still enjoy indie platformer stuff that brings in something new like Dustforce (which tbf I don't really like but that's mainly because I have issues with the controls, otherwise it's really exciting and fun in a speedrun way), or Guacamelee's platforming while using special moves to get through areas, or vvvvvv's incredible tension in bite-sized puzzle rooms (Super Meat Boy too).


I think, trying to analyze myself, the thing is that all of those indie platformers or games like Mario Galaxy are bringing in creative new ideas that keep me hooked.  They introduce new gameplay systems and are more puzzle based of trying to figure out how to get through the level, or speedrun it just right to keep a combo.  I think the simple traditional, go right to the end of the level while making jumps and avoiding/killing enemies is just...boring to me now and that's sucks because it's a genre I grew up on and I really want to like these games.  It's not even a Nintendo thing as I liked Pokemon and have been having frustrating fun with Kid Icarus Uprising all day.  It's just that 3d World and DKR do nothing for me and just feel like the same old, same old even if they're the polished best of the same old.


And then I liked Mario 3d Land a lot!  But I think that was because the 3d was nice, it had some fresh 3d/2d gimmicks and most importantly, the stages were like 90 seconds long which made it easy to pick up and run through a level or two while waiting to kill time.  Keeping it bite-sized helped keep me from being bored.  Each level had a neat idea, it executed it, and then it was over.  Whereas the levels in DKR are like 1 or 2 ideas and stretch on for 5-6 mins and it just gets same old, same old.  3d World is shorter, but it just wasn't keeping my attention.

Anyhow, rant off.

tl;dr - I think I'm going to bail on traditional run to the end of the stage platformers, even though I grew up loving them and there's nothing really wrong with them.  They just seem like they haven't evolved and playing them has gotten dull for me.
« Last Edit: February 06, 2014, 04:18:35 AM by Bebpo »

ToxicAdam

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Re: I've outgrown traditional platformers and it makes me a little sad :(
« Reply #1 on: February 06, 2014, 04:12:44 AM »
I think the problem is just DK games. They're unforgiving and unfun, even though they look pretty.

Himu

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Re: I've outgrown traditional platformers and it makes me a little sad :(
« Reply #2 on: February 06, 2014, 06:52:44 AM »
I kiss these long posts from you Bebs. I miss 2005 gaf jrpg crew. :tocry
IYKYK

Bebpo

  • Senior Member
Re: I've outgrown traditional platformers and it makes me a little sad :(
« Reply #3 on: February 06, 2014, 07:22:58 AM »
haha, thanks.  Honestly my relationship with my gf has gotten really stable and drama-free in the last couple of months and work's slowed down as it always does in the law field between Feb -~ May, the combination of which has basically has resulted in me having a lot more free time and getting back into gaming, reading, movies, aka the hobbies I enjoy.  When I play games, I end up thinking about a lot of things, whether it's game design, storytelling or how my tastes have changed, and sowhen I've got the time I like writing them out to have conversations about them with other people. 
« Last Edit: February 06, 2014, 07:43:00 AM by Bebpo »

Olivia Wilde Homo

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Re: I've outgrown traditional platformers and it makes me a little sad :(
« Reply #4 on: February 06, 2014, 07:46:03 AM »
I expected a lot more of Mario 3D World.  When playing Mario Galaxy (nostalgia alert!), I was always engaged and liked the new things I was always doing or going through the interesting and creative levels.  When the game was done and I unlocked Luigi, I immediately replayed the game with him until completion.  With 3D World, once I finished the post game content, I more or less shrugged my shoulders, said "That's it?", and moved on.  The good news is that since Mario 3D World didn't do all that well, the chance of a Galaxy 3 is much higher now.

I had a lot of fun with Rayman Origins, which was the last platformer I really enjoyed.  I think it's just that there's not that many good platformers coming out these days.  The indie scene thinks that cranking up the difficulty and using 8 and 16 bit color is the key to a good platformer and it isn't, which is why most of those games fell flat for me.  I just want fun, interesting gameplay.  I don't mind moving to the right, collecting shit, and moving on to the next stage, just as long as it is as fun and interesting as possible.  Hell, I don't even care if it is a 4-5 hour game (in fact, given my work schedules, that is the perfect length for me), just give me something fun and interesting during that time.  It's why I really liked Rayman Origins and I found Super Luigi U boring and stale.
🍆🍆

Himu

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Re: I've outgrown traditional platformers and it makes me a little sad :(
« Reply #5 on: February 06, 2014, 08:40:28 AM »
Mario Galaxy, I beat in less than a week. Game is crack. So it isn't just you.
IYKYK

magus

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Re: I've outgrown traditional platformers and it makes me a little sad :(
« Reply #6 on: February 06, 2014, 08:49:39 AM »
donkey kong country returns was pretty much the last good wii game so i'm going to boo bebpo

BOOOOOOOOOOOOOOOOOOOOOO

also wait a second! i like puppeteer

BOOOOOOOOOOOOOOOOOOOOOO X 2
« Last Edit: February 06, 2014, 09:03:15 AM by magus »
<----

mjemirzian

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Re: I've outgrown traditional platformers and it makes me a little sad :(
« Reply #7 on: February 06, 2014, 09:39:53 AM »
Well people's tastes change, it's normal. Platforming is a simple genre, most of the reason to keep playing them is improve your skills.  It's similar to shoot-em-ups. How is it you liked Knack but found these games repetitive?

Games like Puppeteer are more about the experience/art style.

Stoney Mason

  • So Long and thanks for all the fish
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Re: I've outgrown traditional platformers and it makes me a little sad :(
« Reply #8 on: February 06, 2014, 09:43:15 AM »
How is it you liked Knack but found these games repetitive?

 :)

Bebpo

  • Senior Member
Re: I've outgrown traditional platformers and it makes me a little sad :(
« Reply #9 on: February 06, 2014, 10:11:27 AM »
How is it you liked Knack but found these games repetitive?

Actually, that's a fair question.  For knack, the repetition was a constant complaint I had as the levels should have been half their length, and I couldn't play more than a level or two without feeling bored, just like the games I mentioned in my post.  But the story was harmless enough and I was somewhat compelled to see what was going to happen next and the very impressive graphics and animations were extremely compelling reasons to keep playing, as what happens for me with most launch titles (hell, killzone is a piece of shit but I suffered through the entire campaign for the new visual arts it was bringing to the medium), since I wanted to see each new area and what new graphical effects were going to happen, or what cool looking robots and enemies would appear and be blown away by their Pixar-like animations.

Like-wise I still was able to get through puppeteer because the ridiculously high budget artistry was compelling and filled with little touches and the story had its charm, even if it took me over a month because the gameplay was boring to me.

Plus, I generally just am not burnt out on 3d action platformers yet, simply because I haven't played as many.  In the seven years of this past generation, there were maybe a dozen or two Ratchet, Enslaved, God of War type games released, whereas especially counting psn/xbla and indie PC there were hundreds of 2d platformers over those years.  I think that has an effect.
« Last Edit: February 06, 2014, 10:13:15 AM by Bebpo »

Re: I've outgrown traditional platformers and it makes me a little sad :(
« Reply #10 on: February 06, 2014, 10:58:19 AM »
I kiss these long posts from you Bebs. I miss 2005 gaf jrpg crew. :tocry

So much of this.

I remember when I first joined gaf it was because it was a friendly place to talk about import games.  How times have changed.

demi

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Re: I've outgrown traditional platformers and it makes me a little sad :(
« Reply #11 on: February 06, 2014, 11:02:51 AM »
I remember when  I was banned for saying Bebpo was wrong after he took the time to write out how C- Shadow Hearts 3 was.

Fuck you, Bebpo, and fuck you, john_tv. Shadow Hearts is still awesome.
fat

Re: I've outgrown traditional platformers and it makes me a little sad :(
« Reply #12 on: February 06, 2014, 11:12:46 AM »
How is it you liked Knack but found these games repetitive?

Because he's a fucking distinguished mentally-challenged fellow.
ǚ

cool breeze

  • Senior Member
Re: I've outgrown traditional platformers and it makes me a little sad :(
« Reply #13 on: February 06, 2014, 12:16:22 PM »
I mostly agree, but I enjoyed Mario 3D World because it was the only platformer I played in about a year when it released.  Now it's going to be another long while before I want to play another platformer.  Rayman, Puppeteer, and the new Donkey Kong all look good but I was getting bored by the end of the first two's demos.  It's real easy to get tired of the modern platformer.

Re: I've outgrown traditional platformers and it makes me a little sad :(
« Reply #14 on: February 06, 2014, 12:49:48 PM »
Mario 3D World is an odd one. I was a little deflated as a response to all the hype myself at first -- the first three worlds fly by almost without incident if you're playing on your own. Only notable highlights like the Mario Kart stage stand out... it does get a lot better from there though. When I started playing the post-game levels, I felt as though it was missing something compared to its handheld counterpart, but equally, 3D Land is missing plenty of things that 3D World has. I missed having the dark-mario chases etc. but it did have the excellent Captain Toad levels, and the green star house challenges -- so there *was* new stuff. As polished as it is, I just feel it was maybe a little rushed out to account for their current predicament. I'd be quite happy if it received DLC.

In terms of other platformers - I've never been a big DKC fan truth be told. Rayman Legends was excellent, and I've played through plenty of other 2D platformers recently -- in terms of where I rank the genre on the love-o-meter, its not at the very top of the pile any more due to recent saturation, but its certainly above jingoistic first person shooters, and third person shooters masked as adventure games.

MartinLutherVandross

  • Junior Member
Re: I've outgrown traditional platformers and it makes me a little sad :(
« Reply #15 on: February 06, 2014, 12:54:21 PM »
I felt as though it was missing something compared to its handheld counterpart, but equally, 3D Land is missing plenty of things that 3D World has. I missed having the dark-mario chases etc. but it did have the excellent Captain Toad levels, and the green star house challenges -- so there *was* new stuff.



Captain Toad levels need their own eshop game. I'd pay $10-$15 for a game like that not developed by a jackass named Phil Fish.

I'm a sucker for platformers and am looking forward to the new Donkey Kong, although I do have this feeling that the platformer genre is getting stale. Mario Galaxy seems to be the last game that really blew my mind in terms of running upside-down and getting pulled by gravity and shit. Everything else that has come out in the last couple of years has just been pretty looking and not genre-changing.
« Last Edit: February 06, 2014, 12:57:02 PM by MartinLutherVandross »

Tasty

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Re: I've outgrown traditional platformers and it makes me a little sad :(
« Reply #16 on: February 06, 2014, 02:04:14 PM »
Toad levels were boring and tedious. No thanks.

Bebpo

  • Senior Member
Re: I've outgrown traditional platformers and it makes me a little sad :(
« Reply #17 on: February 06, 2014, 03:36:50 PM »
I remember when  I was banned for saying Bebpo was wrong after he took the time to write out how C- Shadow Hearts 3 was.

Fuck you, Bebpo, and fuck you, john_tv. Shadow Hearts is still awesome.

Sh2 >> Sh1 >>>>>> Sh3

But then again, Sh3 >>>> most RPGs in the last 7 years.  Oh how the times have changed.

Bebpo

  • Senior Member
Re: I've outgrown traditional platformers and it makes me a little sad :(
« Reply #18 on: February 06, 2014, 03:44:52 PM »
Mario 3D World is an odd one. I was a little deflated as a response to all the hype myself at first -- the first three worlds fly by almost without incident if you're playing on your own. Only notable highlights like the Mario Kart stage stand out... it does get a lot better from there though. When I started playing the post-game levels, I felt as though it was missing something compared to its handheld counterpart, but equally, 3D Land is missing plenty of things that 3D World has. I missed having the dark-mario chases etc. but it did have the excellent Captain Toad levels, and the green star house challenges -- so there *was* new stuff. As polished as it is, I just feel it was maybe a little rushed out to account for their current predicament. I'd be quite happy if it received DLC.

In terms of other platformers - I've never been a big DKC fan truth be told. Rayman Legends was excellent, and I've played through plenty of other 2D platformers recently -- in terms of where I rank the genre on the love-o-meter, its not at the very top of the pile any more due to recent saturation, but its certainly above jingoistic first person shooters, and third person shooters masked as adventure games.

Yeah, I've heard 3d world gets more interesting later on.  I think the problem is when the first couple of worlds in these games are cookie cutter, I get bored and never see the rest.

I should give Legends a shot.  I got bored of Origins after a world or two; was very pretty but every level felt the same to me and the shmup levels were really bland as a shmup fan.

I think the industry, at least on the indie side, has been moving away from traditional platformers and into either puzzle platformers or action platformers for a few years now because there's kind of a general feeling that the genre's been mainly played out by now and you're not going to compete against Nintendo and Mario.

Himu

  • Senior Member
Re: I've outgrown traditional platformers and it makes me a little sad :(
« Reply #19 on: February 06, 2014, 03:45:48 PM »
i will never forgive bebpo for okami and the threads tagline "if you don't buy this,  you're a part of the problem"
IYKYK

Bebpo

  • Senior Member
Re: I've outgrown traditional platformers and it makes me a little sad :(
« Reply #20 on: February 06, 2014, 03:50:56 PM »
^^ I was a bit hyperbolic during my ps2 era gaf reviewing ;)

You probably haven't played any good recent ones. To be fair, I haven't done so either. Take a little break from them or something then hit up some recommendations and see what you think then.

I've definitely outgrown JRPGs if I had to pick a genre, I'd probably add FPSs to that as well. Those seem to need to do something new and different with their formulas for me to be interested. Last of them I liked was probably Rage for teh shoot shootz, and Lost Odyssey for JRPGs.

Yeah, I got bored of fps years ago and only play about one a year.  Last one I liked was Rage as well since the combat was fun, the game moved real fast and damn it was an absolutely gorgeous world to explore.  Plus it was short, and these days I think I prefer games that don't overstay their welcome.

Minerva's Den, Blood Dragon and Gunslinger are the next ones I wanna try since they're around 4-6 hours and supposedly good stuff.

cool breeze

  • Senior Member
Re: I've outgrown traditional platformers and it makes me a little sad :(
« Reply #21 on: February 06, 2014, 04:28:22 PM »
I recommend Darkness 2 if you want fun short FPS games

Bebpo

  • Senior Member
Re: I've outgrown traditional platformers and it makes me a little sad :(
« Reply #22 on: February 06, 2014, 04:31:32 PM »
OK Blood Dragon is sweet and BI is a game I'm in the minority of in thinking it's awesome.

What's BI?  Oh Bioshock Infinite?  Yeah, I want to play that eventually for the story and art design, even if reception has been very mixed.  I played the first 45 mins?  A few months ago and it was really neat and intriguing from a story & art/music perspective.

I recommend Darkness 2 if you want fun short FPS games

I liked Darkness 1 a lot outside the hell levels, so yeah I'd be down to play this.  I picked it up during a steam sale at some point.
« Last Edit: February 06, 2014, 04:36:20 PM by Bebpo »

Rufus

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Re: I've outgrown traditional platformers and it makes me a little sad :(
« Reply #23 on: February 06, 2014, 04:33:43 PM »
Binfinite, otherwise knows as Bioshock Infinite.

Godd damn you and your quick edit.

Bebpo

  • Senior Member
Re: I've outgrown traditional platformers and it makes me a little sad :(
« Reply #24 on: February 06, 2014, 04:35:41 PM »
i will never forgive bebpo for okami and the threads tagline "if you don't buy this,  you're a part of the problem"

To be fair though, I was right about that!  It's because people didn't buy Okami that Clover studios was shut down and the last good team Capcom had left and Platinum took years before taking off with Bayonetta.

Himu

  • Senior Member
Re: I've outgrown traditional platformers and it makes me a little sad :(
« Reply #25 on: February 06, 2014, 04:38:06 PM »
But your argument came from the idea that non-games were taking over and games with little depth were high, and Okami was a savior. Then I buy it and the game tells me how to solve ever puzzle.
IYKYK

Bebpo

  • Senior Member
Re: I've outgrown traditional platformers and it makes me a little sad :(
« Reply #26 on: February 06, 2014, 04:47:13 PM »
But your argument came from the idea that non-games were taking over and games with little depth were high, and Okami was a savior. Then I buy it and the game tells me how to solve ever puzzle.

Yeah, but Zelda/Nintendo games do that too and we don't call them non-games!


I dunno, I still think Okami is a great, great game.  But I don't think I'll ever replay it because it's way too long and slow.  Something I was more ok with in my college years.

tiesto

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Re: I've outgrown traditional platformers and it makes me a little sad :(
« Reply #27 on: February 06, 2014, 06:41:04 PM »
You probably haven't played any good recent ones. To be fair, I haven't done so either. Take a little break from them or something then hit up some recommendations and see what you think then.

I've definitely outgrown JRPGs if I had to pick a genre, I'd probably add FPSs to that as well. Those seem to need to do something new and different with their formulas for me to be interested. Last of them I liked was probably Rage for teh shoot shootz, and Lost Odyssey for JRPGs.

Strange you picked Lost Odyssey, as that was one of the most conservative RPGs this gen....

I don't know if "outgrown" is the right word but after this gen, I could definitely go years without playing another FPS or "AAA" scripted linear covershooter.
^_^

Bebpo

  • Senior Member
Re: I've outgrown traditional platformers and it makes me a little sad :(
« Reply #28 on: February 06, 2014, 06:50:45 PM »
You probably haven't played any good recent ones. To be fair, I haven't done so either. Take a little break from them or something then hit up some recommendations and see what you think then.

I've definitely outgrown JRPGs if I had to pick a genre, I'd probably add FPSs to that as well. Those seem to need to do something new and different with their formulas for me to be interested. Last of them I liked was probably Rage for teh shoot shootz, and Lost Odyssey for JRPGs.

Strange you picked Lost Odyssey, as that was one of the most conservative RPGs this gen....

The problem is that I was going to reply to Wrath's post about jrpgs with a recommendation of a good one since LO/BD (not that LO was all that great too began with, it's solid but flawed in a lot of ways), and honestly I can't think of a single jrpg that someone whose outgrown the genre would enjoy.  SMT4 and Strange Journey are great but flawed, Graces is great but story >_<, FFXIII-2 is fun but stupid, Trails in the Sky FC is good but I can't recommend starting a huge series that will likely never come out in English, etc.., etc...  I've been somewhat satisfied as an rpg fan playing a few rpgs each year (with srpgs and crpgs to supplement the decline of jrpgs) but almost every rpg is like "it's enjoyable, but....", the days of the easily recommendable great rpgs died with the PS2 unfortunately.  Fingers crossed for Persona 5?

Otoh, I think srpgs have been picking up this gen.  Tactics Ogre remake, Devil Survivor games, Banner Saga, Fire Emblem Awakening, Super Robot Wars Z2.  N1's been on the decline unfortunately, but otherwise the srpg genre is doing a lot better than the jrpg genre!  crpg genre is doing well too and about to really well with all these crpgs coming out this year.  I think it helps to just be a general rpg fan who enjoys all three categories so when one group is failing the others pick up the slack.
« Last Edit: February 06, 2014, 06:53:00 PM by Bebpo »

magus

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Re: I've outgrown traditional platformers and it makes me a little sad :(
« Reply #29 on: February 06, 2014, 07:00:24 PM »
i told you guys to play ayesha but you dumbass are like "something something loli's looooooooooool(i)" so you guys deserve it

frankly i can't wait for march when both escha&logy and the witch and the hundred knight get released
<----

Bebpo

  • Senior Member
Re: I've outgrown traditional platformers and it makes me a little sad :(
« Reply #30 on: February 06, 2014, 07:32:00 PM »
i told you guys to play ayesha but you dumbass are like "something something loli's looooooooooool(i)" so you guys deserve it

frankly i can't wait for march when both escha&logy and the witch and the hundred knight get released

I'll play Ayesha, the Atelier series is one that I've been collecting the games because I want to get into it, just so many games, not so much time.  I mean I still have PS2 rpgs to get to like Front Mission 5, Tales of Destiny R (which I was like 20 hours into on my launch PS3 when it died and I lost the save :( ), Venus & Braves, Suikoden V, Baten Kaitos II, etc.. etc...

Anyhow, I wouldn't look forward to The Witch and Hundred Knights.  I'm the biggest Nippon Ichi fan here and it's the only N1 game I ddin't even import because the user reviews and video walkthroughs were so bad.  It looks really, really weak.  Zettai Hero 2: Paradox was cool (I still need to finish it) but Disgaea D2 was just more of the same and Witch was a miss, so with Zettai Hero guy having left N1 to Idea Factory I don't have a lot of hope in the future of Nippon Ichi games unfortunately.  They were some of my favorites during the PS2 days, sad to see their quality drop so much this gen.  Disgaea 3/4 were ok, but just more of the same.  Zettai Hero and Prinny games and Disgaea Infinite were the only interesting games they made this past half decade.

iconoclast

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Re: I've outgrown traditional platformers and it makes me a little sad :(
« Reply #31 on: February 06, 2014, 08:03:05 PM »
I want to play one of the Atelier games on the Vita, but I'm waiting until they go on sale for $20 or something. Digital only releases suck.

Anyway, a few years ago I thought I had 'outgrown' platformers, but I enjoyed both of the new Rayman games and both of the 3D Mario games (especially 3DW), so I think I just like platformers that have an element of exploration to them (ie. finding all of the lums & green stars). If you just have to run from point A to point B, chances are the game won't hold my interest unless it's unusually challenging, like SMB2 or something.
BiSH