Yeah, I meant better controls. A lot of games during the PS1/Saturn era had really shitty controls for some reason. Even 2d platformers. When I played the original the controls weren't terrible, but they were janky for sure and it didn't feel smooth to control. A lot of that had to do with the framerate, probably? Most PS1/Saturn games also had really bad framerates! Hopefully this one is pretty smooth?
By nostalgia I was mainly going by seeing certain that I know (not you) totally freak out about this game when it was announced like HOLY SHIT A NEW UMIHARA KAWASE game OMG I NEED THIS IN MY LIFE IT'S GOING TO BE THE BEST GAME EVER LIKE THE ORIGINAL when all they were going on was a 15 year old+ game that apparently was awesome in its time but doesn't really hold up as great today. I feel like if a developer makes 1 good game and then doesn't touch on it again and then 15-20 years later decides "hey, it would be cool to do a sequel"...people change a lot in 15-20 years as does the industry and development environment (relative budgets) and I don't think a great game of 15-20 years ago necessarily means a great sequel today. Which is why I'm also weary of certain kickstarters where the developers haven't done anything in 20 years and are going to make BEST GAME EVER!!(tm) because game development is like riding a bike! And they'll totally make the best modern 2014 game by using the same skills they had to make the best 1991 game with stick figures and 3 buttons and black and white.
I go see movies where I like the directors and see them constantly putting out good films every few years. Same thing with game directors like Kamiya or Takahashi who constantly put out good products and are always staying on top of game design and working to improve their games. Look at the Star Wars prequels. Going by "The IP was good 20 years ago when this person made it" just seems like a way to be disappointed most of the time.
Is this actually good or is everyone buying it purely out of nostalgia? I played the original and it was kind of neat but pretty dated in controls by the time I got around to playing it. Slightly interested in the new one if it plays a little more modern.
I bought Yumi but it's FUCKING THIRTY DOLLARS. I've seen free iOS apps that have more production value and effort put into them! A cash-in demo of MGSV that Konami is charging $30 for is a much better value than this. Avoid that shit at all costs.
In other news it's a pretty cool game that I'm glad I can finally legally play without having to import.
/shrug, I never said anything about price/content. I was just wondering if it came out in Japan and was well received as a good game so people are buying it, or if people are buying it because it's a sequel to a classic game that has a cult following and that means it has to be awesome.