Author Topic: Mortal Kombat X  (Read 9732 times)

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demi

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Mortal Kombat X
« on: June 02, 2014, 09:21:35 AM »


Also announced,

Forza Horizon 2
Homefront 2
fat

magus

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Re: Mortal Kombat X
« Reply #1 on: June 02, 2014, 09:27:19 AM »
*expect to hear classic mortal kombat music*
*random dude rapping*
 :picard
<----

bork

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Re: Mortal Kombat X
« Reply #2 on: June 02, 2014, 09:29:56 AM »
Apparently this is going to be a cross-gen release for PS3/PS4/360/Xbone/PC.

*expect to hear classic mortal kombat music*
*random dude rapping*
 :picard

It's Wiz Khalifa.
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demi

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Re: Mortal Kombat X
« Reply #3 on: June 02, 2014, 09:30:19 AM »
Ok, next question

Why is Wiz Khalifa in a Mortal Kombat trailer?
fat

bork

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Re: Mortal Kombat X
« Reply #4 on: June 02, 2014, 09:30:47 AM »
Ok, next question

Why is Wiz Khalifa in a Mortal Kombat trailer?

 :mynicca
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Beezy

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Re: Mortal Kombat X
« Reply #5 on: June 02, 2014, 09:34:59 AM »
Also announced,

Forza Horizon 2
:rejoice

Ok, next question

Why is Wiz Khalifa in a Mortal Kombat trailer?
Why was Uncle Snoop in a Tekken game/trailer? :yeshrug

demi

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Re: Mortal Kombat X
« Reply #6 on: June 02, 2014, 09:36:00 AM »
Because Tekken is tailored to black people, duh
fat

bork

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Re: Mortal Kombat X
« Reply #7 on: June 02, 2014, 09:52:51 AM »
Fightin' games + rap = hip-hop gangsta thugzz buy I guess.
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Himu

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Re: Mortal Kombat X
« Reply #8 on: June 02, 2014, 10:48:12 AM »
*expect to hear classic mortal kombat music*
*random dude rapping*
 :picard

^
IYKYK

Tasty

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Re: Mortal Kombat X
« Reply #9 on: June 02, 2014, 11:21:02 AM »
Awesome trailer. :gladbron

brob

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Re: Mortal Kombat X
« Reply #10 on: June 02, 2014, 11:33:42 AM »
nether realms' animation is so ass. jesus christ.

Joe Molotov

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Re: Mortal Kombat X
« Reply #11 on: June 02, 2014, 11:40:10 AM »
Homefront 2 :gladbron


j/k
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Rufus

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Re: Mortal Kombat X
« Reply #12 on: June 02, 2014, 11:47:35 AM »
nether realms' animation is so ass. jesus christ.
MK animation always looked stiff.

Tasty

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Re: Mortal Kombat X
« Reply #13 on: June 02, 2014, 01:15:04 PM »


 :jawalrus

demi

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Re: Mortal Kombat X
« Reply #14 on: June 02, 2014, 01:17:44 PM »
They'd have to re-work the choreography in the trailer, but that's much better.
fat

Hock

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Re: Mortal Kombat X
« Reply #15 on: June 02, 2014, 01:22:00 PM »
The last MK game was really good but I wanted nothing to do with Injustice so I'm glad these guys are back with this.

Himu

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Re: Mortal Kombat X
« Reply #16 on: June 02, 2014, 01:23:00 PM »


 :jawalrus

Better, but still looks slow as shit.
IYKYK

Rahxephon91

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Re: Mortal Kombat X
« Reply #17 on: June 02, 2014, 01:43:02 PM »
Can not wait! The last Mortal Kombat's single player was some of the most surprising fun I had all gen.

Yulwei

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Re: Mortal Kombat X
« Reply #18 on: June 02, 2014, 02:30:55 PM »
now let's see if NRS has hired some new animators!

Re: Mortal Kombat X
« Reply #19 on: June 02, 2014, 04:29:59 PM »
what's the name of the song?
😈

Raban

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Re: Mortal Kombat X
« Reply #20 on: June 02, 2014, 05:51:48 PM »
in the original video? "Can't Be Stopped" by Wiz Khalifa

Himu

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Re: Mortal Kombat X
« Reply #21 on: June 02, 2014, 06:15:35 PM »
Feel like the only person who thinks this series plays like shit. I really tried to get into MK9 but the controls :yuck
IYKYK

Raban

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Re: Mortal Kombat X
« Reply #22 on: June 02, 2014, 06:20:11 PM »
yeah I dunno breh, I loved MK9 and would be playing it today if the online wasn't so ass. hopefully they address that in this game.

magus

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Re: Mortal Kombat X
« Reply #23 on: June 02, 2014, 06:44:04 PM »
i haven't played a mortal kombat game since mortal kombat 2

the only thing i can remember is that you could trick shao kahn into an infinite loop of sort and it was the only way to beat him because otherwise is huge priority and range would fuck you over no matter what

<----

bork

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Re: Mortal Kombat X
« Reply #24 on: June 02, 2014, 11:20:41 PM »
Feel like the only person who thinks this series plays like shit. I really tried to get into MK9 but the controls :yuck

MK9 was the first one that I thought actually played well.  Still hate the block button, but hey, they ditched it in Injustice, maybe that will carry over?
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Raban

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Re: Mortal Kombat X
« Reply #25 on: June 02, 2014, 11:36:59 PM »
While I wouldn't be totally shocked if they did that, the block button kinda seems like part and parcel of Mortal Kombat's gameplay

nachobro

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Re: Mortal Kombat X
« Reply #26 on: June 05, 2014, 11:21:25 AM »
Block button, shit animations, and over the top gore are pretty much all MK staples.

a slime appears

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Re: Mortal Kombat X
« Reply #27 on: June 05, 2014, 12:01:10 PM »
I'll say it: Mortal Kombat 9 was the best console fighting game last generation. Street Fighter IV may technically be a "superior" game but MK9 was clearly a better package all around. I enjoyed the hell out of that goofy ass story mode and playing online. I'm not even a fan of MK and I had more fun with that game than SFIV.

bork

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Re: Mortal Kombat X
« Reply #28 on: June 05, 2014, 03:21:45 PM »
I'll say it: Mortal Kombat 9 was the best console fighting game last generation. Street Fighter IV may technically be a "superior" game but MK9 was clearly a better package all around. I enjoyed the hell out of that goofy ass story mode and playing online. I'm not even a fan of MK and I had more fun with that game than SFIV.

In terms of modes, sure.

In terms of everything else...no.
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Rahxephon91

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Re: Mortal Kombat X
« Reply #29 on: June 05, 2014, 07:35:01 PM »
We just going to ignore that Tekken Tag 2 and Dead or Alive 5 Ultimate came out and had tons of content to enjoy?

a slime appears

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Re: Mortal Kombat X
« Reply #30 on: June 05, 2014, 08:00:13 PM »
I'll say it: Mortal Kombat 9 was the best console fighting game last generation. Street Fighter IV may technically be a "superior" game but MK9 was clearly a better package all around. I enjoyed the hell out of that goofy ass story mode and playing online. I'm not even a fan of MK and I had more fun with that game than SFIV.

In terms of modes, sure.

In terms of everything else...no.

Nah, I disagree. I really enjoyed MK9.

We just going to ignore that Tekken Tag 2 and Dead or Alive 5 Ultimate came out and had tons of content to enjoy?

You're right those games were fun too but I couldn't really get into those two. I've never been a huge fan of Tekken, aside from the amazing Tekken 3, and I feel DOA has been really samey since 4. MK9 and SF4 were the two big fighters for me last gen since they really delivered in their own way with a ton of content and great style.
« Last Edit: June 05, 2014, 08:05:35 PM by a slime appears »

Damian79

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Re: Mortal Kombat X
« Reply #31 on: June 05, 2014, 09:35:45 PM »
I would like them to be bold and actually have the breaking of bones and muscle mean something.  Like if you hurt the left leg i would like to see limping, maybe even see MK's version of the karate kid.  :lol

bork

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Re: Mortal Kombat X
« Reply #32 on: June 05, 2014, 10:23:03 PM »
I love everything about latter-day MK games (and Injustice) until it's time to play.  I wish someone with a more enjoyable fighting engine would round out their packages like MK does.

Injustice had horrible presentation, backgrounds, and music.  MK did everything pretty good.

We just going to ignore that Tekken Tag 2 and Dead or Alive 5 Ultimate came out and had tons of content to enjoy?
I said "enjoyable fighting engine".

...And he said TTT2 and DOA5U.  Rahx is right.  ;P

I'll say it: Mortal Kombat 9 was the best console fighting game last generation. Street Fighter IV may technically be a "superior" game but MK9 was clearly a better package all around. I enjoyed the hell out of that goofy ass story mode and playing online. I'm not even a fan of MK and I had more fun with that game than SFIV.

In terms of modes, sure.

In terms of everything else...no.

Nah, I disagree. I really enjoyed MK9.

We just going to ignore that Tekken Tag 2 and Dead or Alive 5 Ultimate came out and had tons of content to enjoy?

You're right those games were fun too but I couldn't really get into those two. I've never been a huge fan of Tekken, aside from the amazing Tekken 3, and I feel DOA has been really samey since 4. MK9 and SF4 were the two big fighters for me last gen since they really delivered in their own way with a ton of content and great style.

DOA5U is a nice improvement over the vanilla release.  It's worth trying.  You can do that for free with Core Fighters on PSN.   :)  If TTT2 is too much for you, you might want to see if you like Tekken Revolution, which simplifies the game engine...and is also free! 

I liked MK9 a whole lot but it still feels stiff and limited compared to the likes of Street Fighter and the rest.  It was a huge step in the right direction...well, game play-wise.  Some of those character models and animation/poses... :lol
« Last Edit: June 05, 2014, 10:24:37 PM by bork laser »
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Raban

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Re: Mortal Kombat X
« Reply #33 on: June 06, 2014, 12:18:01 AM »
wasn't that Itagaki? :lol

I don't get the criticisms of MK9's combat doe. It reminds me a little of Tekken (four button, dial-a-combo, a plethora of normal attacks) but 2D and more intuitive with its combo system, as well as really kickass meter metagaming and of course, dem Fatalities.

The only thing that really bothered me about MK was the battle damage that would accrue during matches, leaving your character a heaping pile of nearly-naked exposed bone and sinew. Even if you win.

bork

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Re: Mortal Kombat X
« Reply #34 on: June 06, 2014, 08:37:42 AM »
doa is a series that would have died ages ago if it weren't for tits and teenagers.  it's a shitty vf variation that's far inferior to the real thing.

I agree that in many ways, the game is a simplified Virtua Fighter, but it has come into its own and has a community behind it now.  If the game were really just tits and...well, tits, then it wouldn't have lasted for so long.

Quote
tekken is dial-a-combo crap that peaked in 1998.

This is just flat-out ignorance.  If you think the game is nothing but dial-a-combos, then you haven't played any of the games in the last decade. 

Quote
i recognize you likely enjoyed playing them, but you also enjoyed playing shitty vita fps games.  you've got a pretty high tolerance for the mediocre.

DOA and Tekken are not "mediocre" fighters.  Not in the slightest.  Taking personal shots at me doesn't do anything to help prove the point that you are failing to make.  And don't label me as having a high tolerance for the mediocre when you're the one constantly giving high scores to iPhone games. 

Quote
one prominent member of the japanese games industry is on record saying "Tekken sucks" and listed the tekken games as his worst games of all-time.

I like that you trash Dead Or Alive, then quote the guy who made Dead Or Alive to try to make a point.   :lol
« Last Edit: June 06, 2014, 08:40:43 AM by bork laser »
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bork

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Re: Mortal Kombat X
« Reply #35 on: June 06, 2014, 08:42:04 AM »
SHUT DOWN
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bork

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Re: Mortal Kombat X
« Reply #36 on: June 06, 2014, 08:47:23 AM »
Sure; next time I'll make sure to just say how much you love shitty iOS games and not mention anything about reviewing them.

  :mynicca
« Last Edit: June 06, 2014, 08:50:44 AM by bork laser »
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bork

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Re: Mortal Kombat X
« Reply #37 on: June 06, 2014, 08:52:10 AM »
 :heartbeat
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thisismyusername

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Re: Mortal Kombat X
« Reply #38 on: June 06, 2014, 09:18:58 AM »
I really don't get where people think TTT2's offline modes are good-enough for singleplayer people. Maybe I played a different version but ranking up offline with arcade just... isn't enough for me.

DoA5's is kinda similar: Arcade, Time Attack, Survival in tag and solo modes. Sure, you can ramp the AI up to really impossible levels but there isn't enough "modes" to be worth a serious time investment.

I think Arc System Work's "Aybss"/RPG-styled modes are about the only offline fighting game modes that I can invest some time into and not be bored of before finishing the "arcade" routes.

bork

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Re: Mortal Kombat X
« Reply #39 on: June 06, 2014, 09:40:47 AM »
I really don't get where people think TTT2's offline modes are good-enough for singleplayer people. Maybe I played a different version but ranking up offline with arcade just... isn't enough for me.

Well, you've got all the standard modes, plus the Combot mode and Ghost Battles.  Wii U gets Tekken Ball back plus Mushroom Battle, which is stupid fun for a little bit.

Quote
DoA5's is kinda similar: Arcade, Time Attack, Survival in tag and solo modes. Sure, you can ramp the AI up to really impossible levels but there isn't enough "modes" to be worth a serious time investment.

It's got that big story mode, with optional challenges in its matches, too.

TBH for me offline play in fighting games pretty means "trying stuff out in practice mode" and "unlocking stuff that shouldn't be locked in the first place."  These games are made for multiplayer and I don't get why anyone would want to waste time on the CPU when pretty much every game has online multiplayer at this point.

That said, props to Netherrealm for the way they handled the story modes in MK and Injustice.
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Damian79

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Re: Mortal Kombat X
« Reply #40 on: June 06, 2014, 01:27:28 PM »

This is just flat-out ignorance.  If you think the game is nothing but dial-a-combos, then you haven't played any of the games in the last decade. 

But it is still reliant reliant on dial a combos is it not?  Hence why i like streetfighter more than tekken.  You dont have to know what buttons to press just to continue the combo.  You judge what you can do if the person is crouching or not and are defending or not.   As Oscar said that shit got boring in 1998.

bork

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Re: Mortal Kombat X
« Reply #41 on: June 06, 2014, 02:45:04 PM »

This is just flat-out ignorance.  If you think the game is nothing but dial-a-combos, then you haven't played any of the games in the last decade. 

But it is still reliant reliant on dial a combos is it not?  Hence why i like streetfighter more than tekken.  You dont have to know what buttons to press just to continue the combo.  You judge what you can do if the person is crouching or not and are defending or not.   As Oscar said that shit got boring in 1998.

Tekken still has some dial-a-combos but also has free-form combos.  Street Fighter also has some dial-a-combos, by the way.   Nobody plays Tekken doing strictly set combos...you would lose horribly if you tried to play that way.

Tekken, like pretty much every other fighting game series, has changed over the years.  It's not the same game engine now that Tekken 3/TTT1 used.  Does some stuff from old games still work in newer ones?  Sure.  That also applies to any Street Fighter.
« Last Edit: June 06, 2014, 02:48:01 PM by bork laser »
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Tasty

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Re: Mortal Kombat X
« Reply #42 on: June 06, 2014, 02:48:23 PM »
Hey guys what do you think of Smash Bros?

a slime appears

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Re: Mortal Kombat X
« Reply #43 on: June 06, 2014, 02:51:48 PM »
You know, I'm just happy SFIV came along and saved this genre's ass. Now I've got all these awesome big budget fighting games to play.

At least that's my ignorant perspective.

bork

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Re: Mortal Kombat X
« Reply #44 on: June 06, 2014, 03:23:59 PM »
Hey guys what do you think of Smash Bros? (Image removed from quote.)

This topic is about fighting games:teehee

spoiler (click to show/hide)
'Smash is not a fighting game' is the stupidest fucking argument ever.
[close]
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a slime appears

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Re: Mortal Kombat X
« Reply #45 on: June 06, 2014, 03:30:57 PM »
Hey, bork can you explain the "Smash Bros. is not a fighting game" argument? I don't agree with that perspective but I also don't understand it so I'm curious.

Rahxephon91

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Re: Mortal Kombat X
« Reply #46 on: June 06, 2014, 03:34:41 PM »
Even if Smash is a fighting game, Smash is super boring to play by yourself. That single player in the Wii version was torture.

bork

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Re: Mortal Kombat X
« Reply #47 on: June 06, 2014, 03:41:09 PM »
Hey, bork can you explain the "Smash Bros. is not a fighting game" argument? I don't agree with that perspective but I also don't understand it so I'm curious.

IIRC people like to classify it as a "party game" instead.  I would call it a "party fighter" or an "arena fighter" that goes with the likes of Powerstone.  It's not a traditional fighting game but its sub-genre is certainly part of the fighting game genre as a whole.  I would throw wrestling, boxing, and MMA games under that umbrella, too.

But hey, what do I know?  Even Sakurai has said it's not.

However, he also said:

Quote
For example, I like to think of Smash as a four-player battle royal action game.


...in other words, it's a fighting game:dizzy
:dead
« Last Edit: June 06, 2014, 03:43:38 PM by bork laser »
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Tasty

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Re: Mortal Kombat X
« Reply #48 on: June 06, 2014, 03:43:51 PM »
Sakurai has been wrong on a lot of things and Bamco is smacking some sense into him. No tripping in Smash 4 and the huge focus on the E3 tourney are good signs. If not for "acceptance" by the fighting community, than at least towards a balanced and enjoyable experience.

Cerveza mas fina

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Re: Mortal Kombat X
« Reply #49 on: June 06, 2014, 03:45:23 PM »
Smash is not a fighting game

bork

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Re: Mortal Kombat X
« Reply #50 on: June 06, 2014, 03:46:59 PM »
Sakurai has been wrong on a lot of things and Bamco is smacking some sense into him. No tripping in Smash 4 and the huge focus on the E3 tourney are good signs. If not for "acceptance" by the fighting community, than at least towards a balanced and enjoyable experience.

Smash has already been accepted by the fighting game community.  Melee in particular has been regularly-featured in tournaments and is even part of EVO, the biggest tournament in the U.S., now.

I'm looking forward to trying the new Smash-- Brawl fizzled quick but this version looks like it's gonna turn out great.
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Tasty

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Re: Mortal Kombat X
« Reply #51 on: June 06, 2014, 03:57:44 PM »
Eh, I meen yeah Melee's been accepted but the roster is just so unbalanced I don't even really blame fighting fans for turning their noses up at it. And for Brawl, you know shit's fucked when mods like Project M get super popular.

Would love for a Smash game with a mostly-balanced roster show up at Evo.

demi

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Re: Mortal Kombat X
« Reply #52 on: June 06, 2014, 04:05:41 PM »
I havent played MK9 but I enjoyed T6's little "story mode" beat em up.
fat

Re: Mortal Kombat X
« Reply #53 on: June 06, 2014, 04:26:32 PM »
Hey, bork can you explain the "Smash Bros. is not a fighting game" argument? I don't agree with that perspective but I also don't understand it so I'm curious.

This is kind of a tangent, but I always get annoyed when semantics needlessly distracts from the point people are actually trying to make. And by that, what I mean is that I think people on either side will try to argue either that it is a fighter because they are fans of the game and think it needs to be in that category, or argue that it's not a fighter because they think the game is poor. And this completely misses the point in my mind. It's possible to like the game and think that it's different enough from stuff like Street Fighter and Tekken that it can be in a different genre or sub-genre. You can think it's awful garbage and still concede that it's a fighting game. I'm always baffled when people get really involved in arguing about a game's classification when what they clearly mean to argue is its quality.

See also idiots arguing about whether the Wii U is "current gen" or not.

Raban

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Re: Mortal Kombat X
« Reply #54 on: June 06, 2014, 04:29:01 PM »
Sakurai has been wrong on a lot of things and Bamco is smacking some sense into him. No tripping in Smash 4 and the huge focus on the E3 tourney are good signs. If not for "acceptance" by the fighting community, than at least towards a balanced and enjoyable experience.
I really didn't get the hate for Brawl. Sure it's not tournament material but it's still a fantastic game in its own right, and goes as far as it can with the idea that Smash is more of a playful arena fighter (with randomness, stage/item control, and the lack of life bars) than srsbsns fighting game.

The way that matches can turn on a dime in Brawl is the pinnacle of what I always thought Smash was fundamentally about.

Rahxephon91

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Re: Mortal Kombat X
« Reply #55 on: June 06, 2014, 04:30:20 PM »
I havent played MK9 but I enjoyed T6's little "story mode" beat em up.
Also known as Derpy face dude falls in love with cute robot girl mode

Tasty

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Re: Mortal Kombat X
« Reply #56 on: June 06, 2014, 04:58:45 PM »
Sakurai has been wrong on a lot of things and Bamco is smacking some sense into him. No tripping in Smash 4 and the huge focus on the E3 tourney are good signs. If not for "acceptance" by the fighting community, than at least towards a balanced and enjoyable experience.
I really didn't get the hate for Brawl. Sure it's not tournament material but it's still a fantastic game in its own right, and goes as far as it can with the idea that Smash is more of a playful arena fighter (with randomness, stage/item control, and the lack of life bars) than srsbsns fighting game.

The way that matches can turn on a dime in Brawl is the pinnacle of what I always thought Smash was fundamentally about.

Oh don't get me wrong, I love Brawl. It's much more fun to play than Melee, mah crew and I went back to Melee for a few matches during one of our Brawl nights and we couldn't boot Brawl back up fast enough.

Much more variety in Brawl's roster and stages, too.

a slime appears

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Re: Mortal Kombat X
« Reply #57 on: June 06, 2014, 10:19:49 PM »
Hey, bork can you explain the "Smash Bros. is not a fighting game" argument? I don't agree with that perspective but I also don't understand it so I'm curious.

IIRC people like to classify it as a "party game" instead.  I would call it a "party fighter" or an "arena fighter" that goes with the likes of Powerstone.  It's not a traditional fighting game but its sub-genre is certainly part of the fighting game genre as a whole.  I would throw wrestling, boxing, and MMA games under that umbrella, too.

But hey, what do I know?  Even Sakurai has said it's not.

However, he also said:

Quote
For example, I like to think of Smash as a four-player battle royal action game.


...in other words, it's a fighting game:dizzy
:dead

Thanks!

bork

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Re: Mortal Kombat X
« Reply #58 on: June 08, 2014, 09:46:51 PM »
Eh, I meen yeah Melee's been accepted but the roster is just so unbalanced I don't even really blame fighting fans for turning their noses up at it.

Nah, that has nothing to do with it.  Unbalanced games are all over the place in the FGC.

I havent played MK9 but I enjoyed T6's little "story mode" beat em up.

They at least tried to do something different with the story mode in TK6 and made it in a semi-beat-em-up of sorts.  MK9 is just cut scene -> fight -> cut scene, but it's entertaining enough for one play through.
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Hock

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Re: Mortal Kombat X
« Reply #59 on: June 10, 2014, 09:24:32 PM »
After seeing the gameplay, I'm still excited for this but you can kinda feel the 2000s MK visual style ( which I hate) making its way into this game.