Day 3 PicsThe first two days of PAX were dedicated to meeting up with friends and going to panels. I decided Sunday was going to be all about playing (mostly indie) games on the expo floor.

This game, Pixel Noir, had a neat retro style and somewhat-intuitive touchscreen controls. It was basically a point-and-click adventure game in the, you guessed it, film noir genre.

I'm still not exactly sure what this was.

This game, Tales of Mythica, seemed pretty neat. It had a pretty good looking demo (built in UDK, I think?) The Kickstarter is currently ongoing and the URL is here:
https://www.kickstarter.com/projects/ggngamestudios/tales-of-mythica-assertion
This game was apparently super successful on KS? Seemed popular with kids.
In general, I like games that explain everything they're about in their name.

Didn't get to see much of this one other than it had a neat retro graphical style that caught my eye.

DUET is absolutely amazing. AMAZING. It's just geometric primitives but it's great. Look it up.

Deadrock Divide seemed interesting. Kind of a sci-fi roguelike I guess? I thought it was multiplayer at first but that isn't the case.

I liked this poster.

Played this game, Wayward Souls. Good touchscreen controls. Took me a bit to grok but they were super intuitive after that. Basically an adventure/fantasy/RPG-y type deal in a retro style (this is a theme in the indie games I'm interested in...) with multiple playable characters that have unique skillets/etc.

After having lunch with my friend Matt he showed me the way to the Mega64 booth, and they were ALL there.

Derrick and I had a weird eye/eyebrow moment and it was totally hilarious. They were basically going 100% (don't let this pic fool you) so I can't imagine how tired they were.

Ended up buying two DVD's (and a bonus con-exclusive DVD with skits they can't put online) and got a free Kutaragi's Way mini-poster. Neat.

RENEGADE MOTHAFUCKIN KID
BACK THEIR GAME MOTHAFUCKAS!
The gaming museum arcade thing was pretty neat. No games there I'd play but the strobes and whatnot were cool. Kind of a hole in the wall actually, pretty out of the way so it kind of felt like a secret hangout haha.

The handheld lounge. Went there to challenge some "gym leaders" to Pokemon but most of them were MIA so I left.

Wish I had transferred my MH3U save to my 3DS before coming.

And that my 3DS didn't have a busted L button.

Also wish Capcom had fucking SHOWED UP and had a dedicated MH mini-booth like last year.


Pixel was a neat indie game I played. Basically you play as a pixel trying to turn other pixels into white (dead) pixels. It's a platform-puzzler where you can reverse gravity, and fall through certain platforms if you're the same color.

A Druid's Duel was probably my favorite indie game I played that I didn't know of before PAX. It's a turn-based strategy with pretty simple controls but some neat ideas about territory control and individual unit powers. Plus they can all turn into animals.

Was half-tempted to buy a PSVita TV here.

NiGHTS! And it comes with a controller? Too bad I won't ever own a Saturn.

In line for The Evil Within! This pic came out appropriately dark, lol.

Line was kinda long but they let people in 40 at a time since we'd basically be watching someone else play and not playing ourselves.

That touchscreen kiosk and mounted camera had a pretty cool gimmick, it could take your pictures and turn it into a version of the game's boxart. I did it and it came out fantastic.

About to watch the two demo areas get played!

OMFG 17 BIT!!!

#PAXSwag
The Evil Within gave out a poster to everyone who watched the demo, and after that I nabbed a cool looking 17bit shirt.

Dyscourse momentarily captured my eye. Seemed like an adventure game with quirky humor.

Chasm was a pretty awesome-looking retro platform/adventure-y game. Didn't get to play it but I'll keep an ear out in the future.

Slime led me to the PS Store booth. I guess Sony was here? Kinda.
PAX After Show:
I was given an Exhibitor's badge by Renegade Kid so I could stay on the floor after the show had ended.


Basically just helped them pack up.

I was surprised how sturdy the chairs were considering they were actually just particle boards screwed together, haha.
Afterwards, we got an awesome group photo taken and Fedexed the boxes. Then Slime and I went to their hotel's restaurant but the Dvelop.tv guy thought it was too expensive so we went and got pizza at Salvatore's down the street (never knew where they were, but knew they had good food since they cater lunch for my company sometimes.)
However, we ended up going back to the hotel restaurant for drinks. Two Gaijin Games guys (Dant and Jason) showed up and an already-great night got even better. Lots of funny PAX anecdotes and developer stories.
All in all, this might have been my favorite PAX. Like fistful mentioned, after the first year you're not seeing stars in your eyes and "ooh-ing and aah-ing" as much, but in terms of having fun and accomplishing what I wanted to do, this year was a slam dunk. Just wish Capcom had been here, a MH Lounge is much more necessary than a "Diversity Lounge."